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remove unused on-game-close event
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@@ -89,10 +89,6 @@ export const watchProcesses = async () => {
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gameRepository.update({ objectID: game.objectID }, { remoteId });
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});
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}
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if (WindowManager.mainWindow) {
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WindowManager.mainWindow.webContents.send("on-game-close", game.id);
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}
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}
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}
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