fixing CI errors

This commit is contained in:
Elias Bachaalany
2025-01-22 05:55:46 -08:00
parent ebf563e313
commit 638a720ab8
2 changed files with 11 additions and 3 deletions

View File

@@ -92,7 +92,7 @@ void syscall_dispatcher::dispatch(windows_emulator& win_emu)
if (mod != context.ntdll && mod != context.win32u)
{
win_emu.callbacks().inline_syscall(syscall_id, address, mod ? mod->name.c_str() : "<N/A>",
entry->second.name.c_str());
entry->second.name.c_str());
win_emu.log.print(color::blue, "Executing inline syscall: %s (0x%X) at 0x%" PRIx64 " (%s)\n",
entry->second.name.c_str(), syscall_id, address, mod ? mod->name.c_str() : "<N/A>");
}
@@ -112,8 +112,8 @@ void syscall_dispatcher::dispatch(windows_emulator& win_emu)
{
const auto* previous_mod = context.mod_manager.find_by_address(context.previous_ip);
win_emu.callbacks().outofline_syscall(syscall_id, address, mod ? mod->name.c_str() : "<N/A>",
entry->second.name.c_str(), context.previous_ip,
previous_mod ? previous_mod->name.c_str() : "<N/A>");
entry->second.name.c_str(), context.previous_ip,
previous_mod ? previous_mod->name.c_str() : "<N/A>");
win_emu.log.print(color::blue,
"Crafted out-of-line syscall: %s (0x%X) at 0x%" PRIx64 " (%s) via 0x%" PRIx64
" (%s)\n",