Files
windows-user-space-emulator/src/windows-emulator/emulator_thread.cpp

240 lines
6.2 KiB
C++

#include "std_include.hpp"
#include "emulator_thread.hpp"
#include "cpu_context.hpp"
#include "process_context.hpp"
namespace
{
template <typename T>
emulator_object<T> allocate_object_on_stack(x86_64_emulator& emu)
{
const auto old_sp = emu.reg(x86_register::rsp);
const auto new_sp =
align_down(old_sp - sizeof(T), std::max(alignof(T), alignof(x86_64_emulator::pointer_type)));
emu.reg(x86_register::rsp, new_sp);
return {emu, new_sp};
}
void unalign_stack(x86_64_emulator& emu)
{
auto sp = emu.reg(x86_register::rsp);
sp = align_down(sp - 0x10, 0x10) + 8;
emu.reg(x86_register::rsp, sp);
}
void setup_stack(x86_64_emulator& emu, const uint64_t stack_base, const size_t stack_size)
{
const uint64_t stack_end = stack_base + stack_size;
emu.reg(x86_register::rsp, stack_end);
}
bool is_object_signaled(process_context& c, const handle h, const uint32_t current_thread_id)
{
const auto type = h.value.type;
switch (type)
{
default:
break;
case handle_types::event: {
if (h.value.is_pseudo)
{
return true;
}
auto* e = c.events.get(h);
if (e)
{
return e->is_signaled();
}
break;
}
case handle_types::mutant: {
auto* e = c.mutants.get(h);
return !e || e->try_lock(current_thread_id);
}
case handle_types::semaphore: {
auto* s = c.semaphores.get(h);
if (s)
{
return s->try_lock();
}
break;
}
case handle_types::thread: {
const auto* t = c.threads.get(h);
if (t)
{
return t->is_terminated();
}
break;
}
}
throw std::runtime_error("Bad object: " + std::to_string(h.value.type));
}
}
emulator_thread::emulator_thread(memory_manager& memory, const process_context& context, const uint64_t start_address,
const uint64_t argument, const uint64_t stack_size, const bool suspended,
const uint32_t id)
: memory_ptr(&memory),
stack_size(page_align_up(std::max(stack_size, static_cast<uint64_t>(STACK_SIZE)))),
start_address(start_address),
argument(argument),
id(id),
suspended(suspended),
last_registers(context.default_register_set)
{
this->stack_base = memory.allocate_memory(static_cast<size_t>(this->stack_size), memory_permission::read_write);
this->gs_segment = emulator_allocator{
memory,
memory.allocate_memory(GS_SEGMENT_SIZE, memory_permission::read_write),
GS_SEGMENT_SIZE,
};
this->teb = this->gs_segment->reserve<TEB64>();
this->teb->access([&](TEB64& teb_obj) {
// Skips GetCurrentNlsCache
// This hack can be removed once this is fixed:
// https://github.com/momo5502/emulator/issues/128
reinterpret_cast<uint8_t*>(&teb_obj)[0x179C] = 1;
teb_obj.ClientId.UniqueProcess = 1ul;
teb_obj.ClientId.UniqueThread = static_cast<uint64_t>(this->id);
teb_obj.NtTib.StackLimit = this->stack_base;
teb_obj.NtTib.StackBase = this->stack_base + this->stack_size;
teb_obj.NtTib.Self = this->teb->value();
teb_obj.ProcessEnvironmentBlock = context.peb.value();
});
}
void emulator_thread::mark_as_ready(const NTSTATUS status)
{
this->pending_status = status;
this->await_time = {};
this->await_objects = {};
// TODO: Find out if this is correct
if (this->waiting_for_alert)
{
this->alerted = false;
}
this->waiting_for_alert = false;
}
bool emulator_thread::is_terminated() const
{
return this->exit_status.has_value();
}
bool emulator_thread::is_thread_ready(process_context& process, utils::clock& clock)
{
if (this->is_terminated() || this->suspended > 0)
{
return false;
}
if (this->waiting_for_alert)
{
if (this->alerted)
{
this->mark_as_ready(STATUS_ALERTED);
return true;
}
if (this->is_await_time_over(clock))
{
this->mark_as_ready(STATUS_TIMEOUT);
return true;
}
return false;
}
if (!this->await_objects.empty())
{
bool all_signaled = true;
for (uint32_t i = 0; i < this->await_objects.size(); ++i)
{
const auto& obj = this->await_objects[i];
const auto signaled = is_object_signaled(process, obj, this->id);
all_signaled &= signaled;
if (signaled && this->await_any)
{
this->mark_as_ready(STATUS_WAIT_0 + i);
return true;
}
}
if (!this->await_any && all_signaled)
{
this->mark_as_ready(STATUS_SUCCESS);
return true;
}
if (this->is_await_time_over(clock))
{
this->mark_as_ready(STATUS_TIMEOUT);
return true;
}
return false;
}
if (this->await_time.has_value())
{
if (this->is_await_time_over(clock))
{
this->mark_as_ready(STATUS_SUCCESS);
return true;
}
return false;
}
return true;
}
void emulator_thread::setup_registers(x86_64_emulator& emu, const process_context& context) const
{
if (!this->gs_segment)
{
throw std::runtime_error("Missing GS segment");
}
setup_stack(emu, this->stack_base, static_cast<size_t>(this->stack_size));
emu.set_segment_base(x86_register::gs, this->gs_segment->get_base());
CONTEXT64 ctx{};
ctx.ContextFlags = CONTEXT64_ALL;
unalign_stack(emu);
cpu_context::save(emu, ctx);
ctx.Rip = context.rtl_user_thread_start;
ctx.Rcx = this->start_address;
ctx.Rdx = this->argument;
const auto ctx_obj = allocate_object_on_stack<CONTEXT64>(emu);
ctx_obj.write(ctx);
unalign_stack(emu);
emu.reg(x86_register::rcx, ctx_obj.value());
emu.reg(x86_register::rdx, context.ntdll_image_base);
emu.reg(x86_register::rip, context.ldr_initialize_thunk);
}