Files
windows-user-space-emulator/src/emulator/emulator.hpp
2025-01-06 17:19:26 +01:00

163 lines
5.8 KiB
C++

#pragma once
#include <chrono>
#include <functional>
#include <cassert>
#include "memory_manager.hpp"
struct emulator_hook;
using memory_operation = memory_permission;
enum class instruction_hook_continuation : bool
{
run_instruction = false,
skip_instruction = true,
};
enum class memory_violation_continuation : bool
{
stop = false,
resume = true,
};
enum class memory_violation_type : uint8_t
{
unmapped,
protection,
};
struct basic_block
{
uint64_t address;
size_t instruction_count;
size_t size;
};
using edge_generation_hook_callback =
std::function<void(const basic_block& current_block, const basic_block& previous_block)>;
using basic_block_hook_callback = std::function<void(const basic_block& block)>;
using instruction_hook_callback = std::function<instruction_hook_continuation()>;
using interrupt_hook_callback = std::function<void(int interrupt)>;
using simple_memory_hook_callback = std::function<void(uint64_t address, size_t size, uint64_t value)>;
using complex_memory_hook_callback =
std::function<void(uint64_t address, size_t size, uint64_t value, memory_operation operation)>;
using memory_violation_hook_callback = std::function<memory_violation_continuation(
uint64_t address, size_t size, memory_operation operation, memory_violation_type type)>;
class emulator : public memory_manager
{
public:
emulator() = default;
emulator(const emulator&) = delete;
emulator& operator=(const emulator&) = delete;
emulator(emulator&&) = delete;
emulator& operator=(emulator&&) = delete;
virtual void start(uint64_t start, uint64_t end = 0, std::chrono::nanoseconds timeout = {}, size_t count = 0) = 0;
virtual void stop() = 0;
virtual void read_raw_register(int reg, void* value, size_t size) = 0;
virtual void write_raw_register(int reg, const void* value, size_t size) = 0;
virtual std::vector<std::byte> save_registers() = 0;
virtual void restore_registers(const std::vector<std::byte>& register_data) = 0;
virtual emulator_hook* hook_memory_violation(uint64_t address, size_t size,
memory_violation_hook_callback callback) = 0;
virtual emulator_hook* hook_memory_access(uint64_t address, size_t size, memory_operation filter,
complex_memory_hook_callback callback) = 0;
virtual emulator_hook* hook_instruction(int instruction_type, instruction_hook_callback callback) = 0;
virtual emulator_hook* hook_interrupt(interrupt_hook_callback callback) = 0;
virtual emulator_hook* hook_edge_generation(edge_generation_hook_callback callback) = 0;
virtual emulator_hook* hook_basic_block(basic_block_hook_callback callback) = 0;
virtual void delete_hook(emulator_hook* hook) = 0;
emulator_hook* hook_memory_violation(memory_violation_hook_callback callback)
{
return this->hook_memory_violation(0, std::numeric_limits<size_t>::max(), std::move(callback));
}
emulator_hook* hook_memory_read(const uint64_t address, const size_t size, simple_memory_hook_callback callback)
{
return this->hook_simple_memory_access(address, size, std::move(callback), memory_operation::read);
}
emulator_hook* hook_memory_write(const uint64_t address, const size_t size, simple_memory_hook_callback callback)
{
return this->hook_simple_memory_access(address, size, std::move(callback), memory_operation::write);
}
emulator_hook* hook_memory_execution(const uint64_t address, const size_t size,
simple_memory_hook_callback callback)
{
return this->hook_simple_memory_access(address, size, std::move(callback), memory_operation::exec);
}
void serialize(utils::buffer_serializer& buffer) const
{
this->perform_serialization(buffer, false);
}
void deserialize(utils::buffer_deserializer& buffer)
{
this->perform_deserialization(buffer, false);
}
void save_snapshot()
{
utils::buffer_serializer serializer{};
this->perform_serialization(serializer, true);
this->last_snapshot_data_ = serializer.move_buffer();
}
void restore_snapshot()
{
if (this->last_snapshot_data_.empty())
{
return;
}
utils::buffer_deserializer deserializer{this->last_snapshot_data_};
this->perform_deserialization(deserializer, true);
}
virtual bool has_violation() const = 0;
private:
std::vector<std::byte> last_snapshot_data_{};
emulator_hook* hook_simple_memory_access(const uint64_t address, const size_t size,
simple_memory_hook_callback callback, const memory_operation operation)
{
assert((static_cast<uint8_t>(operation) & (static_cast<uint8_t>(operation) - 1)) == 0);
return this->hook_memory_access(address, size, operation,
[c = std::move(callback)](const uint64_t a, const size_t s,
const uint64_t value,
memory_operation) { c(a, s, value); });
}
void perform_serialization(utils::buffer_serializer& buffer, const bool is_snapshot) const
{
this->serialize_state(buffer, is_snapshot);
this->serialize_memory_state(buffer, is_snapshot);
}
void perform_deserialization(utils::buffer_deserializer& buffer, const bool is_snapshot)
{
this->deserialize_state(buffer, is_snapshot);
this->deserialize_memory_state(buffer, is_snapshot);
}
virtual void serialize_state(utils::buffer_serializer& buffer, bool is_snapshot) const = 0;
virtual void deserialize_state(utils::buffer_deserializer& buffer, bool is_snapshot) = 0;
};