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README.md
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README.md
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<img src="https://img.shields.io/github/commit-activity/m/momo5502/emulator?color=FF3131"/>
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</h1>
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The project is still in a very early, prototypy state.
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However, constant progress is being made :)
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A high-performance Windows process emulator that operates at the syscall level, providing full control over process execution through comprehensive hooking capabilities.
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Built in C++ and powered by the Unicorn Engine.
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## Key Features
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* __Syscall-Level Emulation__: Instead of reimplementing Windows APIs, the emulator operates at the syscall level, allowing it to leverage existing system DLLs
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* __Advanced Memory Management__: Supports Windows-specific memory types including reserved, committed, built on top of Unicorn's memory management
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* __Complete PE Loading__: Handles executable and DLL loading with proper memory mapping, relocations, and TLS
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* __Exception Handling__: Implements Windows structured exception handling (SEH) with proper exception dispatcher and unwinding support
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* __Threading Support__: Provides a scheduled (round-robin) threading model
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* __State Management__: Supports both full state serialization and fast in-memory snapshots
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* __Debugging Interface__: Implements GDB serial protocol for integration with common debugging tools (IDA Pro, GDB, LLDB, VS Code, ...)
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Perfect for security research, malware analysis, and DRM research where fine-grained control over process execution is required.
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## Code Disclaimer
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The project is still in a very early, prototypy state.
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However, constant progress is being made :)
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## YouTube Overview
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[](https://www.youtube.com/watch?v=Y6NXwI7x7Og)
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