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71 lines
2.0 KiB
C++
71 lines
2.0 KiB
C++
#pragma once
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#include "address.hpp"
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#include <span>
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#include <chrono>
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#ifdef _WIN32
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using send_size = int;
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#define GET_SOCKET_ERROR() (WSAGetLastError())
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#define poll WSAPoll
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#define SOCK_WOULDBLOCK WSAEWOULDBLOCK
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#else
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using SOCKET = int;
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using send_size = size_t;
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#define INVALID_SOCKET (SOCKET)(~0)
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#define SOCKET_ERROR (-1)
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#define GET_SOCKET_ERROR() (errno)
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#define closesocket close
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#define SOCK_WOULDBLOCK EWOULDBLOCK
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#endif
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namespace network
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{
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class socket
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{
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public:
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socket() = default;
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socket(int af);
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~socket();
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socket(const socket& obj) = delete;
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socket& operator=(const socket& obj) = delete;
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socket(socket&& obj) noexcept;
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socket& operator=(socket&& obj) noexcept;
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bool bind_port(const address& target);
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[[maybe_unused]] bool send(const address& target, const void* data, size_t size) const;
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[[maybe_unused]] bool send(const address& target, const std::string& data) const;
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bool receive(address& source, std::string& data) const;
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bool set_blocking(bool blocking);
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static bool set_blocking(SOCKET s, bool blocking);
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static constexpr bool socket_is_ready = true;
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bool sleep(std::chrono::milliseconds timeout) const;
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bool sleep_until(std::chrono::high_resolution_clock::time_point time_point) const;
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SOCKET get_socket() const;
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uint16_t get_port() const;
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int get_address_family() const;
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static bool sleep_sockets(const std::span<const socket*>& sockets, std::chrono::milliseconds timeout);
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static bool sleep_sockets_until(const std::span<const socket*>& sockets,
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std::chrono::high_resolution_clock::time_point time_point);
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static bool is_socket_ready(SOCKET s, bool in_poll);
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private:
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int address_family_{AF_UNSPEC};
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uint16_t port_ = 0;
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SOCKET socket_ = INVALID_SOCKET;
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void release();
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};
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}
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