Files
windows-user-space-emulator/src/emulator/memory_interface.hpp

78 lines
2.4 KiB
C++

#pragma once
#include <vector>
#include <functional>
#include "memory_permission.hpp"
using mmio_read_callback = std::function<void(uint64_t addr, void* data, size_t size)>;
using mmio_write_callback = std::function<void(uint64_t addr, const void* data, size_t size)>;
class memory_manager;
class memory_interface
{
public:
friend memory_manager;
virtual ~memory_interface() = default;
virtual void read_memory(uint64_t address, void* data, size_t size) const = 0;
virtual bool try_read_memory(uint64_t address, void* data, size_t size) const = 0;
virtual void write_memory(uint64_t address, const void* data, size_t size) = 0;
virtual bool try_write_memory(uint64_t address, const void* data, size_t size) = 0;
private:
virtual void map_mmio(uint64_t address, size_t size, mmio_read_callback read_cb, mmio_write_callback write_cb) = 0;
virtual void map_memory(uint64_t address, size_t size, memory_permission permissions) = 0;
virtual void unmap_memory(uint64_t address, size_t size) = 0;
virtual void apply_memory_protection(uint64_t address, size_t size, memory_permission permissions) = 0;
public:
template <typename T>
T read_memory(const uint64_t address) const
{
T value{};
this->read_memory(address, &value, sizeof(value));
return value;
}
template <typename T>
T read_memory(const void* address) const
{
return this->read_memory<T>(reinterpret_cast<uint64_t>(address));
}
std::vector<std::byte> read_memory(const uint64_t address, const size_t size) const
{
std::vector<std::byte> data{};
data.resize(size);
this->read_memory(address, data.data(), data.size());
return data;
}
std::vector<std::byte> read_memory(const void* address, const size_t size) const
{
return this->read_memory(reinterpret_cast<uint64_t>(address), size);
}
template <typename T>
void write_memory(const uint64_t address, const T& value)
{
this->write_memory(address, &value, sizeof(value));
}
template <typename T>
void write_memory(void* address, const T& value)
{
this->write_memory(reinterpret_cast<uint64_t>(address), &value, sizeof(value));
}
void write_memory(void* address, const void* data, const size_t size)
{
this->write_memory(reinterpret_cast<uint64_t>(address), data, size);
}
};