Files
windows-user-space-emulator/src/windows-emulator/syscall_utils.hpp

253 lines
7.1 KiB
C++

#pragma once
#include "windows_emulator.hpp"
#include <ctime>
#include <platform/primitives.hpp>
struct syscall_context
{
windows_emulator& win_emu;
x86_64_emulator& emu;
process_context& proc;
mutable bool write_status{true};
mutable bool retrigger_syscall{false};
};
inline uint64_t get_syscall_argument(x86_64_emulator& emu, const size_t index)
{
switch (index)
{
case 0:
return emu.reg(x86_register::r10);
case 1:
return emu.reg(x86_register::rdx);
case 2:
return emu.reg(x86_register::r8);
case 3:
return emu.reg(x86_register::r9);
default:
return emu.read_stack(index + 1);
}
}
inline bool is_uppercase(const char character)
{
return toupper(character) == character;
}
inline bool is_syscall(const std::string_view name)
{
return name.starts_with("Nt") && name.size() > 3 && is_uppercase(name[2]);
}
inline std::optional<uint32_t> extract_syscall_id(const exported_symbol& symbol, std::span<const std::byte> data)
{
if (!is_syscall(symbol.name))
{
return std::nullopt;
}
constexpr auto instruction_size = 5;
constexpr auto instruction_offset = 3;
constexpr auto instruction_operand_offset = 1;
constexpr auto instruction_opcode = static_cast<std::byte>(0xB8);
const auto instruction_rva = symbol.rva + instruction_offset;
if (data.size() < (instruction_rva + instruction_size) ||
data[static_cast<size_t>(instruction_rva)] != instruction_opcode)
{
return std::nullopt;
}
uint32_t syscall_id{0};
static_assert(sizeof(syscall_id) <= (instruction_size - instruction_operand_offset));
memcpy(&syscall_id, data.data() + instruction_rva + instruction_operand_offset, sizeof(syscall_id));
return syscall_id;
}
inline std::map<uint64_t, std::string> find_syscalls(const exported_symbols& exports, std::span<const std::byte> data)
{
std::map<uint64_t, std::string> syscalls{};
for (const auto& symbol : exports)
{
const auto id = extract_syscall_id(symbol, data);
if (id)
{
auto& entry = syscalls[*id];
if (!entry.empty())
{
throw std::runtime_error("Syscall with id " + std::to_string(*id) + ", which is mapping to " +
symbol.name + ", was already mapped to " + entry);
}
entry = symbol.name;
}
}
return syscalls;
}
inline void map_syscalls(std::map<uint64_t, syscall_handler_entry>& handlers, std::map<uint64_t, std::string> syscalls)
{
for (auto& [id, name] : syscalls)
{
auto& entry = handlers[id];
if (!entry.name.empty())
{
throw std::runtime_error("Syscall with id " + std::to_string(id) + ", which is mapping to " + name +
", was previously mapped to " + entry.name);
}
entry.name = std::move(name);
entry.handler = nullptr;
}
}
template <typename T>
requires(std::is_integral_v<T> || std::is_enum_v<T>)
T resolve_argument(x86_64_emulator& emu, const size_t index)
{
const auto arg = get_syscall_argument(emu, index);
return static_cast<T>(arg);
}
template <typename T>
requires(std::is_same_v<std::remove_cvref_t<T>, handle>)
handle resolve_argument(x86_64_emulator& emu, const size_t index)
{
handle h{};
h.bits = resolve_argument<uint64_t>(emu, index);
return h;
}
template <typename T>
requires(std::is_same_v<T, emulator_object<typename T::value_type>>)
T resolve_argument(x86_64_emulator& emu, const size_t index)
{
const auto arg = get_syscall_argument(emu, index);
return T(emu, arg);
}
template <typename T>
T resolve_indexed_argument(x86_64_emulator& emu, size_t& index)
{
return resolve_argument<T>(emu, index++);
}
inline void write_syscall_status(const syscall_context& c, const NTSTATUS status, const uint64_t initial_ip)
{
if (c.write_status && !c.retrigger_syscall)
{
c.emu.reg<uint64_t>(x86_register::rax, static_cast<uint64_t>(status));
}
const auto new_ip = c.emu.read_instruction_pointer();
if (initial_ip != new_ip || c.retrigger_syscall)
{
c.emu.reg(x86_register::rip, new_ip - 2);
}
}
inline void forward_syscall(const syscall_context& c, NTSTATUS (*handler)())
{
const auto ip = c.emu.read_instruction_pointer();
const auto ret = handler();
write_syscall_status(c, ret, ip);
}
template <typename... Args>
void forward_syscall(const syscall_context& c, NTSTATUS (*handler)(const syscall_context&, Args...))
{
const auto ip = c.emu.read_instruction_pointer();
size_t index = 0;
std::tuple<const syscall_context&, Args...> func_args{
c, resolve_indexed_argument<std::remove_cv_t<std::remove_reference_t<Args>>>(c.emu, index)...};
(void)index;
const auto ret = std::apply(handler, std::move(func_args));
write_syscall_status(c, ret, ip);
}
template <auto Handler>
syscall_handler make_syscall_handler()
{
return +[](const syscall_context& c) { forward_syscall(c, Handler); };
}
template <typename T, typename Traits>
void write_attribute(emulator& emu, const PS_ATTRIBUTE<Traits>& attribute, const T& value)
{
if (attribute.ReturnLength)
{
emulator_object<typename Traits::SIZE_T>{emu, attribute.ReturnLength}.write(sizeof(T));
}
if (attribute.Size >= sizeof(T))
{
emulator_object<T>{emu, attribute.Value}.write(value);
}
}
template <typename ResponseType, typename Action, typename ReturnLengthSetter>
NTSTATUS handle_query_internal(x86_64_emulator& emu, const uint64_t buffer, const uint32_t length,
const ReturnLengthSetter& return_length_setter, const Action& action)
{
constexpr auto required_size = sizeof(ResponseType);
return_length_setter(required_size);
if (length < required_size)
{
return STATUS_BUFFER_TOO_SMALL;
}
ResponseType obj{};
action(obj);
emu.write_memory(buffer, obj);
return STATUS_SUCCESS;
}
template <typename ResponseType, typename Action>
NTSTATUS handle_query(x86_64_emulator& emu, const uint64_t buffer, const uint32_t length,
const emulator_object<uint32_t> return_length, const Action& action)
{
const auto length_setter = [&](const uint32_t required_size) {
if (return_length)
{
return_length.write(required_size);
}
};
return handle_query_internal<ResponseType>(emu, buffer, length, length_setter, action);
}
template <typename ResponseType, typename Action>
NTSTATUS handle_query(x86_64_emulator& emu, const uint64_t buffer, const uint32_t length,
const emulator_object<IO_STATUS_BLOCK<EmulatorTraits<Emu64>>> io_status_block,
const Action& action)
{
IO_STATUS_BLOCK<EmulatorTraits<Emu64>> status_block{};
const auto length_setter = [&](const EmulatorTraits<Emu64>::ULONG_PTR required_size) {
status_block.Information = required_size; //
};
status_block.Status = handle_query_internal<ResponseType>(emu, buffer, length, length_setter, action);
if (io_status_block)
{
io_status_block.write(status_block);
}
return status_block.Status;
}