mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-21 01:53:57 +00:00
Merge branch 'feature/game-achievements' into chore/test-preview
# Conflicts: # src/main/services/window-manager.ts # src/renderer/src/context/game-details/game-details.context.tsx # src/renderer/src/declaration.d.ts # src/types/index.ts # yarn.lock
This commit is contained in:
@@ -4,7 +4,12 @@ import path from "node:path";
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export const defaultDownloadsPath = app.getPath("downloads");
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export const databaseDirectory = path.join(app.getPath("appData"), "hydra");
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export const databasePath = path.join(databaseDirectory, "hydra.db");
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export const databasePath = path.join(
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databaseDirectory,
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import.meta.env.MAIN_VITE_API_URL.includes("staging")
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? "hydra_test.db"
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: "hydra.db"
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);
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export const logsPath = path.join(app.getPath("appData"), "hydra", "logs");
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@@ -7,6 +7,7 @@ import {
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Repack,
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UserPreferences,
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UserAuth,
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GameAchievement,
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} from "@main/entity";
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import { databasePath } from "./constants";
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@@ -21,6 +22,7 @@ export const dataSource = new DataSource({
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DownloadSource,
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DownloadQueue,
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UserAuth,
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GameAchievement,
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],
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synchronize: false,
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database: databasePath,
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19
src/main/entity/game-achievements.entity.ts
Normal file
19
src/main/entity/game-achievements.entity.ts
Normal file
@@ -0,0 +1,19 @@
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import { Column, Entity, PrimaryGeneratedColumn } from "typeorm";
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@Entity("game_achievement")
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export class GameAchievement {
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@PrimaryGeneratedColumn()
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id: number;
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@Column("text")
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objectId: string;
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@Column("text")
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shop: string;
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@Column("text", { nullable: true })
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unlockedAchievements: string;
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@Column("text", { nullable: true })
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achievements: string;
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}
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@@ -2,6 +2,8 @@ export * from "./game.entity";
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export * from "./repack.entity";
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export * from "./user-preferences.entity";
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export * from "./game-shop-cache.entity";
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export * from "./game.entity";
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export * from "./game-achievements.entity";
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export * from "./download-source.entity";
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export * from "./download-queue.entity";
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export * from "./user-auth";
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94
src/main/events/catalogue/get-game-achievements.ts
Normal file
94
src/main/events/catalogue/get-game-achievements.ts
Normal file
@@ -0,0 +1,94 @@
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import type { GameAchievement, GameShop } from "@types";
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import { registerEvent } from "../register-event";
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import { HydraApi } from "@main/services";
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import {
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gameAchievementRepository,
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gameRepository,
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userPreferencesRepository,
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} from "@main/repository";
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import { UserNotLoggedInError } from "@shared";
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import { Game } from "@main/entity";
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const getAchievementsDataFromApi = async (
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objectId: string,
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shop: string,
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game: Game | null
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) => {
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const userPreferences = await userPreferencesRepository.findOne({
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where: { id: 1 },
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});
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return HydraApi.get("/games/achievements", {
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objectId,
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shop,
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language: userPreferences?.language || "en",
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})
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.then((achievements) => {
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if (game) {
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gameAchievementRepository.upsert(
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{
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objectId,
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shop,
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achievements: JSON.stringify(achievements),
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},
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["objectId", "shop"]
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);
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}
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return achievements;
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})
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.catch((err) => {
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if (err instanceof UserNotLoggedInError) throw err;
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return [];
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});
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};
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const getGameAchievements = async (
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_event: Electron.IpcMainInvokeEvent,
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objectId: string,
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shop: GameShop
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): Promise<GameAchievement[]> => {
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const [game, cachedAchievements] = await Promise.all([
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gameRepository.findOne({
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where: { objectID: objectId, shop },
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}),
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gameAchievementRepository.findOne({ where: { objectId, shop } }),
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]);
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const gameAchievements = cachedAchievements?.achievements
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? JSON.parse(cachedAchievements.achievements)
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: await getAchievementsDataFromApi(objectId, shop, game);
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const unlockedAchievements = JSON.parse(
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cachedAchievements?.unlockedAchievements || "[]"
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) as { name: string; unlockTime: number }[];
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return gameAchievements
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.map((achievement) => {
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const unlockedAchiement = unlockedAchievements.find(
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(localAchievement) => {
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return (
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localAchievement.name.toUpperCase() ==
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achievement.name.toUpperCase()
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);
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}
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);
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if (unlockedAchiement) {
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return {
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...achievement,
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unlocked: true,
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unlockTime: unlockedAchiement.unlockTime,
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};
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}
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return { ...achievement, unlocked: false, unlockTime: null };
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})
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.sort((a, b) => {
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if (a.unlocked && !b.unlocked) return -1;
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if (!a.unlocked && b.unlocked) return 1;
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return b.unlockTime - a.unlockTime;
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});
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};
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registerEvent("getGameAchievements", getGameAchievements);
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@@ -9,13 +9,10 @@ const getGameStats = async (
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objectId: string,
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shop: GameShop
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) => {
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const params = new URLSearchParams({
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objectId,
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shop,
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});
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const response = await HydraApi.get<GameStats>(
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`/games/stats?${params.toString()}`
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`/games/stats`,
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{ objectId, shop },
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{ needsAuth: false }
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);
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return response;
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};
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@@ -9,6 +9,7 @@ import "./catalogue/get-random-game";
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import "./catalogue/search-games";
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import "./catalogue/get-game-stats";
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import "./catalogue/get-trending-games";
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import "./catalogue/get-game-achievements";
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import "./hardware/get-disk-free-space";
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import "./library/add-game-to-library";
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import "./library/create-game-shortcut";
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@@ -7,6 +7,7 @@ import type { GameShop } from "@types";
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import { steamGamesWorker } from "@main/workers";
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import { createGame } from "@main/services/library-sync";
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import { steamUrlBuilder } from "@shared";
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import { updateLocalUnlockedAchivements } from "@main/services/achievements/update-local-unlocked-achivements";
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const addGameToLibrary = async (
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_event: Electron.IpcMainInvokeEvent,
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@@ -43,6 +44,8 @@ const addGameToLibrary = async (
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});
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}
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updateLocalUnlockedAchivements(true, objectID);
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const game = await gameRepository.findOne({ where: { objectID } });
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createGame(game!).catch(() => {});
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@@ -1,9 +1,17 @@
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import { registerEvent } from "../register-event";
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import { HydraApi } from "@main/services";
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import { UserNotLoggedInError } from "@shared";
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import { FriendRequestSync } from "@types";
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const syncFriendRequests = async (_event: Electron.IpcMainInvokeEvent) => {
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return HydraApi.get<FriendRequestSync>(`/profile/friend-requests/sync`);
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return HydraApi.get<FriendRequestSync>(`/profile/friend-requests/sync`).catch(
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(err) => {
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if (err instanceof UserNotLoggedInError) {
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return { friendRequests: [] };
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}
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throw err;
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}
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);
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};
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registerEvent("syncFriendRequests", syncFriendRequests);
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@@ -1,5 +1,6 @@
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import { registerEvent } from "../register-event";
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import { HydraApi } from "@main/services";
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import { UserNotLoggedInError } from "@shared";
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import { UserBlocks } from "@types";
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export const getBlockedUsers = async (
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@@ -7,7 +8,12 @@ export const getBlockedUsers = async (
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take: number,
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skip: number
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): Promise<UserBlocks> => {
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return HydraApi.get(`/profile/blocks`, { take, skip });
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return HydraApi.get(`/profile/blocks`, { take, skip }).catch((err) => {
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if (err instanceof UserNotLoggedInError) {
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return { blocks: [] };
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}
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throw err;
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});
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};
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registerEvent("getBlockedUsers", getBlockedUsers);
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@@ -102,6 +102,7 @@ app.whenReady().then(async () => {
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}
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WindowManager.createMainWindow();
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WindowManager.createNotificationWindow();
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WindowManager.createSystemTray(userPreferences?.language || "en");
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});
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@@ -6,6 +6,7 @@ import { UpdateUserLanguage } from "./migrations/20240913213944_update_user_lang
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import { EnsureRepackUris } from "./migrations/20240915035339_ensure_repack_uris";
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import { app } from "electron";
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import { FixMissingColumns } from "./migrations/20240918001920_FixMissingColumns";
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import { CreateGameAchievement } from "./migrations/20240919030940_create_game_achievement";
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export type HydraMigration = Knex.Migration & { name: string };
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@@ -17,6 +18,7 @@ class MigrationSource implements Knex.MigrationSource<HydraMigration> {
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UpdateUserLanguage,
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EnsureRepackUris,
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FixMissingColumns,
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CreateGameAchievement,
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]);
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}
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getMigrationName(migration: HydraMigration): string {
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@@ -0,0 +1,20 @@
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import type { HydraMigration } from "@main/knex-client";
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import type { Knex } from "knex";
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export const CreateGameAchievement: HydraMigration = {
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name: "CreateGameAchievement",
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up: (knex: Knex) => {
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return knex.schema.createTable("game_achievement", (table) => {
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table.increments("id").primary();
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table.text("objectId").notNullable();
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table.text("shop").notNullable();
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table.text("achievements");
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table.text("unlockedAchievements");
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table.unique(["objectId", "shop"]);
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});
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},
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down: (knex: Knex) => {
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return knex.schema.dropTable("game_achievement");
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},
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};
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@@ -7,6 +7,7 @@ import {
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Repack,
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UserPreferences,
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UserAuth,
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GameAchievement,
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} from "@main/entity";
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export const gameRepository = dataSource.getRepository(Game);
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@@ -24,3 +25,6 @@ export const downloadSourceRepository =
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export const downloadQueueRepository = dataSource.getRepository(DownloadQueue);
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export const userAuthRepository = dataSource.getRepository(UserAuth);
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export const gameAchievementRepository =
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dataSource.getRepository(GameAchievement);
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14
src/main/services/achievements/achievement-watcher.ts
Normal file
14
src/main/services/achievements/achievement-watcher.ts
Normal file
@@ -0,0 +1,14 @@
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import { gameRepository } from "@main/repository";
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import { startGameAchievementObserver as searchForAchievements } from "./game-achievements-observer";
|
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|
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export const watchAchievements = async () => {
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const games = await gameRepository.find({
|
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where: {
|
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isDeleted: false,
|
||||
},
|
||||
});
|
||||
|
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if (games.length === 0) return;
|
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|
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await searchForAchievements(games);
|
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};
|
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@@ -0,0 +1,82 @@
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import { Cracker } from "@shared";
|
||||
import type { UnlockedAchievement } from "@types";
|
||||
|
||||
export const checkUnlockedAchievements = (
|
||||
type: Cracker,
|
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unlockedAchievements: any
|
||||
): UnlockedAchievement[] => {
|
||||
if (type === Cracker.onlineFix) return onlineFixMerge(unlockedAchievements);
|
||||
if (type === Cracker.goldberg)
|
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return goldbergUnlockedAchievements(unlockedAchievements);
|
||||
if (type == Cracker.generic) return genericMerge(unlockedAchievements);
|
||||
return defaultMerge(unlockedAchievements);
|
||||
};
|
||||
|
||||
const onlineFixMerge = (unlockedAchievements: any): UnlockedAchievement[] => {
|
||||
const parsedUnlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
for (const achievement of Object.keys(unlockedAchievements)) {
|
||||
const unlockedAchievement = unlockedAchievements[achievement];
|
||||
|
||||
if (unlockedAchievement?.achieved) {
|
||||
parsedUnlockedAchievements.push({
|
||||
name: achievement,
|
||||
unlockTime: unlockedAchievement.timestamp,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return parsedUnlockedAchievements;
|
||||
};
|
||||
|
||||
const goldbergUnlockedAchievements = (
|
||||
unlockedAchievements: any
|
||||
): UnlockedAchievement[] => {
|
||||
const newUnlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
for (const achievement of Object.keys(unlockedAchievements)) {
|
||||
const unlockedAchievement = unlockedAchievements[achievement];
|
||||
|
||||
if (unlockedAchievement?.earned) {
|
||||
newUnlockedAchievements.push({
|
||||
name: achievement,
|
||||
unlockTime: unlockedAchievement.earned_time,
|
||||
});
|
||||
}
|
||||
}
|
||||
return newUnlockedAchievements;
|
||||
};
|
||||
|
||||
const defaultMerge = (unlockedAchievements: any): UnlockedAchievement[] => {
|
||||
const newUnlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
for (const achievement of Object.keys(unlockedAchievements)) {
|
||||
const unlockedAchievement = unlockedAchievements[achievement];
|
||||
|
||||
if (unlockedAchievement?.Achieved) {
|
||||
newUnlockedAchievements.push({
|
||||
name: achievement,
|
||||
unlockTime: unlockedAchievement.UnlockTime,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return newUnlockedAchievements;
|
||||
};
|
||||
|
||||
const genericMerge = (unlockedAchievements: any): UnlockedAchievement[] => {
|
||||
const newUnlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
for (const achievement of Object.keys(unlockedAchievements)) {
|
||||
const unlockedAchievement = unlockedAchievements[achievement];
|
||||
|
||||
if (unlockedAchievement?.unlocked) {
|
||||
newUnlockedAchievements.push({
|
||||
name: achievement,
|
||||
unlockTime: unlockedAchievement.time,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return newUnlockedAchievements;
|
||||
};
|
||||
@@ -0,0 +1,141 @@
|
||||
import path from "node:path";
|
||||
import fs from "node:fs";
|
||||
import { app } from "electron";
|
||||
import type { AchievementFile } from "@types";
|
||||
import { Cracker } from "@shared";
|
||||
import { Game } from "@main/entity";
|
||||
|
||||
//TODO: change to a automatized method
|
||||
const publicDir = path.join("C:", "Users", "Public", "Documents");
|
||||
const appData = app.getPath("appData");
|
||||
|
||||
const addGame = (
|
||||
achievementFiles: Map<string, AchievementFile[]>,
|
||||
achievementPath: string,
|
||||
objectId: string,
|
||||
fileLocation: string[],
|
||||
type: Cracker
|
||||
) => {
|
||||
const filePath = path.join(achievementPath, objectId, ...fileLocation);
|
||||
|
||||
if (!fs.existsSync(filePath)) return;
|
||||
|
||||
const achivementFile = {
|
||||
type,
|
||||
filePath,
|
||||
};
|
||||
|
||||
achievementFiles.get(objectId)
|
||||
? achievementFiles.get(objectId)!.push(achivementFile)
|
||||
: achievementFiles.set(objectId, [achivementFile]);
|
||||
};
|
||||
|
||||
const getObjectIdsInFolder = (path: string) => {
|
||||
if (fs.existsSync(path)) {
|
||||
return fs.readdirSync(path);
|
||||
}
|
||||
|
||||
return [];
|
||||
};
|
||||
|
||||
export const findSteamGameAchievementFiles = (game: Game) => {
|
||||
const crackers = [
|
||||
Cracker.codex,
|
||||
Cracker.goldberg,
|
||||
Cracker.rune,
|
||||
Cracker.onlineFix,
|
||||
Cracker.generic,
|
||||
];
|
||||
|
||||
const achievementFiles: AchievementFile[] = [];
|
||||
for (const cracker of crackers) {
|
||||
let achievementPath: string;
|
||||
let fileLocation: string[];
|
||||
|
||||
if (cracker === Cracker.onlineFix) {
|
||||
achievementPath = path.join(publicDir, Cracker.onlineFix);
|
||||
fileLocation = ["Stats", "Achievements.ini"];
|
||||
} else if (cracker === Cracker.goldberg) {
|
||||
achievementPath = path.join(appData, "Goldberg SteamEmu Saves");
|
||||
fileLocation = ["achievements.json"];
|
||||
} else if (cracker === Cracker.generic) {
|
||||
achievementPath = path.join(publicDir, Cracker.generic);
|
||||
fileLocation = ["user_stats.ini"];
|
||||
} else {
|
||||
achievementPath = path.join(publicDir, "Steam", cracker);
|
||||
fileLocation = ["achievements.ini"];
|
||||
}
|
||||
|
||||
const filePath = path.join(achievementPath, game.objectID, ...fileLocation);
|
||||
|
||||
if (fs.existsSync(filePath)) {
|
||||
achievementFiles.push({
|
||||
type: cracker,
|
||||
filePath: path.join(achievementPath, game.objectID, ...fileLocation),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return achievementFiles;
|
||||
};
|
||||
|
||||
export const findAchievementFileInExecutableDirectory = (
|
||||
game: Game
|
||||
): AchievementFile | null => {
|
||||
if (!game.executablePath) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const steamDataPath = path.join(
|
||||
game.executablePath,
|
||||
"..",
|
||||
"SteamData",
|
||||
"user_stats.ini"
|
||||
);
|
||||
|
||||
return {
|
||||
type: Cracker.generic,
|
||||
filePath: steamDataPath,
|
||||
};
|
||||
};
|
||||
|
||||
export const findAllSteamGameAchievementFiles = () => {
|
||||
const gameAchievementFiles = new Map<string, AchievementFile[]>();
|
||||
|
||||
const crackers = [
|
||||
Cracker.codex,
|
||||
Cracker.goldberg,
|
||||
Cracker.rune,
|
||||
Cracker.onlineFix,
|
||||
];
|
||||
|
||||
for (const cracker of crackers) {
|
||||
let achievementPath: string;
|
||||
let fileLocation: string[];
|
||||
|
||||
if (cracker === Cracker.onlineFix) {
|
||||
achievementPath = path.join(publicDir, Cracker.onlineFix);
|
||||
fileLocation = ["Stats", "Achievements.ini"];
|
||||
} else if (cracker === Cracker.goldberg) {
|
||||
achievementPath = path.join(appData, "Goldberg SteamEmu Saves");
|
||||
fileLocation = ["achievements.json"];
|
||||
} else {
|
||||
achievementPath = path.join(publicDir, "Steam", cracker);
|
||||
fileLocation = ["achievements.ini"];
|
||||
}
|
||||
|
||||
const objectIds = getObjectIdsInFolder(achievementPath);
|
||||
|
||||
for (const objectId of objectIds) {
|
||||
addGame(
|
||||
gameAchievementFiles,
|
||||
achievementPath,
|
||||
objectId,
|
||||
fileLocation,
|
||||
cracker
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return gameAchievementFiles;
|
||||
};
|
||||
86
src/main/services/achievements/game-achievements-observer.ts
Normal file
86
src/main/services/achievements/game-achievements-observer.ts
Normal file
@@ -0,0 +1,86 @@
|
||||
import { checkUnlockedAchievements } from "./check-unlocked-achievements";
|
||||
import { parseAchievementFile } from "./parse-achievement-file";
|
||||
import { Game } from "@main/entity";
|
||||
import { mergeAchievements } from "./merge-achievements";
|
||||
import fs from "node:fs";
|
||||
import {
|
||||
findAchievementFileInExecutableDirectory,
|
||||
findAllSteamGameAchievementFiles,
|
||||
} from "./find-steam-game-achivement-files";
|
||||
import type { AchievementFile } from "@types";
|
||||
import { logger } from "../logger";
|
||||
|
||||
const fileStats: Map<string, number> = new Map();
|
||||
|
||||
const processAchievementFile = async (game: Game, file: AchievementFile) => {
|
||||
const localAchievementFile = await parseAchievementFile(
|
||||
file.filePath,
|
||||
file.type
|
||||
);
|
||||
|
||||
logger.log("Parsed achievements file", file.filePath, localAchievementFile);
|
||||
if (localAchievementFile) {
|
||||
const unlockedAchievements = checkUnlockedAchievements(
|
||||
file.type,
|
||||
localAchievementFile
|
||||
);
|
||||
logger.log("Achievements from file", file.filePath, unlockedAchievements);
|
||||
|
||||
if (unlockedAchievements.length) {
|
||||
return mergeAchievements(
|
||||
game.objectID,
|
||||
game.shop,
|
||||
unlockedAchievements,
|
||||
true
|
||||
);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const compareFile = async (game: Game, file: AchievementFile) => {
|
||||
try {
|
||||
const stat = fs.statSync(file.filePath);
|
||||
const currentFileStat = fileStats.get(file.filePath);
|
||||
fileStats.set(file.filePath, stat.mtimeMs);
|
||||
|
||||
if (!currentFileStat || currentFileStat === stat.mtimeMs) {
|
||||
return;
|
||||
}
|
||||
|
||||
logger.log(
|
||||
"Detected change in file",
|
||||
file.filePath,
|
||||
stat.mtimeMs,
|
||||
fileStats.get(file.filePath)
|
||||
);
|
||||
await processAchievementFile(game, file);
|
||||
} catch (err) {
|
||||
fileStats.set(file.filePath, -1);
|
||||
}
|
||||
};
|
||||
|
||||
export const startGameAchievementObserver = async (games: Game[]) => {
|
||||
const achievementFiles = findAllSteamGameAchievementFiles();
|
||||
|
||||
for (const game of games) {
|
||||
const gameAchievementFiles = achievementFiles.get(game.objectID) || [];
|
||||
const achievementFileInsideDirectory =
|
||||
findAchievementFileInExecutableDirectory(game);
|
||||
|
||||
if (achievementFileInsideDirectory) {
|
||||
gameAchievementFiles.push(achievementFileInsideDirectory);
|
||||
}
|
||||
|
||||
if (!gameAchievementFiles.length) continue;
|
||||
|
||||
logger.log(
|
||||
"Achievements files to observe for:",
|
||||
game.title,
|
||||
gameAchievementFiles
|
||||
);
|
||||
|
||||
for (const file of gameAchievementFiles) {
|
||||
compareFile(game, file);
|
||||
}
|
||||
}
|
||||
};
|
||||
17
src/main/services/achievements/get-game-achievement-data.ts
Normal file
17
src/main/services/achievements/get-game-achievement-data.ts
Normal file
@@ -0,0 +1,17 @@
|
||||
import { userPreferencesRepository } from "@main/repository";
|
||||
import { HydraApi } from "../hydra-api";
|
||||
|
||||
export const getGameAchievementData = async (
|
||||
objectId: string,
|
||||
shop: string
|
||||
) => {
|
||||
const userPreferences = await userPreferencesRepository.findOne({
|
||||
where: { id: 1 },
|
||||
});
|
||||
|
||||
return HydraApi.get("/games/achievements", {
|
||||
shop,
|
||||
objectId,
|
||||
language: userPreferences?.language || "en",
|
||||
});
|
||||
};
|
||||
116
src/main/services/achievements/merge-achievements.ts
Normal file
116
src/main/services/achievements/merge-achievements.ts
Normal file
@@ -0,0 +1,116 @@
|
||||
import { gameAchievementRepository, gameRepository } from "@main/repository";
|
||||
import type { GameShop, UnlockedAchievement } from "@types";
|
||||
import { WindowManager } from "../window-manager";
|
||||
import { HydraApi } from "../hydra-api";
|
||||
|
||||
const saveAchievementsOnLocal = async (
|
||||
objectId: string,
|
||||
shop: string,
|
||||
achievements: any[]
|
||||
) => {
|
||||
return gameAchievementRepository
|
||||
.upsert(
|
||||
{
|
||||
objectId,
|
||||
shop,
|
||||
unlockedAchievements: JSON.stringify(achievements),
|
||||
},
|
||||
["objectId", "shop"]
|
||||
)
|
||||
.then(() => {
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
"on-achievement-unlocked",
|
||||
objectId,
|
||||
shop
|
||||
);
|
||||
});
|
||||
};
|
||||
|
||||
export const mergeAchievements = async (
|
||||
objectId: string,
|
||||
shop: string,
|
||||
achievements: UnlockedAchievement[],
|
||||
publishNotification: boolean
|
||||
) => {
|
||||
const game = await gameRepository.findOne({
|
||||
where: { objectID: objectId, shop: shop as GameShop },
|
||||
});
|
||||
|
||||
if (!game) return;
|
||||
|
||||
const localGameAchievement = await gameAchievementRepository.findOne({
|
||||
where: {
|
||||
objectId,
|
||||
shop,
|
||||
},
|
||||
});
|
||||
|
||||
const unlockedAchievements = JSON.parse(
|
||||
localGameAchievement?.unlockedAchievements || "[]"
|
||||
);
|
||||
|
||||
const newAchievements = achievements
|
||||
.filter((achievement) => {
|
||||
return !unlockedAchievements.some((localAchievement) => {
|
||||
return localAchievement.name === achievement.name.toUpperCase();
|
||||
});
|
||||
})
|
||||
.map((achievement) => {
|
||||
return {
|
||||
name: achievement.name.toUpperCase(),
|
||||
unlockTime: achievement.unlockTime * 1000,
|
||||
};
|
||||
});
|
||||
|
||||
if (newAchievements.length && publishNotification) {
|
||||
const achievementsInfo = newAchievements
|
||||
.map((achievement) => {
|
||||
return JSON.parse(localGameAchievement?.achievements || "[]").find(
|
||||
(steamAchievement) => {
|
||||
return achievement.name === steamAchievement.name;
|
||||
}
|
||||
);
|
||||
})
|
||||
.filter((achievement) => achievement)
|
||||
.map((achievement) => {
|
||||
return {
|
||||
displayName: achievement.displayName,
|
||||
iconUrl: achievement.icon,
|
||||
};
|
||||
});
|
||||
|
||||
WindowManager.notificationWindow?.webContents.send(
|
||||
"on-achievement-unlocked",
|
||||
objectId,
|
||||
shop,
|
||||
achievementsInfo
|
||||
);
|
||||
|
||||
WindowManager.notificationWindow?.setBounds({ y: 50 });
|
||||
|
||||
setTimeout(() => {
|
||||
WindowManager.notificationWindow?.setBounds({ y: -9999 });
|
||||
}, 4000);
|
||||
}
|
||||
|
||||
const mergedLocalAchievements = unlockedAchievements.concat(newAchievements);
|
||||
|
||||
if (game?.remoteId) {
|
||||
return HydraApi.put("/profile/games/achievements", {
|
||||
id: game.remoteId,
|
||||
achievements: mergedLocalAchievements,
|
||||
})
|
||||
.then((response) => {
|
||||
return saveAchievementsOnLocal(
|
||||
response.objectId,
|
||||
response.shop,
|
||||
response.achievements
|
||||
);
|
||||
})
|
||||
.catch(() => {
|
||||
return saveAchievementsOnLocal(objectId, shop, mergedLocalAchievements);
|
||||
});
|
||||
}
|
||||
|
||||
return saveAchievementsOnLocal(objectId, shop, mergedLocalAchievements);
|
||||
};
|
||||
103
src/main/services/achievements/parse-achievement-file.ts
Normal file
103
src/main/services/achievements/parse-achievement-file.ts
Normal file
@@ -0,0 +1,103 @@
|
||||
import { Cracker } from "@shared";
|
||||
import { existsSync, createReadStream, readFileSync } from "node:fs";
|
||||
import readline from "node:readline";
|
||||
|
||||
export const parseAchievementFile = async (
|
||||
filePath: string,
|
||||
type: Cracker
|
||||
): Promise<any | null> => {
|
||||
if (existsSync(filePath)) {
|
||||
if (type === Cracker.generic) {
|
||||
return genericParse(filePath);
|
||||
}
|
||||
|
||||
if (filePath.endsWith(".ini")) {
|
||||
return iniParse(filePath);
|
||||
}
|
||||
|
||||
if (filePath.endsWith(".json")) {
|
||||
return jsonParse(filePath);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const genericParse = async (filePath: string) => {
|
||||
try {
|
||||
const file = createReadStream(filePath);
|
||||
|
||||
const lines = readline.createInterface({
|
||||
input: file,
|
||||
crlfDelay: Infinity,
|
||||
});
|
||||
|
||||
const object: Record<string, Record<string, string | number>> = {};
|
||||
|
||||
for await (const line of lines) {
|
||||
if (line.startsWith("###") || !line.length) continue;
|
||||
|
||||
if (line.startsWith("[") && line.endsWith("]")) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const [name, ...value] = line.split(" = ");
|
||||
const objectName = name.slice(1, -1);
|
||||
object[objectName] = {};
|
||||
|
||||
const joinedValue = value.join("=").slice(1, -1);
|
||||
|
||||
for (const teste of joinedValue.split(",")) {
|
||||
const [name, value] = teste.split("=");
|
||||
object[objectName][name.trim()] = value;
|
||||
}
|
||||
}
|
||||
console.log(object);
|
||||
return object;
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
const iniParse = async (filePath: string) => {
|
||||
try {
|
||||
const file = createReadStream(filePath);
|
||||
|
||||
const lines = readline.createInterface({
|
||||
input: file,
|
||||
crlfDelay: Infinity,
|
||||
});
|
||||
|
||||
let objectName = "";
|
||||
const object: Record<string, Record<string, string | number>> = {};
|
||||
|
||||
for await (const line of lines) {
|
||||
if (line.startsWith("###") || !line.length) continue;
|
||||
|
||||
if (line.startsWith("[") && line.endsWith("]")) {
|
||||
objectName = line.slice(1, -1);
|
||||
object[objectName] = {};
|
||||
} else {
|
||||
const [name, ...value] = line.split("=");
|
||||
console.log(line);
|
||||
console.log(name, value);
|
||||
|
||||
const joinedValue = value.join("").trim();
|
||||
|
||||
const number = Number(joinedValue);
|
||||
|
||||
object[objectName][name.trim()] = isNaN(number) ? joinedValue : number;
|
||||
}
|
||||
}
|
||||
|
||||
return object;
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
const jsonParse = (filePath: string) => {
|
||||
try {
|
||||
return JSON.parse(readFileSync(filePath, "utf-8"));
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,123 @@
|
||||
import { gameAchievementRepository, gameRepository } from "@main/repository";
|
||||
import {
|
||||
findAllSteamGameAchievementFiles,
|
||||
findSteamGameAchievementFiles,
|
||||
} from "./find-steam-game-achivement-files";
|
||||
import { parseAchievementFile } from "./parse-achievement-file";
|
||||
import { checkUnlockedAchievements } from "./check-unlocked-achievements";
|
||||
import { mergeAchievements } from "./merge-achievements";
|
||||
import type { UnlockedAchievement } from "@types";
|
||||
import { getGameAchievementData } from "./get-game-achievement-data";
|
||||
|
||||
export const updateAllLocalUnlockedAchievements = async () => {
|
||||
const gameAchievementFilesMap = findAllSteamGameAchievementFiles();
|
||||
|
||||
for (const objectId of gameAchievementFilesMap.keys()) {
|
||||
const gameAchievementFiles = gameAchievementFilesMap.get(objectId)!;
|
||||
|
||||
const [game, localAchievements] = await Promise.all([
|
||||
gameRepository.findOne({
|
||||
where: { objectID: objectId, shop: "steam", isDeleted: false },
|
||||
}),
|
||||
gameAchievementRepository.findOne({
|
||||
where: { objectId, shop: "steam" },
|
||||
}),
|
||||
]);
|
||||
|
||||
if (!game) continue;
|
||||
|
||||
console.log("Achievements files for", game.title, gameAchievementFiles);
|
||||
|
||||
if (!localAchievements || !localAchievements.achievements) {
|
||||
await getGameAchievementData(objectId, "steam")
|
||||
.then((achievements) => {
|
||||
return gameAchievementRepository.upsert(
|
||||
{
|
||||
objectId,
|
||||
shop: "steam",
|
||||
achievements: JSON.stringify(achievements),
|
||||
},
|
||||
["objectId", "shop"]
|
||||
);
|
||||
})
|
||||
.catch(() => {});
|
||||
}
|
||||
|
||||
const unlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
for (const achievementFile of gameAchievementFiles) {
|
||||
const localAchievementFile = await parseAchievementFile(
|
||||
achievementFile.filePath,
|
||||
achievementFile.type
|
||||
);
|
||||
|
||||
if (localAchievementFile) {
|
||||
unlockedAchievements.push(
|
||||
...checkUnlockedAchievements(
|
||||
achievementFile.type,
|
||||
localAchievementFile
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
mergeAchievements(objectId, "steam", unlockedAchievements, false);
|
||||
}
|
||||
};
|
||||
|
||||
export const updateLocalUnlockedAchivements = async (
|
||||
publishNotification: boolean,
|
||||
objectId: string
|
||||
) => {
|
||||
const [game, localAchievements] = await Promise.all([
|
||||
gameRepository.findOne({
|
||||
where: { objectID: objectId, shop: "steam", isDeleted: false },
|
||||
}),
|
||||
gameAchievementRepository.findOne({
|
||||
where: { objectId, shop: "steam" },
|
||||
}),
|
||||
]);
|
||||
|
||||
if (!game) return;
|
||||
|
||||
const gameAchievementFiles = findSteamGameAchievementFiles(game);
|
||||
|
||||
console.log("Achievements files for", game.title, gameAchievementFiles);
|
||||
|
||||
if (!localAchievements || !localAchievements.achievements) {
|
||||
await getGameAchievementData(objectId, "steam")
|
||||
.then((achievements) => {
|
||||
return gameAchievementRepository.upsert(
|
||||
{
|
||||
objectId,
|
||||
shop: "steam",
|
||||
achievements: JSON.stringify(achievements),
|
||||
},
|
||||
["objectId", "shop"]
|
||||
);
|
||||
})
|
||||
.catch(() => {});
|
||||
}
|
||||
|
||||
const unlockedAchievements: UnlockedAchievement[] = [];
|
||||
|
||||
for (const achievementFile of gameAchievementFiles) {
|
||||
const localAchievementFile = await parseAchievementFile(
|
||||
achievementFile.filePath,
|
||||
achievementFile.type
|
||||
);
|
||||
|
||||
if (localAchievementFile) {
|
||||
unlockedAchievements.push(
|
||||
...checkUnlockedAchievements(achievementFile.type, localAchievementFile)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
mergeAchievements(
|
||||
objectId,
|
||||
"steam",
|
||||
unlockedAchievements,
|
||||
publishNotification
|
||||
);
|
||||
};
|
||||
@@ -17,6 +17,7 @@ export class HydraApi {
|
||||
private static instance: AxiosInstance;
|
||||
|
||||
private static readonly EXPIRATION_OFFSET_IN_MS = 1000 * 60 * 5; // 5 minutes
|
||||
private static readonly ADD_LOG_INTERCEPTOR = true;
|
||||
|
||||
private static secondsToMilliseconds = (seconds: number) => seconds * 1000;
|
||||
|
||||
@@ -87,60 +88,66 @@ export class HydraApi {
|
||||
headers: { "User-Agent": `Hydra Launcher v${appVersion}` },
|
||||
});
|
||||
|
||||
this.instance.interceptors.request.use(
|
||||
(request) => {
|
||||
logger.log(" ---- REQUEST -----");
|
||||
const data = Array.isArray(request.data)
|
||||
? request.data
|
||||
: omit(request.data, ["refreshToken"]);
|
||||
logger.log(request.method, request.url, request.params, data);
|
||||
return request;
|
||||
},
|
||||
(error) => {
|
||||
logger.error("request error", error);
|
||||
return Promise.reject(error);
|
||||
}
|
||||
);
|
||||
|
||||
this.instance.interceptors.response.use(
|
||||
(response) => {
|
||||
logger.log(" ---- RESPONSE -----");
|
||||
const data = Array.isArray(response.data)
|
||||
? response.data
|
||||
: omit(response.data, ["username", "accessToken", "refreshToken"]);
|
||||
logger.log(
|
||||
response.status,
|
||||
response.config.method,
|
||||
response.config.url,
|
||||
data
|
||||
);
|
||||
return response;
|
||||
},
|
||||
(error) => {
|
||||
logger.error(" ---- RESPONSE ERROR -----");
|
||||
|
||||
const { config } = error;
|
||||
|
||||
logger.error(
|
||||
config.method,
|
||||
config.baseURL,
|
||||
config.url,
|
||||
config.headers,
|
||||
config.data
|
||||
);
|
||||
|
||||
if (error.response) {
|
||||
logger.error("Response", error.response.status, error.response.data);
|
||||
} else if (error.request) {
|
||||
logger.error("Request", error.request);
|
||||
} else {
|
||||
logger.error("Error", error.message);
|
||||
if (this.ADD_LOG_INTERCEPTOR) {
|
||||
this.instance.interceptors.request.use(
|
||||
(request) => {
|
||||
logger.log(" ---- REQUEST -----");
|
||||
const data = Array.isArray(request.data)
|
||||
? request.data
|
||||
: omit(request.data, ["refreshToken"]);
|
||||
logger.log(request.method, request.url, request.params, data);
|
||||
return request;
|
||||
},
|
||||
(error) => {
|
||||
logger.error("request error", error);
|
||||
return Promise.reject(error);
|
||||
}
|
||||
);
|
||||
|
||||
logger.error(" ----- END RESPONSE ERROR -------");
|
||||
return Promise.reject(error);
|
||||
}
|
||||
);
|
||||
this.instance.interceptors.response.use(
|
||||
(response) => {
|
||||
logger.log(" ---- RESPONSE -----");
|
||||
const data = Array.isArray(response.data)
|
||||
? response.data
|
||||
: omit(response.data, ["username", "accessToken", "refreshToken"]);
|
||||
logger.log(
|
||||
response.status,
|
||||
response.config.method,
|
||||
response.config.url,
|
||||
data
|
||||
);
|
||||
return response;
|
||||
},
|
||||
(error) => {
|
||||
logger.error(" ---- RESPONSE ERROR -----");
|
||||
|
||||
const { config } = error;
|
||||
|
||||
logger.error(
|
||||
config.method,
|
||||
config.baseURL,
|
||||
config.url,
|
||||
config.headers,
|
||||
config.data
|
||||
);
|
||||
|
||||
if (error.response) {
|
||||
logger.error(
|
||||
"Response",
|
||||
error.response.status,
|
||||
error.response.data
|
||||
);
|
||||
} else if (error.request) {
|
||||
logger.error("Request", error.request);
|
||||
} else {
|
||||
logger.error("Error", error.message);
|
||||
}
|
||||
|
||||
logger.error(" ----- END RESPONSE ERROR -------");
|
||||
return Promise.reject(error);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
const userAuth = await userAuthRepository.findOne({
|
||||
where: { id: 1 },
|
||||
|
||||
@@ -4,6 +4,7 @@ import { IsNull } from "typeorm";
|
||||
import { HydraApi } from "../hydra-api";
|
||||
import { mergeWithRemoteGames } from "./merge-with-remote-games";
|
||||
import { WindowManager } from "../window-manager";
|
||||
import { updateAllLocalUnlockedAchievements } from "../achievements/update-local-unlocked-achivements";
|
||||
|
||||
export const uploadGamesBatch = async () => {
|
||||
const games = await gameRepository.find({
|
||||
@@ -28,6 +29,8 @@ export const uploadGamesBatch = async () => {
|
||||
|
||||
await mergeWithRemoteGames();
|
||||
|
||||
await updateAllLocalUnlockedAchievements();
|
||||
|
||||
if (WindowManager.mainWindow)
|
||||
WindowManager.mainWindow.webContents.send("on-library-batch-complete");
|
||||
};
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { sleep } from "@main/helpers";
|
||||
import { DownloadManager } from "./download";
|
||||
import { watchProcesses } from "./process-watcher";
|
||||
import { watchAchievements } from "./achievements/achievement-watcher";
|
||||
|
||||
export const startMainLoop = async () => {
|
||||
// eslint-disable-next-line no-constant-condition
|
||||
@@ -8,6 +9,7 @@ export const startMainLoop = async () => {
|
||||
await Promise.allSettled([
|
||||
watchProcesses(),
|
||||
DownloadManager.watchDownloads(),
|
||||
watchAchievements(),
|
||||
]);
|
||||
|
||||
await sleep(1000);
|
||||
|
||||
@@ -25,12 +25,12 @@ export const watchProcesses = async () => {
|
||||
if (games.length === 0) return;
|
||||
const processes = await PythonInstance.getProcessList();
|
||||
|
||||
const processSet = new Set(processes.map((process) => process.exe));
|
||||
|
||||
for (const game of games) {
|
||||
const executablePath = game.executablePath!;
|
||||
|
||||
const gameProcess = processes.find((runningProcess) => {
|
||||
return executablePath == runningProcess.exe;
|
||||
});
|
||||
const gameProcess = processSet.has(executablePath);
|
||||
|
||||
if (gameProcess) {
|
||||
if (gamesPlaytime.has(game.id)) {
|
||||
|
||||
@@ -19,8 +19,9 @@ import { HydraApi } from "./hydra-api";
|
||||
|
||||
export class WindowManager {
|
||||
public static mainWindow: Electron.BrowserWindow | null = null;
|
||||
public static notificationWindow: Electron.BrowserWindow | null = null;
|
||||
|
||||
private static loadURL(hash = "") {
|
||||
private static loadMainWindowURL(hash = "") {
|
||||
// HMR for renderer base on electron-vite cli.
|
||||
// Load the remote URL for development or the local html file for production.
|
||||
if (is.dev && process.env["ELECTRON_RENDERER_URL"]) {
|
||||
@@ -37,6 +38,21 @@ export class WindowManager {
|
||||
}
|
||||
}
|
||||
|
||||
private static loadNotificationWindowURL() {
|
||||
if (is.dev && process.env["ELECTRON_RENDERER_URL"]) {
|
||||
this.notificationWindow?.loadURL(
|
||||
`${process.env["ELECTRON_RENDERER_URL"]}#/achievement-notification`
|
||||
);
|
||||
} else {
|
||||
this.notificationWindow?.loadFile(
|
||||
path.join(__dirname, "../renderer/index.html"),
|
||||
{
|
||||
hash: "achievement-notification",
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static createMainWindow() {
|
||||
if (this.mainWindow) return;
|
||||
|
||||
@@ -108,7 +124,7 @@ export class WindowManager {
|
||||
}
|
||||
);
|
||||
|
||||
this.loadURL();
|
||||
this.loadMainWindowURL();
|
||||
this.mainWindow.removeMenu();
|
||||
|
||||
this.mainWindow.on("ready-to-show", () => {
|
||||
@@ -125,9 +141,36 @@ export class WindowManager {
|
||||
app.quit();
|
||||
}
|
||||
WindowManager.mainWindow?.setProgressBar(-1);
|
||||
WindowManager.mainWindow = null;
|
||||
});
|
||||
}
|
||||
|
||||
public static createNotificationWindow() {
|
||||
this.notificationWindow = new BrowserWindow({
|
||||
transparent: true,
|
||||
maximizable: false,
|
||||
autoHideMenuBar: true,
|
||||
minimizable: false,
|
||||
focusable: true,
|
||||
skipTaskbar: true,
|
||||
frame: false,
|
||||
width: 240,
|
||||
height: 60,
|
||||
x: 25,
|
||||
y: -9999,
|
||||
webPreferences: {
|
||||
preload: path.join(__dirname, "../preload/index.mjs"),
|
||||
sandbox: false,
|
||||
},
|
||||
});
|
||||
|
||||
this.notificationWindow.setVisibleOnAllWorkspaces(true, {
|
||||
visibleOnFullScreen: true,
|
||||
});
|
||||
this.notificationWindow.setAlwaysOnTop(true, "screen-saver", 1);
|
||||
this.loadNotificationWindowURL();
|
||||
}
|
||||
|
||||
public static openAuthWindow() {
|
||||
if (this.mainWindow) {
|
||||
const authWindow = new BrowserWindow({
|
||||
@@ -174,7 +217,7 @@ export class WindowManager {
|
||||
|
||||
public static redirect(hash: string) {
|
||||
if (!this.mainWindow) this.createMainWindow();
|
||||
this.loadURL(hash);
|
||||
this.loadMainWindowURL(hash);
|
||||
|
||||
if (this.mainWindow?.isMinimized()) this.mainWindow.restore();
|
||||
this.mainWindow?.focus();
|
||||
|
||||
Reference in New Issue
Block a user