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feat: adding recursive automatic extraction
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46
src/main/events/library/extract-game-download.ts
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46
src/main/events/library/extract-game-download.ts
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@@ -0,0 +1,46 @@
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import { registerEvent } from "../register-event";
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import { GameShop } from "@types";
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import path from "node:path";
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import { _7Zip, GameFilesManager } from "@main/services";
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import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
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import { FILE_EXTENSIONS_TO_EXTRACT } from "@shared";
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const extractGameDownload = async (
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_event: Electron.IpcMainInvokeEvent,
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shop: GameShop,
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objectId: string
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): Promise<boolean> => {
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const gameKey = levelKeys.game(shop, objectId);
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const [download, game] = await Promise.all([
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downloadsSublevel.get(gameKey),
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gamesSublevel.get(gameKey),
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]);
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if (!download || !game) return false;
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await downloadsSublevel.put(gameKey, {
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...download,
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extracting: true,
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});
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const gameFilesManager = new GameFilesManager(shop, objectId);
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if (
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FILE_EXTENSIONS_TO_EXTRACT.some((ext) => download.folderName?.endsWith(ext))
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) {
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gameFilesManager.extractDownloadedFile();
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} else {
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gameFilesManager
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.extractFilesInDirectory(
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path.join(download.downloadPath, download.folderName!)
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)
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.then(() => {
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gameFilesManager.setExtractionComplete(false);
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});
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}
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return true;
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};
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registerEvent("extractGameDownload", extractGameDownload);
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