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Fix user_handle_table memory handling
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@@ -420,7 +420,7 @@ void process_context::setup(x86_64_emulator& emu, memory_manager& memory, regist
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this->default_register_set = emu.save_registers();
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this->user_handles.setup();
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this->user_handles.setup(is_wow64_process);
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auto [h, monitor_obj] = this->user_handles.allocate_object<USER_MONITOR>(handle_types::monitor);
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this->default_monitor_handle = h;
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