Merge pull request #1708 from hydralauncher/fix/HYD-828

fix: ensure achievement notification preview has same styles as actual notification [HYD-828]
This commit is contained in:
Zamitto
2025-05-19 11:26:17 -03:00
committed by GitHub
12 changed files with 81 additions and 33 deletions

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@@ -1,6 +1,6 @@
{
"name": "hydralauncher",
"version": "3.5.1",
"version": "3.5.2",
"description": "Hydra",
"main": "./out/main/index.js",
"author": "Los Broxas",

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@@ -379,7 +379,8 @@
"platinum": "Platinum",
"hidden": "Hidden",
"test_notification": "Test notification",
"notification_preview": "Achievement Notification Preview"
"notification_preview": "Achievement Notification Preview",
"enable_friend_start_game_notifications": "When a friend starts playing a game"
},
"notifications": {
"download_complete": "Download complete",

View File

@@ -365,7 +365,8 @@
"platinum": "Platina",
"hidden": "Oculta",
"test_notification": "Testar notificação",
"notification_preview": "Prévia da Notificação de Conquistas"
"notification_preview": "Prévia da Notificação de Conquistas",
"enable_friend_start_game_notifications": "Quando um amigo iniciar um jogo"
},
"notifications": {
"download_complete": "Download concluído",

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@@ -12,16 +12,14 @@ const openGameInstallerPath = async (
) => {
const download = await downloadsSublevel.get(levelKeys.game(shop, objectId));
if (!download || !download.folderName || !download.downloadPath) return true;
if (!download?.folderName || !download.downloadPath) return;
const gamePath = path.join(
download.downloadPath ?? (await getDownloadsPath()),
download.folderName!
download.folderName
);
shell.showItemInFolder(gamePath);
return true;
};
registerEvent("openGameInstallerPath", openGameInstallerPath);

View File

@@ -395,7 +395,16 @@ export class WindowManager {
this.notificationWindow?.webContents.send(
"on-achievement-unlocked",
userPreferences.achievementCustomNotificationPosition ?? "top-left",
[generateAchievementCustomNotificationTest(t, language)]
[
generateAchievementCustomNotificationTest(t, language),
generateAchievementCustomNotificationTest(t, language, {
isRare: true,
isHidden: true,
}),
generateAchievementCustomNotificationTest(t, language, {
isPlatinum: true,
}),
]
);
}
@@ -460,9 +469,8 @@ export class WindowManager {
}
});
editorWindow.webContents.on("before-input-event", (event, input) => {
editorWindow.webContents.on("before-input-event", (_event, input) => {
if (input.key === "F12") {
event.preventDefault();
this.mainWindow?.webContents.toggleDevTools();
}
});

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@@ -1,15 +1,25 @@
import type { FriendGameSession } from "@main/generated/envelope";
import { db, levelKeys } from "@main/level";
import { HydraApi } from "@main/services/hydra-api";
import { publishFriendStartedPlayingGameNotification } from "@main/services/notifications";
import { GameStats } from "@types";
import type { GameStats, UserPreferences, UserProfile } from "@types";
export const friendGameSessionEvent = async (payload: FriendGameSession) => {
const userPreferences = await db.get<string, UserPreferences | null>(
levelKeys.userPreferences,
{
valueEncoding: "json",
}
);
if (userPreferences?.friendStartGameNotificationsEnabled === false) return;
const [friend, gameStats] = await Promise.all([
HydraApi.get(`/users/${payload.friendId}`),
HydraApi.get<UserProfile>(`/users/${payload.friendId}`),
HydraApi.get<GameStats>(
`/games/stats?objectId=${payload.objectId}&shop=steam`
),
]);
]).catch(() => [null, null]);
if (friend && gameStats) {
publishFriendStartedPlayingGameNotification(friend, gameStats);

View File

@@ -31,7 +31,7 @@ export function AchievementNotificationItem({
[`${baseClassName}--platinum`]: achievement.isPlatinum,
})}
>
{achievement.points && (
{achievement.points !== undefined && (
<div className="achievement-notification__chip">
<HydraIcon className="achievement-notification__chip__icon" />
<span className="achievement-notification__chip__label">

View File

@@ -139,10 +139,7 @@ declare global {
verifyExecutablePathInUse: (executablePath: string) => Promise<Game>;
getLibrary: () => Promise<LibraryGame[]>;
openGameInstaller: (shop: GameShop, objectId: string) => Promise<boolean>;
openGameInstallerPath: (
shop: GameShop,
objectId: string
) => Promise<boolean>;
openGameInstallerPath: (shop: GameShop, objectId: string) => Promise<void>;
openGameExecutablePath: (shop: GameShop, objectId: string) => Promise<void>;
openGame: (
shop: GameShop,

View File

@@ -38,6 +38,7 @@ export function SettingsGeneral() {
downloadNotificationsEnabled: false,
repackUpdatesNotificationsEnabled: false,
friendRequestNotificationsEnabled: false,
friendStartGameNotificationsEnabled: true,
achievementNotificationsEnabled: true,
achievementCustomNotificationsEnabled: true,
achievementCustomNotificationPosition:
@@ -111,6 +112,8 @@ export function SettingsGeneral() {
userPreferences.achievementCustomNotificationPosition ?? "top-left",
friendRequestNotificationsEnabled:
userPreferences.friendRequestNotificationsEnabled ?? false,
friendStartGameNotificationsEnabled:
userPreferences.friendStartGameNotificationsEnabled ?? true,
language: language ?? "en",
}));
}
@@ -248,6 +251,17 @@ export function SettingsGeneral() {
}
/>
<CheckboxField
label={t("enable_friend_start_game_notifications")}
checked={form.friendStartGameNotificationsEnabled}
onChange={() =>
handleChange({
friendStartGameNotificationsEnabled:
!form.friendStartGameNotificationsEnabled,
})
}
/>
<CheckboxField
label={t("enable_achievement_notifications")}
checked={form.achievementNotificationsEnabled}

View File

@@ -11,6 +11,9 @@ import { injectCustomCss } from "@renderer/helpers";
import { AchievementNotificationItem } from "@renderer/components/achievements/notification/achievement-notification";
import { generateAchievementCustomNotificationTest } from "@shared";
import { CollapsedMenu } from "@renderer/components/collapsed-menu/collapsed-menu";
import app from "../../app.scss?inline";
import styles from "../../components/achievements/notification/achievement-notification.scss?inline";
import root from "react-shadow";
const notificationVariations = {
default: "default",
@@ -36,14 +39,15 @@ export default function ThemeEditor() {
const [notificationAlignment, setNotificationAlignment] =
useState<AchievementCustomNotificationPosition>("top-left");
const [shadowRootRef, setShadowRootRef] = useState<HTMLElement | null>(null);
const achievementPreview = useMemo(() => {
return {
achievement: {
...generateAchievementCustomNotificationTest(t, i18n.language),
achievement: generateAchievementCustomNotificationTest(t, i18n.language, {
isRare: notificationVariation === "rare",
isHidden: notificationVariation === "hidden",
isPlatinum: notificationVariation === "platinum",
},
}),
position: notificationAlignment,
};
}, [t, i18n.language, notificationVariation, notificationAlignment]);
@@ -58,10 +62,13 @@ export default function ThemeEditor() {
if (loadedTheme) {
setTheme(loadedTheme);
setCode(loadedTheme.code);
if (shadowRootRef) {
injectCustomCss(loadedTheme.code, shadowRootRef);
}
}
});
}
}, [themeId]);
}, [themeId, shadowRootRef]);
const handleSave = useCallback(async () => {
if (theme) {
@@ -69,11 +76,14 @@ export default function ThemeEditor() {
setHasUnsavedChanges(false);
setIsClosingNotifications(true);
setTimeout(() => {
injectCustomCss(code);
if (shadowRootRef) {
injectCustomCss(code, shadowRootRef);
}
setIsClosingNotifications(false);
}, 450);
}
}, [code, theme]);
}, [code, theme, shadowRootRef]);
useEffect(() => {
const handleKeyDown = (event: KeyboardEvent) => {
@@ -185,11 +195,18 @@ export default function ThemeEditor() {
/>
<div className="theme-editor__notification-preview-wrapper">
<AchievementNotificationItem
position={achievementPreview.position}
achievement={achievementPreview.achievement}
isClosing={isClosingNotifications}
/>
<root.div>
<style type="text/css">
{app} {styles}
</style>
<section ref={(ref) => setShadowRootRef(ref)}>
<AchievementNotificationItem
position={achievementPreview.position}
achievement={achievementPreview.achievement}
isClosing={isClosingNotifications}
/>
</section>
</root.div>
</div>
</div>
</CollapsedMenu>

View File

@@ -179,7 +179,8 @@ export const formatDate = (
export const generateAchievementCustomNotificationTest = (
t: any,
language?: string
language?: string,
options: { isHidden?: boolean; isRare?: boolean; isPlatinum?: boolean } = {}
): AchievementNotificationInfo => {
return {
title: t("test_achievement_notification_title", {
@@ -192,8 +193,8 @@ export const generateAchievementCustomNotificationTest = (
}),
iconUrl: "https://cdn.losbroxas.org/favicon.svg",
points: 2440,
isHidden: false,
isRare: false,
isPlatinum: false,
isHidden: options.isHidden ?? false,
isRare: options.isRare ?? false,
isPlatinum: options.isPlatinum ?? false,
};
};

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@@ -97,6 +97,7 @@ export interface UserPreferences {
achievementCustomNotificationsEnabled?: boolean;
achievementCustomNotificationPosition?: AchievementCustomNotificationPosition;
friendRequestNotificationsEnabled?: boolean;
friendStartGameNotificationsEnabled?: boolean;
showDownloadSpeedInMegabytes?: boolean;
extractFilesByDefault?: boolean;
}