Files
hydra/src/main/events/library/remove-game-from-library.ts
2025-09-29 20:09:04 +03:00

77 lines
2.1 KiB
TypeScript

import { registerEvent } from "../register-event";
import { HydraApi } from "@main/services";
import { gamesSublevel, gamesShopAssetsSublevel, levelKeys } from "@main/level";
import type { GameShop } from "@types";
const removeGameFromLibrary = async (
_event: Electron.IpcMainInvokeEvent,
shop: GameShop,
objectId: string
) => {
const gameKey = levelKeys.game(shop, objectId);
const game = await gamesSublevel.get(gameKey);
if (game) {
// Collect asset paths that need to be cleaned up before marking as deleted
const assetPathsToDelete: string[] = [];
const assetUrls =
game.shop === "custom"
? [game.iconUrl, game.logoImageUrl, game.libraryHeroImageUrl]
: [
game.customIconUrl,
game.customLogoImageUrl,
game.customHeroImageUrl,
];
for (const url of assetUrls) {
if (url?.startsWith("local:")) {
assetPathsToDelete.push(url.replace("local:", ""));
}
}
const updatedGame = {
...game,
isDeleted: true,
executablePath: null,
...(game.shop !== "custom" && {
customIconUrl: null,
customLogoImageUrl: null,
customHeroImageUrl: null,
}),
};
await gamesSublevel.put(gameKey, updatedGame);
if (game.shop !== "custom") {
const existingAssets = await gamesShopAssetsSublevel.get(gameKey);
if (existingAssets) {
const resetAssets = {
...existingAssets,
title: existingAssets.title,
};
await gamesShopAssetsSublevel.put(gameKey, resetAssets);
}
}
if (game?.remoteId) {
HydraApi.delete(`/profile/games/${game.remoteId}`).catch(() => {});
}
if (assetPathsToDelete.length > 0) {
const fs = await import("fs");
for (const assetPath of assetPathsToDelete) {
try {
if (fs.existsSync(assetPath)) {
await fs.promises.unlink(assetPath);
}
} catch (error) {
console.warn(`Failed to delete asset ${assetPath}:`, error);
}
}
}
}
};
registerEvent("removeGameFromLibrary", removeGameFromLibrary);