mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-19 09:13:57 +00:00
refactor: changing res variable name to something more descriptive
This commit is contained in:
26
.github/workflows/sync.yml
vendored
26
.github/workflows/sync.yml
vendored
@@ -1,26 +0,0 @@
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name: Sync
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on:
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push:
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branches: "**"
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jobs:
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sync:
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runs-on: ubuntu-latest
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steps:
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- name: Check out Git repository
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uses: actions/checkout@v4
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- name: Sync with remote repository
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run: |
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rm -rf .git
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git init
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git remote add origin https://hydralauncher:${{ secrets.HYDRA_GITHUB_SECRET }}@github.com/hydralauncher/hydra
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git config --global init.defaultBranch main
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git config --global user.name "GitHub Actions"
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git config --global user.email "<>"
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git checkout -b main
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git add .
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git commit -a -m "$GITHUB_SHA"
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git push origin main --force
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@@ -19,7 +19,7 @@ export function Downloads() {
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const navigate = useNavigate();
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const [filteredLibrary, setFilteredLibrary] = useState<Game[]>([]);
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const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState<boolean>(false);
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const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState(false);
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const {
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game: gameDownloading,
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@@ -39,8 +39,8 @@ export function Downloads() {
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}, [library]);
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const openGame = (gameId: number) =>
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window.electron.openGame(gameId).then(res => {
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if (!res) setShowBinaryNotFoundModal(true);
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window.electron.openGame(gameId).then(isBinaryInPath => {
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if (!isBinaryInPath) setShowBinaryNotFoundModal(true);
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updateLibrary();
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});
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@@ -28,7 +28,7 @@ export function HeroPanel({
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}: HeroPanelProps) {
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const { t } = useTranslation("game_details");
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const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState<boolean>(false);
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const [showBinaryNotFoundModal, setShowBinaryNotFoundModal] = useState(false);
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const {
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game: gameDownloading,
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@@ -49,8 +49,8 @@ export function HeroPanel({
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const isGameDownloading = isDownloading && gameDownloading?.id === game?.id;
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const openGame = (gameId: number) =>
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window.electron.openGame(gameId).then(res => {
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if (!res) setShowBinaryNotFoundModal(true);
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window.electron.openGame(gameId).then(isBinaryInPath => {
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if (!isBinaryInPath) setShowBinaryNotFoundModal(true);
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updateLibrary();
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});
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@@ -22,4 +22,4 @@ export const BinaryNotFoundModal = ({
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{t("instructions")}
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</Modal>
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)
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}
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}
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