mirror of
https://github.com/ReVanced/revanced-bots.git
synced 2026-01-11 13:56:15 +00:00
fix(bots/discord): correct sticky messages logic
This commit is contained in:
@@ -90,13 +90,20 @@ export const discord = {
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Record<
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string,
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{
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forceSendTimerActive?: boolean
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timeoutMs: number
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forceSendMs?: number
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/**
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* Chat is active, so force send timer is also active
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*/
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forceTimerActive: boolean
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/**
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* There was a message sent, so the timer is active
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*/
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timerActive: boolean
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timerMs: number
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forceTimerMs?: number
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send: (forced?: boolean) => Promise<void>
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currentMessage?: Message<true>
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interval?: NodeJS.Timeout
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forceSendInterval?: NodeJS.Timeout
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timer?: NodeJS.Timeout
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forceTimer?: NodeJS.Timeout
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}
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>
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>,
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@@ -7,24 +7,31 @@ withContext(on, 'messageCreate', async ({ discord, logger }, msg) => {
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const store = discord.stickyMessages[msg.guildId]?.[msg.channelId]
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if (!store) return
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if (!store.interval) store.interval = setTimeout(store.send, store.timeoutMs) as NodeJS.Timeout
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// If there isn't a timer, start it up
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store.timerActive = true
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if (!store.timer) store.timer = setTimeout(store.send, store.timerMs) as NodeJS.Timeout
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else {
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store.interval.refresh()
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// If there is a timer, but it isn't active, restart it
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if (!store.timerActive) store.timer.refresh()
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// If there is a timer and it is active, but the force timer isn't active...
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else if (!store.forceTimerActive && store.forceTimerMs) {
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logger.debug(`Channel ${msg.channelId} in guild ${msg.guildId} is active, starting force send timer and clearing existing timer`)
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if (!store.forceSendTimerActive && store.forceSendMs) {
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logger.debug(`Channel ${msg.channelId} in guild ${msg.guildId} is active, starting force send timer`)
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// Clear the timer
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clearTimeout(store.timer)
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store.timerActive = false
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store.forceTimerActive = true
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store.forceSendTimerActive = true
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if (!store.forceSendInterval)
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store.forceSendInterval = setTimeout(
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// (Re)start the force timer
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if (!store.forceTimer)
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store.forceTimer = setTimeout(
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() =>
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store.send(true).then(() => {
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store.forceSendTimerActive = false
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store.forceTimerActive = false
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}),
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store.forceSendMs,
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store.forceTimerMs,
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) as NodeJS.Timeout
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else store.forceSendInterval.refresh()
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else store.forceTimer.refresh()
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}
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}
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})
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@@ -14,11 +14,16 @@ export default withContext(on, 'ready', async ({ config, discord, logger }, clie
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if (config.stickyMessages)
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for (const [guildId, channels] of Object.entries(config.stickyMessages)) {
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const guild = await client.guilds.fetch(guildId)
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// In case of configuration refresh, this will not be nullable
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const oldStore = discord.stickyMessages[guildId]
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discord.stickyMessages[guildId] = {}
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for (const [channelId, { message, timeout, forceSendTimeout }] of Object.entries(channels)) {
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const channel = await guild.channels.fetch(channelId)
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if (!channel?.isTextBased()) return
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if (!channel?.isTextBased())
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return void logger.warn(
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`Channel ${channelId} in guild ${guildId} is not a text channel, sticky messages will not be sent`,
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)
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const send = async (forced = false) => {
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try {
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@@ -33,17 +38,19 @@ export default withContext(on, 'ready', async ({ config, discord, logger }, clie
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await store.currentMessage?.delete().catch()
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store.currentMessage = msg
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if (!forced) {
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clearTimeout(store.forceSendInterval)
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// Clear any remaining timers
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clearTimeout(store.timer)
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clearTimeout(store.forceTimer)
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store.forceTimerActive = store.timerActive = false
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if (!forced)
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logger.debug(
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`Timeout ended for sticky message in channel ${channelId} in guild ${guildId}, channel is inactive`,
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)
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} else {
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clearTimeout(store.interval)
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else
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logger.debug(
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`Forced send timeout for sticky message in channel ${channelId} in guild ${guildId} ended, channel is too active`,
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)
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}
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logger.debug(`Sent sticky message to channel ${channelId} in guild ${guildId}`)
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} catch (e) {
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@@ -53,13 +60,20 @@ export default withContext(on, 'ready', async ({ config, discord, logger }, clie
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)
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}
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}
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// Set up the store
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discord.stickyMessages[guildId]![channelId] = {
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forceSendMs: forceSendTimeout,
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timeoutMs: timeout,
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forceTimerActive: false,
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timerActive: false,
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forceTimerMs: forceSendTimeout,
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timerMs: timeout,
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send,
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forceSendTimerActive: false,
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// If the store exists before the configuration refresh, take its current message
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currentMessage: oldStore?.[channelId]?.currentMessage
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}
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// Send a new sticky message immediately, as well as deleting the old/outdated message, if it exists
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await send()
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}
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}
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