mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-11 13:56:16 +00:00
style: adjust hover effects and dimensions for game cards; refine context menu actions
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@@ -70,8 +70,10 @@ export function GameContextMenu({
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onClick: () => {
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if (isGameRunning) {
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void handleCloseGame();
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} else {
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} else if (canPlay) {
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void handlePlayGame();
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} else {
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handleOpenDownloadOptions();
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}
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},
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disabled: isDeleting,
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@@ -40,8 +40,7 @@
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}
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&:hover {
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transform: scale(1.05);
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transform: translateY(-2px);
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transform: scale(1.01);
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box-shadow: 0 8px 16px rgba(0, 0, 0, 0.3);
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border-color: rgba(255, 255, 255, 0.1);
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}
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@@ -66,9 +65,9 @@
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bottom: 0;
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background: linear-gradient(
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0deg,
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rgba(0, 0, 0, 1) 0%,
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rgba(0, 0, 0, 0.1) 0%,
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rgba(0, 0, 0, 0.2) 50%,
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rgba(0, 0, 0, 0.5) 100%
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rgba(0, 0, 0, 0.3) 100%
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);
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z-index: 1;
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}
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@@ -154,9 +153,9 @@
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&__info-bar {
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display: flex;
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justify-content: space-between;
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align-items: flex-end;
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align-items: center;
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gap: calc(globals.$spacing-unit * 2);
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justify-content: flex-end;
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}
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&__playtime {
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@@ -187,7 +186,8 @@
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flex-direction: column;
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gap: 6px;
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padding: 6px 12px;
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width: 100%;
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flex: 1 1 auto;
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min-width: 0;
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}
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&__achievement-header {
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@@ -261,7 +261,7 @@
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font-size: 14px;
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font-weight: 600;
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transition: all ease 0.2s;
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flex-shrink: 0;
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flex: 0 0 auto;
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&:hover {
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background: rgba(255, 255, 255, 0.15);
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@@ -9,9 +9,11 @@ import {
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AlertFillIcon,
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ThreeBarsIcon,
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TrophyIcon,
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XIcon,
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} from "@primer/octicons-react";
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import { useTranslation } from "react-i18next";
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import { useCallback, useState } from "react";
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import { useGameActions } from "@renderer/components/game-context-menu/use-game-actions";
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import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
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import { GameContextMenu } from "@renderer/components";
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import "./library-game-card-large.scss";
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@@ -66,18 +68,32 @@ export function LibraryGameCardLarge({ game }: LibraryGameCardLargeProps) {
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navigate(buildGameDetailsPath(game));
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};
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const {
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handlePlayGame,
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handleOpenDownloadOptions,
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handleCloseGame,
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isGameRunning,
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} = useGameActions(game);
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const handleActionClick = async (e: React.MouseEvent) => {
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e.stopPropagation();
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if (game.executablePath) {
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window.electron.openGame(
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game.shop,
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game.objectId,
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game.executablePath,
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game.launchOptions
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);
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} else {
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navigate(buildGameDetailsPath(game));
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if (isGameRunning) {
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try {
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await handleCloseGame();
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} catch (e) {
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void e;
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}
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return;
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}
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try {
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await handlePlayGame();
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} catch (err) {
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try {
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handleOpenDownloadOptions();
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} catch (e) {
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void e;
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}
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}
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};
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@@ -215,6 +231,11 @@ export function LibraryGameCardLarge({ game }: LibraryGameCardLargeProps) {
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/>
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{t("downloading")}
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</>
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) : isGameRunning ? (
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<>
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<XIcon size={16} />
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{t("close")}
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</>
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) : game.executablePath ? (
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<>
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<PlayIcon size={16} />
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@@ -37,7 +37,7 @@
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}
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&:hover {
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transform: scale(1.05);
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transform: scale(1.02);
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}
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&:hover::before {
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@@ -215,8 +215,8 @@
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-webkit-backdrop-filter: blur(8px);
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border: solid 1px rgba(255, 255, 255, 0.15);
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border-radius: 4px;
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width: 32px;
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height: 32px;
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width: 28px;
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height: 28px;
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display: flex;
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align-items: center;
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justify-content: center;
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