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fix: async error function had too many arguments
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@@ -164,16 +164,16 @@ contextBridge.exposeInMainWorld("electron", {
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originalHeroPath?: string;
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}) => ipcRenderer.invoke("updateCustomGame", params),
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updateGameCustomAssets: (params: {
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shop: GameShop;
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objectId: string;
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title: string;
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customIconUrl?: string | null;
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customLogoImageUrl?: string | null;
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customHeroImageUrl?: string | null;
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customOriginalIconPath?: string | null;
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customOriginalLogoPath?: string | null;
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customOriginalHeroPath?: string | null;
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}) => ipcRenderer.invoke("updateGameCustomAssets", params),
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shop: GameShop;
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objectId: string;
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title: string;
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customIconUrl?: string | null;
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customLogoImageUrl?: string | null;
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customHeroImageUrl?: string | null;
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customOriginalIconPath?: string | null;
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customOriginalLogoPath?: string | null;
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customOriginalHeroPath?: string | null;
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}) => ipcRenderer.invoke("updateGameCustomAssets", params),
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createGameShortcut: (
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shop: GameShop,
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objectId: string,
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