mirror of
https://github.com/momo5502/emulator.git
synced 2026-01-24 14:11:02 +00:00
Prepare support for serialization of non-default-constructible objects
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@@ -7,7 +7,7 @@ class emulator_object
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public:
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using value_type = T;
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emulator_object() = default;
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//emulator_object() = default;
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emulator_object(emulator& emu, const uint64_t address = 0)
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: emu_(&emu)
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@@ -25,7 +25,7 @@ public:
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return this->address_;
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}
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uint64_t size() const
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constexpr uint64_t size() const
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{
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return sizeof(T);
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}
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@@ -174,6 +174,11 @@ public:
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return this->active_address_;
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}
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emulator& get_emulator() const
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{
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return *this->emu_;
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}
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void serialize(utils::buffer_serializer& buffer) const
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{
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buffer.write(this->address_);
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@@ -105,7 +105,7 @@ public:
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handle store(T value)
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{
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auto index = this->find_free_index();
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this->store_[index] = std::move(value);
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this->store_.emplace(index, std::move(value));
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return make_handle(index);
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}
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@@ -192,7 +192,10 @@ private:
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class emulator_thread : ref_counted_object
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{
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public:
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emulator_thread() = default;
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emulator_thread(x64_emulator& emu)
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: emu_ptr(&emu)
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{
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}
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emulator_thread(x64_emulator& emu, const process_context& context, uint64_t start_address, uint64_t argument,
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uint64_t stack_size, uint32_t id);
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@@ -205,20 +208,7 @@ public:
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~emulator_thread()
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{
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if (marker.was_moved())
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{
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return;
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}
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if (this->stack_base)
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{
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this->emu_ptr->release_memory(this->stack_base, this->stack_size);
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}
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if (this->gs_segment)
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{
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this->gs_segment->release();
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}
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this->release();
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}
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moved_marker marker{};
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@@ -285,6 +275,11 @@ public:
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void serialize(utils::buffer_serializer& buffer) const
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{
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if (this->marker.was_moved())
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{
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throw std::runtime_error("Object was moved!");
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}
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buffer.write(this->stack_base);
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buffer.write(this->stack_size);
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buffer.write(this->start_address);
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@@ -310,6 +305,13 @@ public:
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void deserialize(utils::buffer_deserializer& buffer)
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{
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if (this->marker.was_moved())
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{
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throw std::runtime_error("Object was moved!");
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}
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this->release();
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buffer.read(this->stack_base);
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buffer.read(this->stack_size);
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buffer.read(this->start_address);
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@@ -335,6 +337,31 @@ public:
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private:
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void setup_registers(x64_emulator& emu, const process_context& context) const;
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void release()
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{
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if (this->marker.was_moved())
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{
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return;
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}
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if (this->stack_base)
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{
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if (!this->emu_ptr)
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{
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throw std::runtime_error("Emulator was never assigned!");
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}
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this->emu_ptr->release_memory(this->stack_base, this->stack_size);
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this->stack_base = 0;
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}
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if (this->gs_segment)
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{
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this->gs_segment->release();
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this->gs_segment = {};
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}
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}
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};
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struct process_context
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@@ -454,6 +481,7 @@ struct process_context
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buffer.read_vector(this->default_register_set);
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buffer.read(this->current_thread_id);
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buffer.read(this->threads);
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this->active_thread = this->threads.get(buffer.read<uint64_t>());
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@@ -1848,7 +1848,7 @@ namespace
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const ULONG share_access,
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const ULONG open_options)
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{
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return handle_NtCreateFile(c, file_handle, desired_access, object_attributes, io_status_block, {}, 0,
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return handle_NtCreateFile(c, file_handle, desired_access, object_attributes, io_status_block, {c.emu}, 0,
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share_access, FILE_OPEN, open_options, 0, 0);
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}
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@@ -279,9 +279,9 @@ namespace
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if (record.ExceptionRecord)
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{
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record_mapping[&record] = record_obj;
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record_mapping.emplace(&record, record_obj);
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emulator_object<EXCEPTION_RECORD> nested_record_obj{};
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emulator_object<EXCEPTION_RECORD> nested_record_obj{allocator.get_emulator()};
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const auto nested_record = record_mapping.find(record.ExceptionRecord);
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if (nested_record != record_mapping.end())
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@@ -584,7 +584,7 @@ void emulator_thread::mark_as_ready(const NTSTATUS status)
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bool emulator_thread::is_thread_ready(process_context& context)
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{
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if(this->exit_status.has_value())
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if (this->exit_status.has_value())
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{
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return false;
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}
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@@ -903,7 +903,7 @@ void windows_emulator::start(std::chrono::nanoseconds timeout, size_t count)
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const auto current_instructions = this->process().executed_instructions;
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const auto diff = current_instructions - start_instructions;
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if(diff >= count)
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if (diff >= count)
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{
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break;
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}
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@@ -923,6 +923,11 @@ void windows_emulator::serialize(utils::buffer_serializer& buffer) const
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void windows_emulator::deserialize(utils::buffer_deserializer& buffer)
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{
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buffer.register_factory<emulator_thread>([this]
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{
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return emulator_thread(this->emu());
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});
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this->emu().deserialize(buffer);
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this->process_.deserialize(buffer);
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this->dispatcher_.deserialize(buffer);
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