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Fix thread support (#640)
This PR fixes several things related to threads emulation:
1. Support `SameTebFlags.InitialThread`
This flag is needed to support emulation of .net executables (not yet
fully supported) that don't have an entry point set in `PE` header. This
applies to both `PE32` and `PE64` executables. If `InitialThread` is set
the loader substitutes an entry point of the .net executable with
`mscoree.dll!_CorExeMain`.
2. Fix static thread local storage for `WOW64`
This fix resolves `shell32.dll` initialization on `WOW64`. This fix also
uses correct structure and field names that are obtained from the
corresponding `.pdb` files.
3. Fix dynamic thread local storage for `WOW64`
4. Fix setting argument of a `WOW64` thread start proc
5. Fix creating suspended thread and parse create_flags
Currently creating suspended thread doesn't work because
`NtCreateThreadEx` handler uses invalid flag `CREATE_SUSPENDED`. This PR
fixes that, and moreover it carefully parses create_flags of the
`NtCreateThreadEx` call.
6. Fix `FS` and `GS` handling
This PR fixes several problems with `GS` and `FS` segments:
* Wrong GDT descriptor for selector 0x53
* Update GDT descriptor for selector 0x53 for a `WOW64` process every
context switch like Windows does
* Set `GS` base when `GS` segment register is updated in 64-bit code
(code selector is `0x33`). When `GS` segment register is loaded with
correct selector (`0x2b`) `GS` base is set to 0. So, when the code
accesses something like `gs:[0]`, a page fault occurs. `KiPageFault`
handles this situation and sets correct `GS` base.
Also, take into account that `teb64.ExceptionList` initially contains
`teb32` address for `WOW64` process. This is used to setup `FS` base
when `wrfsbase` instruction is available. We can enable this instruction
using `kusd.ProcessorFeatures.arr[PF_RDWRFSGSBASE_AVAILABLE] = 1;` and
this work perfectly with `unicorn` backend. Unfortunately `icicle`
backend does not support `wrfsbase`, so I don't enable this instruction
by default.
This commit is contained in:
@@ -214,15 +214,17 @@ namespace syscalls
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if (info_class == ProcessTlsInformation)
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{
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constexpr auto thread_data_offset = offsetof(PROCESS_TLS_INFO, ThreadData);
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if (process_information_length < thread_data_offset)
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if (process_information_length < sizeof(PROCESS_TLS_INFORMATION) ||
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(process_information_length - (sizeof(PROCESS_TLS_INFORMATION) - sizeof(THREAD_TLS_INFORMATION))) %
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sizeof(THREAD_TLS_INFORMATION))
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{
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return STATUS_BUFFER_OVERFLOW;
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return STATUS_INFO_LENGTH_MISMATCH;
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}
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const emulator_object<THREAD_TLS_INFO> data{c.emu, process_information + thread_data_offset};
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constexpr auto thread_data_offset = offsetof(PROCESS_TLS_INFORMATION, ThreadData);
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const emulator_object<THREAD_TLS_INFORMATION> data{c.emu, process_information + thread_data_offset};
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PROCESS_TLS_INFO tls_info{};
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PROCESS_TLS_INFORMATION tls_info{};
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c.emu.read_memory(process_information, &tls_info, thread_data_offset);
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for (uint32_t i = 0; i < tls_info.ThreadDataCount; ++i)
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@@ -242,38 +244,78 @@ namespace syscalls
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entry.Flags = 2;
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thread_iterator->second.teb64->access([&](TEB64& teb) {
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const auto is_wow64 = c.win_emu.process.is_wow64_process;
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const auto& thread = thread_iterator->second;
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thread.teb64->access([&](TEB64& teb) {
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entry.ThreadId = teb.ClientId.UniqueThread;
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const auto tls_vector = teb.ThreadLocalStoragePointer;
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constexpr auto ptr_size = sizeof(EmulatorTraits<Emu64>::PVOID);
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uint64_t tls_vector = teb.ThreadLocalStoragePointer;
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const auto ptr_size = is_wow64 ? sizeof(EmulatorTraits<Emu32>::PVOID) : sizeof(EmulatorTraits<Emu64>::PVOID);
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if (is_wow64)
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{
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if (!thread.teb32.has_value())
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{
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return;
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}
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thread.teb32->access([&tls_vector](const TEB32& teb32) { tls_vector = teb32.ThreadLocalStoragePointer; });
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}
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if (!tls_vector)
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{
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return;
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}
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if (tls_info.TlsRequest == ProcessTlsReplaceIndex)
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if (tls_info.OperationType == ProcessTlsReplaceIndex)
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{
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const auto tls_entry_ptr = tls_vector + (tls_info.TlsIndex * ptr_size);
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uint64_t old_entry{};
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const auto old_entry = c.emu.read_memory<EmulatorTraits<Emu64>::PVOID>(tls_entry_ptr);
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c.emu.write_memory<EmulatorTraits<Emu64>::PVOID>(tls_entry_ptr, entry.TlsModulePointer);
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entry.TlsModulePointer = old_entry;
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}
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else if (tls_info.TlsRequest == ProcessTlsReplaceVector)
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{
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const auto new_tls_vector = entry.TlsVector;
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for (uint32_t index = 0; index < tls_info.TlsVectorLength; ++index)
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if (is_wow64)
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{
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const auto old_entry = c.emu.read_memory<uint64_t>(tls_vector + index * ptr_size);
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c.emu.write_memory(new_tls_vector + index * ptr_size, old_entry);
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old_entry = c.emu.read_memory<EmulatorTraits<Emu32>::PVOID>(tls_entry_ptr);
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c.emu.write_memory<EmulatorTraits<Emu32>::PVOID>(tls_entry_ptr, static_cast<uint32_t>(entry.NewTlsData));
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}
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else
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{
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old_entry = c.emu.read_memory<EmulatorTraits<Emu64>::PVOID>(tls_entry_ptr);
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c.emu.write_memory<EmulatorTraits<Emu64>::PVOID>(tls_entry_ptr, entry.NewTlsData);
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}
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teb.ThreadLocalStoragePointer = new_tls_vector;
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entry.TlsVector = tls_vector;
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entry.OldTlsData = old_entry;
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}
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else if (tls_info.OperationType == ProcessTlsReplaceVector)
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{
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const auto new_tls_vector = entry.NewTlsData;
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for (uint32_t index = 0; index < tls_info.PreviousCount; ++index)
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{
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if (is_wow64)
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{
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const auto old_entry = c.emu.read_memory<uint32_t>(tls_vector + (index * ptr_size));
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c.emu.write_memory(new_tls_vector + (index * ptr_size), old_entry);
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}
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else
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{
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const auto old_entry = c.emu.read_memory<uint64_t>(tls_vector + (index * ptr_size));
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c.emu.write_memory(new_tls_vector + (index * ptr_size), old_entry);
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}
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}
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if (is_wow64)
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{
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thread.teb32->access([&new_tls_vector](TEB32& teb32) {
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teb32.ThreadLocalStoragePointer = static_cast<uint32_t>(new_tls_vector);
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});
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}
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else
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{
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teb.ThreadLocalStoragePointer = new_tls_vector;
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}
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entry.OldTlsData = tls_vector;
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}
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});
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}
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