mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-18 16:53:57 +00:00
fix: fixing level events
This commit is contained in:
@@ -130,7 +130,9 @@
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"react-dom": "^18.2.0",
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"sass-embedded": "^1.80.6",
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"ts-node": "^10.9.2",
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"typescript": "^5.3.3",
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"typescript": "^5.9.3",
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"@typescript-eslint/eslint-plugin": "^8.48.0",
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"@typescript-eslint/parser": "^8.48.0",
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"vite": "5.4.21",
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"vite-plugin-svgr": "^4.5.0"
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},
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@@ -1,20 +0,0 @@
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import jwt from "jsonwebtoken";
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import { registerEvent } from "../register-event";
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import { db, levelKeys } from "@main/level";
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import type { Auth } from "@types";
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const getSessionHash = async (_event: Electron.IpcMainInvokeEvent) => {
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const auth = await db.get<string, Auth>(levelKeys.auth, {
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valueEncoding: "json",
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});
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if (!auth) return null;
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const payload = jwt.decode(auth.accessToken) as jwt.JwtPayload;
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if (!payload) return null;
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return payload.sessionId;
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};
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registerEvent("getSessionHash", getSessionHash);
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@@ -1,3 +1,2 @@
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import "./get-session-hash";
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import "./open-auth-window";
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import "./sign-out";
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@@ -1,13 +0,0 @@
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import { getDownloadSourcesCheckBaseline } from "@main/level";
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import { registerEvent } from "../register-event";
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const getDownloadSourcesCheckBaselineHandler = async (
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_event: Electron.IpcMainInvokeEvent
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) => {
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return await getDownloadSourcesCheckBaseline();
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};
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registerEvent(
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"getDownloadSourcesCheckBaseline",
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getDownloadSourcesCheckBaselineHandler
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);
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@@ -1,13 +0,0 @@
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import { getDownloadSourcesSinceValue } from "@main/level";
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import { registerEvent } from "../register-event";
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const getDownloadSourcesSinceValueHandler = async (
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_event: Electron.IpcMainInvokeEvent
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) => {
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return await getDownloadSourcesSinceValue();
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};
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registerEvent(
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"getDownloadSourcesSinceValue",
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getDownloadSourcesSinceValueHandler
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);
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@@ -1,10 +0,0 @@
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import { downloadSourcesSublevel } from "@main/level";
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import { registerEvent } from "../register-event";
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import { orderBy } from "lodash-es";
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const getDownloadSources = async (_event: Electron.IpcMainInvokeEvent) => {
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const allSources = await downloadSourcesSublevel.values().all();
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return orderBy(allSources, "createdAt", "desc");
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};
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registerEvent("getDownloadSources", getDownloadSources);
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@@ -1,6 +1,3 @@
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import "./add-download-source";
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import "./get-download-sources-check-baseline";
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import "./get-download-sources-since-value";
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import "./get-download-sources";
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import "./remove-download-source";
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import "./sync-download-sources";
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@@ -1,27 +0,0 @@
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import { registerEvent } from "../register-event";
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import { gamesSublevel, levelKeys } from "@main/level";
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import { logger } from "@main/services";
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import type { GameShop } from "@types";
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const clearNewDownloadOptions = async (
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_event: Electron.IpcMainInvokeEvent,
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shop: GameShop,
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objectId: string
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) => {
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const gameKey = levelKeys.game(shop, objectId);
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const game = await gamesSublevel.get(gameKey);
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if (!game) return;
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try {
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await gamesSublevel.put(gameKey, {
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...game,
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newDownloadOptionsCount: undefined,
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});
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logger.info(`Cleared newDownloadOptionsCount for game ${gameKey}`);
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} catch (error) {
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logger.error(`Failed to clear newDownloadOptionsCount: ${error}`);
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}
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};
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registerEvent("clearNewDownloadOptions", clearNewDownloadOptions);
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@@ -1,21 +0,0 @@
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import { registerEvent } from "../register-event";
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import { gamesSublevel, downloadsSublevel, levelKeys } from "@main/level";
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import type { GameShop } from "@types";
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const getGameByObjectId = async (
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_event: Electron.IpcMainInvokeEvent,
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shop: GameShop,
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objectId: string
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) => {
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const gameKey = levelKeys.game(shop, objectId);
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const [game, download] = await Promise.all([
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gamesSublevel.get(gameKey),
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downloadsSublevel.get(gameKey),
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]);
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if (!game || game.isDeleted) return null;
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return { id: gameKey, ...game, download };
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};
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registerEvent("getGameByObjectId", getGameByObjectId);
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@@ -1,49 +0,0 @@
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import type { LibraryGame } from "@types";
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import { registerEvent } from "../register-event";
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import {
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downloadsSublevel,
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gameAchievementsSublevel,
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gamesShopAssetsSublevel,
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gamesSublevel,
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} from "@main/level";
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const getLibrary = async (): Promise<LibraryGame[]> => {
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return gamesSublevel
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.iterator()
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.all()
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.then((results) => {
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return Promise.all(
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results
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.filter(([_key, game]) => game.isDeleted === false)
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.map(async ([key, game]) => {
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const download = await downloadsSublevel.get(key);
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const gameAssets = await gamesShopAssetsSublevel.get(key);
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let unlockedAchievementCount = game.unlockedAchievementCount ?? 0;
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if (!game.unlockedAchievementCount) {
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const achievements = await gameAchievementsSublevel.get(key);
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unlockedAchievementCount =
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achievements?.unlockedAchievements.length ?? 0;
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}
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return {
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id: key,
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...game,
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download: download ?? null,
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unlockedAchievementCount,
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achievementCount: game.achievementCount ?? 0,
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// Spread gameAssets last to ensure all image URLs are properly set
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...gameAssets,
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// Preserve custom image URLs from game if they exist
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customIconUrl: game.customIconUrl,
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customLogoImageUrl: game.customLogoImageUrl,
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customHeroImageUrl: game.customHeroImageUrl,
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};
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})
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);
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});
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};
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registerEvent("getLibrary", getLibrary);
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@@ -3,7 +3,6 @@ import "./add-game-to-favorites";
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import "./add-game-to-library";
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import "./change-game-playtime";
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import "./cleanup-unused-assets";
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import "./clear-new-download-options";
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import "./close-game";
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import "./copy-custom-game-asset";
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import "./create-game-shortcut";
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@@ -11,8 +10,6 @@ import "./create-steam-shortcut";
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import "./delete-game-folder";
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import "./extract-game-download";
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import "./get-default-wine-prefix-selection-path";
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import "./get-game-by-object-id";
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import "./get-library";
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import "./open-game-executable-path";
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import "./open-game-installer-path";
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import "./open-game-installer";
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@@ -1,12 +0,0 @@
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import { Theme } from "@types";
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import { registerEvent } from "../register-event";
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import { themesSublevel } from "@main/level";
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const addCustomTheme = async (
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_event: Electron.IpcMainInvokeEvent,
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theme: Theme
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) => {
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await themesSublevel.put(theme.id, theme);
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};
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registerEvent("addCustomTheme", addCustomTheme);
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@@ -1,8 +0,0 @@
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import { themesSublevel } from "@main/level";
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import { registerEvent } from "../register-event";
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const deleteAllCustomThemes = async (_event: Electron.IpcMainInvokeEvent) => {
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await themesSublevel.clear();
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};
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registerEvent("deleteAllCustomThemes", deleteAllCustomThemes);
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@@ -1,11 +0,0 @@
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import { themesSublevel } from "@main/level";
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import { registerEvent } from "../register-event";
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const deleteCustomTheme = async (
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_event: Electron.IpcMainInvokeEvent,
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themeId: string
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) => {
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await themesSublevel.del(themeId);
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};
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registerEvent("deleteCustomTheme", deleteCustomTheme);
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@@ -1,9 +0,0 @@
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import { themesSublevel } from "@main/level";
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import { registerEvent } from "../register-event";
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const getActiveCustomTheme = async () => {
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const allThemes = await themesSublevel.values().all();
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return allThemes.find((theme) => theme.isActive);
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};
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registerEvent("getActiveCustomTheme", getActiveCustomTheme);
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@@ -1,8 +0,0 @@
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import { themesSublevel } from "@main/level";
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import { registerEvent } from "../register-event";
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const getAllCustomThemes = async (_event: Electron.IpcMainInvokeEvent) => {
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return themesSublevel.values().all();
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};
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registerEvent("getAllCustomThemes", getAllCustomThemes);
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@@ -1,11 +0,0 @@
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import { themesSublevel } from "@main/level";
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import { registerEvent } from "../register-event";
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const getCustomThemeById = async (
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_event: Electron.IpcMainInvokeEvent,
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themeId: string
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) => {
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return themesSublevel.get(themeId);
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};
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registerEvent("getCustomThemeById", getCustomThemeById);
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@@ -1,11 +1,5 @@
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import "./add-custom-theme";
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import "./close-editor-window";
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import "./copy-theme-achievement-sound";
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import "./delete-all-custom-themes";
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import "./delete-custom-theme";
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import "./get-active-custom-theme";
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import "./get-all-custom-themes";
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import "./get-custom-theme-by-id";
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import "./get-theme-sound-data-url";
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import "./get-theme-sound-path";
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import "./import-theme-sound-from-store";
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@@ -1,10 +0,0 @@
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import { registerEvent } from "../register-event";
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import { db, levelKeys } from "@main/level";
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import type { UserPreferences } from "@types";
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const getUserPreferences = async () =>
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db.get<string, UserPreferences | null>(levelKeys.userPreferences, {
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valueEncoding: "json",
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});
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registerEvent("getUserPreferences", getUserPreferences);
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@@ -1,5 +1,4 @@
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import "./authenticate-real-debrid";
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import "./authenticate-torbox";
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import "./auto-launch";
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import "./get-user-preferences";
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import "./update-user-preferences";
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@@ -1,11 +0,0 @@
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import { db, levelKeys } from "@main/level";
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import type { Auth } from "@types";
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import { registerEvent } from "../register-event";
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const getAuth = async (_event: Electron.IpcMainInvokeEvent) =>
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db.get<string, Auth>(levelKeys.auth, {
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valueEncoding: "json",
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});
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registerEvent("getAuth", getAuth);
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@@ -1,3 +1,2 @@
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import "./get-auth";
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import "./get-compared-unlocked-achievements";
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import "./get-unlocked-achievements";
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@@ -13,7 +13,6 @@ import type {
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UpdateProfileRequest,
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SeedingStatus,
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GameAchievement,
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Theme,
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FriendRequestSync,
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ShortcutLocation,
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AchievementCustomNotificationPosition,
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@@ -86,7 +85,8 @@ contextBridge.exposeInMainWorld("electron", {
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},
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/* User preferences */
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getUserPreferences: () => ipcRenderer.invoke("getUserPreferences"),
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getUserPreferences: () =>
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ipcRenderer.invoke("leveldbGet", "userPreferences", null, "json"),
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updateUserPreferences: (preferences: UserPreferences) =>
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ipcRenderer.invoke("updateUserPreferences", preferences),
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autoLaunch: (autoLaunchProps: { enabled: boolean; minimized: boolean }) =>
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@@ -101,12 +101,7 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("addDownloadSource", url),
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removeDownloadSource: (url: string, removeAll?: boolean) =>
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ipcRenderer.invoke("removeDownloadSource", url, removeAll),
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getDownloadSources: () => ipcRenderer.invoke("getDownloadSources"),
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syncDownloadSources: () => ipcRenderer.invoke("syncDownloadSources"),
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getDownloadSourcesCheckBaseline: () =>
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ipcRenderer.invoke("getDownloadSourcesCheckBaseline"),
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getDownloadSourcesSinceValue: () =>
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ipcRenderer.invoke("getDownloadSourcesSinceValue"),
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/* Library */
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toggleAutomaticCloudSync: (
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@@ -183,8 +178,6 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("addGameToFavorites", shop, objectId),
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removeGameFromFavorites: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("removeGameFromFavorites", shop, objectId),
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clearNewDownloadOptions: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("clearNewDownloadOptions", shop, objectId),
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toggleGamePin: (shop: GameShop, objectId: string, pinned: boolean) =>
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ipcRenderer.invoke("toggleGamePin", shop, objectId, pinned),
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updateLaunchOptions: (
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@@ -201,7 +194,6 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("selectGameWinePrefix", shop, objectId, winePrefixPath),
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verifyExecutablePathInUse: (executablePath: string) =>
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ipcRenderer.invoke("verifyExecutablePathInUse", executablePath),
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getLibrary: () => ipcRenderer.invoke("getLibrary"),
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refreshLibraryAssets: () => ipcRenderer.invoke("refreshLibraryAssets"),
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openGameInstaller: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("openGameInstaller", shop, objectId),
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@@ -230,8 +222,6 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("removeGame", shop, objectId),
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deleteGameFolder: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("deleteGameFolder", shop, objectId),
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getGameByObjectId: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("getGameByObjectId", shop, objectId),
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resetGameAchievements: (shop: GameShop, objectId: string) =>
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ipcRenderer.invoke("resetGameAchievements", shop, objectId),
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changeGamePlayTime: (shop: GameShop, objectId: string, playtime: number) =>
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@@ -287,8 +277,6 @@ contextBridge.exposeInMainWorld("electron", {
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gameArtifactId: string
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) =>
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ipcRenderer.invoke("downloadGameArtifact", objectId, shop, gameArtifactId),
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getGameArtifacts: (objectId: string, shop: GameShop) =>
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ipcRenderer.invoke("getGameArtifacts", objectId, shop),
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getGameBackupPreview: (objectId: string, shop: GameShop) =>
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ipcRenderer.invoke("getGameBackupPreview", objectId, shop),
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selectGameBackupPath: (
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@@ -503,11 +491,10 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("getUnlockedAchievements", objectId, shop),
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/* Auth */
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getAuth: () => ipcRenderer.invoke("getAuth"),
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getAuth: () => ipcRenderer.invoke("leveldbGet", "auth", null, "json"),
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signOut: () => ipcRenderer.invoke("signOut"),
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openAuthWindow: (page: AuthPage) =>
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ipcRenderer.invoke("openAuthWindow", page),
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getSessionHash: () => ipcRenderer.invoke("getSessionHash"),
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onSignIn: (cb: () => void) => {
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const listener = (_event: Electron.IpcRendererEvent) => cb();
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ipcRenderer.on("on-signin", listener);
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@@ -565,16 +552,8 @@ contextBridge.exposeInMainWorld("electron", {
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ipcRenderer.invoke("showAchievementTestNotification"),
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||||
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/* Themes */
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addCustomTheme: (theme: Theme) => ipcRenderer.invoke("addCustomTheme", theme),
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getAllCustomThemes: () => ipcRenderer.invoke("getAllCustomThemes"),
|
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deleteAllCustomThemes: () => ipcRenderer.invoke("deleteAllCustomThemes"),
|
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deleteCustomTheme: (themeId: string) =>
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ipcRenderer.invoke("deleteCustomTheme", themeId),
|
||||
updateCustomTheme: (themeId: string, code: string) =>
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ipcRenderer.invoke("updateCustomTheme", themeId, code),
|
||||
getCustomThemeById: (themeId: string) =>
|
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ipcRenderer.invoke("getCustomThemeById", themeId),
|
||||
getActiveCustomTheme: () => ipcRenderer.invoke("getActiveCustomTheme"),
|
||||
toggleCustomTheme: (themeId: string, isActive: boolean) =>
|
||||
ipcRenderer.invoke("toggleCustomTheme", themeId, isActive),
|
||||
copyThemeAchievementSound: (themeId: string, sourcePath: string) =>
|
||||
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||||
@@ -7,11 +7,13 @@ import {
|
||||
useToast,
|
||||
useUserDetails,
|
||||
} from "@renderer/hooks";
|
||||
import { levelDBService } from "@renderer/services/leveldb.service";
|
||||
|
||||
import "./bottom-panel.scss";
|
||||
|
||||
import { useNavigate } from "react-router-dom";
|
||||
import { VERSION_CODENAME } from "@renderer/constants";
|
||||
import type jwt from "jsonwebtoken";
|
||||
|
||||
export function BottomPanel() {
|
||||
const { t } = useTranslation("bottom_panel");
|
||||
@@ -60,7 +62,28 @@ export function BottomPanel() {
|
||||
}, [t, showSuccessToast]);
|
||||
|
||||
useEffect(() => {
|
||||
window.electron.getSessionHash().then((result) => setSessionHash(result));
|
||||
const getSessionHash = async () => {
|
||||
const auth = (await levelDBService.get("auth", null, "json")) as {
|
||||
accessToken?: string;
|
||||
} | null;
|
||||
|
||||
if (!auth?.accessToken) {
|
||||
setSessionHash(null);
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const jwtModule = await import("jsonwebtoken");
|
||||
const payload = jwtModule.decode(
|
||||
auth.accessToken
|
||||
) as jwt.JwtPayload | null;
|
||||
setSessionHash(payload?.sessionId ?? null);
|
||||
} catch {
|
||||
setSessionHash(null);
|
||||
}
|
||||
};
|
||||
|
||||
getSessionHash();
|
||||
}, [userDetails?.id]);
|
||||
|
||||
const status = useMemo(() => {
|
||||
|
||||
@@ -12,6 +12,7 @@ import {
|
||||
} from "@renderer/hooks";
|
||||
|
||||
import type {
|
||||
Download,
|
||||
DownloadSource,
|
||||
GameRepack,
|
||||
GameShop,
|
||||
@@ -95,9 +96,19 @@ export function GameDetailsContextProvider({
|
||||
);
|
||||
|
||||
const updateGame = useCallback(async () => {
|
||||
return window.electron
|
||||
.getGameByObjectId(shop, objectId)
|
||||
.then((result) => setGame(result));
|
||||
const gameKey = `${shop}:${objectId}`;
|
||||
const [game, download] = await Promise.all([
|
||||
levelDBService.get(gameKey, "games") as Promise<LibraryGame | null>,
|
||||
levelDBService.get(gameKey, "downloads") as Promise<Download | null>,
|
||||
]);
|
||||
|
||||
if (!game || game.isDeleted) {
|
||||
setGame(null);
|
||||
return;
|
||||
}
|
||||
|
||||
const { id: _id, ...gameWithoutId } = game;
|
||||
setGame({ id: gameKey, ...gameWithoutId, download: download ?? null });
|
||||
}, [shop, objectId]);
|
||||
|
||||
const isGameDownloading =
|
||||
|
||||
27
src/renderer/src/declaration.d.ts
vendored
27
src/renderer/src/declaration.d.ts
vendored
@@ -18,10 +18,8 @@ import type {
|
||||
LudusaviBackup,
|
||||
UserAchievement,
|
||||
ComparedAchievements,
|
||||
LibraryGame,
|
||||
GameRunning,
|
||||
TorBoxUser,
|
||||
Theme,
|
||||
Auth,
|
||||
ShortcutLocation,
|
||||
ShopAssets,
|
||||
@@ -142,10 +140,6 @@ declare global {
|
||||
shop: GameShop,
|
||||
objectId: string
|
||||
) => Promise<void>;
|
||||
clearNewDownloadOptions: (
|
||||
shop: GameShop,
|
||||
objectId: string
|
||||
) => Promise<void>;
|
||||
toggleGamePin: (
|
||||
shop: GameShop,
|
||||
objectId: string,
|
||||
@@ -162,7 +156,6 @@ declare global {
|
||||
winePrefixPath: string | null
|
||||
) => Promise<void>;
|
||||
verifyExecutablePathInUse: (executablePath: string) => Promise<Game>;
|
||||
getLibrary: () => Promise<LibraryGame[]>;
|
||||
refreshLibraryAssets: () => Promise<void>;
|
||||
openGameInstaller: (shop: GameShop, objectId: string) => Promise<boolean>;
|
||||
openGameInstallerPath: (shop: GameShop, objectId: string) => Promise<void>;
|
||||
@@ -177,10 +170,6 @@ declare global {
|
||||
removeGameFromLibrary: (shop: GameShop, objectId: string) => Promise<void>;
|
||||
removeGame: (shop: GameShop, objectId: string) => Promise<void>;
|
||||
deleteGameFolder: (shop: GameShop, objectId: string) => Promise<unknown>;
|
||||
getGameByObjectId: (
|
||||
shop: GameShop,
|
||||
objectId: string
|
||||
) => Promise<LibraryGame | null>;
|
||||
onGamesRunning: (
|
||||
cb: (
|
||||
gamesRunning: Pick<GameRunning, "id" | "sessionDurationInMillis">[]
|
||||
@@ -194,9 +183,9 @@ declare global {
|
||||
playtimeInSeconds: number
|
||||
) => Promise<void>;
|
||||
/* User preferences */
|
||||
getUserPreferences: () => Promise<UserPreferences | null>;
|
||||
authenticateRealDebrid: (apiToken: string) => Promise<RealDebridUser>;
|
||||
authenticateTorBox: (apiToken: string) => Promise<TorBoxUser>;
|
||||
getUserPreferences: () => Promise<UserPreferences | null>;
|
||||
updateUserPreferences: (
|
||||
preferences: Partial<UserPreferences>
|
||||
) => Promise<void>;
|
||||
@@ -217,10 +206,7 @@ declare global {
|
||||
removeAll = false,
|
||||
downloadSourceId?: string
|
||||
) => Promise<void>;
|
||||
getDownloadSources: () => Promise<DownloadSource[]>;
|
||||
syncDownloadSources: () => Promise<void>;
|
||||
getDownloadSourcesCheckBaseline: () => Promise<string | null>;
|
||||
getDownloadSourcesSinceValue: () => Promise<string | null>;
|
||||
|
||||
/* Hardware */
|
||||
getDiskFreeSpace: (path: string) => Promise<DiskUsage>;
|
||||
@@ -237,10 +223,6 @@ declare global {
|
||||
shop: GameShop,
|
||||
gameArtifactId: string
|
||||
) => Promise<void>;
|
||||
getGameArtifacts: (
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
) => Promise<GameArtifact[]>;
|
||||
getGameBackupPreview: (
|
||||
objectId: string,
|
||||
shop: GameShop
|
||||
@@ -355,7 +337,6 @@ declare global {
|
||||
getAuth: () => Promise<Auth | null>;
|
||||
signOut: () => Promise<void>;
|
||||
openAuthWindow: (page: AuthPage) => Promise<void>;
|
||||
getSessionHash: () => Promise<string | null>;
|
||||
onSignIn: (cb: () => void) => () => Electron.IpcRenderer;
|
||||
onAccountUpdated: (cb: () => void) => () => Electron.IpcRenderer;
|
||||
onSignOut: (cb: () => void) => () => Electron.IpcRenderer;
|
||||
@@ -408,13 +389,7 @@ declare global {
|
||||
showAchievementTestNotification: () => Promise<void>;
|
||||
|
||||
/* Themes */
|
||||
addCustomTheme: (theme: Theme) => Promise<void>;
|
||||
getAllCustomThemes: () => Promise<Theme[]>;
|
||||
deleteAllCustomThemes: () => Promise<void>;
|
||||
deleteCustomTheme: (themeId: string) => Promise<void>;
|
||||
updateCustomTheme: (themeId: string, code: string) => Promise<void>;
|
||||
getCustomThemeById: (themeId: string) => Promise<Theme | null>;
|
||||
getActiveCustomTheme: () => Promise<Theme | null>;
|
||||
toggleCustomTheme: (themeId: string, isActive: boolean) => Promise<void>;
|
||||
copyThemeAchievementSound: (
|
||||
themeId: string,
|
||||
|
||||
@@ -1,15 +1,65 @@
|
||||
import { useCallback } from "react";
|
||||
import { useAppDispatch, useAppSelector } from "./redux";
|
||||
import { setLibrary } from "@renderer/features";
|
||||
import { levelDBService } from "@renderer/services/leveldb.service";
|
||||
import type {
|
||||
LibraryGame,
|
||||
Game,
|
||||
Download,
|
||||
ShopAssets,
|
||||
GameAchievement,
|
||||
} from "@types";
|
||||
|
||||
export function useLibrary() {
|
||||
const dispatch = useAppDispatch();
|
||||
const library = useAppSelector((state) => state.library.value);
|
||||
|
||||
const updateLibrary = useCallback(async () => {
|
||||
return window.electron
|
||||
.getLibrary()
|
||||
.then((updatedLibrary) => dispatch(setLibrary(updatedLibrary)));
|
||||
const results = await levelDBService.iterator("games");
|
||||
|
||||
const libraryGames = await Promise.all(
|
||||
results
|
||||
.filter(([_key, game]) => (game as Game).isDeleted === false)
|
||||
.map(async ([key, game]) => {
|
||||
const gameData = game as Game;
|
||||
const download = (await levelDBService.get(
|
||||
key,
|
||||
"downloads"
|
||||
)) as Download | null;
|
||||
const gameAssets = (await levelDBService.get(
|
||||
key,
|
||||
"gameShopAssets"
|
||||
)) as (ShopAssets & { updatedAt: number }) | null;
|
||||
|
||||
let unlockedAchievementCount = gameData.unlockedAchievementCount ?? 0;
|
||||
|
||||
if (!gameData.unlockedAchievementCount) {
|
||||
const achievements = (await levelDBService.get(
|
||||
key,
|
||||
"gameAchievements"
|
||||
)) as GameAchievement | null;
|
||||
|
||||
unlockedAchievementCount =
|
||||
achievements?.unlockedAchievements.length ?? 0;
|
||||
}
|
||||
|
||||
return {
|
||||
id: key,
|
||||
...gameData,
|
||||
download: download ?? null,
|
||||
unlockedAchievementCount,
|
||||
achievementCount: gameData.achievementCount ?? 0,
|
||||
// Spread gameAssets last to ensure all image URLs are properly set
|
||||
...gameAssets,
|
||||
// Preserve custom image URLs from game if they exist
|
||||
customIconUrl: gameData.customIconUrl,
|
||||
customLogoImageUrl: gameData.customLogoImageUrl,
|
||||
customHeroImageUrl: gameData.customHeroImageUrl,
|
||||
} as LibraryGame;
|
||||
})
|
||||
);
|
||||
|
||||
dispatch(setLibrary(libraryGames));
|
||||
}, [dispatch]);
|
||||
|
||||
return { library, updateLibrary };
|
||||
|
||||
@@ -126,10 +126,17 @@ export function UserLibraryGameCard({
|
||||
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
<div
|
||||
className="user-library-game__cover"
|
||||
onClick={() => navigate(buildUserGameDetailsPath(game))}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === "Enter" || e.key === " ") {
|
||||
e.preventDefault();
|
||||
navigate(buildUserGameDetailsPath(game));
|
||||
}
|
||||
}}
|
||||
role="button"
|
||||
tabIndex={0}
|
||||
title={isTooltipHovered ? undefined : game.title}
|
||||
>
|
||||
<div className="user-library-game__overlay">
|
||||
@@ -238,7 +245,7 @@ export function UserLibraryGameCard({
|
||||
onError={() => setImageError(true)}
|
||||
/>
|
||||
)}
|
||||
</button>
|
||||
</div>
|
||||
<Tooltip
|
||||
id={game.objectId}
|
||||
style={{
|
||||
|
||||
Reference in New Issue
Block a user