Files
windows-user-space-emulator/src/windows-emulator/module/module_manager.cpp

218 lines
6.4 KiB
C++

#include "../std_include.hpp"
#include "module_manager.hpp"
#include "module_mapping.hpp"
#include "windows-emulator/logger.hpp"
#include <serialization_helper.hpp>
namespace utils
{
static void serialize(buffer_serializer& buffer, const exported_symbol& sym)
{
buffer.write(sym.name);
buffer.write(sym.ordinal);
buffer.write(sym.rva);
buffer.write(sym.address);
}
static void deserialize(buffer_deserializer& buffer, exported_symbol& sym)
{
buffer.read(sym.name);
buffer.read(sym.ordinal);
buffer.read(sym.rva);
buffer.read(sym.address);
}
static void serialize(buffer_serializer& buffer, const basic_memory_region& region)
{
buffer.write(region.start);
buffer.write<uint64_t>(region.length);
buffer.write(region.permissions);
}
static void deserialize(buffer_deserializer& buffer, basic_memory_region& region)
{
buffer.read(region.start);
region.length = static_cast<size_t>(buffer.read<uint64_t>());
buffer.read(region.permissions);
}
static void serialize(buffer_serializer& buffer, const mapped_section& mod)
{
buffer.write(mod.name);
buffer.write(mod.region);
}
static void deserialize(buffer_deserializer& buffer, mapped_section& mod)
{
buffer.read(mod.name);
buffer.read(mod.region);
}
static void serialize(buffer_serializer& buffer, const mapped_module& mod)
{
buffer.write(mod.name);
buffer.write(mod.path);
buffer.write(mod.image_base);
buffer.write(mod.size_of_image);
buffer.write(mod.entry_point);
buffer.write_vector(mod.exports);
buffer.write_map(mod.address_names);
buffer.write_vector(mod.sections);
buffer.write(mod.is_static);
}
static void deserialize(buffer_deserializer& buffer, mapped_module& mod)
{
buffer.read(mod.name);
buffer.read(mod.path);
buffer.read(mod.image_base);
buffer.read(mod.size_of_image);
buffer.read(mod.entry_point);
buffer.read_vector(mod.exports);
buffer.read_map(mod.address_names);
buffer.read_vector(mod.sections);
buffer.read(mod.is_static);
}
}
module_manager::module_manager(memory_manager& memory, file_system& file_sys, callbacks& cb)
: memory_(&memory),
file_sys_(&file_sys),
callbacks_(&cb)
{
}
void module_manager::map_main_modules(const windows_path& executable_path, const windows_path& ntdll_path,
const windows_path& win32u_path, const logger& logger)
{
this->executable = this->map_module(executable_path, logger, true);
this->ntdll = this->map_module(ntdll_path, logger, true);
this->win32u = this->map_module(win32u_path, logger, true);
}
mapped_module* module_manager::map_module(const windows_path& file, const logger& logger, const bool is_static)
{
return this->map_local_module(this->file_sys_->translate(file), logger, is_static);
}
mapped_module* module_manager::map_local_module(const std::filesystem::path& file, const logger& logger,
const bool is_static)
{
auto local_file = weakly_canonical(absolute(file));
for (auto& mod : this->modules_ | std::views::values)
{
if (mod.path == local_file)
{
return &mod;
}
}
try
{
auto mod = map_module_from_file(*this->memory_, std::move(local_file));
mod.is_static = is_static;
const auto image_base = mod.image_base;
const auto entry = this->modules_.try_emplace(image_base, std::move(mod));
this->callbacks_->on_module_load(entry.first->second);
return &entry.first->second;
}
catch (const std::exception& e)
{
logger.error("Failed to map %s: %s\n", file.generic_string().c_str(), e.what());
return nullptr;
}
catch (...)
{
logger.error("Failed to map %s: Unknown error\n", file.generic_string().c_str());
return nullptr;
}
}
mapped_module* module_manager::map_memory_module(uint64_t base_address, uint64_t image_size,
const std::string& module_name, const logger& logger, bool is_static)
{
for (auto& mod : this->modules_ | std::views::values)
{
if (mod.image_base == base_address)
{
return &mod;
}
}
try
{
auto mod = ::map_module_from_memory(*this->memory_, base_address, image_size, module_name);
mod.is_static = is_static;
const auto image_base = mod.image_base;
const auto entry = this->modules_.try_emplace(image_base, std::move(mod));
this->callbacks_->on_module_load(entry.first->second);
return &entry.first->second;
}
catch (const std::exception& e)
{
logger.error("Failed to map module from memory %s at 0x%016" PRIx64 ": %s\n", module_name.c_str(), base_address,
e.what());
return nullptr;
}
catch (...)
{
logger.error("Failed to map module from memory %s at 0x%016" PRIx64 ": Unknown error\n", module_name.c_str(),
base_address);
return nullptr;
}
}
void module_manager::serialize(utils::buffer_serializer& buffer) const
{
buffer.write_map(this->modules_);
buffer.write(this->executable ? this->executable->image_base : 0);
buffer.write(this->ntdll ? this->ntdll->image_base : 0);
buffer.write(this->win32u ? this->win32u->image_base : 0);
}
void module_manager::deserialize(utils::buffer_deserializer& buffer)
{
buffer.read_map(this->modules_);
const auto executable_base = buffer.read<uint64_t>();
const auto ntdll_base = buffer.read<uint64_t>();
const auto win32u_base = buffer.read<uint64_t>();
this->executable = executable_base ? this->find_by_address(executable_base) : nullptr;
this->ntdll = ntdll_base ? this->find_by_address(ntdll_base) : nullptr;
this->win32u = win32u_base ? this->find_by_address(win32u_base) : nullptr;
}
bool module_manager::unmap(const uint64_t address)
{
const auto mod = this->modules_.find(address);
if (mod == this->modules_.end())
{
return false;
}
if (mod->second.is_static)
{
return true;
}
this->callbacks_->on_module_unload(mod->second);
unmap_module(*this->memory_, mod->second);
this->modules_.erase(mod);
return true;
}