Initialize emulator using settings struct

This commit is contained in:
momo5502
2024-10-28 19:05:24 +01:00
parent dfccd6a929
commit ebd2dbc29e
7 changed files with 64 additions and 34 deletions

View File

@@ -4,8 +4,7 @@ namespace test
{
TEST(SerializationTest, SerializedDataIsReproducible)
{
windows_emulator emu1{"./test-sample.exe"};
emu1.logger.disable_output(true);
auto emu1 = create_sample_emulator();
emu1.start();
ASSERT_TERMINATED_SUCCESSFULLY(emu1);
@@ -29,8 +28,7 @@ namespace test
TEST(SerializationTest, EmulationIsReproducible)
{
windows_emulator emu1{"./test-sample.exe"};
emu1.logger.disable_output(true);
auto emu1 = create_sample_emulator();
emu1.start();
ASSERT_TERMINATED_SUCCESSFULLY(emu1);
@@ -38,8 +36,7 @@ namespace test
utils::buffer_serializer serializer1{};
emu1.serialize(serializer1);
windows_emulator emu2{"./test-sample.exe"};
emu2.logger.disable_output(true);
auto emu2 = create_sample_emulator();
emu2.start();
ASSERT_TERMINATED_SUCCESSFULLY(emu2);
@@ -52,8 +49,7 @@ namespace test
TEST(SerializationTest, DeserializedEmulatorBehavesLikeSource)
{
windows_emulator emu{"./test-sample.exe"};
emu.logger.disable_output(true);
auto emu = create_sample_emulator();
emu.start({}, 100);
utils::buffer_serializer serializer{};