Merge branch 'main' into fix/game_asset_changing_path

This commit is contained in:
Moyase
2025-10-12 22:52:45 +03:00
committed by GitHub

View File

@@ -1,4 +1,11 @@
import { useContext, useEffect, useMemo, useRef, useState } from "react";
import {
useCallback,
useContext,
useEffect,
useMemo,
useRef,
useState,
} from "react";
import {
PencilIcon,
TrashIcon,
@@ -164,6 +171,8 @@ export function GameDetailsContent() {
const [hasUserReviewed, setHasUserReviewed] = useState(false);
const [reviewCheckLoading, setReviewCheckLoading] = useState(false);
const abortControllerRef = useRef<AbortController | null>(null);
// Check if the current game is in the user's library
const isGameInLibrary = useMemo(() => {
if (!library || !shop || !objectId) return false;
@@ -225,6 +234,14 @@ export function GameDetailsContent() {
useEffect(() => {
setBackdropOpacity(1);
// Cleanup: abort any pending review requests when objectId changes
return () => {
if (abortControllerRef.current) {
abortControllerRef.current.abort();
abortControllerRef.current = null;
}
};
}, [objectId]);
const handleCloudSaveButtonClick = () => {
@@ -256,7 +273,7 @@ export function GameDetailsContent() {
const isCustomGame = game?.shop === "custom";
const checkUserReview = async () => {
const checkUserReview = useCallback(async () => {
if (!objectId || !userDetails) return;
setReviewCheckLoading(true);
@@ -265,51 +282,77 @@ export function GameDetailsContent() {
const hasReviewed = (response as any)?.hasReviewed || false;
setHasUserReviewed(hasReviewed);
const twoHoursInMilliseconds = 2 * 60 * 60 * 1000;
const hasEnoughPlaytime =
game &&
game.playTimeInMilliseconds >= twoHoursInMilliseconds &&
!game.hasManuallyUpdatedPlaytime;
if (
!hasReviewed &&
hasEnoughPlaytime &&
!sessionStorage.getItem(`reviewPromptDismissed_${objectId}`)
) {
setShowReviewPrompt(true);
setShowReviewForm(true);
}
} catch (error) {
console.error("Failed to check user review:", error);
} finally {
setReviewCheckLoading(false);
}
};
}, [objectId, userDetails, shop, game]);
const loadReviews = async (reset = false) => {
if (!objectId) return;
const loadReviews = useCallback(
async (reset = false) => {
if (!objectId) return;
setReviewsLoading(true);
try {
const skip = reset ? 0 : reviewsPage * 20;
const response = await window.electron.getGameReviews(
shop,
objectId,
20,
skip,
reviewsSortBy
);
const reviewsData = (response as any)?.reviews || [];
const reviewCount = (response as any)?.totalCount || 0;
if (reset) {
setReviews(reviewsData);
setReviewsPage(0);
setTotalReviewCount(reviewCount);
} else {
setReviews((prev) => [...prev, ...reviewsData]);
if (abortControllerRef.current) {
abortControllerRef.current.abort();
}
setHasMoreReviews(reviewsData.length === 20);
} catch (error) {
console.error("Failed to load reviews:", error);
} finally {
setReviewsLoading(false);
}
};
const abortController = new AbortController();
abortControllerRef.current = abortController;
setReviewsLoading(true);
try {
const skip = reset ? 0 : reviewsPage * 20;
const response = await window.electron.getGameReviews(
shop,
objectId,
20,
skip,
reviewsSortBy
);
if (abortController.signal.aborted) {
return;
}
const reviewsData = (response as any)?.reviews || [];
const reviewCount = (response as any)?.totalCount || 0;
if (reset) {
setReviews(reviewsData);
setReviewsPage(0);
setTotalReviewCount(reviewCount);
} else {
setReviews((prev) => [...prev, ...reviewsData]);
}
setHasMoreReviews(reviewsData.length === 20);
} catch (error) {
if (!abortController.signal.aborted) {
console.error("Failed to load reviews:", error);
}
} finally {
if (!abortController.signal.aborted) {
setReviewsLoading(false);
}
}
},
[objectId, shop, reviewsPage, reviewsSortBy]
);
const handleVoteReview = async (
reviewId: string,
@@ -396,7 +439,6 @@ export function GameDetailsContent() {
const handleReviewPromptYes = () => {
setShowReviewPrompt(false);
setShowReviewForm(true);
setTimeout(() => {
const reviewFormElement = document.querySelector(
@@ -413,6 +455,7 @@ export function GameDetailsContent() {
const handleReviewPromptLater = () => {
setShowReviewPrompt(false);
setShowReviewForm(false);
if (objectId) {
sessionStorage.setItem(`reviewPromptDismissed_${objectId}`, "true");
}
@@ -451,13 +494,13 @@ export function GameDetailsContent() {
loadReviews(true);
checkUserReview();
}
}, [game, shop, objectId, reviewsSortBy, userDetails]);
}, [game, shop, objectId, loadReviews, checkUserReview]);
useEffect(() => {
if (reviewsPage > 0) {
loadReviews(false);
}
}, [reviewsPage]);
}, [reviewsPage, loadReviews]);
// Initialize previousVotesRef for new reviews
useEffect(() => {
@@ -773,216 +816,234 @@ export function GameDetailsContent() {
</div>
)}
{reviews.map((review) => (
<div key={review.id} className="game-details__review-item">
{review.isBlocked &&
!visibleBlockedReviews.has(review.id) ? (
<div className="game-details__blocked-review-simple">
Review from blocked user {" "}
<button
className="game-details__blocked-review-show-link"
onClick={() => toggleBlockedReview(review.id)}
>
Show
</button>
</div>
) : (
<>
<div className="game-details__review-header">
<div className="game-details__review-user">
{review.user?.profileImageUrl && (
<button
className="game-details__review-avatar-button"
onClick={() =>
review.user?.id &&
navigate(`/profile/${review.user.id}`)
}
title={review.user.displayName || "User"}
>
<img
src={review.user.profileImageUrl}
alt={review.user.displayName || "User"}
className="game-details__review-avatar"
/>
</button>
)}
<div className="game-details__review-user-info">
<button
className="game-details__review-display-name game-details__review-display-name--clickable"
onClick={() =>
review.user?.id &&
navigate(`/profile/${review.user.id}`)
}
>
{review.user?.displayName || "Anonymous"}
</button>
<div className="game-details__review-date">
<ClockIcon size={12} />
{formatDistance(
new Date(review.createdAt),
new Date(),
{ addSuffix: true }
)}
<div
style={{
opacity: reviewsLoading && reviews.length > 0 ? 0.5 : 1,
transition: "opacity 0.2s ease",
}}
>
{reviews.map((review) => (
<div
key={review.id}
className="game-details__review-item"
>
{review.isBlocked &&
!visibleBlockedReviews.has(review.id) ? (
<div className="game-details__blocked-review-simple">
Review from blocked user {" "}
<button
className="game-details__blocked-review-show-link"
onClick={() => toggleBlockedReview(review.id)}
>
Show
</button>
</div>
) : (
<>
<div className="game-details__review-header">
<div className="game-details__review-user">
{review.user?.profileImageUrl && (
<button
className="game-details__review-avatar-button"
onClick={() =>
review.user?.id &&
navigate(`/profile/${review.user.id}`)
}
title={review.user.displayName || "User"}
>
<img
src={review.user.profileImageUrl}
alt={review.user.displayName || "User"}
className="game-details__review-avatar"
/>
</button>
)}
<div className="game-details__review-user-info">
<button
className="game-details__review-display-name game-details__review-display-name--clickable"
onClick={() =>
review.user?.id &&
navigate(`/profile/${review.user.id}`)
}
>
{review.user?.displayName || "Anonymous"}
</button>
<div className="game-details__review-date">
<ClockIcon size={12} />
{formatDistance(
new Date(review.createdAt),
new Date(),
{ addSuffix: true }
)}
</div>
</div>
</div>
<div
className="game-details__review-score-stars"
title={getRatingText(review.score, t)}
>
{[1, 2, 3, 4, 5].map((starValue) => (
<Star
key={starValue}
size={20}
fill={
starValue <= review.score
? "currentColor"
: "none"
}
className={`game-details__review-star ${
starValue <= review.score
? "game-details__review-star--filled"
: "game-details__review-star--empty"
} ${
starValue <= review.score
? getScoreColorClass(review.score)
: ""
}`}
/>
))}
</div>
</div>
<div
className="game-details__review-score-stars"
title={getRatingText(review.score, t)}
>
{[1, 2, 3, 4, 5].map((starValue) => (
<Star
key={starValue}
size={20}
fill={
starValue <= review.score
? "currentColor"
: "none"
className="game-details__review-content"
dangerouslySetInnerHTML={{
__html: sanitizeHtml(review.reviewHtml),
}}
/>
<div className="game-details__review-actions">
<div className="game-details__review-votes">
<motion.button
className={`game-details__vote-button game-details__vote-button--upvote ${review.hasUpvoted ? "game-details__vote-button--active" : ""}`}
onClick={() =>
handleVoteReview(review.id, "upvote")
}
animate={
review.hasUpvoted
? {
scale: [1, 1.2, 1],
transition: { duration: 0.3 },
}
: {}
}
className={`game-details__review-star ${
starValue <= review.score
? "game-details__review-star--filled"
: "game-details__review-star--empty"
} ${
starValue <= review.score
? getScoreColorClass(review.score)
: ""
}`}
/>
))}
</div>
</div>
<div
className="game-details__review-content"
dangerouslySetInnerHTML={{
__html: sanitizeHtml(review.reviewHtml),
}}
/>
<div className="game-details__review-actions">
<div className="game-details__review-votes">
<motion.button
className={`game-details__vote-button game-details__vote-button--upvote ${review.hasUpvoted ? "game-details__vote-button--active" : ""}`}
onClick={() =>
handleVoteReview(review.id, "upvote")
}
animate={
review.hasUpvoted
? {
scale: [1, 1.2, 1],
transition: { duration: 0.3 },
}
: {}
}
>
<ThumbsUp size={16} />
<AnimatePresence mode="wait">
<motion.span
key={review.upvotes || 0}
custom={
(review.upvotes || 0) >
(previousVotesRef.current.get(review.id)
?.upvotes || 0)
}
variants={{
enter: (isIncreasing: boolean) => ({
y: isIncreasing ? 10 : -10,
opacity: 0,
}),
center: { y: 0, opacity: 1 },
exit: (isIncreasing: boolean) => ({
y: isIncreasing ? -10 : 10,
opacity: 0,
}),
}}
initial="enter"
animate="center"
exit="exit"
transition={{ duration: 0.2 }}
onAnimationComplete={() => {
previousVotesRef.current.set(review.id, {
upvotes: review.upvotes || 0,
downvotes: review.downvotes || 0,
});
}}
>
{formatNumber(review.upvotes || 0)}
</motion.span>
</AnimatePresence>
</motion.button>
<motion.button
className={`game-details__vote-button game-details__vote-button--downvote ${review.hasDownvoted ? "game-details__vote-button--active" : ""}`}
onClick={() =>
handleVoteReview(review.id, "downvote")
}
animate={
review.hasDownvoted
? {
scale: [1, 1.2, 1],
transition: { duration: 0.3 },
}
: {}
}
>
<ThumbsDown size={16} />
<AnimatePresence mode="wait">
<motion.span
key={review.downvotes || 0}
custom={
(review.downvotes || 0) >
(previousVotesRef.current.get(review.id)
?.downvotes || 0)
}
variants={{
enter: (isIncreasing: boolean) => ({
y: isIncreasing ? 10 : -10,
opacity: 0,
}),
center: { y: 0, opacity: 1 },
exit: (isIncreasing: boolean) => ({
y: isIncreasing ? -10 : 10,
opacity: 0,
}),
}}
initial="enter"
animate="center"
exit="exit"
transition={{ duration: 0.2 }}
onAnimationComplete={() => {
previousVotesRef.current.set(review.id, {
upvotes: review.upvotes || 0,
downvotes: review.downvotes || 0,
});
}}
>
{formatNumber(review.downvotes || 0)}
</motion.span>
</AnimatePresence>
</motion.button>
</div>
{userDetails?.id === review.user?.id && (
<button
className="game-details__delete-review-button"
onClick={() => handleDeleteReview(review.id)}
title={t("delete_review")}
>
<TrashIcon size={16} />
<span>{t("remove_review")}</span>
</button>
)}
{review.isBlocked &&
visibleBlockedReviews.has(review.id) && (
<button
className="game-details__blocked-review-hide-link"
onClick={() => toggleBlockedReview(review.id)}
>
Hide
<ThumbsUp size={16} />
<AnimatePresence mode="wait">
<motion.span
key={review.upvotes || 0}
custom={
(review.upvotes || 0) >
(previousVotesRef.current.get(review.id)
?.upvotes || 0)
}
variants={{
enter: (isIncreasing: boolean) => ({
y: isIncreasing ? 10 : -10,
opacity: 0,
}),
center: { y: 0, opacity: 1 },
exit: (isIncreasing: boolean) => ({
y: isIncreasing ? -10 : 10,
opacity: 0,
}),
}}
initial="enter"
animate="center"
exit="exit"
transition={{ duration: 0.2 }}
onAnimationComplete={() => {
previousVotesRef.current.set(
review.id,
{
upvotes: review.upvotes || 0,
downvotes: review.downvotes || 0,
}
);
}}
>
{formatNumber(review.upvotes || 0)}
</motion.span>
</AnimatePresence>
</motion.button>
<motion.button
className={`game-details__vote-button game-details__vote-button--downvote ${review.hasDownvoted ? "game-details__vote-button--active" : ""}`}
onClick={() =>
handleVoteReview(review.id, "downvote")
}
animate={
review.hasDownvoted
? {
scale: [1, 1.2, 1],
transition: { duration: 0.3 },
}
: {}
}
>
<ThumbsDown size={16} />
<AnimatePresence mode="wait">
<motion.span
key={review.downvotes || 0}
custom={
(review.downvotes || 0) >
(previousVotesRef.current.get(review.id)
?.downvotes || 0)
}
variants={{
enter: (isIncreasing: boolean) => ({
y: isIncreasing ? 10 : -10,
opacity: 0,
}),
center: { y: 0, opacity: 1 },
exit: (isIncreasing: boolean) => ({
y: isIncreasing ? -10 : 10,
opacity: 0,
}),
}}
initial="enter"
animate="center"
exit="exit"
transition={{ duration: 0.2 }}
onAnimationComplete={() => {
previousVotesRef.current.set(
review.id,
{
upvotes: review.upvotes || 0,
downvotes: review.downvotes || 0,
}
);
}}
>
{formatNumber(review.downvotes || 0)}
</motion.span>
</AnimatePresence>
</motion.button>
</div>
{userDetails?.id === review.user?.id && (
<button
className="game-details__delete-review-button"
onClick={() => handleDeleteReview(review.id)}
title={t("delete_review")}
>
<TrashIcon size={16} />
<span>{t("remove_review")}</span>
</button>
)}
</div>
</>
)}
</div>
))}
{review.isBlocked &&
visibleBlockedReviews.has(review.id) && (
<button
className="game-details__blocked-review-hide-link"
onClick={() =>
toggleBlockedReview(review.id)
}
>
Hide
</button>
)}
</div>
</>
)}
</div>
))}
</div>
{hasMoreReviews && !reviewsLoading && (
<button