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fix: merge with remote games not updating local games correctly
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@@ -32,10 +32,12 @@ export const mergeWithRemoteGames = async () => {
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{
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objectID: game.objectId,
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shop: "steam",
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},
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{
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remoteId: game.id,
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lastTimePlayed: updatedLastTimePlayed,
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playTimeInMilliseconds: updatedPlayTime,
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},
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{ remoteId: game.id }
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}
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);
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} else {
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const steamGame = await steamGamesWorker.run(Number(game.objectId), {
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