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https://github.com/hydralauncher/hydra.git
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Merge branch 'main' into feat/improving-sources
This commit is contained in:
@@ -6,6 +6,10 @@ import { gamesShopAssetsSublevel, levelKeys } from "@main/level";
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const LOCAL_CACHE_EXPIRATION = 1000 * 60 * 60 * 8; // 8 hours
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export const getGameAssets = async (objectId: string, shop: GameShop) => {
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if (shop === "custom") {
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return null;
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}
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const cachedAssets = await gamesShopAssetsSublevel.get(
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levelKeys.game(shop, objectId)
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);
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@@ -26,6 +26,8 @@ const getGameShopDetails = async (
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shop: GameShop,
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language: string
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): Promise<ShopDetailsWithAssets | null> => {
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if (shop === "custom") return null;
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if (shop === "steam") {
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const [cachedData, cachedAssets] = await Promise.all([
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gamesShopCacheSublevel.get(
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@@ -10,6 +10,10 @@ const getGameStats = async (
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objectId: string,
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shop: GameShop
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) => {
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if (shop === "custom") {
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return null;
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}
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const cachedStats = await gamesStatsCacheSublevel.get(
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levelKeys.game(shop, objectId)
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);
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@@ -13,7 +13,9 @@ const addGameToFavorites = async (
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const game = await gamesSublevel.get(gameKey);
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if (!game) return;
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HydraApi.put(`/profile/games/${shop}/${objectId}/favorite`).catch(() => {});
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if (shop !== "custom") {
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HydraApi.put(`/profile/games/${shop}/${objectId}/favorite`).catch(() => {});
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}
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try {
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await gamesSublevel.put(gameKey, {
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@@ -13,7 +13,11 @@ const removeGameFromFavorites = async (
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const game = await gamesSublevel.get(gameKey);
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if (!game) return;
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HydraApi.put(`/profile/games/${shop}/${objectId}/unfavorite`).catch(() => {});
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if (shop !== "custom") {
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HydraApi.put(`/profile/games/${shop}/${objectId}/unfavorite`).catch(
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() => {}
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);
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}
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try {
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await gamesSublevel.put(gameKey, {
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@@ -84,7 +84,7 @@ const removeGameFromLibrary = async (
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await resetShopAssets(gameKey);
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}
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if (game?.remoteId) {
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if (game.remoteId) {
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HydraApi.delete(`/profile/games/${game.remoteId}`).catch(() => {});
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}
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@@ -27,6 +27,10 @@ export const getGameAchievementData = async (
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shop: GameShop,
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useCachedData: boolean
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) => {
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if (shop === "custom") {
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return [];
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}
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const gameKey = levelKeys.game(shop, objectId);
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const cachedAchievements = await gameAchievementsSublevel.get(gameKey);
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@@ -1,10 +1,10 @@
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import { WindowManager } from "./window-manager";
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import { createGame, updateGamePlaytime } from "./library-sync";
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import type { Game, GameRunning } from "@types";
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import type { Game, GameRunning, UserPreferences } from "@types";
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import { PythonRPC } from "./python-rpc";
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import axios from "axios";
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import { ProcessPayload } from "./download/types";
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import { gamesSublevel, levelKeys } from "@main/level";
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import { db, gamesSublevel, levelKeys } from "@main/level";
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import { CloudSync } from "./cloud-sync";
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import { logger } from "./logger";
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import path from "path";
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@@ -209,6 +209,17 @@ function onOpenGame(game: Game) {
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lastSyncTick: now,
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});
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// Hide Hydra to tray on game startup if enabled
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db.get<string, UserPreferences | null>(levelKeys.userPreferences, {
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valueEncoding: "json",
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})
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.then((userPreferences) => {
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if (userPreferences?.hideToTrayOnGameStart) {
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WindowManager.mainWindow?.hide();
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}
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})
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.catch(() => {});
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if (game.remoteId) {
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updateGamePlaytime(
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game,
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@@ -462,6 +462,7 @@ export class WindowManager {
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editorWindow.once("ready-to-show", () => {
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editorWindow.show();
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this.mainWindow?.webContents.openDevTools();
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if (!app.isPackaged || isStaging) {
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editorWindow.webContents.openDevTools();
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}
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@@ -469,11 +470,12 @@ export class WindowManager {
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editorWindow.webContents.on("before-input-event", (_event, input) => {
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if (input.key === "F12") {
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editorWindow.webContents.toggleDevTools();
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this.mainWindow?.webContents.toggleDevTools();
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}
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});
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editorWindow.on("close", () => {
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this.mainWindow?.webContents.closeDevTools();
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this.editorWindows.delete(themeId);
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});
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}
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