Use clock interfaces to precisely control time

This commit is contained in:
Maurice Heumann
2025-03-18 11:48:44 +01:00
parent 0a28b13d07
commit 450e3c2a9c
15 changed files with 214 additions and 97 deletions

View File

@@ -3,7 +3,9 @@
namespace utils
{
std::chrono::steady_clock::time_point convert_delay_interval_to_time_point(const LARGE_INTEGER delay_interval)
std::chrono::steady_clock::time_point convert_delay_interval_to_time_point(steady_clock& steady_time,
system_clock& system_time,
const LARGE_INTEGER delay_interval)
{
if (delay_interval.QuadPart <= 0)
{
@@ -13,7 +15,7 @@ namespace utils
const auto relative_duration =
std::chrono::microseconds(relative_ticks_in_ms) + std::chrono::nanoseconds(relative_fraction_ns);
return std::chrono::steady_clock::now() + relative_duration;
return steady_time.now() + relative_duration;
}
const auto delay_seconds_since_1601 = delay_interval.QuadPart / HUNDRED_NANOSECONDS_IN_ONE_SECOND;
@@ -24,12 +26,12 @@ namespace utils
const auto target_time = std::chrono::system_clock::from_time_t(delay_seconds_since_1970) +
std::chrono::nanoseconds(delay_fraction_ns);
const auto now_system = std::chrono::system_clock::now();
const auto now_system = system_time.now();
const auto duration_until_target =
std::chrono::duration_cast<std::chrono::microseconds>(target_time - now_system);
return std::chrono::steady_clock::now() + duration_until_target;
return steady_time.now() + duration_until_target;
}
KSYSTEM_TIME convert_to_ksystem_time(const std::chrono::system_clock::time_point& tp)

View File

@@ -10,7 +10,62 @@ constexpr auto WINDOWS_EPOCH_DIFFERENCE = EPOCH_DIFFERENCE_1601_TO_1970_SECONDS
namespace utils
{
std::chrono::steady_clock::time_point convert_delay_interval_to_time_point(const LARGE_INTEGER delay_interval);
template <typename Clock>
struct clock
{
using base_clock = Clock;
using time_point = typename base_clock::time_point;
using duration = typename base_clock::duration;
virtual ~clock() = default;
virtual time_point now()
{
return base_clock::now();
}
};
template <typename Clock>
class tick_clock : public clock<Clock>
{
public:
tick_clock(const typename tick_clock::time_point start, const uint64_t frequency)
: frequency_(frequency),
start_(start)
{
if (this->frequency_ == 0)
{
throw std::invalid_argument("Frequency can not be 0");
}
}
typename tick_clock::time_point now() override
{
const auto passed_ticks = this->ticks();
const auto passed_time =
tick_clock::duration(passed_ticks * tick_clock::duration::period::den / this->frequency_);
return this->start_ + passed_time;
}
virtual uint64_t ticks() = 0;
uint64_t get_frequency() const
{
return this->frequency_;
}
private:
uint64_t frequency_{1};
typename tick_clock::time_point start_{};
};
using system_clock = clock<std::chrono::system_clock>;
using steady_clock = clock<std::chrono::steady_clock>;
std::chrono::steady_clock::time_point convert_delay_interval_to_time_point(steady_clock& steady_time,
system_clock& system_time,
LARGE_INTEGER delay_interval);
KSYSTEM_TIME convert_to_ksystem_time(const std::chrono::system_clock::time_point& tp);
void convert_to_ksystem_time(volatile KSYSTEM_TIME* dest, const std::chrono::system_clock::time_point& tp);
std::chrono::system_clock::time_point convert_from_ksystem_time(const KSYSTEM_TIME& time);
@@ -18,5 +73,5 @@ namespace utils
#ifndef OS_WINDOWS
using __time64_t = int64_t;
#endif
LARGE_INTEGER convert_unix_to_windows_time(const __time64_t unix_time);
LARGE_INTEGER convert_unix_to_windows_time(__time64_t unix_time);
}