Files
windows-user-space-emulator/src/windows-emulator/syscalls/mutant.cpp
2025-06-06 20:03:53 +02:00

112 lines
3.5 KiB
C++

#include "../std_include.hpp"
#include "../syscall_dispatcher.hpp"
#include "../cpu_context.hpp"
#include "../emulator_utils.hpp"
#include "../syscall_utils.hpp"
namespace syscalls
{
NTSTATUS handle_NtReleaseMutant(const syscall_context& c, const handle mutant_handle,
const emulator_object<LONG> previous_count)
{
if (mutant_handle.value.type != handle_types::mutant)
{
c.win_emu.log.error("Bad handle type for NtReleaseMutant\n");
c.emu.stop();
return STATUS_NOT_SUPPORTED;
}
auto* mutant = c.proc.mutants.get(mutant_handle);
if (!mutant)
{
return STATUS_INVALID_HANDLE;
}
const auto [old_count, succeeded] = mutant->release(c.win_emu.current_thread().id);
if (previous_count)
{
previous_count.write(static_cast<LONG>(old_count));
}
return succeeded ? STATUS_SUCCESS : STATUS_MUTANT_NOT_OWNED;
}
NTSTATUS handle_NtOpenMutant(const syscall_context& c, const emulator_object<handle> mutant_handle,
const ACCESS_MASK /*desired_access*/,
const emulator_object<OBJECT_ATTRIBUTES<EmulatorTraits<Emu64>>> object_attributes)
{
std::u16string name{};
if (object_attributes)
{
const auto attributes = object_attributes.read();
if (attributes.ObjectName)
{
name = read_unicode_string(
c.emu, emulator_object<UNICODE_STRING<EmulatorTraits<Emu64>>>{c.emu, attributes.ObjectName});
c.win_emu.callbacks.on_generic_access("Opening mutant", name);
}
}
if (name.empty())
{
return STATUS_OBJECT_NAME_NOT_FOUND;
}
for (auto& entry : c.proc.mutants)
{
if (entry.second.name == name)
{
++entry.second.ref_count;
mutant_handle.write(c.proc.mutants.make_handle(entry.first));
return STATUS_SUCCESS;
}
}
return STATUS_OBJECT_NAME_NOT_FOUND;
}
NTSTATUS handle_NtCreateMutant(const syscall_context& c, const emulator_object<handle> mutant_handle,
const ACCESS_MASK /*desired_access*/,
const emulator_object<OBJECT_ATTRIBUTES<EmulatorTraits<Emu64>>> object_attributes,
const BOOLEAN initial_owner)
{
std::u16string name{};
if (object_attributes)
{
const auto attributes = object_attributes.read();
if (attributes.ObjectName)
{
name = read_unicode_string(c.emu, attributes.ObjectName);
c.win_emu.callbacks.on_generic_access("Opening mutant", name);
}
}
if (!name.empty())
{
for (auto& entry : c.proc.mutants)
{
if (entry.second.name == name)
{
++entry.second.ref_count;
mutant_handle.write(c.proc.mutants.make_handle(entry.first));
return STATUS_OBJECT_NAME_EXISTS;
}
}
}
mutant e{};
e.name = std::move(name);
if (initial_owner)
{
e.try_lock(c.win_emu.current_thread().id);
}
const auto handle = c.proc.mutants.store(std::move(e));
mutant_handle.write(handle);
return STATUS_SUCCESS;
}
}