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feat!: big feature changes
BREAKING CHANGES: - Heartbeating removed - `config.consoleLogLevel` -> `config.logLevel` NEW FEATURES: - Training messages - Sequence number system - WebSocket close codes used instead of disconnect packets FIXES: - Improved error handling - Some performance improvements - Made code more clean - Updated dependencies
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@@ -4,12 +4,14 @@ import DisconnectReason from './DisconnectReason'
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* Humanized disconnect reasons for logs
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*/
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const HumanizedDisconnectReason = {
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[DisconnectReason.InvalidPacket]: 'has sent invalid packet',
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[DisconnectReason.Generic]: 'has been disconnected for unknown reasons',
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[DisconnectReason.TimedOut]: 'has timed out',
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[DisconnectReason.ServerError]: 'has been disconnected due to an internal server error',
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[DisconnectReason.NeverConnected]: 'had never connected to the server',
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[DisconnectReason.PlannedDisconnect]: 'has disconnected on its own',
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} as const satisfies Record<DisconnectReason, string>
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[1006]: 'the receiving end had unexpectedly closed the connection',
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[DisconnectReason.InvalidPacket]: 'the client has sent invalid packet',
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[DisconnectReason.Generic]: '(unknown reason)',
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[DisconnectReason.TimedOut]: 'the client did not respond with a heartbeat in time',
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[DisconnectReason.ServerError]: 'the server had an internal server error',
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[DisconnectReason.TooSlow]: 'the client was not ready in time',
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[DisconnectReason.PlannedDisconnect]: 'the client has disconnected on its own',
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[DisconnectReason.NoOpenSocket]: 'the receiving end did not have an open socket',
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} as const satisfies Record<DisconnectReason | number, string>
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export default HumanizedDisconnectReason
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