Files
windows-user-space-emulator/src/fuzzer/main.cpp
2025-04-18 11:29:40 +02:00

194 lines
4.9 KiB
C++

#include "std_include.hpp"
#include <windows_emulator.hpp>
#include <fuzzer.hpp>
#include "utils/finally.hpp"
#ifdef _MSC_VER
#pragma warning(disable : 4702)
#endif
bool use_gdb = false;
namespace
{
void run_emulation(windows_emulator& win_emu)
{
try
{
win_emu.log.disable_output(true);
win_emu.start();
if (win_emu.process.exception_rip.has_value())
{
throw std::runtime_error("Exception!");
}
}
catch (...)
{
win_emu.log.disable_output(false);
win_emu.log.error("Emulation failed at: 0x%" PRIx64 "\n", win_emu.emu().read_instruction_pointer());
throw;
}
win_emu.log.disable_output(false);
}
void forward_emulator(windows_emulator& win_emu)
{
const auto target = win_emu.mod_manager.executable->find_export("vulnerable");
win_emu.emu().hook_memory_execution(target, [&](uint64_t) {
win_emu.emu().stop(); //
});
run_emulation(win_emu);
}
struct fuzzer_executer : fuzzer::executer
{
windows_emulator emu{{.emulation_root = "./"}}; // TODO: Fix root directory
std::span<const std::byte> emulator_data{};
std::unordered_set<uint64_t> visited_blocks{};
const std::function<fuzzer::coverage_functor>* handler{nullptr};
fuzzer_executer(const std::span<const std::byte> data)
: emulator_data(data)
{
emu.fuzzing = true;
emu.emu().hook_basic_block([&](const basic_block& block) {
if (this->handler && visited_blocks.emplace(block.address).second)
{
(*this->handler)(block.address);
}
});
utils::buffer_deserializer deserializer{emulator_data};
emu.deserialize(deserializer);
emu.save_snapshot();
}
void restore_emulator()
{
/*utils::buffer_deserializer deserializer{ emulator_data };
emu.deserialize(deserializer);*/
emu.restore_snapshot();
}
fuzzer::execution_result execute(std::span<const uint8_t> data,
const std::function<fuzzer::coverage_functor>& coverage_handler) override
{
// printf("Input size: %zd\n", data.size());
this->handler = &coverage_handler;
this->visited_blocks.clear();
restore_emulator();
const auto memory = emu.memory.allocate_memory(
static_cast<size_t>(page_align_up(std::max(data.size(), static_cast<size_t>(1)))),
memory_permission::read_write);
emu.emu().write_memory(memory, data.data(), data.size());
emu.emu().reg(x64_register::rcx, memory);
emu.emu().reg<uint64_t>(x64_register::rdx, data.size());
try
{
run_emulation(emu);
return fuzzer::execution_result::success;
}
catch (...)
{
return fuzzer::execution_result::error;
}
}
};
struct my_fuzzing_handler : fuzzer::fuzzing_handler
{
std::vector<std::byte> emulator_state{};
std::atomic_bool stop_fuzzing{false};
my_fuzzing_handler(std::vector<std::byte> emulator_state)
: emulator_state(std::move(emulator_state))
{
}
std::unique_ptr<fuzzer::executer> make_executer() override
{
return std::make_unique<fuzzer_executer>(emulator_state);
}
bool stop() override
{
return stop_fuzzing;
}
};
void run_fuzzer(const windows_emulator& base_emulator)
{
const auto concurrency = std::thread::hardware_concurrency() + 2;
utils::buffer_serializer serializer{};
base_emulator.serialize(serializer);
my_fuzzing_handler handler{serializer.move_buffer()};
fuzzer::run(handler, concurrency);
}
void run(const std::string_view application)
{
application_settings settings{
.application = application,
};
windows_emulator win_emu{std::move(settings)};
forward_emulator(win_emu);
run_fuzzer(win_emu);
}
}
int main(const int argc, char** argv)
{
if (argc <= 1)
{
puts("Application not specified!");
return 1;
}
// setvbuf(stdout, nullptr, _IOFBF, 0x10000);
if (argc > 2 && argv[1] == "-d"s)
{
use_gdb = true;
}
try
{
do
{
run(argv[use_gdb ? 2 : 1]);
} while (use_gdb);
return 0;
}
catch (std::exception& e)
{
puts(e.what());
#if defined(_WIN32) && 0
MessageBoxA(nullptr, e.what(), "ERROR", MB_ICONERROR);
#endif
}
return 1;
}
#ifdef _WIN32
int WINAPI WinMain(HINSTANCE, HINSTANCE, PSTR, int)
{
return main(__argc, __argv);
}
#endif