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5
apis/websocket/.env.example
Executable file
5
apis/websocket/.env.example
Executable file
@@ -0,0 +1,5 @@
|
||||
# Safety measures, do not remove
|
||||
IS_USING_DOT_ENV=1
|
||||
|
||||
# Your Wit.ai token
|
||||
WIT_AI_TOKEN="YOUR_TOKEN_HERE"
|
||||
674
apis/websocket/LICENSE
Executable file
674
apis/websocket/LICENSE
Executable file
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
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|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
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|
||||
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|
||||
protecting users' freedom to change the software. The systematic
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
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|
||||
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|
||||
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|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
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|
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"The Program" refers to any copyrightable work licensed under this
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A "covered work" means either the unmodified Program or a work based
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||||
To "propagate" a work means to do anything with it that, without
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||||
permission, would make you directly or secondarily liable for
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infringement under applicable copyright law, except executing it on a
|
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distribution (with or without modification), making available to the
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public, and in some countries other activities as well.
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To "convey" a work means any kind of propagation that enables other
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||||
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An interactive user interface displays "Appropriate Legal Notices"
|
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|
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|
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|
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|
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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|
||||
"Major Component", in this context, means a major essential component
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|
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|
||||
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|
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|
||||
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||||
|
||||
The Corresponding Source need not include anything that users
|
||||
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|
||||
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|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
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|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
not control copyright. Those thus making or running the covered works
|
||||
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|
||||
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|
||||
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|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
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|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
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|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
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|
||||
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||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
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|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
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||||
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||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
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|
||||
written offer, valid for at least three years and valid for as
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
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|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
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|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
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|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
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|
||||
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|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
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|
||||
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|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
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|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
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|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
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|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
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|
||||
removal in certain cases when you modify the work.) You may place
|
||||
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|
||||
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|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
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|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
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|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
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|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
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|
||||
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|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
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|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
57
apis/websocket/README.md
Executable file
57
apis/websocket/README.md
Executable file
@@ -0,0 +1,57 @@
|
||||
<p align="center">
|
||||
<picture>
|
||||
<source
|
||||
width="256px"
|
||||
media="(prefers-color-scheme: dark)"
|
||||
srcset="assets/revanced-headline/revanced-headline-vertical-dark.svg"
|
||||
>
|
||||
<img
|
||||
src="assets/revanced-headline/revanced-headline-vertical-light.svg"
|
||||
>
|
||||
</picture>
|
||||
<br>
|
||||
<a href="https://revanced.app/">
|
||||
<img height="24px" src="assets/revanced-logo/revanced-logo-round.svg" />
|
||||
</a>
|
||||
<a href="https://github.com/revanced">
|
||||
<picture>
|
||||
<source height="24px" media="(prefers-color-scheme: dark)" srcset="https://i.ibb.co/dMMmCrW/Git-Hub-Mark.png" />
|
||||
<img height="24px" src="https://i.ibb.co/9wV3HGF/Git-Hub-Mark-Light.png" />
|
||||
</picture>
|
||||
</a>
|
||||
<a href="http://revanced.app/discord">
|
||||
<img height="24px" src="https://user-images.githubusercontent.com/13122796/178032563-d4e084b7-244e-4358-af50-26bde6dd4996.png" />
|
||||
</a>
|
||||
<a href="https://reddit.com/r/revancedapp">
|
||||
<img height="24px" src="https://user-images.githubusercontent.com/13122796/178032351-9d9d5619-8ef7-470a-9eec-2744ece54553.png" />
|
||||
</a>
|
||||
<a href="https://t.me/app_revanced">
|
||||
<img height="24px" src="https://user-images.githubusercontent.com/13122796/178032213-faf25ab8-0bc3-4a94-a730-b524c96df124.png" />
|
||||
</a>
|
||||
<a href="https://x.com/revancedapp">
|
||||
<picture>
|
||||
<source media="(prefers-color-scheme: dark)" srcset="https://user-images.githubusercontent.com/93124920/270180600-7c1b38bf-889b-4d68-bd5e-b9d86f91421a.png">
|
||||
<img height="24px" src="https://user-images.githubusercontent.com/93124920/270108715-d80743fa-b330-4809-b1e6-79fbdc60d09c.png" />
|
||||
<picture/>
|
||||
</a>
|
||||
<a href="https://www.youtube.com/@ReVanced">
|
||||
<img height="24px" src="https://user-images.githubusercontent.com/13122796/178032714-c51c7492-0666-44ac-99c2-f003a695ab50.png" />
|
||||
</a>
|
||||
<br>
|
||||
<br>
|
||||
Continuing the legacy of Vanced
|
||||
</p>
|
||||
|
||||
# 🚙 ReVanced Bot WebSocket API
|
||||
|
||||

|
||||
|
||||
The WebSocket API for ReVanced bots utilizing BSON for packet transmission with a heartbeating system to monitor the statuses of clients.
|
||||
|
||||
## 📚 Documentation
|
||||
|
||||
Documentation are provided [here](./docs/README.md).
|
||||
|
||||
## 📄 License
|
||||
|
||||
**ReVanced Bot WebSocket API** adopts the [GNU General Public License 3.0](./LICENSE), tl;dr: You may copy, distribute and modify the software as long as you track changes/dates in source files. Any modifications to or software including (via compiler) GPL-licensed code must also be made available under the GPL along with build & install instructions.
|
||||
9
apis/websocket/config.json
Executable file
9
apis/websocket/config.json
Executable file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"$schema": "./config.schema.json",
|
||||
|
||||
"address": "127.0.0.1",
|
||||
"port": 3000,
|
||||
"ocrConcurrentQueues": 1,
|
||||
"clientHeartbeatInterval": 5000,
|
||||
"debugLogsInProduction": false
|
||||
}
|
||||
31
apis/websocket/config.schema.json
Executable file
31
apis/websocket/config.schema.json
Executable file
@@ -0,0 +1,31 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-04/schema#",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"address": {
|
||||
"description": "Address to listen on",
|
||||
"type": "string",
|
||||
"default": "127.0.0.1"
|
||||
},
|
||||
"port": {
|
||||
"description": "Port to listen on",
|
||||
"type": "integer",
|
||||
"default": 80
|
||||
},
|
||||
"ocrConcurrentQueues": {
|
||||
"description": "Number of concurrent queues for OCR",
|
||||
"type": "integer",
|
||||
"default": 1
|
||||
},
|
||||
"clientHeartbeatInterval": {
|
||||
"description": "Time in milliseconds to wait for a client to send a heartbeat packet, if no packet is received, the server will wait for `clientHeartbeatExtraTime` milliseconds before disconnecting the client",
|
||||
"type": "integer",
|
||||
"default": 60000
|
||||
},
|
||||
"debugLogsInProduction": {
|
||||
"description": "Whether to print debug logs in production",
|
||||
"type": "boolean",
|
||||
"default": false
|
||||
}
|
||||
}
|
||||
}
|
||||
39
apis/websocket/docs/0_development_environment.md
Normal file
39
apis/websocket/docs/0_development_environment.md
Normal file
@@ -0,0 +1,39 @@
|
||||
# 🏗️ Setting up the development environment
|
||||
|
||||
> [!IMPORTANT]
|
||||
> **This project uses [Bun](https://bun.sh) to run and bundle the code.**
|
||||
> Compatibility with other runtimes (Node.js, Deno, ...) are not guaranteed and most package scripts won't work.
|
||||
|
||||
To start developing, you'll need to set up the development environment first.
|
||||
|
||||
1. Install [Bun](https://bun.sh)
|
||||
|
||||
2. Clone the mono-repository
|
||||
|
||||
```sh
|
||||
git clone https://github.com/ReVanced/revanced-helper.git &&
|
||||
cd revanced-helper
|
||||
```
|
||||
|
||||
3. Install dependencies
|
||||
|
||||
```sh
|
||||
bun install
|
||||
```
|
||||
|
||||
4. Build packages/libraries
|
||||
|
||||
```sh
|
||||
bun build:deps
|
||||
```
|
||||
|
||||
5. Change your directory to this project's root
|
||||
```sh
|
||||
cd apis/websocket
|
||||
```
|
||||
|
||||
## ⏭️ What's next
|
||||
|
||||
The next page will tell you about server configurations.
|
||||
|
||||
Continue: [⚙️ Configuration](./1_configuration.md)
|
||||
39
apis/websocket/docs/1_configuration.md
Normal file
39
apis/websocket/docs/1_configuration.md
Normal file
@@ -0,0 +1,39 @@
|
||||
# ⚙️ Configuration
|
||||
|
||||
This is the default configuration:
|
||||
|
||||
```json
|
||||
{
|
||||
"address": "127.0.0.1",
|
||||
"port": 3000,
|
||||
"ocrConcurrentQueues": 1,
|
||||
"clientHeartbeatInterval": 60000,
|
||||
"debugLogsInProduction": false
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### `config.address` & `config.port`
|
||||
|
||||
The address and port for the server to listen on.
|
||||
|
||||
### `config.ocrConcurrentQueues`
|
||||
|
||||
Amount of concurrent queues that can be run at a time.
|
||||
|
||||
> Setting this too high may cause performance issues.
|
||||
|
||||
### `config.clientHeartbeatInterval`
|
||||
|
||||
Heartbeat interval for clients. See [**💓 Heartbeating**](./packets.md#💓-heartbeating).
|
||||
|
||||
### `config.debugLogsInProduction`
|
||||
|
||||
Whether to print debug logs at all in production mode (when `NODE_ENV` is `production`).
|
||||
|
||||
## ⏭️ What's next
|
||||
|
||||
The next page will tell you how to run and bundle the server.
|
||||
|
||||
Continue: [🏃🏻♂️ Running the server](./2_running.md)
|
||||
42
apis/websocket/docs/2_running.md
Normal file
42
apis/websocket/docs/2_running.md
Normal file
@@ -0,0 +1,42 @@
|
||||
# 🏃🏻♂️ Running the server
|
||||
|
||||
There are many methods to run the server. Choose one that suits best for the situation.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> Make sure you've followed the [**🏗️ Setting up the environment**](./0_development_environment.md) steps.
|
||||
|
||||
## 👷🏻 Development mode (recommended)
|
||||
|
||||
There will be no compilation step, and Bun will automatically watch changes and restart the server for you.
|
||||
|
||||
You can quickly start the server by running:
|
||||
|
||||
```sh
|
||||
bun dev
|
||||
```
|
||||
|
||||
## 🌐 Production mode
|
||||
|
||||
Production mode runs no different from the development server, it simply has less debugging information printed to console by default. However, more production-specific features may come.
|
||||
|
||||
To start the server in production mode, you'll have to:
|
||||
|
||||
1. Set the `NODE_ENV` environment variable to `production`
|
||||
|
||||
> It is very possible to set the value in the `.env` file and let Bun load it, **but it is recommended to set the variable before Bun even starts**.
|
||||
|
||||
2. Start the server
|
||||
```sh
|
||||
bun dev
|
||||
```
|
||||
|
||||
## 📦 Building
|
||||
|
||||
If you're looking to build and host the server somewhere else, you can run:
|
||||
|
||||
```sh
|
||||
bun bundle
|
||||
```
|
||||
|
||||
The files will be placed in the `dist` directory. **Configurations and `.env` files will NOT be copied automatically.**
|
||||
|
||||
33
apis/websocket/docs/3_packets.md
Normal file
33
apis/websocket/docs/3_packets.md
Normal file
@@ -0,0 +1,33 @@
|
||||
# 📨 Packets
|
||||
|
||||
Packets are BSON messages sent to the server. They're structured like the following when decoded:
|
||||
|
||||
```json
|
||||
{
|
||||
"op": 12345,
|
||||
"d": {
|
||||
"some_field": "some data"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### `packet.op`
|
||||
|
||||
Operation codes are numbers that communicate an action.
|
||||
|
||||
### `packet.d`
|
||||
|
||||
Data fields include additional information for the server to process. They are **either an object with specific fields or just `null`**.
|
||||
|
||||
#### 📦 Schemas and constants
|
||||
|
||||
Schemas for packets and their respective data[^1], and the list of possible operation codes[^2] can be found in the `@revanced/bot-shared` package, with typings as well.
|
||||
|
||||
[^1]: [`@revanced/bot-shared/src/schemas/Packet.ts`](../../packages/shared/src/schemas/Packet.ts)
|
||||
[^2]: [`@revanced/bot-shared/src/constants/Operation`](../../packages/shared/src/constants/Operation.ts)
|
||||
|
||||
## 💓 Heartbeating
|
||||
|
||||
Heartbeating is a process where the client regularly send each other signals to confirm that they are still connected and functioning. If the server doesn't receive a heartbeat from the client within a specified timeframe, it assume the client has disconnected and closes the socket.
|
||||
|
||||
You can configure the interval in the configuration file. See [**📝 Configuration > `config.clientHeartbeatInterval`**](./1_configuration.md#configclientheartbeatinterval).
|
||||
16
apis/websocket/docs/README.md
Executable file
16
apis/websocket/docs/README.md
Executable file
@@ -0,0 +1,16 @@
|
||||
# 🚙 ReVanced Bot WebSocket API
|
||||
|
||||
This documentation explains how the server works, how to start developing, and how to configure the server.
|
||||
|
||||
# 📖 Table of contents
|
||||
|
||||
0. [🏗️ Setting up the development environment](./0_development_environment.md)
|
||||
1. [⚙️ Configuration](./1_configuration.md)
|
||||
2. [🏃🏻♂️ Running the server](./2_running.md)
|
||||
3. [📨 Packets](./3_packets.md)
|
||||
|
||||
## ⏭️ Start here
|
||||
|
||||
The next page will tell you how to set up the development environment.
|
||||
|
||||
Continue: [🏗️ Setting up the development environment](./0_development_environment.md)
|
||||
49
apis/websocket/package.json
Executable file
49
apis/websocket/package.json
Executable file
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"name": "@revanced/bot-websocket-api",
|
||||
"type": "module",
|
||||
"private": true,
|
||||
"version": "0.1.0",
|
||||
"description": "⚙️ Gateway for bots assisting ReVanced",
|
||||
"main": "dist/index.js",
|
||||
"scripts": {
|
||||
"bundle": "bun build src/index.ts --outdir=dist --target=node --minify --sourcemap=external",
|
||||
"dev": "bun run src/index.ts --watch",
|
||||
"build": "bun bundle",
|
||||
"watch": "bun dev"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/revanced/revanced-helper.git",
|
||||
"directory": "apis/websocket"
|
||||
},
|
||||
"keywords": [
|
||||
"revanced",
|
||||
"bot",
|
||||
"server",
|
||||
"gateway"
|
||||
],
|
||||
"author": "Palm <palmpasuthorn@gmail.com> (https://github.com/PalmDevs)",
|
||||
"contributors": [
|
||||
"Palm <palmpasuthorn@gmail.com> (https://github.com/PalmDevs)",
|
||||
"ReVanced <nosupport@revanced.app> (https://github.com/revanced)"
|
||||
],
|
||||
"license": "GPL-3.0-or-later",
|
||||
"bugs": {
|
||||
"url": "https://github.com/revanced/revanced-helper/issues"
|
||||
},
|
||||
"homepage": "https://github.com/revanced/revanced-helper#readme",
|
||||
"dependencies": {
|
||||
"@fastify/websocket": "^8.2.0",
|
||||
"@revanced/bot-shared": "workspace:*",
|
||||
"@sapphire/async-queue": "^1.5.0",
|
||||
"fastify": "^4.24.3",
|
||||
"node-wit": "^6.6.0",
|
||||
"tesseract.js": "^5.0.3"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node-wit": "^6.0.3",
|
||||
"@types/ws": "^8.5.10",
|
||||
"chalk": "^5.3.0",
|
||||
"typed-emitter": "^2.1.0"
|
||||
}
|
||||
}
|
||||
218
apis/websocket/src/classes/Client.ts
Executable file
218
apis/websocket/src/classes/Client.ts
Executable file
@@ -0,0 +1,218 @@
|
||||
import {
|
||||
ClientOperation,
|
||||
DisconnectReason,
|
||||
Packet,
|
||||
ServerOperation,
|
||||
deserializePacket,
|
||||
isClientPacket,
|
||||
serializePacket,
|
||||
uncapitalize,
|
||||
} from '@revanced/bot-shared'
|
||||
import { EventEmitter } from 'node:events'
|
||||
|
||||
import type TypedEmitter from 'typed-emitter'
|
||||
import type { RawData, WebSocket } from 'ws'
|
||||
|
||||
export default class Client {
|
||||
id: string
|
||||
disconnected: DisconnectReason | false = false
|
||||
ready: boolean = false
|
||||
|
||||
lastHeartbeat: number = null!
|
||||
heartbeatInterval: number
|
||||
|
||||
#hbTimeout: NodeJS.Timeout = null!
|
||||
#emitter = new EventEmitter() as TypedEmitter<ClientEventHandlers>
|
||||
#socket: WebSocket
|
||||
|
||||
constructor(options: ClientOptions) {
|
||||
this.#socket = options.socket
|
||||
this.heartbeatInterval = options.heartbeatInterval ?? 60000
|
||||
this.id = options.id
|
||||
|
||||
this.#socket.on('error', () => this.forceDisconnect())
|
||||
this.#socket.on('close', () => this.forceDisconnect())
|
||||
this.#socket.on('unexpected-response', () => this.forceDisconnect())
|
||||
|
||||
this.send({
|
||||
op: ServerOperation.Hello,
|
||||
d: {
|
||||
heartbeatInterval: this.heartbeatInterval,
|
||||
},
|
||||
})
|
||||
.then(() => {
|
||||
this.#listen()
|
||||
this.#listenHeartbeat()
|
||||
this.ready = true
|
||||
this.#emitter.emit('ready')
|
||||
})
|
||||
.catch(() => {
|
||||
if (this.disconnected === false)
|
||||
this.disconnect(DisconnectReason.ServerError)
|
||||
else this.forceDisconnect(DisconnectReason.ServerError)
|
||||
})
|
||||
}
|
||||
|
||||
on<TOpName extends keyof ClientEventHandlers>(
|
||||
name: TOpName,
|
||||
handler: ClientEventHandlers[typeof name]
|
||||
) {
|
||||
this.#emitter.on(name, handler)
|
||||
}
|
||||
|
||||
once<TOpName extends keyof ClientEventHandlers>(
|
||||
name: TOpName,
|
||||
handler: ClientEventHandlers[typeof name]
|
||||
) {
|
||||
this.#emitter.once(name, handler)
|
||||
}
|
||||
|
||||
off<TOpName extends keyof ClientEventHandlers>(
|
||||
name: TOpName,
|
||||
handler: ClientEventHandlers[typeof name]
|
||||
) {
|
||||
this.#emitter.off(name, handler)
|
||||
}
|
||||
|
||||
send<TOp extends ServerOperation>(packet: Packet<TOp>) {
|
||||
return new Promise<void>((resolve, reject) => {
|
||||
try {
|
||||
this.#throwIfDisconnected(
|
||||
'Cannot send packet to client that has already disconnected'
|
||||
)
|
||||
|
||||
this.#socket.send(serializePacket(packet), err =>
|
||||
err ? reject(err) : resolve()
|
||||
)
|
||||
} catch (e) {
|
||||
reject(e)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
async disconnect(reason: DisconnectReason = DisconnectReason.Generic) {
|
||||
this.#throwIfDisconnected(
|
||||
'Cannot disconnect client that has already disconnected'
|
||||
)
|
||||
|
||||
try {
|
||||
await this.send({ op: ServerOperation.Disconnect, d: { reason } })
|
||||
} catch (err) {
|
||||
throw new Error(
|
||||
`Cannot send disconnect reason to client ${this.id}: ${err}`
|
||||
)
|
||||
} finally {
|
||||
this.forceDisconnect(reason)
|
||||
}
|
||||
}
|
||||
|
||||
forceDisconnect(reason: DisconnectReason = DisconnectReason.Generic) {
|
||||
if (this.disconnected !== false) return
|
||||
|
||||
if (this.#hbTimeout) clearTimeout(this.#hbTimeout)
|
||||
this.#socket.terminate()
|
||||
|
||||
this.ready = false
|
||||
this.disconnected = reason
|
||||
|
||||
this.#emitter.emit('disconnect', reason)
|
||||
}
|
||||
|
||||
#throwIfDisconnected(errorMessage: string) {
|
||||
if (this.disconnected !== false) throw new Error(errorMessage)
|
||||
|
||||
if (this.#socket.readyState !== this.#socket.OPEN) {
|
||||
this.forceDisconnect(DisconnectReason.Generic)
|
||||
throw new Error(errorMessage)
|
||||
}
|
||||
}
|
||||
|
||||
#listen() {
|
||||
this.#socket.on('message', data => {
|
||||
try {
|
||||
const rawPacket = deserializePacket(this._toBuffer(data))
|
||||
if (!isClientPacket(rawPacket)) throw null
|
||||
|
||||
const packet: ClientPacketObject<ClientOperation> = {
|
||||
...rawPacket,
|
||||
client: this,
|
||||
}
|
||||
|
||||
this.#emitter.emit('packet', packet)
|
||||
this.#emitter.emit(
|
||||
uncapitalize(ClientOperation[packet.op] as ClientEventName),
|
||||
// @ts-expect-error
|
||||
packet
|
||||
)
|
||||
} catch (e) {
|
||||
// TODO: add error fields to sent packet so we can log what went wrong
|
||||
this.disconnect(DisconnectReason.InvalidPacket)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
#listenHeartbeat() {
|
||||
this.lastHeartbeat = Date.now()
|
||||
this.#startHeartbeatTimeout()
|
||||
|
||||
this.on('heartbeat', () => {
|
||||
this.lastHeartbeat = Date.now()
|
||||
this.#hbTimeout.refresh()
|
||||
|
||||
this.send({
|
||||
op: ServerOperation.HeartbeatAck,
|
||||
d: {
|
||||
nextHeartbeat: this.lastHeartbeat + this.heartbeatInterval,
|
||||
},
|
||||
}).catch(() => {})
|
||||
})
|
||||
}
|
||||
|
||||
#startHeartbeatTimeout() {
|
||||
this.#hbTimeout = setTimeout(() => {
|
||||
if (Date.now() - this.lastHeartbeat > 0) {
|
||||
// TODO: put into config
|
||||
// 5000 is extra time to account for latency
|
||||
const interval = setTimeout(
|
||||
() => this.disconnect(DisconnectReason.TimedOut),
|
||||
5000
|
||||
)
|
||||
|
||||
this.once('heartbeat', () => clearTimeout(interval))
|
||||
// This should never happen but it did in my testing so I'm adding this just in case
|
||||
this.once('disconnect', () => clearTimeout(interval))
|
||||
// Technically we don't have to do this, but JUST IN CASE!
|
||||
} else this.#hbTimeout.refresh()
|
||||
}, this.heartbeatInterval)
|
||||
}
|
||||
|
||||
protected _toBuffer(data: RawData) {
|
||||
if (data instanceof Buffer) return data
|
||||
else if (data instanceof ArrayBuffer) return Buffer.from(data)
|
||||
else return Buffer.concat(data)
|
||||
}
|
||||
}
|
||||
|
||||
export interface ClientOptions {
|
||||
id: string
|
||||
socket: WebSocket
|
||||
heartbeatInterval?: number
|
||||
}
|
||||
|
||||
export type ClientPacketObject<TOp extends ClientOperation> = Packet<TOp> & {
|
||||
client: Client
|
||||
}
|
||||
|
||||
export type ClientEventName = keyof typeof ClientOperation
|
||||
|
||||
export type ClientEventHandlers = {
|
||||
[K in Uncapitalize<ClientEventName>]: (
|
||||
packet: ClientPacketObject<(typeof ClientOperation)[Capitalize<K>]>
|
||||
) => Promise<void> | void
|
||||
} & {
|
||||
ready: () => Promise<void> | void
|
||||
packet: (
|
||||
packet: ClientPacketObject<ClientOperation>
|
||||
) => Promise<void> | void
|
||||
disconnect: (reason: DisconnectReason) => Promise<void> | void
|
||||
}
|
||||
17
apis/websocket/src/events/index.ts
Executable file
17
apis/websocket/src/events/index.ts
Executable file
@@ -0,0 +1,17 @@
|
||||
import type { ClientOperation } from '@revanced/bot-shared'
|
||||
import type { Wit } from 'node-wit'
|
||||
import { ClientPacketObject } from '../classes/Client.js'
|
||||
import type { Config } from '../utils/getConfig.js'
|
||||
import type { Logger } from '../utils/logger.js'
|
||||
import type { Worker as TesseractWorker } from 'tesseract.js'
|
||||
|
||||
export { default as parseTextEventHandler } from './parseText.js'
|
||||
export { default as parseImageEventHandler } from './parseImage.js'
|
||||
|
||||
export type EventHandler<POp extends ClientOperation> = (packet: ClientPacketObject<POp>, context: EventContext) => void | Promise<void>
|
||||
export type EventContext = {
|
||||
witClient: Wit
|
||||
tesseractWorker: TesseractWorker
|
||||
logger: Logger
|
||||
config: Config
|
||||
}
|
||||
63
apis/websocket/src/events/parseImage.ts
Executable file
63
apis/websocket/src/events/parseImage.ts
Executable file
@@ -0,0 +1,63 @@
|
||||
import { ClientOperation, ServerOperation } from '@revanced/bot-shared'
|
||||
import { AsyncQueue } from '@sapphire/async-queue'
|
||||
|
||||
import type { EventHandler } from './index.js'
|
||||
|
||||
const queue = new AsyncQueue()
|
||||
|
||||
const parseImageEventHandler: EventHandler<ClientOperation.ParseImage> = async (
|
||||
packet,
|
||||
{ tesseractWorker, logger, config }
|
||||
) => {
|
||||
const {
|
||||
client,
|
||||
d: { image_url: imageUrl, id },
|
||||
} = packet
|
||||
|
||||
logger.debug(
|
||||
`Client ${client.id} requested to parse image from URL:`,
|
||||
imageUrl
|
||||
)
|
||||
logger.debug(
|
||||
`Queue currently has ${queue.remaining}/${config.ocrConcurrentQueues} items in it`
|
||||
)
|
||||
|
||||
if (queue.remaining < config.ocrConcurrentQueues) queue.shift()
|
||||
await queue.wait()
|
||||
|
||||
try {
|
||||
logger.debug(`Recognizing image from URL for client ${client.id}`)
|
||||
|
||||
const { data, jobId } = await tesseractWorker.recognize(imageUrl)
|
||||
|
||||
logger.debug(
|
||||
`Recognized image from URL for client ${client.id} (job ${jobId}):`,
|
||||
data.text
|
||||
)
|
||||
await client.send({
|
||||
op: ServerOperation.ParsedImage,
|
||||
d: {
|
||||
id,
|
||||
text: data.text,
|
||||
},
|
||||
})
|
||||
} catch {
|
||||
logger.error(
|
||||
`Failed to parse image from URL for client ${client.id}:`,
|
||||
imageUrl
|
||||
)
|
||||
await client.send({
|
||||
op: ServerOperation.ParseImageFailed,
|
||||
d: {
|
||||
id,
|
||||
},
|
||||
})
|
||||
} finally {
|
||||
queue.shift()
|
||||
logger.debug(
|
||||
`Finished processing image from URL for client ${client.id}, queue has ${queue.remaining}/${config.ocrConcurrentQueues} remaining items in it`
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
export default parseImageEventHandler
|
||||
42
apis/websocket/src/events/parseText.ts
Executable file
42
apis/websocket/src/events/parseText.ts
Executable file
@@ -0,0 +1,42 @@
|
||||
import { ClientOperation, ServerOperation } from '@revanced/bot-shared'
|
||||
|
||||
import { inspect as inspectObject } from 'node:util'
|
||||
|
||||
import type { EventHandler } from './index.js'
|
||||
|
||||
const parseTextEventHandler: EventHandler<ClientOperation.ParseText> = async (
|
||||
packet,
|
||||
{ witClient, logger }
|
||||
) => {
|
||||
const {
|
||||
client,
|
||||
d: { text, id },
|
||||
} = packet
|
||||
|
||||
logger.debug(`Client ${client.id} requested to parse text:`, text)
|
||||
|
||||
try {
|
||||
const { intents } = await witClient.message(text, {})
|
||||
const intentsWithoutIds = intents.map(({ id, ...rest }) => rest)
|
||||
|
||||
await client.send({
|
||||
op: ServerOperation.ParsedText,
|
||||
d: {
|
||||
id,
|
||||
labels: intentsWithoutIds,
|
||||
},
|
||||
})
|
||||
} catch (e) {
|
||||
await client.send({
|
||||
op: ServerOperation.ParseTextFailed,
|
||||
d: {
|
||||
id,
|
||||
},
|
||||
})
|
||||
|
||||
if (e instanceof Error) logger.error(e.stack ?? e.message)
|
||||
else logger.error(inspectObject(e))
|
||||
}
|
||||
}
|
||||
|
||||
export default parseTextEventHandler
|
||||
150
apis/websocket/src/index.ts
Executable file
150
apis/websocket/src/index.ts
Executable file
@@ -0,0 +1,150 @@
|
||||
import { fastify } from 'fastify'
|
||||
import fastifyWebsocket from '@fastify/websocket'
|
||||
|
||||
import { createWorker as createTesseractWorker } from 'tesseract.js'
|
||||
import witPkg from 'node-wit'
|
||||
const { Wit } = witPkg
|
||||
|
||||
import { inspect as inspectObject } from 'node:util'
|
||||
|
||||
import Client from './classes/Client.js'
|
||||
|
||||
import {
|
||||
EventContext,
|
||||
parseImageEventHandler,
|
||||
parseTextEventHandler,
|
||||
} from './events/index.js'
|
||||
|
||||
import { getConfig, checkEnv, logger } from './utils/index.js'
|
||||
import { WebSocket } from 'ws'
|
||||
import { DisconnectReason, HumanizedDisconnectReason } from '@revanced/bot-shared'
|
||||
|
||||
// Load environment variables and config
|
||||
|
||||
(async () => {
|
||||
|
||||
const environment = checkEnv(logger)
|
||||
const config = getConfig()
|
||||
|
||||
if (!config.debugLogsInProduction && environment === 'production') logger.debug = () => {}
|
||||
|
||||
// Workers and API clients
|
||||
|
||||
const tesseractWorker = await createTesseractWorker('eng')
|
||||
const witClient = new Wit({
|
||||
accessToken: process.env['WIT_AI_TOKEN']!,
|
||||
})
|
||||
|
||||
process.on('beforeExit', () => tesseractWorker.terminate())
|
||||
|
||||
// Server logic
|
||||
|
||||
const clients = new Set<Client>()
|
||||
const clientSocketMap = new WeakMap<WebSocket, Client>()
|
||||
const eventContext: EventContext = {
|
||||
tesseractWorker,
|
||||
logger,
|
||||
witClient,
|
||||
config,
|
||||
}
|
||||
|
||||
const server = fastify()
|
||||
.register(fastifyWebsocket, {
|
||||
options: {
|
||||
// 16 KiB max payload
|
||||
// A Discord message can not be longer than 4000 characters
|
||||
// OCR should not be longer than 16000 characters
|
||||
maxPayload: 16 * 1024,
|
||||
},
|
||||
})
|
||||
.register(async instance => {
|
||||
instance.get('/', { websocket: true }, async (connection, request) => {
|
||||
try {
|
||||
const client = new Client({
|
||||
socket: connection.socket,
|
||||
id: request.hostname,
|
||||
heartbeatInterval: config.clientHeartbeatInterval,
|
||||
})
|
||||
|
||||
clientSocketMap.set(connection.socket, client)
|
||||
clients.add(client)
|
||||
|
||||
logger.debug(`Client ${client.id}'s instance has been added`)
|
||||
logger.info(
|
||||
`New client connected (now ${clients.size} clients) with ID:`,
|
||||
client.id
|
||||
)
|
||||
|
||||
client.on('disconnect', reason => {
|
||||
clients.delete(client)
|
||||
logger.info(
|
||||
`Client ${client.id} disconnected because client ${HumanizedDisconnectReason[reason]}`
|
||||
)
|
||||
})
|
||||
|
||||
client.on('parseText', async packet =>
|
||||
parseTextEventHandler(packet, eventContext)
|
||||
)
|
||||
|
||||
client.on('parseImage', async packet =>
|
||||
parseImageEventHandler(packet, eventContext)
|
||||
)
|
||||
|
||||
if (environment === 'development' && !config.debugLogsInProduction) {
|
||||
logger.debug('Running development mode or debug logs in production is enabled, attaching debug events...')
|
||||
client.on('packet', ({ client: _, ...rawPacket }) =>
|
||||
logger.debug(
|
||||
`Packet received from client ${client.id}:`,
|
||||
inspectObject(rawPacket)
|
||||
)
|
||||
)
|
||||
|
||||
client.on('heartbeat', () =>
|
||||
logger.debug('Heartbeat received from client', client.id)
|
||||
)
|
||||
}
|
||||
} catch (e) {
|
||||
if (e instanceof Error) logger.error(e.stack ?? e.message)
|
||||
else logger.error(inspectObject(e))
|
||||
|
||||
const client = clientSocketMap.get(connection.socket)
|
||||
|
||||
if (!client) {
|
||||
logger.error(
|
||||
'Missing client instance when encountering an error. If the instance still exists in memory, it will NOT be removed!'
|
||||
)
|
||||
return connection.socket.terminate()
|
||||
}
|
||||
|
||||
if (client.disconnected === false)
|
||||
client.disconnect(DisconnectReason.ServerError)
|
||||
else client.forceDisconnect()
|
||||
|
||||
clients.delete(client)
|
||||
|
||||
logger.debug(
|
||||
`Client ${client.id} disconnected because of an internal error`
|
||||
)
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
// Start the server
|
||||
|
||||
logger.debug('Starting with these configurations:', inspectObject(config))
|
||||
|
||||
await server.listen({
|
||||
host: config.address ?? '0.0.0.0',
|
||||
port: config.port ?? 80,
|
||||
})
|
||||
|
||||
const addressInfo = server.server.address()
|
||||
if (!addressInfo || typeof addressInfo !== 'object')
|
||||
logger.debug('Server started, but cannot determine address information')
|
||||
else
|
||||
logger.info(
|
||||
'Server started at:',
|
||||
`${addressInfo.address}:${addressInfo.port}`
|
||||
)
|
||||
|
||||
})()
|
||||
9
apis/websocket/src/types.d.ts
vendored
Executable file
9
apis/websocket/src/types.d.ts
vendored
Executable file
@@ -0,0 +1,9 @@
|
||||
declare global {
|
||||
namespace NodeJS {
|
||||
interface ProcessEnv {
|
||||
WIT_AI_TOKEN?: string
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare type NodeEnvironment = 'development' | 'production'
|
||||
28
apis/websocket/src/utils/checkEnv.ts
Executable file
28
apis/websocket/src/utils/checkEnv.ts
Executable file
@@ -0,0 +1,28 @@
|
||||
import type { Logger } from './logger.js'
|
||||
|
||||
export default function checkEnv(logger: Logger) {
|
||||
if (!process.env['NODE_ENV']) logger.warn('NODE_ENV not set, defaulting to `development`')
|
||||
const environment = (process.env['NODE_ENV'] ??
|
||||
'development') as NodeEnvironment
|
||||
|
||||
if (!['development', 'production'].includes(environment)) {
|
||||
logger.error(
|
||||
'NODE_ENV is neither `development` nor `production`, unable to determine environment'
|
||||
)
|
||||
logger.info('Set NODE_ENV to blank to use `development` mode')
|
||||
process.exit(1)
|
||||
}
|
||||
|
||||
logger.info(`Running in ${environment} mode...`)
|
||||
|
||||
if (environment === 'production' && process.env['IS_USING_DOT_ENV']) {
|
||||
logger.warn('You seem to be using .env files, this is generally not a good idea in production...')
|
||||
}
|
||||
|
||||
if (!process.env['WIT_AI_TOKEN']) {
|
||||
logger.error('WIT_AI_TOKEN is not defined in the environment variables')
|
||||
process.exit(1)
|
||||
}
|
||||
|
||||
return environment
|
||||
}
|
||||
37
apis/websocket/src/utils/getConfig.ts
Executable file
37
apis/websocket/src/utils/getConfig.ts
Executable file
@@ -0,0 +1,37 @@
|
||||
import { existsSync } from 'node:fs'
|
||||
import { resolve as resolvePath } from 'node:path'
|
||||
import { pathToFileURL } from 'node:url'
|
||||
|
||||
const configPath = resolvePath(
|
||||
process.cwd(),
|
||||
'config.json'
|
||||
)
|
||||
|
||||
const userConfig: Partial<Config> = existsSync(configPath)
|
||||
? (await import(pathToFileURL(configPath).href, {
|
||||
assert: {
|
||||
type: 'json',
|
||||
},
|
||||
})).default
|
||||
: {}
|
||||
|
||||
type BaseTypeOf<T> = T extends (infer U)[]
|
||||
? U[]
|
||||
: T extends (...args: any[]) => infer U
|
||||
? (...args: any[]) => U
|
||||
: T extends object
|
||||
? { [K in keyof T]: T[K] }
|
||||
: T
|
||||
|
||||
export type Config = Omit<BaseTypeOf<typeof import('../../config.json')>, '$schema'> & {}
|
||||
export const defaultConfig: Config = {
|
||||
address: '127.0.0.1',
|
||||
port: 80,
|
||||
ocrConcurrentQueues: 1,
|
||||
clientHeartbeatInterval: 60000,
|
||||
debugLogsInProduction: false,
|
||||
}
|
||||
|
||||
export default function getConfig() {
|
||||
return Object.assign(defaultConfig, userConfig) satisfies Config
|
||||
}
|
||||
3
apis/websocket/src/utils/index.ts
Executable file
3
apis/websocket/src/utils/index.ts
Executable file
@@ -0,0 +1,3 @@
|
||||
export { default as getConfig } from './getConfig.js'
|
||||
export { default as checkEnv } from './checkEnv.js'
|
||||
export { default as logger } from './logger.js'
|
||||
16
apis/websocket/src/utils/logger.ts
Executable file
16
apis/websocket/src/utils/logger.ts
Executable file
@@ -0,0 +1,16 @@
|
||||
import { Chalk } from 'chalk'
|
||||
|
||||
const chalk = new Chalk()
|
||||
const logger = {
|
||||
debug: (...args) => console.debug(chalk.gray('DEBUG:', ...args)),
|
||||
info: (...args) => console.info(chalk.bgBlue.whiteBright(' INFO '), ...args),
|
||||
warn: (...args) => console.warn(chalk.bgYellow.blackBright.bold(' WARN '), chalk.yellowBright(...args)),
|
||||
error: (...args) => console.error(chalk.bgRed.whiteBright.bold(' ERROR '), chalk.redBright(...args)),
|
||||
log: console.log,
|
||||
} satisfies Logger
|
||||
|
||||
export type LogLevel = 'debug' | 'info' | 'warn' | 'error' | 'log'
|
||||
export type LogFunction = (...x: any[]) => void
|
||||
export type Logger = Record<LogLevel, LogFunction>
|
||||
|
||||
export default logger
|
||||
11
apis/websocket/tsconfig.json
Executable file
11
apis/websocket/tsconfig.json
Executable file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"extends": "../../tsconfig.apis.json",
|
||||
"compilerOptions": {
|
||||
"baseUrl": ".",
|
||||
"outDir": "dist",
|
||||
"module": "ESNext",
|
||||
"composite": false,
|
||||
},
|
||||
"exclude": ["node_modules", "dist"],
|
||||
"include": ["./*.json", "src/**/*.ts"]
|
||||
}
|
||||
Reference in New Issue
Block a user