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windows-user-space-emulator/src
Elias Bachaalany 1d5c5c2e74 Introducing reflection levels concept into core components (#91)
The idea is to allow as much internal information into inner components.
to not burden all builds, the reflection level can be controlled via the
MOMO_REFLECTION_LEVEL (where 0 means no reflection code is included).

more reflection variables will be introduced as needed.

For now, the memory manager's layout state version is used to track
whether the memory layout is changed or not (at the lowest level). the
win_emu API consumer can use this reflection to decide to whether to
refresh or not expensive computations
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