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refactor(YouTube - Litho): Use a simpler hook that does not require using a thread local (#5281)
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@@ -48,7 +48,7 @@ public final class LithoFilterPatch {
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/**
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* Search through a byte array for all ASCII strings.
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*/
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private static void findAsciiStrings(StringBuilder builder, byte[] buffer) {
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static void findAsciiStrings(StringBuilder builder, byte[] buffer) {
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// Valid ASCII values (ignore control characters).
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final int minimumAscii = 32; // 32 = space character
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final int maximumAscii = 126; // 127 = delete character
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@@ -96,7 +96,7 @@ public final class LithoFilterPatch {
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private static final class DummyFilter extends Filter { }
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private static final Filter[] filters = new Filter[] {
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new DummyFilter() // Replaced by patch.
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new DummyFilter() // Replaced patching, do not touch.
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};
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private static final StringTrieSearch pathSearchTree = new StringTrieSearch();
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@@ -108,11 +108,7 @@ public final class LithoFilterPatch {
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* Because litho filtering is multi-threaded and the buffer is passed in from a different injection point,
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* the buffer is saved to a ThreadLocal so each calling thread does not interfere with other threads.
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*/
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private static final ThreadLocal<ByteBuffer> bufferThreadLocal = new ThreadLocal<>();
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/**
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* Results of calling {@link #filter(String, StringBuilder)}.
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*/
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private static final ThreadLocal<Boolean> filterResult = new ThreadLocal<>();
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private static final ThreadLocal<byte[]> bufferThreadLocal = new ThreadLocal<>();
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static {
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for (Filter filter : filters) {
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@@ -168,57 +164,50 @@ public final class LithoFilterPatch {
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/**
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* Injection point. Called off the main thread.
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*/
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@SuppressWarnings("unused")
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public static void setProtoBuffer(@Nullable ByteBuffer protobufBuffer) {
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public static void setProtoBuffer(byte[] buffer) {
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// Set the buffer to a thread local. The buffer will remain in memory, even after the call to #filter completes.
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// This is intentional, as it appears the buffer can be set once and then filtered multiple times.
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// The buffer will be cleared from memory after a new buffer is set by the same thread,
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// or when the calling thread eventually dies.
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if (protobufBuffer == null) {
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bufferThreadLocal.set(buffer);
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}
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/**
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* Injection point. Called off the main thread.
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* Targets 20.21 and lower.
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*/
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public static void setProtoBuffer(@Nullable ByteBuffer buffer) {
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// Set the buffer to a thread local. The buffer will remain in memory, even after the call to #filter completes.
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// This is intentional, as it appears the buffer can be set once and then filtered multiple times.
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// The buffer will be cleared from memory after a new buffer is set by the same thread,
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// or when the calling thread eventually dies.
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if (buffer == null || !buffer.hasArray()) {
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// It appears the buffer can be cleared out just before the call to #filter()
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// Ignore this null value and retain the last buffer that was set.
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Logger.printDebug(() -> "Ignoring null protobuffer");
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Logger.printDebug(() -> "Ignoring null or empty buffer: " + buffer);
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} else {
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bufferThreadLocal.set(protobufBuffer);
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setProtoBuffer(buffer.array());
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}
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}
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/**
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* Injection point.
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*/
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public static boolean shouldFilter() {
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Boolean shouldFilter = filterResult.get();
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return shouldFilter != null && shouldFilter;
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}
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/**
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* Injection point. Called off the main thread, and commonly called by multiple threads at the same time.
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*/
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public static void filter(@Nullable String lithoIdentifier, StringBuilder pathBuilder) {
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filterResult.set(handleFiltering(lithoIdentifier, pathBuilder));
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}
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private static boolean handleFiltering(@Nullable String lithoIdentifier, StringBuilder pathBuilder) {
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public static boolean shouldFilter(@Nullable String lithoIdentifier, StringBuilder pathBuilder) {
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try {
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if (pathBuilder.length() == 0) {
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return false;
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}
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ByteBuffer protobufBuffer = bufferThreadLocal.get();
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final byte[] bufferArray;
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byte[] buffer = bufferThreadLocal.get();
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// Potentially the buffer may have been null or never set up until now.
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// Use an empty buffer so the litho id/path filters still work correctly.
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if (protobufBuffer == null) {
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bufferArray = EMPTY_BYTE_ARRAY;
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} else if (!protobufBuffer.hasArray()) {
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Logger.printDebug(() -> "Proto buffer does not have an array, using an empty buffer array");
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bufferArray = EMPTY_BYTE_ARRAY;
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} else {
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bufferArray = protobufBuffer.array();
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if (buffer == null) {
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buffer = EMPTY_BYTE_ARRAY;
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}
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LithoFilterParameters parameter = new LithoFilterParameters(lithoIdentifier,
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pathBuilder.toString(), bufferArray);
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LithoFilterParameters parameter = new LithoFilterParameters(
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lithoIdentifier, pathBuilder.toString(), buffer);
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Logger.printDebug(() -> "Searching " + parameter);
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if (parameter.identifier != null && identifierSearchTree.matches(parameter.identifier, parameter)) {
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