feat: adding recursive automatic extraction

This commit is contained in:
Chubby Granny Chaser
2025-04-02 11:26:15 +01:00
parent 5fa4d128c3
commit 36cf2060c1
2 changed files with 205 additions and 0 deletions

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import { registerEvent } from "../register-event";
import { GameShop } from "@types";
import path from "node:path";
import { _7Zip, GameFilesManager } from "@main/services";
import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
import { FILE_EXTENSIONS_TO_EXTRACT } from "@shared";
const extractGameDownload = async (
_event: Electron.IpcMainInvokeEvent,
shop: GameShop,
objectId: string
): Promise<boolean> => {
const gameKey = levelKeys.game(shop, objectId);
const [download, game] = await Promise.all([
downloadsSublevel.get(gameKey),
gamesSublevel.get(gameKey),
]);
if (!download || !game) return false;
await downloadsSublevel.put(gameKey, {
...download,
extracting: true,
});
const gameFilesManager = new GameFilesManager(shop, objectId);
if (
FILE_EXTENSIONS_TO_EXTRACT.some((ext) => download.folderName?.endsWith(ext))
) {
gameFilesManager.extractDownloadedFile();
} else {
gameFilesManager
.extractFilesInDirectory(
path.join(download.downloadPath, download.folderName!)
)
.then(() => {
gameFilesManager.setExtractionComplete(false);
});
}
return true;
};
registerEvent("extractGameDownload", extractGameDownload);

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import path from "node:path";
import fs from "node:fs";
import type { GameShop } from "@types";
import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
import { FILE_EXTENSIONS_TO_EXTRACT } from "@shared";
import { _7Zip } from "./7zip";
import { WindowManager } from "./window-manager";
import { publishExtractionCompleteNotification } from "./notifications";
import { logger } from "./logger";
export class GameFilesManager {
constructor(
private readonly shop: GameShop,
private readonly objectId: string
) {}
private async clearExtractionState() {
const gameKey = levelKeys.game(this.shop, this.objectId);
const download = await downloadsSublevel.get(gameKey);
await downloadsSublevel.put(gameKey, {
...download!,
extracting: false,
});
WindowManager.mainWindow?.webContents.send(
"on-extraction-complete",
this.shop,
this.objectId
);
}
async extractFilesInDirectory(directoryPath: string) {
if (!fs.existsSync(directoryPath)) return;
const files = await fs.promises.readdir(directoryPath);
const compressedFiles = files.filter((file) =>
FILE_EXTENSIONS_TO_EXTRACT.some((ext) => file.endsWith(ext))
);
const filesToExtract = compressedFiles.filter(
(file) => /part1\.rar$/i.test(file) || !/part\d+\.rar$/i.test(file)
);
await Promise.all(
filesToExtract.map((file) => {
return new Promise((resolve, reject) => {
_7Zip.extractFile(
{
filePath: path.join(directoryPath, file),
cwd: directoryPath,
passwords: ["online-fix.me", "steamrip.com"],
},
async (success) => {
if (success) {
resolve(true);
} else {
reject(new Error(`Failed to extract file: ${file}`));
this.clearExtractionState();
}
}
);
});
})
);
compressedFiles.forEach((file) => {
const extractionPath = path.join(directoryPath, file);
if (fs.existsSync(extractionPath)) {
fs.unlink(extractionPath, (err) => {
if (err) {
logger.error(`Failed to delete file: ${file}`, err);
this.clearExtractionState();
}
});
}
});
}
async setExtractionComplete(publishNotification = true) {
const gameKey = levelKeys.game(this.shop, this.objectId);
const [download, game] = await Promise.all([
downloadsSublevel.get(gameKey),
gamesSublevel.get(gameKey),
]);
await downloadsSublevel.put(gameKey, {
...download!,
extracting: false,
});
WindowManager.mainWindow?.webContents.send(
"on-extraction-complete",
this.shop,
this.objectId
);
if (publishNotification) {
publishExtractionCompleteNotification(game!);
}
}
async extractDownloadedFile() {
const gameKey = levelKeys.game(this.shop, this.objectId);
const [download, game] = await Promise.all([
downloadsSublevel.get(gameKey),
gamesSublevel.get(gameKey),
]);
if (!download || !game) return false;
const filePath = path.join(download.downloadPath, download.folderName!);
const extractionPath = path.join(
download.downloadPath,
path.parse(download.folderName!).name
);
_7Zip.extractFile(
{
filePath,
outputPath: extractionPath,
},
async (success) => {
if (success) {
await this.extractFilesInDirectory(extractionPath);
if (fs.existsSync(extractionPath) && fs.existsSync(filePath)) {
fs.unlink(filePath, (err) => {
if (err) {
logger.error(
`Failed to delete file: ${download.folderName}`,
err
);
this.clearExtractionState();
}
});
}
await downloadsSublevel.put(gameKey, {
...download!,
folderName: path.parse(download.folderName!).name,
});
this.setExtractionComplete();
} else {
this.clearExtractionState();
}
}
);
return true;
}
}