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Merge branch 'main' into knowndlls-patch
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@@ -78,6 +78,8 @@ struct process_context
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const application_settings& app_settings, const mapped_module& executable, const mapped_module& ntdll,
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const apiset::container& apiset_container, const mapped_module* ntdll32 = nullptr);
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void setup_callback_hook(windows_emulator& win_emu, memory_manager& memory);
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handle create_thread(memory_manager& memory, uint64_t start_address, uint64_t argument, uint64_t stack_size, uint32_t create_flags,
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bool initial_thread = false);
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@@ -160,6 +162,8 @@ struct process_context
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handle_store<handle_types::thread, emulator_thread> threads{};
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emulator_thread* active_thread{nullptr};
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emulator_pointer callback_sentinel_addr{0};
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// Extended parameters from last NtMapViewOfSectionEx call
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// These can be used by other syscalls like NtAllocateVirtualMemoryEx
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uint64_t last_extended_params_numa_node{0};
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