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Comprehensive WOW64 subsystem implementation
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@@ -20,6 +20,7 @@
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using LONG = std::int32_t;
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using ULONG = DWORD;
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using DWORD64 = std::uint64_t;
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using ULONG64 = std::uint64_t;
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using ULONGLONG = DWORD64;
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using LONGLONG = std::int64_t;
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using UINT = std::uint32_t;
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@@ -52,6 +53,7 @@ using BYTE = std::uint8_t;
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#endif
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using WORD = std::uint16_t;
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#define WCHAR WORD
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#define UCHAR uint8_t
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#define BOOLEAN UCHAR
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