Finish support for blocking UDP sockets

This commit is contained in:
momo5502
2024-11-09 15:21:18 +01:00
parent 371665290a
commit 641d87cc60
8 changed files with 218 additions and 85 deletions

View File

@@ -6,6 +6,8 @@
#include <network/address.hpp>
#include <network/socket.hpp>
#include <utils/finally.hpp>
namespace
{
struct afd_creation_data
@@ -19,19 +21,21 @@ namespace
// ...
};
afd_creation_data get_creation_data(const io_device_creation_data& data)
afd_creation_data get_creation_data(windows_emulator& win_emu, const io_device_creation_data& data)
{
if (!data.buffer || data.length < sizeof(afd_creation_data))
{
throw std::runtime_error("Bad AFD creation data");
}
return emulator_object<afd_creation_data>{data.emu, data.buffer}.read();
return win_emu.emu().read_memory<afd_creation_data>(data.buffer);
}
struct afd_endpoint : io_device
{
bool in_poll{};
std::optional<SOCKET> s{};
std::optional<io_device_context> delayed_ioctl{};
afd_endpoint()
{
@@ -49,9 +53,9 @@ namespace
}
}
void create(const io_device_creation_data& data) override
void create(windows_emulator& win_emu, const io_device_creation_data& data) override
{
const auto creation_data = get_creation_data(data);
const auto creation_data = get_creation_data(win_emu, data);
// TODO: values map to windows values; might not be the case for other platforms
const auto sock = socket(creation_data.address_family, creation_data.type, creation_data.protocol);
if (sock == INVALID_SOCKET)
@@ -59,9 +63,35 @@ namespace
throw std::runtime_error("Failed to create socket!");
}
network::socket::set_blocking(sock, false);
s = sock;
}
void work(windows_emulator& win_emu) override
{
if (!this->delayed_ioctl || !this->s)
{
return;
}
const auto is_ready = network::socket::is_socket_ready(*this->s, this->in_poll);
if (!is_ready)
{
return;
}
this->execute_ioctl(win_emu, *this->delayed_ioctl);
auto* e = win_emu.process().events.get(this->delayed_ioctl->event);
if (e)
{
e->signaled = true;
}
this->delayed_ioctl = {};
}
void deserialize(utils::buffer_deserializer&) override
{
// TODO
@@ -72,43 +102,41 @@ namespace
// TODO
}
NTSTATUS io_control(const io_device_context& c) override
NTSTATUS io_control(windows_emulator& win_emu, const io_device_context& c) override
{
c.io_status_block.write({});
if (_AFD_BASE(c.io_control_code) != FSCTL_AFD_BASE)
{
c.win_emu.logger.print(color::cyan, "Bad AFD IOCTL: %X\n", c.io_control_code);
win_emu.logger.print(color::cyan, "Bad AFD IOCTL: %X\n", c.io_control_code);
return STATUS_NOT_SUPPORTED;
}
c.win_emu.logger.print(color::cyan, "AFD IOCTL: %X\n", c.io_control_code);
win_emu.logger.print(color::cyan, "AFD IOCTL: %X\n", c.io_control_code);
const auto request = _AFD_REQUEST(c.io_control_code);
switch (request)
{
case AFD_BIND:
return this->ioctl_bind(c);
return this->ioctl_bind(win_emu, c);
case AFD_SEND_DATAGRAM:
return this->ioctl_send_datagram(c);
return this->ioctl_send_datagram(win_emu, c);
case AFD_RECEIVE_DATAGRAM:
return this->ioctl_receive_datagram(c);
return this->ioctl_receive_datagram(win_emu, c);
case AFD_SET_CONTEXT:
return STATUS_SUCCESS;
case AFD_GET_INFORMATION:
return STATUS_SUCCESS;
}
c.win_emu.logger.print(color::gray, "Unsupported AFD IOCTL: %X\n", c.io_control_code);
win_emu.logger.print(color::gray, "Unsupported AFD IOCTL: %X\n", c.io_control_code);
return STATUS_NOT_SUPPORTED;
}
NTSTATUS ioctl_bind(const io_device_context& c) const
NTSTATUS ioctl_bind(windows_emulator& win_emu, const io_device_context& c) const
{
std::vector<std::byte> data{};
data.resize(c.input_buffer_length);
c.emu.read_memory(c.input_buffer, data.data(), c.input_buffer_length);
win_emu.emu().read_memory(c.input_buffer, data.data(), c.input_buffer_length);
constexpr auto address_offset = 4;
@@ -130,22 +158,24 @@ namespace
return STATUS_SUCCESS;
}
NTSTATUS ioctl_receive_datagram(const io_device_context& c) const
NTSTATUS ioctl_receive_datagram(windows_emulator& win_emu, const io_device_context& c)
{
auto& emu = win_emu.emu();
if (c.input_buffer_length < sizeof(AFD_RECV_DATAGRAM_INFO))
{
return STATUS_BUFFER_TOO_SMALL;
}
const auto receive_info = emulator_object<AFD_RECV_DATAGRAM_INFO>{c.emu, c.input_buffer}.read();
const auto buffer = emulator_object<WSABUF>{c.emu, receive_info.BufferArray}.read(0);
const auto receive_info = emu.read_memory<AFD_RECV_DATAGRAM_INFO>(c.input_buffer);
const auto buffer = emu.read_memory<WSABUF>(receive_info.BufferArray);
std::vector<std::byte> address{};
ULONG address_length = 0x1000;
if (receive_info.AddressLength)
{
address_length = c.emu.read_memory<ULONG>(receive_info.AddressLength);
address_length = emu.read_memory<ULONG>(receive_info.AddressLength);
}
address.resize(std::clamp(address_length, 1UL, 0x1000UL));
@@ -165,16 +195,24 @@ namespace
if (recevied_data < 0)
{
const auto error = GET_SOCKET_ERROR();
if (error == SOCK_WOULDBLOCK)
{
this->in_poll = true;
this->delayed_ioctl = c;
return STATUS_PENDING;
}
return STATUS_UNSUCCESSFUL;
}
c.emu.write_memory(reinterpret_cast<uint64_t>(buffer.buf), data.data(),
std::min(data.size(), static_cast<size_t>(recevied_data)));
emu.write_memory(reinterpret_cast<uint64_t>(buffer.buf), data.data(),
std::min(data.size(), static_cast<size_t>(recevied_data)));
if (receive_info.Address && address_length)
{
c.emu.write_memory(reinterpret_cast<uint64_t>(receive_info.Address), address.data(),
std::min(address.size(), static_cast<size_t>(address_length)));
emu.write_memory(reinterpret_cast<uint64_t>(receive_info.Address), address.data(),
std::min(address.size(), static_cast<size_t>(address_length)));
}
if (c.io_status_block)
@@ -187,27 +225,29 @@ namespace
return STATUS_SUCCESS;
}
NTSTATUS ioctl_send_datagram(const io_device_context& c) const
NTSTATUS ioctl_send_datagram(windows_emulator& win_emu, const io_device_context& c)
{
auto& emu = win_emu.emu();
if (c.input_buffer_length < sizeof(AFD_SEND_DATAGRAM_INFO))
{
return STATUS_BUFFER_TOO_SMALL;
}
const auto send_info = emulator_object<AFD_SEND_DATAGRAM_INFO>{c.emu, c.input_buffer}.read();
const auto buffer = emulator_object<WSABUF>{c.emu, send_info.BufferArray}.read(0);
const auto send_info = emu.read_memory<AFD_SEND_DATAGRAM_INFO>(c.input_buffer);
const auto buffer = emu.read_memory<WSABUF>(send_info.BufferArray);
std::vector<std::byte> address{};
address.resize(send_info.TdiConnInfo.RemoteAddressLength);
c.emu.read_memory(reinterpret_cast<uint64_t>(send_info.TdiConnInfo.RemoteAddress), address.data(),
address.size());
emu.read_memory(reinterpret_cast<uint64_t>(send_info.TdiConnInfo.RemoteAddress), address.data(),
address.size());
const network::address target(reinterpret_cast<sockaddr*>(address.data()),
static_cast<int>(address.size()));
std::vector<std::byte> data{};
data.resize(buffer.len);
c.emu.read_memory(reinterpret_cast<uint64_t>(buffer.buf), data.data(), data.size());
emu.read_memory(reinterpret_cast<uint64_t>(buffer.buf), data.data(), data.size());
const auto sent_data = sendto(*this->s, reinterpret_cast<const char*>(data.data()),
static_cast<int>(data.size()), 0 /* ? */, &target.get_addr(),
@@ -215,7 +255,15 @@ namespace
if (sent_data < 0)
{
return STATUS_CONNECTION_REFUSED;
const auto error = GET_SOCKET_ERROR();
if (error == SOCK_WOULDBLOCK)
{
this->in_poll = false;
this->delayed_ioctl = c;
return STATUS_PENDING;
}
return STATUS_UNSUCCESSFUL;
}
if (c.io_status_block)