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https://github.com/momo5502/emulator.git
synced 2026-01-19 19:53:56 +00:00
Improve Windows version detection and LdrSystemDllInitBlock initialization
- Add WINDOWS_VERSION enum and PS_SYSTEM_DLL_INIT_BLOCK sizes for WOW64 support across different Windows builds. - Read system information (SystemRoot, BuildNumber, UpdateBuildRevision) from registry instead of hardcoded paths. - Add build comparison helpers in process_context for precise build checks.
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@@ -176,40 +176,12 @@ namespace
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return env_map;
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}
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uint32_t read_windows_build(registry_manager& registry)
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{
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const auto key = registry.get_key({R"(\Registry\Machine\Software\Microsoft\Windows NT\CurrentVersion)"});
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if (!key)
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{
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return 0;
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}
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for (size_t i = 0; const auto value = registry.get_value(*key, i); ++i)
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{
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if (value->type != REG_SZ)
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{
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continue;
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}
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if (value->name == "CurrentBuildNumber" || value->name == "CurrentBuild")
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{
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const auto* s = reinterpret_cast<const char16_t*>(value->data.data());
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return static_cast<uint32_t>(std::strtoul(u16_to_u8(s).c_str(), nullptr, 10));
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}
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}
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return 0;
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}
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}
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void process_context::setup(x86_64_emulator& emu, memory_manager& memory, registry_manager& registry,
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const application_settings& app_settings, const mapped_module& executable, const mapped_module& ntdll,
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const apiset::container& apiset_container, const mapped_module* ntdll32)
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{
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this->windows_build_number = read_windows_build(registry);
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setup_gdt(emu, memory);
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this->kusd.setup();
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@@ -428,7 +400,7 @@ void process_context::setup(x86_64_emulator& emu, memory_manager& memory, regist
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monitor.hmon = h.bits;
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monitor.rcMonitor = {.left = 0, .top = 0, .right = 1920, .bottom = 1080};
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monitor.rcWork = monitor.rcMonitor;
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if (this->is_older_windows_build())
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if (this->is_build_before(26040))
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{
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monitor.b20.monitorDpi = 96;
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monitor.b20.nativeDpi = monitor.b20.monitorDpi;
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@@ -465,6 +437,7 @@ void process_context::serialize(utils::buffer_serializer& buffer) const
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buffer.write(this->is_wow64_process);
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buffer.write(this->windows_build_number);
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buffer.write(this->windows_update_build_revision_number);
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buffer.write(this->ntdll_image_base);
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buffer.write(this->ldr_initialize_thunk);
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buffer.write(this->rtl_user_thread_start);
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@@ -514,6 +487,7 @@ void process_context::deserialize(utils::buffer_deserializer& buffer)
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buffer.read(this->is_wow64_process);
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buffer.read(this->windows_build_number);
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buffer.read(this->windows_update_build_revision_number);
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buffer.read(this->ntdll_image_base);
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buffer.read(this->ldr_initialize_thunk);
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buffer.read(this->rtl_user_thread_start);
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