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Prepare fuzzing engine
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36
src/unicorn-emulator/function_wrapper.hpp
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36
src/unicorn-emulator/function_wrapper.hpp
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#pragma once
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#include <memory>
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#include <functional>
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#include "object.hpp"
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template <typename ReturnType, typename... Args>
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class function_wrapper : public object
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{
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public:
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using user_data_pointer = void*;
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using c_function_type = ReturnType(Args..., user_data_pointer);
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using functor_type = std::function<ReturnType(Args...)>;
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function_wrapper(functor_type functor)
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: functor_(std::make_unique<functor_type>(std::move(functor)))
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{
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}
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c_function_type* get_function() const
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{
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return +[](Args... args, user_data_pointer user_data) -> ReturnType
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{
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return (*static_cast<functor_type*>(user_data))(std::forward<Args>(args)...);
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};
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}
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user_data_pointer get_user_data() const
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{
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return this->functor_.get();
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}
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private:
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std::unique_ptr<functor_type> functor_{};
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};
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