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https://github.com/momo5502/emulator.git
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94 lines
2.7 KiB
C++
94 lines
2.7 KiB
C++
#pragma once
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#include <map>
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#include "memory_region.hpp"
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#include "address_utils.hpp"
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#include "serialization.hpp"
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struct region_info : basic_memory_region
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{
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uint64_t allocation_base{};
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bool is_reserved{};
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bool is_committed{};
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};
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class memory_manager
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{
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public:
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struct committed_region
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{
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size_t length{};
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memory_permission pemissions{};
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};
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using committed_region_map = std::map<uint64_t, committed_region>;
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struct reserved_region
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{
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size_t length{};
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committed_region_map committed_regions{};
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};
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virtual ~memory_manager() = default;
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template <typename T>
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T read_memory(const uint64_t address)
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{
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T value{};
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this->read_memory(address, &value, sizeof(value));
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return value;
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}
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template <typename T>
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void write_memory(const uint64_t address, const T& value)
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{
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this->write_memory(address, &value, sizeof(value));
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}
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virtual void read_memory(uint64_t address, void* data, size_t size) const = 0;
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virtual bool try_read_memory(uint64_t address, void* data, size_t size) const = 0;
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virtual void write_memory(uint64_t address, const void* data, size_t size) = 0;
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bool protect_memory(uint64_t address, size_t size, memory_permission permissions,
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memory_permission* old_permissions = nullptr);
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bool allocate_memory(uint64_t address, size_t size, memory_permission permissions,
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bool reserve_only = false);
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bool commit_memory(uint64_t address, size_t size, memory_permission permissions);
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bool decommit_memory(uint64_t address, size_t size);
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bool release_memory(uint64_t address, size_t size);
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uint64_t find_free_allocation_base(size_t size, uint64_t start = 0) const;
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region_info get_region_info(uint64_t address);
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uint64_t allocate_memory(const size_t size, const memory_permission permissions, const bool reserve_only = false)
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{
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const auto allocation_base = this->find_free_allocation_base(size);
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if (!allocate_memory(allocation_base, size, permissions, reserve_only))
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{
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return 0;
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}
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return allocation_base;
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}
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private:
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using reserved_region_map = std::map<uint64_t, reserved_region>;
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reserved_region_map reserved_regions_{};
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reserved_region_map::iterator find_reserved_region(uint64_t address);
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bool overlaps_reserved_region(uint64_t address, size_t size) const;
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virtual void map_memory(uint64_t address, size_t size, memory_permission permissions) = 0;
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virtual void unmap_memory(uint64_t address, size_t size) = 0;
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virtual void apply_memory_protection(uint64_t address, size_t size, memory_permission permissions) = 0;
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protected:
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void serialize_memory_state(utils::buffer_serializer& buffer, bool is_snapshot) const;
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void deserialize_memory_state(utils::buffer_deserializer& buffer, bool is_snapshot);
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};
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