Extend clang-format column limit to 140

This commit is contained in:
momo5502
2025-08-16 14:52:38 +02:00
parent f3de9697d6
commit 7d6648ade0
84 changed files with 5072 additions and 5951 deletions

View File

@@ -254,8 +254,7 @@ namespace
}
};
std::unique_ptr<utils::clock> get_clock(emulator_interfaces& interfaces, const uint64_t& instructions,
const bool use_relative_time)
std::unique_ptr<utils::clock> get_clock(emulator_interfaces& interfaces, const uint64_t& instructions, const bool use_relative_time)
{
if (interfaces.clock)
{
@@ -285,16 +284,15 @@ namespace
}
windows_emulator::windows_emulator(std::unique_ptr<x86_64_emulator> emu, application_settings app_settings,
const emulator_settings& settings, emulator_callbacks callbacks,
emulator_interfaces interfaces)
const emulator_settings& settings, emulator_callbacks callbacks, emulator_interfaces interfaces)
: windows_emulator(std::move(emu), settings, std::move(callbacks), std::move(interfaces))
{
fixup_application_settings(app_settings);
this->application_settings_ = std::move(app_settings);
}
windows_emulator::windows_emulator(std::unique_ptr<x86_64_emulator> emu, const emulator_settings& settings,
emulator_callbacks callbacks, emulator_interfaces interfaces)
windows_emulator::windows_emulator(std::unique_ptr<x86_64_emulator> emu, const emulator_settings& settings, emulator_callbacks callbacks,
emulator_interfaces interfaces)
: emu_(std::move(emu)),
clock_(get_clock(interfaces, this->executed_instructions_, settings.use_relative_time)),
socket_factory_(get_socket_factory(interfaces)),
@@ -347,8 +345,8 @@ void windows_emulator::setup_process(const application_settings& app_settings)
const auto& emu = this->emu();
auto& context = this->process;
this->mod_manager.map_main_modules(app_settings.application, R"(C:\Windows\System32\ntdll.dll)",
R"(C:\Windows\System32\win32u.dll)", this->log);
this->mod_manager.map_main_modules(app_settings.application, R"(C:\Windows\System32\ntdll.dll)", R"(C:\Windows\System32\win32u.dll)",
this->log);
const auto* executable = this->mod_manager.executable;
const auto* ntdll = this->mod_manager.ntdll;
@@ -363,8 +361,7 @@ void windows_emulator::setup_process(const application_settings& app_settings)
this->dispatcher.setup(ntdll->exports, ntdll_data, win32u->exports, win32u_data);
const auto main_thread_id =
context.create_thread(this->memory, this->mod_manager.executable->entry_point, 0, 0, false);
const auto main_thread_id = context.create_thread(this->memory, this->mod_manager.executable->entry_point, 0, 0, false);
switch_to_thread(*this, main_thread_id);
}
@@ -504,24 +501,23 @@ void windows_emulator::setup_hooks()
}
});
this->emu().hook_memory_violation([&](const uint64_t address, const size_t size, const memory_operation operation,
const memory_violation_type type) {
auto region = this->memory.get_region_info(address);
if (region.permissions.is_guarded())
{
// Unset the GUARD_PAGE flag and dispatch a STATUS_GUARD_PAGE_VIOLATION
this->memory.protect_memory(region.allocation_base, region.length,
region.permissions & ~memory_permission_ext::guard);
dispatch_guard_page_violation(this->emu(), this->process, address, operation);
}
else
{
this->callbacks.on_memory_violate(address, size, operation, type);
dispatch_access_violation(this->emu(), this->process, address, operation);
}
this->emu().hook_memory_violation(
[&](const uint64_t address, const size_t size, const memory_operation operation, const memory_violation_type type) {
auto region = this->memory.get_region_info(address);
if (region.permissions.is_guarded())
{
// Unset the GUARD_PAGE flag and dispatch a STATUS_GUARD_PAGE_VIOLATION
this->memory.protect_memory(region.allocation_base, region.length, region.permissions & ~memory_permission_ext::guard);
dispatch_guard_page_violation(this->emu(), this->process, address, operation);
}
else
{
this->callbacks.on_memory_violate(address, size, operation, type);
dispatch_access_violation(this->emu(), this->process, address, operation);
}
return memory_violation_continuation::resume;
});
return memory_violation_continuation::resume;
});
this->emu().hook_memory_execution([&](const uint64_t address) {
this->on_instruction_execution(address); //