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19 Commits

Author SHA1 Message Date
Chubby Granny Chaser
16c45692da Merge pull request #982 from hydralauncher/feature/adding-flame-animation
Some checks are pending
Release / build (ubuntu-latest) (push) Waiting to run
Release / build (windows-latest) (push) Waiting to run
chore: bump version
2024-09-17 16:53:06 +01:00
Chubby Granny Chaser
30aa3f5470 chore: bump version 2024-09-17 16:50:26 +01:00
Chubby Granny Chaser
ef16732c0a Merge pull request #981 from hydralauncher/feature/adding-flame-animation
feat: adding flame animation
2024-09-17 16:42:24 +01:00
Chubby Granny Chaser
84c472a3fa chore: bump version 2024-09-17 16:37:25 +01:00
Chubby Granny Chaser
2610f8b17b Merge branch 'feature/adding-flame-animation' of github.com:hydralauncher/hydra into feature/adding-flame-animation 2024-09-17 16:32:11 +01:00
Chubby Granny Chaser
705b12019f Merge branch 'main' of github.com:hydralauncher/hydra into feature/adding-flame-animation 2024-09-17 16:31:44 +01:00
Zamitto
39be8fdf53 Merge branch 'main' into feature/adding-flame-animation 2024-09-17 12:28:59 -03:00
Chubby Granny Chaser
cc7c3455fa feat: adding flame animation 2024-09-17 16:28:59 +01:00
Chubby Granny Chaser
d1f4bc7207 feat: adding flame animation 2024-09-17 16:26:12 +01:00
Chubby Granny Chaser
aa4ca25653 feat: adding flame animation 2024-09-17 16:25:19 +01:00
Zamitto
405ea0a824 fix: playtime count 2024-09-17 11:10:44 -03:00
Zamitto
43bc0cb08f Merge pull request #977 from hydralauncher/feat/polling-from-sync
Some checks are pending
Release / build (ubuntu-latest) (push) Waiting to run
Release / build (windows-latest) (push) Waiting to run
feat: polling from sync
2024-09-16 16:46:29 -03:00
Zamitto
3c200aa2eb fix: rename variable 2024-09-16 14:48:15 -03:00
Zamitto
cc5967814b fix: adjust when calling /games/download 2024-09-16 14:07:00 -03:00
Zamitto
ec16efed2f feat: create use details functions 2024-09-16 14:03:54 -03:00
Zamitto
09d0e5b4ef Merge pull request #976 from hydralauncher/feat/update-typing-to-match-get-me
Some checks are pending
Release / build (ubuntu-latest) (push) Waiting to run
Release / build (windows-latest) (push) Waiting to run
feat: update typing to match get me
2024-09-16 13:36:26 -03:00
Zamitto
5b18aba2b8 feat: omit username and tokens in logs 2024-09-16 13:09:50 -03:00
Zamitto
192008c76c fix: not showing repacks and stats if game details request fails 2024-09-16 12:56:29 -03:00
Zamitto
1de3a9836c feat: update typing to match get me endpoint 2024-09-16 11:22:41 -03:00
26 changed files with 1930 additions and 111 deletions

View File

@@ -1,6 +1,6 @@
{
"name": "hydralauncher",
"version": "2.1.3",
"version": "2.1.4",
"description": "Hydra",
"main": "./out/main/index.js",
"author": "Los Broxas",

View File

@@ -9,7 +9,7 @@
"surprise_me": "Surprise me",
"no_results": "No results found",
"start_typing": "Starting typing to search...",
"hot": "🔥 Hot now",
"hot": "Hot now",
"weekly": "📅 Top games of the week"
},
"sidebar": {

View File

@@ -8,7 +8,7 @@
"trending": "Tendencias",
"surprise_me": "¡Sorpréndeme!",
"no_results": "No se encontraron resultados",
"hot": "🔥 Caliente ahora",
"hot": "Caliente ahora",
"weekly": "📅 Los mejores juegos de la semana",
"start_typing": "Empieza a escribir para buscar..."
},

View File

@@ -6,7 +6,7 @@
"home": {
"featured": "Destaques",
"trending": "Populares",
"hot": "🔥 Populares agora",
"hot": "Populares agora",
"weekly": "📅 Mais baixados da semana",
"surprise_me": "Surpreenda-me",
"no_results": "Nenhum resultado encontrado",

View File

@@ -8,7 +8,7 @@
"trending": "В тренде",
"surprise_me": "Удиви меня",
"no_results": "Ничего не найдено",
"hot": "🔥 Сейчас жарко",
"hot": "Сейчас жарко",
"start_typing": "Начинаю вводить текст для поиска...",
"weekly": "📅 Лучшие игры недели"
},

View File

@@ -59,6 +59,7 @@ import "./profile/update-friend-request";
import "./profile/update-profile";
import "./profile/process-profile-image";
import "./profile/send-friend-request";
import "./profile/sync-friend-requests";
import { isPortableVersion } from "@main/helpers";
ipcMain.handle("ping", () => "pong");

View File

@@ -1,32 +1,14 @@
import { registerEvent } from "../register-event";
import * as Sentry from "@sentry/electron/main";
import { HydraApi, logger } from "@main/services";
import { UserProfile } from "@types";
import { HydraApi } from "@main/services";
import { ProfileVisibility, UserDetails } from "@types";
import { userAuthRepository } from "@main/repository";
import { steamUrlBuilder, UserNotLoggedInError } from "@shared";
import { steamGamesWorker } from "@main/workers";
const getSteamGame = async (objectId: string) => {
try {
const steamGame = await steamGamesWorker.run(Number(objectId), {
name: "getById",
});
return {
title: steamGame.name,
iconUrl: steamUrlBuilder.icon(objectId, steamGame.clientIcon),
};
} catch (err) {
logger.error("Failed to get Steam game", err);
return null;
}
};
import { UserNotLoggedInError } from "@shared";
const getMe = async (
_event: Electron.IpcMainInvokeEvent
): Promise<UserProfile | null> => {
return HydraApi.get(`/profile/me`)
): Promise<UserDetails | null> => {
return HydraApi.get<UserDetails>(`/profile/me`)
.then(async (me) => {
userAuthRepository.upsert(
{
@@ -38,17 +20,6 @@ const getMe = async (
["id"]
);
if (me.currentGame) {
const steamGame = await getSteamGame(me.currentGame.objectId);
if (steamGame) {
me.currentGame = {
...me.currentGame,
...steamGame,
};
}
}
Sentry.setUser({ id: me.id, username: me.username });
return me;
@@ -61,7 +32,13 @@ const getMe = async (
const loggedUser = await userAuthRepository.findOne({ where: { id: 1 } });
if (loggedUser) {
return { ...loggedUser, id: loggedUser.userId };
return {
...loggedUser,
id: loggedUser.userId,
username: "",
bio: "",
profileVisibility: "PUBLIC" as ProfileVisibility,
};
}
return null;

View File

@@ -0,0 +1,9 @@
import { registerEvent } from "../register-event";
import { HydraApi } from "@main/services";
import { FriendRequestSync } from "@types";
const syncFriendRequests = async (_event: Electron.IpcMainInvokeEvent) => {
return HydraApi.get<FriendRequestSync>(`/profile/friend-requests/sync`);
};
registerEvent("syncFriendRequests", syncFriendRequests);

View File

@@ -2,7 +2,7 @@ import { registerEvent } from "../register-event";
import type { StartGameDownloadPayload } from "@types";
import { getFileBase64 } from "@main/helpers";
import { DownloadManager } from "@main/services";
import { DownloadManager, HydraApi, logger } from "@main/services";
import { Not } from "typeorm";
import { steamGamesWorker } from "@main/workers";
@@ -101,6 +101,17 @@ const startGameDownload = async (
createGame(updatedGame!).catch(() => {});
HydraApi.post(
"/games/download",
{
objectId: updatedGame!.objectID,
shop: updatedGame!.shop,
},
{ needsAuth: false }
).catch((err) => {
logger.error("Failed to create game download", err);
});
await DownloadManager.cancelDownload(updatedGame!.id);
await DownloadManager.startDownload(updatedGame!);

View File

@@ -6,6 +6,7 @@ import { uploadGamesBatch } from "./library-sync";
import { clearGamesRemoteIds } from "./library-sync/clear-games-remote-id";
import { logger } from "./logger";
import { UserNotLoggedInError } from "@shared";
import { omit } from "lodash-es";
interface HydraApiOptions {
needsAuth: boolean;
@@ -96,11 +97,14 @@ export class HydraApi {
this.instance.interceptors.response.use(
(response) => {
logger.log(" ---- RESPONSE -----");
const data = Array.isArray(response.data)
? response.data
: omit(response.data, ["username", "accessToken", "refreshToken"]);
logger.log(
response.status,
response.config.method,
response.config.url,
response.data
data
);
return response;
},
@@ -166,7 +170,10 @@ export class HydraApi {
this.userAuth.authToken = accessToken;
this.userAuth.expirationTimestamp = tokenExpirationTimestamp;
logger.log("Token refreshed", this.userAuth);
logger.log(
"Token refreshed. New expiration:",
this.userAuth.expirationTimestamp
);
userAuthRepository.upsert(
{

View File

@@ -1,20 +1,8 @@
import { Game } from "@main/entity";
import { HydraApi } from "../hydra-api";
import { gameRepository } from "@main/repository";
import { logger } from "../logger";
export const createGame = async (game: Game) => {
HydraApi.post(
"/games/download",
{
objectId: game.objectID,
shop: game.shop,
},
{ needsAuth: false }
).catch((err) => {
logger.error("Failed to create game download", err);
});
return HydraApi.post(`/profile/games`, {
objectId: game.objectID,
playTimeInMilliseconds: Math.trunc(game.playTimeInMilliseconds),

View File

@@ -119,7 +119,7 @@ const onCloseGame = (game: Game) => {
if (game.remoteId) {
updateGamePlaytime(
game,
performance.now() - gamePlaytime.firstTick,
performance.now() - gamePlaytime.lastSyncTick,
game.lastTimePlayed!
).catch(() => {});
} else {

View File

@@ -150,6 +150,7 @@ contextBridge.exposeInMainWorld("electron", {
processProfileImage: (imagePath: string) =>
ipcRenderer.invoke("processProfileImage", imagePath),
getFriendRequests: () => ipcRenderer.invoke("getFriendRequests"),
syncFriendRequests: () => ipcRenderer.invoke("syncFriendRequests"),
updateFriendRequest: (userId: string, action: FriendRequestAction) =>
ipcRenderer.invoke("updateFriendRequest", userId, action),
sendFriendRequest: (userId: string) =>

View File

@@ -43,7 +43,7 @@ export function App() {
isFriendsModalVisible,
friendRequetsModalTab,
friendModalUserId,
fetchFriendRequests,
syncFriendRequests,
hideFriendsModal,
} = useUserDetails();
@@ -105,22 +105,22 @@ export function App() {
fetchUserDetails().then((response) => {
if (response) {
updateUserDetails(response);
fetchFriendRequests();
syncFriendRequests();
}
});
}, [fetchUserDetails, fetchFriendRequests, updateUserDetails, dispatch]);
}, [fetchUserDetails, syncFriendRequests, updateUserDetails, dispatch]);
const onSignIn = useCallback(() => {
fetchUserDetails().then((response) => {
if (response) {
updateUserDetails(response);
fetchFriendRequests();
syncFriendRequests();
showSuccessToast(t("successfully_signed_in"));
}
});
}, [
fetchUserDetails,
fetchFriendRequests,
syncFriendRequests,
t,
showSuccessToast,
updateUserDetails,

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,3 @@
import { useRef } from "react";
import Lottie from "lottie-react";
import downloadingAnimation from "@renderer/assets/lottie/downloading.json";
@@ -8,11 +7,8 @@ export interface DownloadIconProps {
}
export function DownloadIcon({ isDownloading }: DownloadIconProps) {
const lottieRef = useRef(null);
return (
<Lottie
lottieRef={lottieRef}
animationData={downloadingAnimation}
loop={isDownloading}
autoplay={isDownloading}

View File

@@ -15,15 +15,15 @@ export function SidebarProfile() {
const { t } = useTranslation("sidebar");
const { userDetails, friendRequests, showFriendsModal, fetchFriendRequests } =
useUserDetails();
const {
userDetails,
friendRequestCount,
showFriendsModal,
syncFriendRequests,
} = useUserDetails();
const { gameRunning } = useAppSelector((state) => state.gameRunning);
const receivedRequests = useMemo(() => {
return friendRequests.filter((request) => request.type === "RECEIVED");
}, [friendRequests]);
const handleProfileClick = () => {
if (userDetails === null) {
window.electron.openAuthWindow();
@@ -35,7 +35,7 @@ export function SidebarProfile() {
useEffect(() => {
pollingInterval.current = setInterval(() => {
fetchFriendRequests();
syncFriendRequests();
}, LONG_POLLING_INTERVAL);
return () => {
@@ -43,7 +43,7 @@ export function SidebarProfile() {
clearInterval(pollingInterval.current);
}
};
}, [fetchFriendRequests]);
}, [syncFriendRequests]);
const friendsButton = useMemo(() => {
if (!userDetails) return null;
@@ -57,16 +57,16 @@ export function SidebarProfile() {
}
title={t("friends")}
>
{receivedRequests.length > 0 && (
{friendRequestCount > 0 && (
<small className={styles.friendsButtonBadge}>
{receivedRequests.length > 99 ? "99+" : receivedRequests.length}
{friendRequestCount > 99 ? "99+" : friendRequestCount}
</small>
)}
<PeopleIcon size={16} />
</button>
);
}, [userDetails, t, receivedRequests, showFriendsModal]);
}, [userDetails, t, friendRequestCount, showFriendsModal]);
return (
<div className={styles.profileContainer}>

View File

@@ -105,7 +105,7 @@ export function GameDetailsContextProvider({
setShopDetails(appDetailsResult.value);
if (
appDetailsResult.value!.content_descriptors.ids.includes(
appDetailsResult.value?.content_descriptors.ids.includes(
SteamContentDescriptor.AdultOnlySexualContent
)
) {

View File

@@ -23,6 +23,8 @@ import type {
GameStats,
TrendingGame,
UserStats,
UserDetails,
FriendRequestSync,
} from "@types";
import type { DiskSpace } from "check-disk-space";
@@ -153,7 +155,7 @@ declare global {
) => Promise<void>;
/* Profile */
getMe: () => Promise<UserProfile | null>;
getMe: () => Promise<UserDetails | null>;
undoFriendship: (userId: string) => Promise<void>;
updateProfile: (
updateProfile: UpdateProfileRequest
@@ -163,6 +165,7 @@ declare global {
path: string
) => Promise<{ imagePath: string; mimeType: string }>;
getFriendRequests: () => Promise<FriendRequest[]>;
syncFriendRequests: () => Promise<FriendRequestSync>;
updateFriendRequest: (
userId: string,
action: FriendRequestAction

View File

@@ -1,11 +1,12 @@
import { PayloadAction, createSlice } from "@reduxjs/toolkit";
import { UserFriendModalTab } from "@renderer/pages/shared-modals/user-friend-modal";
import type { FriendRequest, UserProfile } from "@types";
import type { FriendRequest, UserDetails } from "@types";
export interface UserDetailsState {
userDetails: UserProfile | null;
userDetails: UserDetails | null;
profileBackground: null | string;
friendRequests: FriendRequest[];
friendRequestCount: number;
isFriendsModalVisible: boolean;
friendRequetsModalTab: UserFriendModalTab | null;
friendModalUserId: string;
@@ -15,6 +16,7 @@ const initialState: UserDetailsState = {
userDetails: null,
profileBackground: null,
friendRequests: [],
friendRequestCount: 0,
isFriendsModalVisible: false,
friendRequetsModalTab: null,
friendModalUserId: "",
@@ -24,7 +26,7 @@ export const userDetailsSlice = createSlice({
name: "user-details",
initialState,
reducers: {
setUserDetails: (state, action: PayloadAction<UserProfile | null>) => {
setUserDetails: (state, action: PayloadAction<UserDetails | null>) => {
state.userDetails = action.payload;
},
setProfileBackground: (state, action: PayloadAction<string | null>) => {
@@ -33,6 +35,9 @@ export const userDetailsSlice = createSlice({
setFriendRequests: (state, action: PayloadAction<FriendRequest[]>) => {
state.friendRequests = action.payload;
},
setFriendRequestCount: (state, action: PayloadAction<number>) => {
state.friendRequestCount = action.payload;
},
setFriendsModalVisible: (
state,
action: PayloadAction<{ initialTab: UserFriendModalTab; userId: string }>
@@ -52,6 +57,7 @@ export const {
setUserDetails,
setProfileBackground,
setFriendRequests,
setFriendRequestCount,
setFriendsModalVisible,
setFriendsModalHidden,
} = userDetailsSlice.actions;

View File

@@ -6,11 +6,12 @@ import {
setFriendRequests,
setFriendsModalVisible,
setFriendsModalHidden,
setFriendRequestCount,
} from "@renderer/features";
import type {
FriendRequestAction,
UpdateProfileRequest,
UserProfile,
UserDetails,
} from "@types";
import { UserFriendModalTab } from "@renderer/pages/shared-modals/user-friend-modal";
@@ -21,6 +22,7 @@ export function useUserDetails() {
userDetails,
profileBackground,
friendRequests,
friendRequestCount,
isFriendsModalVisible,
friendModalUserId,
friendRequetsModalTab,
@@ -40,7 +42,7 @@ export function useUserDetails() {
}, [clearUserDetails]);
const updateUserDetails = useCallback(
async (userDetails: UserProfile) => {
async (userDetails: UserDetails) => {
dispatch(setUserDetails(userDetails));
if (userDetails.profileImageUrl) {
@@ -83,7 +85,10 @@ export function useUserDetails() {
const patchUser = useCallback(
async (values: UpdateProfileRequest) => {
const response = await window.electron.updateProfile(values);
return updateUserDetails(response);
return updateUserDetails({
...response,
username: userDetails?.username || "",
});
},
[updateUserDetails]
);
@@ -92,11 +97,21 @@ export function useUserDetails() {
return window.electron
.getFriendRequests()
.then((friendRequests) => {
syncFriendRequests();
dispatch(setFriendRequests(friendRequests));
})
.catch(() => {});
}, [dispatch]);
const syncFriendRequests = useCallback(async () => {
return window.electron
.syncFriendRequests()
.then((sync) => {
dispatch(setFriendRequestCount(sync.friendRequestCount));
})
.catch(() => {});
}, [dispatch]);
const showFriendsModal = useCallback(
(initialTab: UserFriendModalTab, userId: string) => {
dispatch(setFriendsModalVisible({ initialTab, userId }));
@@ -140,6 +155,7 @@ export function useUserDetails() {
userDetails,
profileBackground,
friendRequests,
friendRequestCount,
friendRequetsModalTab,
isFriendsModalVisible,
friendModalUserId,
@@ -152,6 +168,7 @@ export function useUserDetails() {
patchUser,
sendFriendRequest,
fetchFriendRequests,
syncFriendRequests,
updateFriendRequestState,
blockUser,
unblockUser,

View File

@@ -149,8 +149,7 @@ export const randomizerButton = style({
animationName: slideIn,
animationDuration: "0.2s",
position: "fixed",
/* Bottom panel height + spacing */
bottom: `${26 + SPACING_UNIT * 2}px`,
bottom: `${SPACING_UNIT * 3}px`,
/* Scroll bar + spacing */
right: `${9 + SPACING_UNIT * 2}px`,
boxShadow: "rgba(255, 255, 255, 0.1) 0px 0px 10px 1px",

View File

@@ -1,4 +1,4 @@
import { useContext, useEffect, useState } from "react";
import { useContext, useState } from "react";
import type { HowLongToBeatCategory, SteamAppDetails } from "@types";
import { useTranslation } from "react-i18next";
import { Button } from "@renderer/components";
@@ -9,7 +9,7 @@ import { useFormat } from "@renderer/hooks";
import { DownloadIcon, PeopleIcon } from "@primer/octicons-react";
export function Sidebar() {
const [_howLongToBeat, setHowLongToBeat] = useState<{
const [_howLongToBeat, _setHowLongToBeat] = useState<{
isLoading: boolean;
data: HowLongToBeatCategory[] | null;
}>({ isLoading: true, data: null });
@@ -17,27 +17,26 @@ export function Sidebar() {
const [activeRequirement, setActiveRequirement] =
useState<keyof SteamAppDetails["pc_requirements"]>("minimum");
const { gameTitle, shopDetails, objectID, stats } =
useContext(gameDetailsContext);
const { gameTitle, shopDetails, stats } = useContext(gameDetailsContext);
const { t } = useTranslation("game_details");
const { numberFormatter } = useFormat();
useEffect(() => {
if (objectID) {
setHowLongToBeat({ isLoading: true, data: null });
// useEffect(() => {
// if (objectID) {
// setHowLongToBeat({ isLoading: true, data: null });
window.electron
.getHowLongToBeat(objectID, "steam", gameTitle)
.then((howLongToBeat) => {
setHowLongToBeat({ isLoading: false, data: howLongToBeat });
})
.catch(() => {
setHowLongToBeat({ isLoading: false, data: null });
});
}
}, [objectID, gameTitle]);
// window.electron
// .getHowLongToBeat(objectID, "steam", gameTitle)
// .then((howLongToBeat) => {
// setHowLongToBeat({ isLoading: false, data: howLongToBeat });
// })
// .catch(() => {
// setHowLongToBeat({ isLoading: false, data: null });
// });
// }
// }, [objectID, gameTitle]);
return (
<aside className={styles.contentSidebar}>

View File

@@ -1,4 +1,4 @@
import { useCallback, useEffect, useState } from "react";
import { useCallback, useEffect, useRef, useState } from "react";
import { useTranslation } from "react-i18next";
import { useNavigate } from "react-router-dom";
@@ -8,10 +8,11 @@ import { Button, GameCard, Hero } from "@renderer/components";
import type { Steam250Game, CatalogueEntry } from "@types";
import starsAnimation from "@renderer/assets/lottie/stars.json";
import flameAnimation from "@renderer/assets/lottie/flame.json";
import * as styles from "./home.css";
import { vars } from "@renderer/theme.css";
import Lottie from "lottie-react";
import { SPACING_UNIT, vars } from "@renderer/theme.css";
import Lottie, { type LottieRefCurrentProps } from "lottie-react";
import { buildGameDetailsPath } from "@renderer/helpers";
import { CatalogueCategory } from "@shared";
@@ -19,6 +20,8 @@ export function Home() {
const { t } = useTranslation("home");
const navigate = useNavigate();
const flameAnimationRef = useRef<LottieRefCurrentProps>(null);
const [isLoading, setIsLoading] = useState(false);
const [randomGame, setRandomGame] = useState<Steam250Game | null>(null);
@@ -82,6 +85,18 @@ export function Home() {
const categories = Object.values(CatalogueCategory);
const handleMouseEnterCategory = (category: CatalogueCategory) => {
if (category === CatalogueCategory.Hot) {
flameAnimationRef?.current?.play();
}
};
const handleMouseLeaveCategory = (category: CatalogueCategory) => {
if (category === CatalogueCategory.Hot) {
flameAnimationRef?.current?.stop();
}
};
return (
<SkeletonTheme baseColor={vars.color.background} highlightColor="#444">
<section className={styles.content}>
@@ -100,7 +115,28 @@ export function Home() {
: "outline"
}
onClick={() => handleCategoryClick(category)}
onMouseEnter={() => handleMouseEnterCategory(category)}
onMouseLeave={() => handleMouseLeaveCategory(category)}
>
{category === CatalogueCategory.Hot && (
<div
style={{ width: 16, height: 16, position: "relative" }}
>
<Lottie
lottieRef={flameAnimationRef}
animationData={flameAnimation}
loop
autoplay={false}
style={{
width: 30,
top: -10,
left: -5,
position: "absolute",
}}
/>
</div>
)}
{t(category)}
</Button>
</li>
@@ -116,14 +152,32 @@ export function Home() {
<Lottie
animationData={starsAnimation}
style={{ width: 70, position: "absolute", top: -28, left: -27 }}
loop
loop={Boolean(randomGame)}
/>
</div>
{t("surprise_me")}
</Button>
</section>
<h2>{t(currentCatalogueCategory)}</h2>
<h2 style={{ display: "flex", gap: SPACING_UNIT }}>
{currentCatalogueCategory === CatalogueCategory.Hot && (
<div style={{ width: 24, height: 24, position: "relative" }}>
<Lottie
animationData={flameAnimation}
loop
autoplay
style={{
width: 40,
top: -10,
left: -5,
position: "absolute",
}}
/>
</div>
)}
{t(currentCatalogueCategory)}
</h2>
<section className={styles.cards}>
{isLoading

View File

@@ -155,6 +155,7 @@ export const listItemImage = style({
width: "32px",
height: "32px",
borderRadius: "4px",
objectFit: "cover",
});
export const listItemDetails = style({

View File

@@ -170,6 +170,10 @@ export interface UserBlocks {
blocks: UserFriend[];
}
export interface FriendRequestSync {
friendRequestCount: number;
}
export interface FriendRequest {
id: string;
displayName: string;
@@ -190,23 +194,34 @@ export interface UserProfileCurrentGame extends Omit<GameRunning, "objectID"> {
sessionDurationInSeconds: number;
}
export type ProfileVisibility = "PUBLIC" | "PRIVATE" | "FRIENDS";
export interface UserDetails {
id: string;
username: string;
displayName: string;
profileImageUrl: string | null;
profileVisibility: ProfileVisibility;
bio: string;
}
export interface UserProfile {
id: string;
displayName: string;
profileImageUrl: string | null;
profileVisibility: "PUBLIC" | "PRIVATE" | "FRIENDS";
totalPlayTimeInSeconds: number;
profileVisibility: ProfileVisibility;
libraryGames: UserGame[];
recentGames: UserGame[];
friends: UserFriend[];
totalFriends: number;
relation: UserRelation | null;
currentGame: UserProfileCurrentGame | null;
bio: string;
}
export interface UpdateProfileRequest {
displayName?: string;
profileVisibility?: "PUBLIC" | "PRIVATE" | "FRIENDS";
profileVisibility?: ProfileVisibility;
profileImageUrl?: string | null;
bio?: string;
}