Files
windows-user-space-emulator/src/fuzzing-engine/fuzzer.cpp
2025-05-28 19:47:08 +02:00

130 lines
3.4 KiB
C++

#include "fuzzer.hpp"
#include <cinttypes>
#include "input_generator.hpp"
namespace fuzzer
{
namespace
{
class fuzzing_context
{
public:
fuzzing_context(input_generator& generator, fuzzing_handler& handler)
: generator(generator),
handler(handler)
{
}
void stop()
{
this->stop_ = true;
}
bool should_stop()
{
if (this->stop_)
{
return true;
}
if (!handler.stop())
{
return false;
}
this->stop_ = true;
return true;
}
input_generator& generator;
fuzzing_handler& handler;
std::atomic_uint64_t executions{0};
private:
std::atomic_bool stop_{false};
};
void perform_fuzzing_iteration(fuzzing_context& context, executer& executer)
{
++context.executions;
context.generator.access_input([&](const std::span<const uint8_t> input) {
uint64_t score{0};
const auto result = executer.execute(input, [&](uint64_t) {
++score; //
});
if (result == execution_result::error)
{
printf("Found error!\n");
context.stop();
}
return score;
});
}
void worker(fuzzing_context& context)
{
const auto executer = context.handler.make_executer();
while (!context.should_stop())
{
perform_fuzzing_iteration(context, *executer);
}
}
struct worker_pool
{
fuzzing_context* context_{nullptr};
std::vector<std::thread> workers_{};
worker_pool(fuzzing_context& context, const size_t concurrency)
: context_(&context)
{
this->workers_.reserve(concurrency);
for (size_t i = 0; i < concurrency; ++i)
{
this->workers_.emplace_back([&context] {
worker(context); //
});
}
}
~worker_pool()
{
if (this->workers_.empty())
{
return;
}
this->context_->stop();
for (auto& w : this->workers_)
{
w.join();
}
}
};
}
void run(fuzzing_handler& handler, const size_t concurrency)
{
input_generator generator{};
fuzzing_context context{generator, handler};
worker_pool pool{context, concurrency};
while (!context.should_stop())
{
std::this_thread::sleep_for(std::chrono::seconds{1});
const auto executions = context.executions.exchange(0);
const auto highest_scorer = context.generator.get_highest_scorer();
const auto avg_score = context.generator.get_average_score();
printf("Executions/s: %" PRIu64 " - Score: %" PRIx64 " - Avg: %.3f\n", executions, highest_scorer.score,
avg_score);
}
}
}