Merge branch 'main' of https://github.com/hydralauncher/hydra into release/v3.7.2

This commit is contained in:
Chubby Granny Chaser
2025-11-02 04:03:18 +00:00
12 changed files with 121 additions and 55 deletions

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@@ -27,3 +27,11 @@
- Follow TypeScript strict mode conventions
- Use async/await instead of promises when possible
- Prefer named exports over default exports for utilities and services
## Comments
- Keep comments concise and purposeful; avoid verbose explanations.
- Focus on the "why" or non-obvious context, not restating the code.
- Prefer self-explanatory naming and structure over excessive comments.
- Do not comment every line or obvious behavior; remove stale comments.
- Use docblocks only where they add value (public APIs, complex logic).

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@@ -95,6 +95,8 @@ jobs:
- name: Update PKGBUILD and .SRCINFO
if: steps.check-update.outputs.update_needed == 'true'
run: |
# sleeps for 1 minute to be sure GH updated the release info
sleep 60
# Update pkgver in PKGBUILD
cd hydra-launcher-bin
NEW_VERSION="${{ steps.get-version.outputs.version }}"

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@@ -1,6 +1,6 @@
{
"name": "hydralauncher",
"version": "3.7.2",
"version": "3.7.3",
"description": "Hydra",
"main": "./out/main/index.js",
"author": "Los Broxas",

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@@ -167,6 +167,8 @@ export class AchievementWatcherManager {
shop: GameShop,
objectId: string
) {
if (shop === "custom") return;
const gameKey = levelKeys.game(shop, objectId);
if (this.alreadySyncedGames.get(gameKey)) return;

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@@ -3,6 +3,10 @@ import { HydraApi } from "../hydra-api";
import { gamesSublevel, levelKeys } from "@main/level";
export const createGame = async (game: Game) => {
if (game.shop === "custom") {
return;
}
return HydraApi.post(`/profile/games`, {
objectId: game.objectId,
playTimeInMilliseconds: Math.trunc(game.playTimeInMilliseconds ?? 0),

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@@ -1,12 +1,16 @@
import type { Game } from "@types";
import { HydraApi } from "../hydra-api";
export const updateGamePlaytime = async (
export const trackGamePlaytime = async (
game: Game,
deltaInMillis: number,
lastTimePlayed: Date
) => {
return HydraApi.put(`/profile/games/${game.remoteId}`, {
if (game.shop === "custom") {
return;
}
return HydraApi.put(`/profile/games/${game.shop}/${game.objectId}`, {
playTimeDeltaInSeconds: Math.trunc(deltaInMillis / 1000),
lastTimePlayed,
});

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@@ -1,5 +1,5 @@
import { WindowManager } from "./window-manager";
import { createGame, updateGamePlaytime } from "./library-sync";
import { createGame, trackGamePlaytime } from "./library-sync";
import type { Game, GameRunning, UserPreferences } from "@types";
import { PythonRPC } from "./python-rpc";
import axios from "axios";
@@ -198,11 +198,6 @@ export const watchProcesses = async () => {
function onOpenGame(game: Game) {
const now = performance.now();
AchievementWatcherManager.firstSyncWithRemoteIfNeeded(
game.shop,
game.objectId
);
gamesPlaytime.set(levelKeys.game(game.shop, game.objectId), {
lastTick: now,
firstTick: now,
@@ -220,8 +215,15 @@ function onOpenGame(game: Game) {
})
.catch(() => {});
if (game.shop === "custom") return;
AchievementWatcherManager.firstSyncWithRemoteIfNeeded(
game.shop,
game.objectId
);
if (game.remoteId) {
updateGamePlaytime(
trackGamePlaytime(
game,
game.unsyncedDeltaPlayTimeInMilliseconds ?? 0,
new Date()
@@ -255,43 +257,46 @@ function onTickGame(game: Game) {
const delta = now - gamePlaytime.lastTick;
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
const updatedGame: Game = {
...game,
playTimeInMilliseconds: (game.playTimeInMilliseconds ?? 0) + delta,
lastTimePlayed: new Date(),
});
};
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), updatedGame);
gamesPlaytime.set(levelKeys.game(game.shop, game.objectId), {
...gamePlaytime,
lastTick: now,
});
if (currentTick % TICKS_TO_UPDATE_API === 0) {
if (currentTick % TICKS_TO_UPDATE_API === 0 && game.shop !== "custom") {
const deltaToSync =
now -
gamePlaytime.lastSyncTick +
(game.unsyncedDeltaPlayTimeInMilliseconds ?? 0);
const gamePromise = game.remoteId
? updateGamePlaytime(game, deltaToSync, game.lastTimePlayed!)
? trackGamePlaytime(game, deltaToSync, game.lastTimePlayed!)
: createGame(game);
gamePromise
.then(() => {
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...game,
...updatedGame,
unsyncedDeltaPlayTimeInMilliseconds: 0,
});
})
.catch(() => {
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...game,
...updatedGame,
unsyncedDeltaPlayTimeInMilliseconds: deltaToSync,
});
})
.finally(() => {
gamesPlaytime.set(levelKeys.game(game.shop, game.objectId), {
...gamePlaytime,
lastTick: now,
lastSyncTick: now,
});
});
@@ -299,11 +304,24 @@ function onTickGame(game: Game) {
}
const onCloseGame = (game: Game) => {
const now = performance.now();
const gamePlaytime = gamesPlaytime.get(
levelKeys.game(game.shop, game.objectId)
)!;
gamesPlaytime.delete(levelKeys.game(game.shop, game.objectId));
const delta = now - gamePlaytime.lastTick;
const updatedGame: Game = {
...game,
playTimeInMilliseconds: (game.playTimeInMilliseconds ?? 0) + delta,
lastTimePlayed: new Date(),
};
gamesSublevel.put(levelKeys.game(game.shop, game.objectId), updatedGame);
if (game.shop === "custom") return;
if (game.remoteId) {
if (game.automaticCloudSync) {
CloudSync.uploadSaveGame(
@@ -315,20 +333,20 @@ const onCloseGame = (game: Game) => {
}
const deltaToSync =
performance.now() -
now -
gamePlaytime.lastSyncTick +
(game.unsyncedDeltaPlayTimeInMilliseconds ?? 0);
return updateGamePlaytime(game, deltaToSync, game.lastTimePlayed!)
return trackGamePlaytime(game, deltaToSync, game.lastTimePlayed!)
.then(() => {
return gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...game,
...updatedGame,
unsyncedDeltaPlayTimeInMilliseconds: 0,
});
})
.catch(() => {
return gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
...game,
...updatedGame,
unsyncedDeltaPlayTimeInMilliseconds: deltaToSync,
});
});

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@@ -289,12 +289,6 @@ export class WindowManager {
}
}
private static loadNotificationWindowURL() {
if (this.notificationWindow) {
this.loadWindowURL(this.notificationWindow, "achievement-notification");
}
}
private static readonly NOTIFICATION_WINDOW_WIDTH = 360;
private static readonly NOTIFICATION_WINDOW_HEIGHT = 140;
@@ -302,46 +296,58 @@ export class WindowManager {
position: AchievementCustomNotificationPosition | undefined
) {
const display = screen.getPrimaryDisplay();
const { width, height } = display.workAreaSize;
const {
x: displayX,
y: displayY,
width: displayWidth,
height: displayHeight,
} = display.bounds;
if (position === "bottom-left") {
return {
x: 0,
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
x: displayX,
y: displayY + displayHeight - this.NOTIFICATION_WINDOW_HEIGHT,
};
}
if (position === "bottom-center") {
return {
x: (width - this.NOTIFICATION_WINDOW_WIDTH) / 2,
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
x: displayX + (displayWidth - this.NOTIFICATION_WINDOW_WIDTH) / 2,
y: displayY + displayHeight - this.NOTIFICATION_WINDOW_HEIGHT,
};
}
if (position === "bottom-right") {
return {
x: width - this.NOTIFICATION_WINDOW_WIDTH,
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
x: displayX + displayWidth - this.NOTIFICATION_WINDOW_WIDTH,
y: displayY + displayHeight - this.NOTIFICATION_WINDOW_HEIGHT,
};
}
if (position === "top-left") {
return {
x: displayX,
y: displayY,
};
}
if (position === "top-center") {
return {
x: (width - this.NOTIFICATION_WINDOW_WIDTH) / 2,
y: 0,
x: displayX + (displayWidth - this.NOTIFICATION_WINDOW_WIDTH) / 2,
y: displayY,
};
}
if (position === "top-right") {
return {
x: width - this.NOTIFICATION_WINDOW_WIDTH,
y: 0,
x: displayX + displayWidth - this.NOTIFICATION_WINDOW_WIDTH,
y: displayY,
};
}
return {
x: 0,
y: 0,
x: displayX,
y: displayY,
};
}
@@ -387,7 +393,7 @@ export class WindowManager {
this.notificationWindow.setIgnoreMouseEvents(true);
this.notificationWindow.setAlwaysOnTop(true, "screen-saver", 1);
this.loadNotificationWindowURL();
this.loadWindowURL(this.notificationWindow, "achievement-notification");
if (!app.isPackaged || isStaging) {
this.notificationWindow.webContents.openDevTools();

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@@ -29,9 +29,11 @@ function JumpControl({
return isOpen ? (
<input
ref={inputRef}
type="number"
type="text"
min={1}
max={totalPages}
inputMode="numeric"
pattern="[0-9]*"
className="pagination__page-input"
value={value}
onChange={onChange}
@@ -56,7 +58,7 @@ export function Pagination({
page,
totalPages,
onPageChange,
}: PaginationProps) {
}: Readonly<PaginationProps>) {
const { formatNumber } = useFormat();
const [isJumpOpen, setIsJumpOpen] = useState(false);
@@ -87,13 +89,15 @@ export function Pagination({
}
const onJumpChange = (e: ChangeEvent<HTMLInputElement>) => {
const val = e.target.value;
if (val === "") {
const raw = e.target.value;
const digitsOnly = raw.replaceAll(/\D+/g, "");
if (digitsOnly === "") {
setJumpValue("");
return;
}
const num = Number(val);
const num = Number.parseInt(digitsOnly, 10);
if (Number.isNaN(num)) {
setJumpValue("");
return;
}
if (num < 1) {
@@ -104,19 +108,36 @@ export function Pagination({
setJumpValue(String(totalPages));
return;
}
setJumpValue(val);
setJumpValue(String(num));
};
const onJumpKeyDown = (e: KeyboardEvent<HTMLInputElement>) => {
const controlKeys = [
"Backspace",
"Delete",
"Tab",
"ArrowLeft",
"ArrowRight",
"Home",
"End",
];
if (controlKeys.includes(e.key) || e.ctrlKey || e.metaKey) {
return;
}
if (e.key === "Enter") {
if (jumpValue.trim() === "") return;
const parsed = Number(jumpValue);
const sanitized = jumpValue.replaceAll(/\D+/g, "");
if (sanitized.trim() === "") return;
const parsed = Number.parseInt(sanitized, 10);
if (Number.isNaN(parsed)) return;
const target = Math.max(1, Math.min(totalPages, parsed));
onPageChange(target);
setIsJumpOpen(false);
} else if (e.key === "Escape") {
setIsJumpOpen(false);
} else if (!/^\d$/.test(e.key)) {
e.preventDefault();
}
};

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@@ -83,7 +83,8 @@ export function ReviewItem({
const needsTranslation =
!isOwnReview && isDifferentLanguage && review.translations[userLanguage];
const getLanguageName = (languageCode: string) => {
const getLanguageName = (languageCode: string | null) => {
if (!languageCode) return "";
try {
const displayNames = new Intl.DisplayNames([i18n.language], {
type: "language",
@@ -184,7 +185,7 @@ export function ReviewItem({
{showOriginal
? t("hide_original")
: t("show_original_translated_from", {
language: getLanguageName(review.detectedLanguage!),
language: getLanguageName(review.detectedLanguage),
})}
</button>
{showOriginal && (

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@@ -89,7 +89,7 @@ export function SettingsDownloadSources() {
try {
await window.electron.removeDownloadSource(false, downloadSource.id);
const sources = await window.electron.getDownloadSources();
setDownloadSources(sources as DownloadSource[]);
setDownloadSources(sources);
showSuccessToast(t("removed_download_source"));
} catch (error) {
logger.error("Failed to remove download source:", error);
@@ -104,7 +104,7 @@ export function SettingsDownloadSources() {
try {
await window.electron.removeDownloadSource(true);
const sources = await window.electron.getDownloadSources();
setDownloadSources(sources as DownloadSource[]);
setDownloadSources(sources);
showSuccessToast(t("removed_all_download_sources"));
} catch (error) {
logger.error("Failed to remove all download sources:", error);
@@ -117,7 +117,7 @@ export function SettingsDownloadSources() {
const handleAddDownloadSource = async () => {
try {
const sources = await window.electron.getDownloadSources();
setDownloadSources(sources as DownloadSource[]);
setDownloadSources(sources);
} catch (error) {
logger.error("Failed to refresh download sources:", error);
}
@@ -128,7 +128,7 @@ export function SettingsDownloadSources() {
try {
await window.electron.syncDownloadSources();
const sources = await window.electron.getDownloadSources();
setDownloadSources(sources as DownloadSource[]);
setDownloadSources(sources);
showSuccessToast(t("download_sources_synced_successfully"));
} finally {

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@@ -252,7 +252,7 @@ export interface GameReview {
translations: {
[key: string]: string;
};
detectedLanguage: string;
detectedLanguage: string | null;
}
export interface TrendingGame extends ShopAssets {