fix: disabling unnecessary api calls if game is custom

This commit is contained in:
Moyasee
2025-10-29 16:16:11 +02:00
parent 574a012d8c
commit 58bdbdab71
5 changed files with 23 additions and 7 deletions

View File

@@ -10,6 +10,10 @@ const getGameStats = async (
objectId: string,
shop: GameShop
) => {
if (shop === "custom") {
return null;
}
const cachedStats = await gamesStatsCacheSublevel.get(
levelKeys.game(shop, objectId)
);

View File

@@ -27,6 +27,10 @@ export const getGameAchievementData = async (
shop: GameShop,
useCachedData: boolean
) => {
if (shop === "custom") {
return [];
}
const gameKey = levelKeys.game(shop, objectId);
const cachedAchievements = await gameAchievementsSublevel.get(gameKey);

View File

@@ -98,6 +98,12 @@ export function CloudSyncContextProvider({
);
const getGameArtifacts = useCallback(async () => {
// Don't make API requests for custom games
if (shop === "custom") {
setArtifacts([]);
return;
}
const params = new URLSearchParams({
objectId,
shop,

View File

@@ -142,10 +142,12 @@ export function GameDetailsContextProvider({
}
});
window.electron.getGameStats(objectId, shop).then((result) => {
if (abortController.signal.aborted) return;
setStats(result);
});
if (shop !== "custom") {
window.electron.getGameStats(objectId, shop).then((result) => {
if (abortController.signal.aborted) return;
setStats(result);
});
}
const assetsPromise = window.electron.getGameAssets(objectId, shop);
@@ -167,7 +169,7 @@ export function GameDetailsContextProvider({
setIsLoading(false);
});
if (userDetails) {
if (userDetails && shop !== "custom") {
window.electron
.getUnlockedAchievements(objectId, shop)
.then((achievements) => {

View File

@@ -117,7 +117,7 @@ export function GameReviews({
});
const checkUserReview = useCallback(async () => {
if (!objectId || !userDetailsId) return;
if (!objectId || !userDetailsId || shop === "custom") return;
try {
const response = await window.electron.hydraApi.get<{
@@ -147,7 +147,7 @@ export function GameReviews({
const loadReviews = useCallback(
async (reset = false) => {
if (!objectId) return;
if (!objectId || shop === "custom") return;
if (abortControllerRef.current) {
abortControllerRef.current.abort();