mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-11 13:56:16 +00:00
Compare commits
33 Commits
fix/surpri
...
feat/custo
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b8647a3300 | ||
|
|
95894484f1 | ||
|
|
6fc5a70722 | ||
|
|
399669a94c | ||
|
|
77b2fc3946 | ||
|
|
3472e90858 | ||
|
|
d80daa59d0 | ||
|
|
46df34e8a5 | ||
|
|
272b047ded | ||
|
|
dfba38aeed | ||
|
|
d54ff9a949 | ||
|
|
e272470a7b | ||
|
|
53bc3551e1 | ||
|
|
3daf28c882 | ||
|
|
e128dad4dd | ||
|
|
65e2bb38a0 | ||
|
|
5f09321728 | ||
|
|
011559b499 | ||
|
|
482d9b2f96 | ||
|
|
c890b0fd56 | ||
|
|
cf48627a8d | ||
|
|
196413ee28 | ||
|
|
c3a4990a50 | ||
|
|
fa4c11e458 | ||
|
|
b6bbf05da6 | ||
|
|
154b6271a1 | ||
|
|
a6cbaf6dc1 | ||
|
|
3bef0c9269 | ||
|
|
5f56a3d517 | ||
|
|
2359c4cc5e | ||
|
|
66bb5221c1 | ||
|
|
088feaffc2 | ||
|
|
aa6b595b18 |
@@ -93,6 +93,7 @@
|
||||
},
|
||||
"header": {
|
||||
"search": "Search games",
|
||||
"search_library": "Search library",
|
||||
"home": "Home",
|
||||
"catalogue": "Catalogue",
|
||||
"library": "Library",
|
||||
@@ -557,6 +558,15 @@
|
||||
"platinum": "Platinum",
|
||||
"hidden": "Hidden",
|
||||
"test_notification": "Test notification",
|
||||
"achievement_sound_volume": "Achievement sound volume",
|
||||
"select_achievement_sound": "Select achievement sound",
|
||||
"change_achievement_sound": "Change achievement sound",
|
||||
"remove_achievement_sound": "Remove achievement sound",
|
||||
"preview_sound": "Preview sound",
|
||||
"select": "Select",
|
||||
"preview": "Preview",
|
||||
"remove": "Remove",
|
||||
"no_sound_file_selected": "No sound file selected",
|
||||
"notification_preview": "Achievement Notification Preview",
|
||||
"enable_friend_start_game_notifications": "When a friend starts playing a game",
|
||||
"autoplay_trailers_on_game_page": "Automatically start playing trailers on game page",
|
||||
@@ -718,9 +728,8 @@
|
||||
"amount_minutes_short": "{{amount}}m",
|
||||
"manual_playtime_tooltip": "This playtime has been manually updated",
|
||||
"all_games": "All Games",
|
||||
"favourited_games": "Favourited",
|
||||
"new_games": "New Games",
|
||||
"top_10": "Top 10"
|
||||
"recently_played": "Recently Played",
|
||||
"favorites": "Favorites"
|
||||
},
|
||||
"achievement": {
|
||||
"achievement_unlocked": "Achievement unlocked",
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
},
|
||||
"sidebar": {
|
||||
"catalogue": "Catálogo",
|
||||
"library": "Librería",
|
||||
"downloads": "Descargas",
|
||||
"settings": "Ajustes",
|
||||
"my_library": "Mi Librería",
|
||||
@@ -542,6 +543,12 @@
|
||||
"platinum": "Platino",
|
||||
"hidden": "Oculto",
|
||||
"test_notification": "Probar notificación",
|
||||
"achievement_sound_volume": "Volumen del sonido de logro",
|
||||
"select_achievement_sound": "Seleccionar sonido de logro",
|
||||
"select": "Seleccionar",
|
||||
"preview": "Vista previa",
|
||||
"remove": "Remover",
|
||||
"no_sound_file_selected": "No se seleccionó ningún archivo de sonido",
|
||||
"notification_preview": "Probar notificación de logro",
|
||||
"debrid": "Debrid",
|
||||
"debrid_description": "Los servicios Debrid son descargadores premium sin restricciones que te dejan descargar más rápido archivos alojados en servicios de alojamiento siendo que la única limitación es tu velocidad de internet.",
|
||||
@@ -716,5 +723,26 @@
|
||||
"hydra_cloud_feature_found": "¡Acabas de descubrir una característica de Hydra Cloud!",
|
||||
"learn_more": "Descubrir más",
|
||||
"debrid_description": "Descargas hasta x4 veces más rápidas con Nimbus"
|
||||
},
|
||||
"library": {
|
||||
"library": "Librería",
|
||||
"play": "Jugar",
|
||||
"download": "Descargar",
|
||||
"downloading": "Descargando",
|
||||
"game": "juego",
|
||||
"games": "juegos",
|
||||
"grid_view": "Vista de cuadrícula",
|
||||
"compact_view": "Vista compacta",
|
||||
"large_view": "Vista grande",
|
||||
"no_games_title": "Tu librería está vacía",
|
||||
"no_games_description": "Agregá juegos del catálogo o descargalos para comenzar",
|
||||
"amount_hours": "{{amount}} horas",
|
||||
"amount_minutes": "{{amount}} minutos",
|
||||
"amount_hours_short": "{{amount}}h",
|
||||
"amount_minutes_short": "{{amount}}m",
|
||||
"manual_playtime_tooltip": "Este tiempo de juego ha sido modificado manualmente",
|
||||
"all_games": "Todos los Juegos",
|
||||
"recently_played": "Jugados Recientemente",
|
||||
"favorites": "Favoritos"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
},
|
||||
"sidebar": {
|
||||
"catalogue": "Catálogo",
|
||||
"library": "Biblioteca",
|
||||
"downloads": "Downloads",
|
||||
"settings": "Ajustes",
|
||||
"my_library": "Biblioteca",
|
||||
@@ -541,6 +542,12 @@
|
||||
"platinum": "Platina",
|
||||
"hidden": "Oculta",
|
||||
"test_notification": "Testar notificação",
|
||||
"achievement_sound_volume": "Volume do som de conquista",
|
||||
"select_achievement_sound": "Selecionar som de conquista",
|
||||
"select": "Selecionar",
|
||||
"preview": "Reproduzir",
|
||||
"remove": "Remover",
|
||||
"no_sound_file_selected": "Nenhum arquivo de som selecionado",
|
||||
"notification_preview": "Prévia da Notificação de Conquistas",
|
||||
"enable_friend_start_game_notifications": "Quando um amigo iniciar um jogo",
|
||||
"autoplay_trailers_on_game_page": "Reproduzir trailers automaticamente na página do jogo",
|
||||
@@ -731,5 +738,26 @@
|
||||
"hydra_cloud_feature_found": "Você descobriu uma funcionalidade Hydra Cloud!",
|
||||
"learn_more": "Saiba mais",
|
||||
"debrid_description": "Baixe até 4x mais rápido com Nimbus"
|
||||
},
|
||||
"library": {
|
||||
"library": "Biblioteca",
|
||||
"play": "Jogar",
|
||||
"download": "Baixar",
|
||||
"downloading": "Baixando",
|
||||
"game": "jogo",
|
||||
"games": "jogos",
|
||||
"grid_view": "Visualização em grade",
|
||||
"compact_view": "Visualização compacta",
|
||||
"large_view": "Visualização grande",
|
||||
"no_games_title": "Sua biblioteca está vazia",
|
||||
"no_games_description": "Adicione jogos do catálogo ou baixe-os para começar",
|
||||
"amount_hours": "{{amount}} horas",
|
||||
"amount_minutes": "{{amount}} minutos",
|
||||
"amount_hours_short": "{{amount}}h",
|
||||
"amount_minutes_short": "{{amount}}m",
|
||||
"manual_playtime_tooltip": "Este tempo de jogo foi atualizado manualmente",
|
||||
"all_games": "Todos os Jogos",
|
||||
"recently_played": "Jogados Recentemente",
|
||||
"favorites": "Favoritos"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
},
|
||||
"sidebar": {
|
||||
"catalogue": "Каталог",
|
||||
"library": "Библиотека",
|
||||
"downloads": "Загрузки",
|
||||
"settings": "Настройки",
|
||||
"my_library": "Библиотека",
|
||||
@@ -555,6 +556,12 @@
|
||||
"platinum": "Платиновый",
|
||||
"hidden": "Скрытый",
|
||||
"test_notification": "Тестовое уведомление",
|
||||
"achievement_sound_volume": "Громкость звука достижения",
|
||||
"select_achievement_sound": "Выбрать звук достижения",
|
||||
"select": "Выбрать",
|
||||
"preview": "Предпросмотр",
|
||||
"remove": "Удалить",
|
||||
"no_sound_file_selected": "Файл звука не выбран",
|
||||
"notification_preview": "Предварительный просмотр уведомления о достижении",
|
||||
"enable_friend_start_game_notifications": "Когда друг начинает играть в игру",
|
||||
"autoplay_trailers_on_game_page": "Автоматически начинать воспроизведение трейлеров на странице игры",
|
||||
@@ -727,5 +734,26 @@
|
||||
"hydra_cloud_feature_found": "Вы только что открыли для себя функцию Hydra Cloud!",
|
||||
"learn_more": "Подробнее",
|
||||
"debrid_description": "Скачивайте в 4 раза быстрее с Nimbus"
|
||||
},
|
||||
"library": {
|
||||
"library": "Библиотека",
|
||||
"play": "Играть",
|
||||
"download": "Скачать",
|
||||
"downloading": "Скачивание",
|
||||
"game": "игра",
|
||||
"games": "игры",
|
||||
"grid_view": "Вид сетки",
|
||||
"compact_view": "Компактный вид",
|
||||
"large_view": "Большой вид",
|
||||
"no_games_title": "Ваша библиотека пуста",
|
||||
"no_games_description": "Добавьте игры из каталога или скачайте их, чтобы начать",
|
||||
"amount_hours": "{{amount}} часов",
|
||||
"amount_minutes": "{{amount}} минут",
|
||||
"amount_hours_short": "{{amount}}ч",
|
||||
"amount_minutes_short": "{{amount}}м",
|
||||
"manual_playtime_tooltip": "Время игры было обновлено вручную",
|
||||
"all_games": "Все игры",
|
||||
"recently_played": "Недавно сыгранные",
|
||||
"favorites": "Избранное"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,7 +27,68 @@
|
||||
"friends": "好友",
|
||||
"favorites": "收藏",
|
||||
"need_help": "需要帮助?",
|
||||
"playable_button_title": "仅显示现在可以游玩的游戏"
|
||||
"playable_button_title": "仅显示现在可以游玩的游戏",
|
||||
"add_custom_game_tooltip": "添加自定义游戏",
|
||||
"cancel": "取消",
|
||||
"confirm": "确认",
|
||||
"custom_game_modal": "添加自定义游戏",
|
||||
"custom_game_modal_add": "添加游戏",
|
||||
"custom_game_modal_adding": "正在添加游戏...",
|
||||
"custom_game_modal_browse": "浏览",
|
||||
"custom_game_modal_cancel": "取消",
|
||||
"custom_game_modal_description": "通过选择可执行文件将自定义游戏添加到您的库中",
|
||||
"custom_game_modal_enter_title": "输入标题",
|
||||
"custom_game_modal_executable": "可执行文件",
|
||||
"custom_game_modal_executable_path": "可执行文件路径",
|
||||
"custom_game_modal_failed": "添加自定义游戏失败",
|
||||
"custom_game_modal_select_executable": "选择可执行文件",
|
||||
"custom_game_modal_success": "自定义游戏添加成功",
|
||||
"custom_game_modal_title": "标题",
|
||||
"decky_plugin_installation_error": "安装 Decky 插件出错: {{error}}",
|
||||
"decky_plugin_installation_failed": "Decky 插件安装失败: {{error}}",
|
||||
"decky_plugin_installed": "Decky 插件 v{{version}} 安装成功",
|
||||
"decky_plugin_installed_version": "Decky 插件 (v{{version}})",
|
||||
"edit_game_modal": "自定义资源",
|
||||
"edit_game_modal_assets": "资源",
|
||||
"edit_game_modal_browse": "浏览",
|
||||
"edit_game_modal_cancel": "取消",
|
||||
"edit_game_modal_description": "自定义游戏资源和详情",
|
||||
"edit_game_modal_drop_hero_image_here": "拖放主图像到此处",
|
||||
"edit_game_modal_drop_icon_image_here": "拖放图标到此处",
|
||||
"edit_game_modal_drop_logo_image_here": "拖放Logo到此处",
|
||||
"edit_game_modal_drop_to_replace_hero": "拖放以替换主图像",
|
||||
"edit_game_modal_drop_to_replace_icon": "拖放以替换图标",
|
||||
"edit_game_modal_drop_to_replace_logo": "拖放以替换Logo",
|
||||
"edit_game_modal_enter_title": "输入标题",
|
||||
"edit_game_modal_failed": "资源更新失败",
|
||||
"edit_game_modal_fill_required": "请填写所有必填项",
|
||||
"edit_game_modal_hero": "库主图",
|
||||
"edit_game_modal_hero_preview": "库主图预览",
|
||||
"edit_game_modal_hero_resolution": "推荐分辨率: 1920x620px",
|
||||
"edit_game_modal_icon": "图标",
|
||||
"edit_game_modal_icon_preview": "图标预览",
|
||||
"edit_game_modal_icon_resolution": "推荐分辨率: 256x256px",
|
||||
"edit_game_modal_image": "图片",
|
||||
"edit_game_modal_image_filter": "图片",
|
||||
"edit_game_modal_image_preview": "图片预览",
|
||||
"edit_game_modal_logo": "Logo",
|
||||
"edit_game_modal_logo_preview": "Logo预览",
|
||||
"edit_game_modal_logo_resolution": "推荐分辨率: 640x360px",
|
||||
"edit_game_modal_select_hero": "选择库主图",
|
||||
"edit_game_modal_select_icon": "选择图标",
|
||||
"edit_game_modal_select_image": "选择图片",
|
||||
"edit_game_modal_select_logo": "选择Logo",
|
||||
"edit_game_modal_success": "资源更新成功",
|
||||
"edit_game_modal_title": "标题",
|
||||
"edit_game_modal_update": "更新",
|
||||
"edit_game_modal_updating": "正在更新...",
|
||||
"install_decky_plugin": "安装 Decky 插件",
|
||||
"install_decky_plugin_message": "这将下载并安装 Hydra 的 Decky Loader 插件。可能需要提升权限。继续吗?",
|
||||
"install_decky_plugin_title": "安装 Hydra Decky 插件",
|
||||
"show_playable_only_tooltip": "仅显示可游玩",
|
||||
"update_decky_plugin": "更新 Decky 插件",
|
||||
"update_decky_plugin_message": "有新版本的 Hydra Decky 插件可用。现在要更新吗?",
|
||||
"update_decky_plugin_title": "更新 Hydra Decky 插件"
|
||||
},
|
||||
"header": {
|
||||
"search": "搜索游戏",
|
||||
@@ -218,7 +279,93 @@
|
||||
"reset_achievements_title": "您确定吗?",
|
||||
"save_changes": "保存更改",
|
||||
"unfreeze_backup": "取消固定",
|
||||
"you_might_need_to_restart_steam": "您可能需要重启Steam才能看到更改"
|
||||
"you_might_need_to_restart_steam": "您可能需要重启Steam才能看到更改",
|
||||
"add_to_favorites": "添加到收藏",
|
||||
"already_in_library": "已在游戏库中",
|
||||
"audio": "音频",
|
||||
"backup_failed": "备份失败",
|
||||
"be_first_to_review": "成为第一个分享游戏感受的人!",
|
||||
"caption": "标题",
|
||||
"create_shortcut_simple": "创建快捷方式",
|
||||
"currency_country": "zh",
|
||||
"currency_symbol": "¥",
|
||||
"delete_review": "删除评价",
|
||||
"delete_review_modal_cancel_button": "取消",
|
||||
"delete_review_modal_delete_button": "删除",
|
||||
"delete_review_modal_description": "此操作无法撤销。",
|
||||
"delete_review_modal_title": "确定要删除您的评价吗?",
|
||||
"edit_game_modal_button": "自定义游戏资源",
|
||||
"failed_remove_files": "文件删除失败",
|
||||
"failed_remove_from_library": "移出游戏库失败",
|
||||
"failed_update_favorites": "收藏更新失败",
|
||||
"files_removed_success": "文件已成功删除",
|
||||
"filter_by_source": "按来源筛选",
|
||||
"game_added_to_pinned": "游戏已添加到置顶",
|
||||
"game_details": "游戏详情",
|
||||
"game_removed_from_library": "游戏已从库中移除",
|
||||
"game_removed_from_pinned": "游戏已从置顶移除",
|
||||
"hide": "隐藏",
|
||||
"hide_original": "隐藏原文",
|
||||
"historical_keyshop": "历史密钥商店",
|
||||
"historical_retail": "历史零售",
|
||||
"keyshop_price": "密钥商店价格",
|
||||
"language": "语言",
|
||||
"leave_a_review": "留下评价",
|
||||
"load_more_reviews": "加载更多评价",
|
||||
"loading_more_reviews": "正在加载更多评价...",
|
||||
"loading_reviews": "正在加载评价...",
|
||||
"manual_playtime_tooltip": "该游戏时长已手动更新",
|
||||
"manual_playtime_warning": "您的游戏时长将被标记为手动更新,且无法撤销。",
|
||||
"maybe_later": "以后再说",
|
||||
"no_prices_found": "未找到价格信息",
|
||||
"no_repacks_found": "未找到该游戏的下载来源",
|
||||
"no_reviews_yet": "暂无评价",
|
||||
"prices": "价格",
|
||||
"properties": "属性",
|
||||
"rating": "评分",
|
||||
"rating_count": "评分数",
|
||||
"rating_negative": "差评",
|
||||
"rating_neutral": "中性",
|
||||
"rating_positive": "好评",
|
||||
"rating_stats": "评分统计",
|
||||
"rating_very_negative": "极差",
|
||||
"rating_very_positive": "极好",
|
||||
"remove_from_favorites": "移出收藏",
|
||||
"remove_review": "移除评价",
|
||||
"retail_price": "零售价格",
|
||||
"review_cannot_be_empty": "评价内容不能为空。",
|
||||
"review_deleted_successfully": "评价已成功删除。",
|
||||
"review_deletion_failed": "评价删除失败,请重试。",
|
||||
"review_from_blocked_user": "来自被屏蔽用户的评价",
|
||||
"review_played_for": "已游玩",
|
||||
"review_submission_failed": "评价提交失败,请重试。",
|
||||
"review_submitted_successfully": "评价提交成功!",
|
||||
"reviews": "评价",
|
||||
"show": "显示",
|
||||
"show_less": "收起",
|
||||
"show_more": "展开",
|
||||
"show_original": "显示原文",
|
||||
"show_original_translated_from": "显示原文(由{{language}}翻译)",
|
||||
"show_translation": "显示翻译",
|
||||
"sort_highest_score": "最高分",
|
||||
"sort_lowest_score": "最低分",
|
||||
"sort_most_voted": "最多投票",
|
||||
"sort_newest": "最新",
|
||||
"sort_oldest": "最旧",
|
||||
"submit_review": "提交",
|
||||
"submitting": "正在提交...",
|
||||
"update_game_playtime": "更新游戏时长",
|
||||
"update_playtime": "更新时长",
|
||||
"update_playtime_description": "手动更新 {{game}} 的游玩时长",
|
||||
"update_playtime_error": "游戏时长更新失败",
|
||||
"update_playtime_success": "游戏时长已成功更新",
|
||||
"update_playtime_title": "更新游戏时长",
|
||||
"view_all_prices": "点击查看所有价格",
|
||||
"vote_failed": "投票失败,请重试。",
|
||||
"would_you_recommend_this_game": "您想为此游戏留下评价吗?",
|
||||
"write_review_placeholder": "分享您对本游戏的看法...",
|
||||
"yes": "是",
|
||||
"you_seemed_to_enjoy_this_game": "您似乎很喜欢这款游戏"
|
||||
},
|
||||
"activation": {
|
||||
"title": "激活 Hydra",
|
||||
@@ -394,7 +541,24 @@
|
||||
"update_email": "更新邮箱",
|
||||
"update_password": "更新密码",
|
||||
"variation": "变体",
|
||||
"web_store": "网络商店"
|
||||
"web_store": "网络商店",
|
||||
"adding": "添加中…",
|
||||
"autoplay_trailers_on_game_page": "在游戏页面自动播放预告片",
|
||||
"debrid": "Debrid下载服务",
|
||||
"debrid_description": "Debrid服务是一种高级不限速下载器,可让您以最快的网速下载托管在各类网盘上的文件,仅受您的网络速度限制。",
|
||||
"download_source_already_exists": "该下载源URL已存在。",
|
||||
"download_source_failed": "出错",
|
||||
"download_source_matched": "已更新",
|
||||
"download_source_matching": "正在更新",
|
||||
"download_source_no_information": "暂无信息",
|
||||
"download_source_pending_matching": "即将更新",
|
||||
"download_sources_synced_successfully": "所有下载源已同步",
|
||||
"enable_steam_achievements": "启用Steam成就搜索",
|
||||
"failed_add_download_source": "添加下载源失败,请重试。",
|
||||
"hide_to_tray_on_game_start": "启动游戏时隐藏到托盘",
|
||||
"hydra_cloud": "Hydra Cloud",
|
||||
"importing": "导入中…",
|
||||
"removed_all_download_sources": "已移除所有下载源"
|
||||
},
|
||||
"notifications": {
|
||||
"download_complete": "下载完成",
|
||||
@@ -421,7 +585,8 @@
|
||||
"game_card": {
|
||||
"no_downloads": "无可用下载选项",
|
||||
"available_one": "可用",
|
||||
"available_other": "可用"
|
||||
"available_other": "可用",
|
||||
"calculating": "正在计算"
|
||||
},
|
||||
"binary_not_found_modal": {
|
||||
"title": "程序未安装",
|
||||
@@ -515,7 +680,23 @@
|
||||
"show_achievements_on_profile": "在您的个人资料上显示成就",
|
||||
"show_points_on_profile": "在您的个人资料上显示获得的积分",
|
||||
"stats": "统计",
|
||||
"top_percentile": "前 {{percentile}}%"
|
||||
"top_percentile": "前 {{percentile}}%",
|
||||
"achievements_earned": "已获得成就",
|
||||
"amount_hours_short": "{{amount}}小时",
|
||||
"amount_minutes_short": "{{amount}}分钟",
|
||||
"delete_review": "删除评价",
|
||||
"game_added_to_pinned": "游戏已添加到置顶",
|
||||
"game_removed_from_pinned": "游戏已从置顶移除",
|
||||
"karma": "业力",
|
||||
"karma_count": "业力值",
|
||||
"karma_description": "通过评论获得的点赞",
|
||||
"loading_reviews": "正在加载评价...",
|
||||
"manual_playtime_tooltip": "该游戏时长已手动更新",
|
||||
"pinned": "已置顶",
|
||||
"played_recently": "最近游玩",
|
||||
"playtime": "游戏时长",
|
||||
"sort_by": "排序方式:",
|
||||
"user_reviews": "用户评价"
|
||||
},
|
||||
"achievement": {
|
||||
"achievement_unlocked": "成就已解锁",
|
||||
|
||||
@@ -41,8 +41,12 @@ export const appVersion = app.getVersion() + (isStaging ? "-staging" : "");
|
||||
|
||||
export const ASSETS_PATH = path.join(SystemPath.getPath("userData"), "Assets");
|
||||
|
||||
export const THEMES_PATH = path.join(SystemPath.getPath("userData"), "themes");
|
||||
|
||||
export const MAIN_LOOP_INTERVAL = 2000;
|
||||
|
||||
export const DEFAULT_ACHIEVEMENT_SOUND_VOLUME = 0.15;
|
||||
|
||||
export const DECKY_PLUGINS_LOCATION = path.join(
|
||||
SystemPath.getPath("home"),
|
||||
"homebrew",
|
||||
|
||||
@@ -92,6 +92,11 @@ import "./themes/get-custom-theme-by-id";
|
||||
import "./themes/get-active-custom-theme";
|
||||
import "./themes/close-editor-window";
|
||||
import "./themes/toggle-custom-theme";
|
||||
import "./themes/copy-theme-achievement-sound";
|
||||
import "./themes/remove-theme-achievement-sound";
|
||||
import "./themes/get-theme-sound-path";
|
||||
import "./themes/get-theme-sound-data-url";
|
||||
import "./themes/import-theme-sound-from-store";
|
||||
import "./download-sources/remove-download-source";
|
||||
import "./download-sources/get-download-sources";
|
||||
import { isPortableVersion } from "@main/helpers";
|
||||
|
||||
40
src/main/events/themes/copy-theme-achievement-sound.ts
Normal file
40
src/main/events/themes/copy-theme-achievement-sound.ts
Normal file
@@ -0,0 +1,40 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
import { getThemePath } from "@main/helpers";
|
||||
import { themesSublevel } from "@main/level";
|
||||
|
||||
const copyThemeAchievementSound = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
themeId: string,
|
||||
sourcePath: string
|
||||
): Promise<void> => {
|
||||
if (!sourcePath || !fs.existsSync(sourcePath)) {
|
||||
throw new Error("Source file does not exist");
|
||||
}
|
||||
|
||||
const theme = await themesSublevel.get(themeId);
|
||||
if (!theme) {
|
||||
throw new Error("Theme not found");
|
||||
}
|
||||
|
||||
const themeDir = getThemePath(themeId, theme.name);
|
||||
|
||||
if (!fs.existsSync(themeDir)) {
|
||||
fs.mkdirSync(themeDir, { recursive: true });
|
||||
}
|
||||
|
||||
const fileExtension = path.extname(sourcePath);
|
||||
const destinationPath = path.join(themeDir, `achievement${fileExtension}`);
|
||||
|
||||
await fs.promises.copyFile(sourcePath, destinationPath);
|
||||
|
||||
await themesSublevel.put(themeId, {
|
||||
...theme,
|
||||
hasCustomSound: true,
|
||||
originalSoundPath: sourcePath,
|
||||
updatedAt: new Date(),
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent("copyThemeAchievementSound", copyThemeAchievementSound);
|
||||
40
src/main/events/themes/get-theme-sound-data-url.ts
Normal file
40
src/main/events/themes/get-theme-sound-data-url.ts
Normal file
@@ -0,0 +1,40 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { getThemeSoundPath } from "@main/helpers";
|
||||
import { themesSublevel } from "@main/level";
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
import { logger } from "@main/services";
|
||||
|
||||
const getThemeSoundDataUrl = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
themeId: string
|
||||
): Promise<string | null> => {
|
||||
try {
|
||||
const theme = await themesSublevel.get(themeId);
|
||||
const soundPath = getThemeSoundPath(themeId, theme?.name);
|
||||
|
||||
if (!soundPath || !fs.existsSync(soundPath)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const buffer = await fs.promises.readFile(soundPath);
|
||||
const ext = path.extname(soundPath).toLowerCase().slice(1);
|
||||
|
||||
const mimeTypes: Record<string, string> = {
|
||||
mp3: "audio/mpeg",
|
||||
wav: "audio/wav",
|
||||
ogg: "audio/ogg",
|
||||
m4a: "audio/mp4",
|
||||
};
|
||||
|
||||
const mimeType = mimeTypes[ext] || "audio/mpeg";
|
||||
const base64 = buffer.toString("base64");
|
||||
|
||||
return `data:${mimeType};base64,${base64}`;
|
||||
} catch (error) {
|
||||
logger.error("Failed to get theme sound data URL", error);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
registerEvent("getThemeSoundDataUrl", getThemeSoundDataUrl);
|
||||
13
src/main/events/themes/get-theme-sound-path.ts
Normal file
13
src/main/events/themes/get-theme-sound-path.ts
Normal file
@@ -0,0 +1,13 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { getThemeSoundPath } from "@main/helpers";
|
||||
import { themesSublevel } from "@main/level";
|
||||
|
||||
const getThemeSoundPathEvent = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
themeId: string
|
||||
): Promise<string | null> => {
|
||||
const theme = await themesSublevel.get(themeId);
|
||||
return getThemeSoundPath(themeId, theme?.name);
|
||||
};
|
||||
|
||||
registerEvent("getThemeSoundPath", getThemeSoundPathEvent);
|
||||
60
src/main/events/themes/import-theme-sound-from-store.ts
Normal file
60
src/main/events/themes/import-theme-sound-from-store.ts
Normal file
@@ -0,0 +1,60 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
import axios from "axios";
|
||||
import { getThemePath } from "@main/helpers";
|
||||
import { themesSublevel } from "@main/level";
|
||||
import { logger } from "@main/services";
|
||||
|
||||
const importThemeSoundFromStore = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
themeId: string,
|
||||
themeName: string,
|
||||
storeUrl: string
|
||||
): Promise<void> => {
|
||||
const theme = await themesSublevel.get(themeId);
|
||||
if (!theme) {
|
||||
throw new Error("Theme not found");
|
||||
}
|
||||
|
||||
const formats = ["wav", "mp3", "ogg", "m4a"];
|
||||
|
||||
for (const format of formats) {
|
||||
try {
|
||||
const soundUrl = `${storeUrl}/themes/${themeName.toLowerCase()}/achievement.${format}`;
|
||||
|
||||
const response = await axios.get(soundUrl, {
|
||||
responseType: "arraybuffer",
|
||||
timeout: 10000,
|
||||
});
|
||||
|
||||
const themeDir = getThemePath(themeId, theme.name);
|
||||
|
||||
if (!fs.existsSync(themeDir)) {
|
||||
fs.mkdirSync(themeDir, { recursive: true });
|
||||
}
|
||||
|
||||
const destinationPath = path.join(themeDir, `achievement.${format}`);
|
||||
await fs.promises.writeFile(destinationPath, response.data);
|
||||
|
||||
await themesSublevel.put(themeId, {
|
||||
...theme,
|
||||
hasCustomSound: true,
|
||||
updatedAt: new Date(),
|
||||
});
|
||||
|
||||
logger.log(`Successfully imported sound for theme ${themeName}`);
|
||||
return;
|
||||
} catch (error) {
|
||||
logger.error(
|
||||
`Failed to import ${format} sound for theme ${themeName}`,
|
||||
error
|
||||
);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
logger.log(`No sound file found for theme ${themeName} in store`);
|
||||
};
|
||||
|
||||
registerEvent("importThemeSoundFromStore", importThemeSoundFromStore);
|
||||
48
src/main/events/themes/remove-theme-achievement-sound.ts
Normal file
48
src/main/events/themes/remove-theme-achievement-sound.ts
Normal file
@@ -0,0 +1,48 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import fs from "node:fs";
|
||||
import { getThemePath } from "@main/helpers";
|
||||
import { themesSublevel } from "@main/level";
|
||||
import { THEMES_PATH } from "@main/constants";
|
||||
import path from "node:path";
|
||||
|
||||
const removeThemeAchievementSound = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
themeId: string
|
||||
): Promise<void> => {
|
||||
const theme = await themesSublevel.get(themeId);
|
||||
if (!theme) {
|
||||
throw new Error("Theme not found");
|
||||
}
|
||||
|
||||
const themeDir = getThemePath(themeId, theme.name);
|
||||
const legacyThemeDir = path.join(THEMES_PATH, themeId);
|
||||
|
||||
const removeFromDir = async (dir: string) => {
|
||||
if (!fs.existsSync(dir)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const formats = ["wav", "mp3", "ogg", "m4a"];
|
||||
|
||||
for (const format of formats) {
|
||||
const soundPath = path.join(dir, `achievement.${format}`);
|
||||
if (fs.existsSync(soundPath)) {
|
||||
await fs.promises.unlink(soundPath);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
await removeFromDir(themeDir);
|
||||
if (themeDir !== legacyThemeDir) {
|
||||
await removeFromDir(legacyThemeDir);
|
||||
}
|
||||
|
||||
await themesSublevel.put(themeId, {
|
||||
...theme,
|
||||
hasCustomSound: false,
|
||||
originalSoundPath: undefined,
|
||||
updatedAt: new Date(),
|
||||
});
|
||||
};
|
||||
|
||||
registerEvent("removeThemeAchievementSound", removeThemeAchievementSound);
|
||||
@@ -2,6 +2,8 @@ import axios from "axios";
|
||||
import { JSDOM } from "jsdom";
|
||||
import UserAgent from "user-agents";
|
||||
import path from "node:path";
|
||||
import fs from "node:fs";
|
||||
import { THEMES_PATH } from "@main/constants";
|
||||
|
||||
export const getFileBuffer = async (url: string) =>
|
||||
fetch(url, { method: "GET" }).then((response) =>
|
||||
@@ -31,9 +33,64 @@ export const isPortableVersion = () => {
|
||||
};
|
||||
|
||||
export const normalizePath = (str: string) =>
|
||||
path.posix.normalize(str).replace(/\\/g, "/");
|
||||
path.posix.normalize(str).replaceAll("\\", "/");
|
||||
|
||||
export const addTrailingSlash = (str: string) =>
|
||||
str.endsWith("/") ? str : `${str}/`;
|
||||
|
||||
const sanitizeFolderName = (name: string): string => {
|
||||
return name
|
||||
.toLowerCase()
|
||||
.replaceAll(/[^a-z0-9-_\s]/g, "")
|
||||
.replaceAll(/\s+/g, "-")
|
||||
.replaceAll(/-+/g, "-")
|
||||
.replaceAll(/(^-|-$)/g, "");
|
||||
};
|
||||
|
||||
export const getThemePath = (themeId: string, themeName?: string): string => {
|
||||
if (themeName) {
|
||||
const sanitizedName = sanitizeFolderName(themeName);
|
||||
if (sanitizedName) {
|
||||
return path.join(THEMES_PATH, sanitizedName);
|
||||
}
|
||||
}
|
||||
return path.join(THEMES_PATH, themeId);
|
||||
};
|
||||
|
||||
export const getThemeSoundPath = (
|
||||
themeId: string,
|
||||
themeName?: string
|
||||
): string | null => {
|
||||
const themeDir = getThemePath(themeId, themeName);
|
||||
const legacyThemeDir = themeName ? path.join(THEMES_PATH, themeId) : null;
|
||||
|
||||
const checkDir = (dir: string): string | null => {
|
||||
if (!fs.existsSync(dir)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const formats = ["wav", "mp3", "ogg", "m4a"];
|
||||
|
||||
for (const format of formats) {
|
||||
const soundPath = path.join(dir, `achievement.${format}`);
|
||||
if (fs.existsSync(soundPath)) {
|
||||
return soundPath;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
const soundPath = checkDir(themeDir);
|
||||
if (soundPath) {
|
||||
return soundPath;
|
||||
}
|
||||
|
||||
if (legacyThemeDir) {
|
||||
return checkDir(legacyThemeDir);
|
||||
}
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
export * from "./reg-parser";
|
||||
|
||||
@@ -11,9 +11,10 @@ import { NotificationOptions, toXmlString } from "./xml";
|
||||
import { logger } from "../logger";
|
||||
import { WindowManager } from "../window-manager";
|
||||
import type { Game, UserPreferences, UserProfile } from "@types";
|
||||
import { db, levelKeys } from "@main/level";
|
||||
import { db, levelKeys, themesSublevel } from "@main/level";
|
||||
import { restartAndInstallUpdate } from "@main/events/autoupdater/restart-and-install-update";
|
||||
import { SystemPath } from "../system-path";
|
||||
import { getThemeSoundPath } from "@main/helpers";
|
||||
|
||||
async function downloadImage(url: string | null) {
|
||||
if (!url) return undefined;
|
||||
@@ -40,6 +41,27 @@ async function downloadImage(url: string | null) {
|
||||
});
|
||||
}
|
||||
|
||||
async function getAchievementSoundPath(): Promise<string> {
|
||||
try {
|
||||
const allThemes = await themesSublevel.values().all();
|
||||
const activeTheme = allThemes.find((theme) => theme.isActive);
|
||||
|
||||
if (activeTheme?.hasCustomSound) {
|
||||
const themeSoundPath = getThemeSoundPath(
|
||||
activeTheme.id,
|
||||
activeTheme.name
|
||||
);
|
||||
if (themeSoundPath) {
|
||||
return themeSoundPath;
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
logger.error("Failed to get theme sound path", error);
|
||||
}
|
||||
|
||||
return achievementSoundPath;
|
||||
}
|
||||
|
||||
export const publishDownloadCompleteNotification = async (game: Game) => {
|
||||
const userPreferences = await db.get<string, UserPreferences>(
|
||||
levelKeys.userPreferences,
|
||||
@@ -145,7 +167,8 @@ export const publishCombinedNewAchievementNotification = async (
|
||||
if (WindowManager.mainWindow) {
|
||||
WindowManager.mainWindow.webContents.send("on-achievement-unlocked");
|
||||
} else if (process.platform !== "linux") {
|
||||
sound.play(achievementSoundPath);
|
||||
const soundPath = await getAchievementSoundPath();
|
||||
sound.play(soundPath);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -205,6 +228,7 @@ export const publishNewAchievementNotification = async (info: {
|
||||
if (WindowManager.mainWindow) {
|
||||
WindowManager.mainWindow.webContents.send("on-achievement-unlocked");
|
||||
} else if (process.platform !== "linux") {
|
||||
sound.play(achievementSoundPath);
|
||||
const soundPath = await getAchievementSoundPath();
|
||||
sound.play(soundPath);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -571,6 +571,25 @@ contextBridge.exposeInMainWorld("electron", {
|
||||
getActiveCustomTheme: () => ipcRenderer.invoke("getActiveCustomTheme"),
|
||||
toggleCustomTheme: (themeId: string, isActive: boolean) =>
|
||||
ipcRenderer.invoke("toggleCustomTheme", themeId, isActive),
|
||||
copyThemeAchievementSound: (themeId: string, sourcePath: string) =>
|
||||
ipcRenderer.invoke("copyThemeAchievementSound", themeId, sourcePath),
|
||||
removeThemeAchievementSound: (themeId: string) =>
|
||||
ipcRenderer.invoke("removeThemeAchievementSound", themeId),
|
||||
getThemeSoundPath: (themeId: string) =>
|
||||
ipcRenderer.invoke("getThemeSoundPath", themeId),
|
||||
getThemeSoundDataUrl: (themeId: string) =>
|
||||
ipcRenderer.invoke("getThemeSoundDataUrl", themeId),
|
||||
importThemeSoundFromStore: (
|
||||
themeId: string,
|
||||
themeName: string,
|
||||
storeUrl: string
|
||||
) =>
|
||||
ipcRenderer.invoke(
|
||||
"importThemeSoundFromStore",
|
||||
themeId,
|
||||
themeName,
|
||||
storeUrl
|
||||
),
|
||||
|
||||
/* Editor */
|
||||
openEditorWindow: (themeId: string) =>
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
}
|
||||
|
||||
::-webkit-scrollbar {
|
||||
width: 4px;
|
||||
width: 9px;
|
||||
background-color: globals.$dark-background-color;
|
||||
}
|
||||
|
||||
@@ -90,6 +90,7 @@ img {
|
||||
|
||||
progress[value] {
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
}
|
||||
|
||||
.container {
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
import { useCallback, useEffect, useRef } from "react";
|
||||
import achievementSound from "@renderer/assets/audio/achievement.wav";
|
||||
import { Sidebar, BottomPanel, Header, Toast } from "@renderer/components";
|
||||
|
||||
import {
|
||||
@@ -25,7 +24,12 @@ import { UserFriendModal } from "./pages/shared-modals/user-friend-modal";
|
||||
import { useSubscription } from "./hooks/use-subscription";
|
||||
import { HydraCloudModal } from "./pages/shared-modals/hydra-cloud/hydra-cloud-modal";
|
||||
|
||||
import { injectCustomCss, removeCustomCss } from "./helpers";
|
||||
import {
|
||||
injectCustomCss,
|
||||
removeCustomCss,
|
||||
getAchievementSoundUrl,
|
||||
getAchievementSoundVolume,
|
||||
} from "./helpers";
|
||||
import "./app.scss";
|
||||
|
||||
export interface AppProps {
|
||||
@@ -216,9 +220,11 @@ export function App() {
|
||||
return () => unsubscribe();
|
||||
}, [loadAndApplyTheme]);
|
||||
|
||||
const playAudio = useCallback(() => {
|
||||
const audio = new Audio(achievementSound);
|
||||
audio.volume = 0.2;
|
||||
const playAudio = useCallback(async () => {
|
||||
const soundUrl = await getAchievementSoundUrl();
|
||||
const volume = await getAchievementSoundVolume();
|
||||
const audio = new Audio(soundUrl);
|
||||
audio.volume = volume;
|
||||
audio.play();
|
||||
}, []);
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
background-color: globals.$background-color;
|
||||
display: inline-flex;
|
||||
transition: all ease 0.2s;
|
||||
width: 300px;
|
||||
width: 200px;
|
||||
align-items: center;
|
||||
border-radius: 8px;
|
||||
border: solid 1px globals.$border-color;
|
||||
@@ -35,7 +35,7 @@
|
||||
}
|
||||
|
||||
&--focused {
|
||||
width: 350px;
|
||||
width: 250px;
|
||||
border-color: #dadbe1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@ import { useAppDispatch, useAppSelector } from "@renderer/hooks";
|
||||
|
||||
import "./header.scss";
|
||||
import { AutoUpdateSubHeader } from "./auto-update-sub-header";
|
||||
import { setFilters } from "@renderer/features";
|
||||
import { setFilters, setLibrarySearchQuery } from "@renderer/features";
|
||||
import cn from "classnames";
|
||||
|
||||
const pathTitle: Record<string, string> = {
|
||||
@@ -28,10 +28,20 @@ export function Header() {
|
||||
(state) => state.window
|
||||
);
|
||||
|
||||
const searchValue = useAppSelector(
|
||||
const catalogueSearchValue = useAppSelector(
|
||||
(state) => state.catalogueSearch.filters.title
|
||||
);
|
||||
|
||||
const librarySearchValue = useAppSelector(
|
||||
(state) => state.library.searchQuery
|
||||
);
|
||||
|
||||
const isOnLibraryPage = location.pathname.startsWith("/library");
|
||||
|
||||
const searchValue = isOnLibraryPage
|
||||
? librarySearchValue
|
||||
: catalogueSearchValue;
|
||||
|
||||
const dispatch = useAppDispatch();
|
||||
|
||||
const [isFocused, setIsFocused] = useState(false);
|
||||
@@ -63,18 +73,29 @@ export function Header() {
|
||||
};
|
||||
|
||||
const handleSearch = (value: string) => {
|
||||
dispatch(setFilters({ title: value.slice(0, 255) }));
|
||||
if (isOnLibraryPage) {
|
||||
dispatch(setLibrarySearchQuery(value.slice(0, 255)));
|
||||
} else {
|
||||
dispatch(setFilters({ title: value.slice(0, 255) }));
|
||||
if (!location.pathname.startsWith("/catalogue")) {
|
||||
navigate("/catalogue");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (!location.pathname.startsWith("/catalogue")) {
|
||||
navigate("/catalogue");
|
||||
const handleClearSearch = () => {
|
||||
if (isOnLibraryPage) {
|
||||
dispatch(setLibrarySearchQuery(""));
|
||||
} else {
|
||||
dispatch(setFilters({ title: "" }));
|
||||
}
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
if (!location.pathname.startsWith("/catalogue") && searchValue) {
|
||||
if (!location.pathname.startsWith("/catalogue") && catalogueSearchValue) {
|
||||
dispatch(setFilters({ title: "" }));
|
||||
}
|
||||
}, [location.pathname, searchValue, dispatch]);
|
||||
}, [location.pathname, catalogueSearchValue, dispatch]);
|
||||
|
||||
return (
|
||||
<>
|
||||
@@ -123,7 +144,7 @@ export function Header() {
|
||||
ref={inputRef}
|
||||
type="text"
|
||||
name="search"
|
||||
placeholder={t("search")}
|
||||
placeholder={isOnLibraryPage ? t("search_library") : t("search")}
|
||||
value={searchValue}
|
||||
className="header__search-input"
|
||||
onChange={(event) => handleSearch(event.target.value)}
|
||||
@@ -134,7 +155,7 @@ export function Header() {
|
||||
{searchValue && (
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => dispatch(setFilters({ title: "" }))}
|
||||
onClick={handleClearSearch}
|
||||
className="header__action-button"
|
||||
>
|
||||
<XIcon />
|
||||
|
||||
12
src/renderer/src/declaration.d.ts
vendored
12
src/renderer/src/declaration.d.ts
vendored
@@ -410,6 +410,18 @@ declare global {
|
||||
getCustomThemeById: (themeId: string) => Promise<Theme | null>;
|
||||
getActiveCustomTheme: () => Promise<Theme | null>;
|
||||
toggleCustomTheme: (themeId: string, isActive: boolean) => Promise<void>;
|
||||
copyThemeAchievementSound: (
|
||||
themeId: string,
|
||||
sourcePath: string
|
||||
) => Promise<void>;
|
||||
removeThemeAchievementSound: (themeId: string) => Promise<void>;
|
||||
getThemeSoundPath: (themeId: string) => Promise<string | null>;
|
||||
getThemeSoundDataUrl: (themeId: string) => Promise<string | null>;
|
||||
importThemeSoundFromStore: (
|
||||
themeId: string,
|
||||
themeName: string,
|
||||
storeUrl: string
|
||||
) => Promise<void>;
|
||||
|
||||
/* Editor */
|
||||
openEditorWindow: (themeId: string) => Promise<void>;
|
||||
|
||||
@@ -5,10 +5,12 @@ import type { LibraryGame } from "@types";
|
||||
|
||||
export interface LibraryState {
|
||||
value: LibraryGame[];
|
||||
searchQuery: string;
|
||||
}
|
||||
|
||||
const initialState: LibraryState = {
|
||||
value: [],
|
||||
searchQuery: "",
|
||||
};
|
||||
|
||||
export const librarySlice = createSlice({
|
||||
@@ -18,7 +20,10 @@ export const librarySlice = createSlice({
|
||||
setLibrary: (state, action: PayloadAction<LibraryState["value"]>) => {
|
||||
state.value = action.payload;
|
||||
},
|
||||
setLibrarySearchQuery: (state, action: PayloadAction<string>) => {
|
||||
state.searchQuery = action.payload;
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
export const { setLibrary } = librarySlice.actions;
|
||||
export const { setLibrary, setLibrarySearchQuery } = librarySlice.actions;
|
||||
|
||||
@@ -121,3 +121,35 @@ export const formatNumber = (num: number): string => {
|
||||
export const generateUUID = (): string => {
|
||||
return uuidv4();
|
||||
};
|
||||
|
||||
export const getAchievementSoundUrl = async (): Promise<string> => {
|
||||
const defaultSound = (await import("@renderer/assets/audio/achievement.wav"))
|
||||
.default;
|
||||
|
||||
try {
|
||||
const activeTheme = await window.electron.getActiveCustomTheme();
|
||||
|
||||
if (activeTheme?.hasCustomSound) {
|
||||
const soundDataUrl = await window.electron.getThemeSoundDataUrl(
|
||||
activeTheme.id
|
||||
);
|
||||
if (soundDataUrl) {
|
||||
return soundDataUrl;
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("Failed to get theme sound", error);
|
||||
}
|
||||
|
||||
return defaultSound;
|
||||
};
|
||||
|
||||
export const getAchievementSoundVolume = async (): Promise<number> => {
|
||||
try {
|
||||
const prefs = await window.electron.getUserPreferences();
|
||||
return prefs?.achievementSoundVolume ?? 0.15;
|
||||
} catch (error) {
|
||||
console.error("Failed to get sound volume", error);
|
||||
return 0.15;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -6,3 +6,4 @@ export * from "./redux";
|
||||
export * from "./use-user-details";
|
||||
export * from "./use-format";
|
||||
export * from "./use-feature";
|
||||
export * from "./use-game-card";
|
||||
|
||||
66
src/renderer/src/hooks/use-game-card.ts
Normal file
66
src/renderer/src/hooks/use-game-card.ts
Normal file
@@ -0,0 +1,66 @@
|
||||
import { useCallback } from "react";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
import { useFormat } from "./use-format";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { buildGameDetailsPath } from "@renderer/helpers";
|
||||
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
|
||||
import { LibraryGame } from "@types";
|
||||
|
||||
export function useGameCard(
|
||||
game: LibraryGame,
|
||||
onContextMenu: (game: LibraryGame, position: { x: number; y: number }) => void
|
||||
) {
|
||||
const { t } = useTranslation("library");
|
||||
const { numberFormatter } = useFormat();
|
||||
const navigate = useNavigate();
|
||||
|
||||
const formatPlayTime = useCallback(
|
||||
(playTimeInMilliseconds = 0, isShort = false) => {
|
||||
const minutes = playTimeInMilliseconds / 60000;
|
||||
|
||||
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
|
||||
return t(isShort ? "amount_minutes_short" : "amount_minutes", {
|
||||
amount: minutes.toFixed(0),
|
||||
});
|
||||
}
|
||||
|
||||
const hours = minutes / 60;
|
||||
const hoursKey = isShort ? "amount_hours_short" : "amount_hours";
|
||||
const hoursAmount = isShort
|
||||
? Math.floor(hours)
|
||||
: numberFormatter.format(hours);
|
||||
|
||||
return t(hoursKey, { amount: hoursAmount });
|
||||
},
|
||||
[numberFormatter, t]
|
||||
);
|
||||
|
||||
const handleCardClick = useCallback(() => {
|
||||
navigate(buildGameDetailsPath(game));
|
||||
}, [navigate, game]);
|
||||
|
||||
const handleContextMenuClick = useCallback(
|
||||
(e: React.MouseEvent) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
onContextMenu(game, { x: e.clientX, y: e.clientY });
|
||||
},
|
||||
[game, onContextMenu]
|
||||
);
|
||||
|
||||
const handleMenuButtonClick = useCallback(
|
||||
(e: React.MouseEvent) => {
|
||||
e.stopPropagation();
|
||||
const rect = e.currentTarget.getBoundingClientRect();
|
||||
onContextMenu(game, { x: rect.right, y: rect.bottom });
|
||||
},
|
||||
[game, onContextMenu]
|
||||
);
|
||||
|
||||
return {
|
||||
formatPlayTime,
|
||||
handleCardClick,
|
||||
handleContextMenuClick,
|
||||
handleMenuButtonClick,
|
||||
};
|
||||
}
|
||||
@@ -1,11 +1,15 @@
|
||||
import { useCallback, useEffect, useRef, useState } from "react";
|
||||
import achievementSound from "@renderer/assets/audio/achievement.wav";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import {
|
||||
AchievementCustomNotificationPosition,
|
||||
AchievementNotificationInfo,
|
||||
} from "@types";
|
||||
import { injectCustomCss, removeCustomCss } from "@renderer/helpers";
|
||||
import {
|
||||
injectCustomCss,
|
||||
removeCustomCss,
|
||||
getAchievementSoundUrl,
|
||||
getAchievementSoundVolume,
|
||||
} from "@renderer/helpers";
|
||||
import { AchievementNotificationItem } from "@renderer/components/achievements/notification/achievement-notification";
|
||||
import app from "../../../app.scss?inline";
|
||||
import styles from "../../../components/achievements/notification/achievement-notification.scss?inline";
|
||||
@@ -33,9 +37,11 @@ export function AchievementNotification() {
|
||||
|
||||
const [shadowRootRef, setShadowRootRef] = useState<HTMLElement | null>(null);
|
||||
|
||||
const playAudio = useCallback(() => {
|
||||
const audio = new Audio(achievementSound);
|
||||
audio.volume = 0.1;
|
||||
const playAudio = useCallback(async () => {
|
||||
const soundUrl = await getAchievementSoundUrl();
|
||||
const volume = await getAchievementSoundVolume();
|
||||
const audio = new Audio(soundUrl);
|
||||
audio.volume = volume;
|
||||
audio.play();
|
||||
}, []);
|
||||
|
||||
|
||||
@@ -1,63 +1,55 @@
|
||||
@use "../../scss/globals.scss";
|
||||
|
||||
.library-filter-options {
|
||||
&__container {
|
||||
&__tabs {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
flex-wrap: wrap;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
&__option {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
padding: 8px 16px;
|
||||
border-radius: 6px;
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
&__tab-wrapper {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
&__tab {
|
||||
background: none;
|
||||
border: none;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
padding: calc(globals.$spacing-unit) calc(globals.$spacing-unit * 2);
|
||||
cursor: pointer;
|
||||
font-size: 13px;
|
||||
font-size: 14px;
|
||||
font-weight: 500;
|
||||
transition: all ease 0.2s;
|
||||
white-space: nowrap; /* prevent label and count from wrapping */
|
||||
border: 1px solid rgba(0, 0, 0, 0.06);
|
||||
transition: color ease 0.2s;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit * 0.5);
|
||||
|
||||
&:hover {
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
background: rgba(255, 255, 255, 0.08);
|
||||
}
|
||||
|
||||
&.active {
|
||||
color: #000;
|
||||
background: #fff;
|
||||
svg,
|
||||
svg * {
|
||||
fill: currentColor;
|
||||
color: currentColor;
|
||||
}
|
||||
|
||||
.library-filter-options__count {
|
||||
background: #ebebeb;
|
||||
color: rgba(0, 0, 0, 0.9);
|
||||
}
|
||||
&--active {
|
||||
color: white;
|
||||
}
|
||||
}
|
||||
|
||||
&__label {
|
||||
font-weight: 500;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__count {
|
||||
background: rgba(255, 255, 255, 0.16);
|
||||
color: rgba(255, 255, 255, 0.95);
|
||||
padding: 2px 8px;
|
||||
border-radius: 4px;
|
||||
font-size: 12px;
|
||||
&__tab-badge {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
min-width: 18px;
|
||||
height: 18px;
|
||||
padding: 0 6px;
|
||||
background-color: rgba(255, 255, 255, 0.15);
|
||||
border-radius: 9px;
|
||||
font-size: 11px;
|
||||
font-weight: 600;
|
||||
min-width: 24px;
|
||||
text-align: center;
|
||||
transition: all ease 0.2s;
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
line-height: 1;
|
||||
}
|
||||
|
||||
&__tab-underline {
|
||||
position: absolute;
|
||||
bottom: -1px;
|
||||
left: 0;
|
||||
right: 0;
|
||||
height: 2px;
|
||||
background: white;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,61 +1,103 @@
|
||||
import { motion } from "framer-motion";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import "./filter-options.scss";
|
||||
|
||||
export type FilterOption = "all" | "favourited" | "new" | "top10";
|
||||
export type FilterOption = "all" | "recently_played" | "favorites";
|
||||
|
||||
interface FilterOptionsProps {
|
||||
filterBy: FilterOption;
|
||||
onFilterChange: (filterBy: FilterOption) => void;
|
||||
allGamesCount: number;
|
||||
favouritedCount: number;
|
||||
newGamesCount: number;
|
||||
top10Count: number;
|
||||
recentlyPlayedCount: number;
|
||||
favoritesCount: number;
|
||||
}
|
||||
|
||||
export function FilterOptions({
|
||||
filterBy,
|
||||
onFilterChange,
|
||||
allGamesCount,
|
||||
favouritedCount,
|
||||
newGamesCount,
|
||||
top10Count,
|
||||
recentlyPlayedCount,
|
||||
favoritesCount,
|
||||
}: Readonly<FilterOptionsProps>) {
|
||||
const { t } = useTranslation("library");
|
||||
|
||||
return (
|
||||
<div className="library-filter-options__container">
|
||||
<button
|
||||
className={`library-filter-options__option ${filterBy === "all" ? "active" : ""}`}
|
||||
onClick={() => onFilterChange("all")}
|
||||
>
|
||||
<span className="library-filter-options__label">{t("all_games")}</span>
|
||||
<span className="library-filter-options__count">{allGamesCount}</span>
|
||||
</button>
|
||||
<button
|
||||
className={`library-filter-options__option ${filterBy === "favourited" ? "active" : ""}`}
|
||||
onClick={() => onFilterChange("favourited")}
|
||||
>
|
||||
<span className="library-filter-options__label">
|
||||
{t("Favourite Games")}
|
||||
</span>
|
||||
<span className="library-filter-options__count">{favouritedCount}</span>
|
||||
</button>
|
||||
<button
|
||||
className={`library-filter-options__option ${filterBy === "new" ? "active" : ""}`}
|
||||
onClick={() => onFilterChange("new")}
|
||||
>
|
||||
<span className="library-filter-options__label">{t("new_games")}</span>
|
||||
<span className="library-filter-options__count">{newGamesCount}</span>
|
||||
</button>
|
||||
<button
|
||||
className={`library-filter-options__option ${filterBy === "top10" ? "active" : ""}`}
|
||||
onClick={() => onFilterChange("top10")}
|
||||
>
|
||||
<span className="library-filter-options__label">
|
||||
{t("Most Played")}
|
||||
</span>
|
||||
<span className="library-filter-options__count">{top10Count}</span>
|
||||
</button>
|
||||
<div className="library-filter-options__tabs">
|
||||
<div className="library-filter-options__tab-wrapper">
|
||||
<button
|
||||
type="button"
|
||||
className={`library-filter-options__tab ${filterBy === "all" ? "library-filter-options__tab--active" : ""}`}
|
||||
onClick={() => onFilterChange("all")}
|
||||
>
|
||||
{t("all_games")}
|
||||
{allGamesCount > 0 && (
|
||||
<span className="library-filter-options__tab-badge">
|
||||
{allGamesCount}
|
||||
</span>
|
||||
)}
|
||||
</button>
|
||||
{filterBy === "all" && (
|
||||
<motion.div
|
||||
className="library-filter-options__tab-underline"
|
||||
layoutId="library-tab-underline"
|
||||
transition={{
|
||||
type: "spring",
|
||||
stiffness: 300,
|
||||
damping: 30,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
<div className="library-filter-options__tab-wrapper">
|
||||
<button
|
||||
type="button"
|
||||
className={`library-filter-options__tab ${filterBy === "recently_played" ? "library-filter-options__tab--active" : ""}`}
|
||||
onClick={() => onFilterChange("recently_played")}
|
||||
>
|
||||
{t("recently_played")}
|
||||
{recentlyPlayedCount > 0 && (
|
||||
<span className="library-filter-options__tab-badge">
|
||||
{recentlyPlayedCount}
|
||||
</span>
|
||||
)}
|
||||
</button>
|
||||
{filterBy === "recently_played" && (
|
||||
<motion.div
|
||||
className="library-filter-options__tab-underline"
|
||||
layoutId="library-tab-underline"
|
||||
transition={{
|
||||
type: "spring",
|
||||
stiffness: 300,
|
||||
damping: 30,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
<div className="library-filter-options__tab-wrapper">
|
||||
<button
|
||||
type="button"
|
||||
className={`library-filter-options__tab ${filterBy === "favorites" ? "library-filter-options__tab--active" : ""}`}
|
||||
onClick={() => onFilterChange("favorites")}
|
||||
>
|
||||
{t("favorites")}
|
||||
{favoritesCount > 0 && (
|
||||
<span className="library-filter-options__tab-badge">
|
||||
{favoritesCount}
|
||||
</span>
|
||||
)}
|
||||
</button>
|
||||
{filterBy === "favorites" && (
|
||||
<motion.div
|
||||
className="library-filter-options__tab-underline"
|
||||
layoutId="library-tab-underline"
|
||||
transition={{
|
||||
type: "spring",
|
||||
stiffness: 300,
|
||||
damping: 30,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
cursor: pointer;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding: 0;
|
||||
text-align: left;
|
||||
|
||||
&:before {
|
||||
@@ -25,7 +24,7 @@
|
||||
35deg,
|
||||
rgba(0, 0, 0, 0.1) 0%,
|
||||
rgba(0, 0, 0, 0.07) 51.5%,
|
||||
rgba(255, 255, 255, 0.15) 74%,
|
||||
rgba(255, 255, 255, 0.15) 64%,
|
||||
rgba(255, 255, 255, 0.1) 100%
|
||||
);
|
||||
transition: all ease 0.3s;
|
||||
@@ -63,12 +62,7 @@
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background: linear-gradient(
|
||||
0deg,
|
||||
rgba(0, 0, 0, 0.1) 0%,
|
||||
rgba(0, 0, 0, 0.2) 50%,
|
||||
rgba(0, 0, 0, 0.3) 100%
|
||||
);
|
||||
background: linear-gradient(0deg, rgba(0, 0, 0, 0.7) 20%, transparent 100%);
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
@@ -80,7 +74,7 @@
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-between;
|
||||
padding: calc(globals.$spacing-unit * 2);
|
||||
padding: calc(globals.$spacing-unit * 1.5);
|
||||
}
|
||||
|
||||
&__top-section {
|
||||
@@ -90,36 +84,6 @@
|
||||
gap: calc(globals.$spacing-unit);
|
||||
}
|
||||
|
||||
&__menu-button {
|
||||
align-self: flex-start;
|
||||
background: rgba(0, 0, 0, 0.3);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
border: solid 1px rgba(255, 255, 255, 0.15);
|
||||
border-radius: 4px;
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
cursor: pointer;
|
||||
transition: all ease 0.2s;
|
||||
color: rgba(255, 255, 255, 0.95);
|
||||
padding: 0;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
opacity: 0;
|
||||
transform: scale(0.9);
|
||||
|
||||
&:hover {
|
||||
background: rgba(0, 0, 0, 0.6);
|
||||
border-color: rgba(255, 255, 255, 0.25);
|
||||
transform: scale(1.05);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(0.95);
|
||||
}
|
||||
}
|
||||
|
||||
&__logo-container {
|
||||
flex: 1;
|
||||
@@ -168,9 +132,9 @@
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 8px 12px;
|
||||
padding: 6px 12px;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
font-size: 14px;
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
&__playtime-text {
|
||||
@@ -185,7 +149,6 @@
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
padding: 6px 12px;
|
||||
flex: 1 1 auto;
|
||||
min-width: 0;
|
||||
}
|
||||
@@ -193,7 +156,6 @@
|
||||
&__achievement-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
justify-content: space-between;
|
||||
}
|
||||
&__achievements-gap {
|
||||
@@ -241,55 +203,9 @@
|
||||
}
|
||||
|
||||
&__achievement-percentage {
|
||||
font-size: 12px;
|
||||
font-size: 14px;
|
||||
color: rgba(255, 255, 255, 0.85);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__action-button {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
padding: 10px 20px;
|
||||
border-radius: 6px;
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
border: 1px solid rgba(255, 255, 255, 0.2);
|
||||
color: rgba(255, 255, 255, 0.95);
|
||||
backdrop-filter: blur(4px);
|
||||
-webkit-backdrop-filter: blur(4px);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
transition: all ease 0.2s;
|
||||
flex: 0 0 auto;
|
||||
|
||||
&:hover {
|
||||
background: rgba(255, 255, 255, 0.15);
|
||||
border-color: rgba(255, 255, 255, 0.3);
|
||||
transform: scale(1.05);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(0.98);
|
||||
}
|
||||
}
|
||||
|
||||
&:hover &__menu-button {
|
||||
opacity: 1;
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
&__action-icon--downloading {
|
||||
animation: pulse 1.5s ease-in-out infinite;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pulse {
|
||||
0%,
|
||||
100% {
|
||||
opacity: 1;
|
||||
}
|
||||
50% {
|
||||
opacity: 0.5;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,19 @@
|
||||
import { LibraryGame } from "@types";
|
||||
import { useDownload, useFormat } from "@renderer/hooks";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
import { buildGameDetailsPath } from "@renderer/helpers";
|
||||
import { useGameCard } from "@renderer/hooks";
|
||||
import {
|
||||
PlayIcon,
|
||||
DownloadIcon,
|
||||
ClockIcon,
|
||||
AlertFillIcon,
|
||||
ThreeBarsIcon,
|
||||
TrophyIcon,
|
||||
XIcon,
|
||||
} from "@primer/octicons-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { useCallback, useState } from "react";
|
||||
import { useGameActions } from "@renderer/components/game-context-menu/use-game-actions";
|
||||
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
|
||||
import { GameContextMenu } from "@renderer/components";
|
||||
import { memo, useMemo } from "react";
|
||||
import "./library-game-card-large.scss";
|
||||
|
||||
interface LibraryGameCardLargeProps {
|
||||
game: LibraryGame;
|
||||
onContextMenu: (
|
||||
game: LibraryGame,
|
||||
position: { x: number; y: number }
|
||||
) => void;
|
||||
}
|
||||
|
||||
const getImageWithCustomPriority = (
|
||||
@@ -30,250 +24,116 @@ const getImageWithCustomPriority = (
|
||||
return customUrl || originalUrl || fallbackUrl || "";
|
||||
};
|
||||
|
||||
export function LibraryGameCardLarge({
|
||||
export const LibraryGameCardLarge = memo(function LibraryGameCardLarge({
|
||||
game,
|
||||
onContextMenu,
|
||||
}: Readonly<LibraryGameCardLargeProps>) {
|
||||
const { t } = useTranslation("library");
|
||||
const { numberFormatter } = useFormat();
|
||||
const navigate = useNavigate();
|
||||
const { lastPacket } = useDownload();
|
||||
const [contextMenu, setContextMenu] = useState<{
|
||||
visible: boolean;
|
||||
position: { x: number; y: number };
|
||||
}>({ visible: false, position: { x: 0, y: 0 } });
|
||||
|
||||
const isGameDownloading =
|
||||
game?.download?.status === "active" && lastPacket?.gameId === game?.id;
|
||||
|
||||
const formatPlayTime = useCallback(
|
||||
(playTimeInMilliseconds = 0, isShort = false) => {
|
||||
const minutes = playTimeInMilliseconds / 60000;
|
||||
|
||||
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
|
||||
return t(isShort ? "amount_minutes_short" : "amount_minutes", {
|
||||
amount: minutes.toFixed(0),
|
||||
});
|
||||
}
|
||||
|
||||
const hours = minutes / 60;
|
||||
const hoursKey = isShort ? "amount_hours_short" : "amount_hours";
|
||||
const hoursAmount = isShort
|
||||
? Math.floor(hours)
|
||||
: numberFormatter.format(hours);
|
||||
|
||||
return t(hoursKey, { amount: hoursAmount });
|
||||
},
|
||||
[numberFormatter, t]
|
||||
);
|
||||
|
||||
const handleCardClick = () => {
|
||||
navigate(buildGameDetailsPath(game));
|
||||
};
|
||||
|
||||
const {
|
||||
handlePlayGame,
|
||||
handleOpenDownloadOptions,
|
||||
handleCloseGame,
|
||||
isGameRunning,
|
||||
} = useGameActions(game);
|
||||
formatPlayTime,
|
||||
handleCardClick,
|
||||
handleContextMenuClick,
|
||||
} = useGameCard(game, onContextMenu);
|
||||
|
||||
const handleActionClick = async (e: React.MouseEvent) => {
|
||||
e.stopPropagation();
|
||||
|
||||
if (isGameRunning) {
|
||||
try {
|
||||
await handleCloseGame();
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
return;
|
||||
}
|
||||
try {
|
||||
await handlePlayGame();
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
try {
|
||||
handleOpenDownloadOptions();
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const handleContextMenu = (e: React.MouseEvent) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
|
||||
setContextMenu({
|
||||
visible: true,
|
||||
position: { x: e.clientX, y: e.clientY },
|
||||
});
|
||||
};
|
||||
|
||||
const handleMenuButtonClick = (e: React.MouseEvent) => {
|
||||
e.stopPropagation();
|
||||
setContextMenu({
|
||||
visible: true,
|
||||
position: {
|
||||
x: e.currentTarget.getBoundingClientRect().right,
|
||||
y: e.currentTarget.getBoundingClientRect().bottom,
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
const handleCloseContextMenu = () => {
|
||||
setContextMenu({ visible: false, position: { x: 0, y: 0 } });
|
||||
};
|
||||
|
||||
// Use libraryHeroImageUrl as background, fallback to libraryImageUrl
|
||||
const backgroundImage = getImageWithCustomPriority(
|
||||
game.libraryHeroImageUrl,
|
||||
game.libraryImageUrl,
|
||||
game.iconUrl
|
||||
const backgroundImage = useMemo(
|
||||
() =>
|
||||
getImageWithCustomPriority(
|
||||
game.libraryHeroImageUrl,
|
||||
game.libraryImageUrl,
|
||||
game.iconUrl
|
||||
),
|
||||
[game.libraryHeroImageUrl, game.libraryImageUrl, game.iconUrl]
|
||||
);
|
||||
|
||||
const backgroundStyle = useMemo(
|
||||
() => ({ backgroundImage: `url(${backgroundImage})` }),
|
||||
[backgroundImage]
|
||||
);
|
||||
|
||||
const achievementBarStyle = useMemo(
|
||||
() => ({
|
||||
width: `${((game.unlockedAchievementCount ?? 0) / (game.achievementCount ?? 1)) * 100}%`,
|
||||
}),
|
||||
[game.unlockedAchievementCount, game.achievementCount]
|
||||
);
|
||||
|
||||
// For logo, check if logoImageUrl exists (similar to game details page)
|
||||
const logoImage = game.logoImageUrl;
|
||||
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
className="library-game-card-large"
|
||||
onClick={handleCardClick}
|
||||
onContextMenu={handleContextMenu}
|
||||
>
|
||||
<div
|
||||
className="library-game-card-large__background"
|
||||
style={{ backgroundImage: `url(${backgroundImage})` }}
|
||||
/>
|
||||
<div className="library-game-card-large__gradient" />
|
||||
<button
|
||||
type="button"
|
||||
className="library-game-card-large"
|
||||
onClick={handleCardClick}
|
||||
onContextMenu={handleContextMenuClick}
|
||||
>
|
||||
<div
|
||||
className="library-game-card-large__background"
|
||||
style={backgroundStyle}
|
||||
/>
|
||||
<div className="library-game-card-large__gradient" />
|
||||
|
||||
<div className="library-game-card-large__overlay">
|
||||
<div className="library-game-card-large__top-section">
|
||||
<div className="library-game-card-large__playtime">
|
||||
{game.hasManuallyUpdatedPlaytime ? (
|
||||
<AlertFillIcon
|
||||
size={11}
|
||||
className="library-game-card-large__manual-playtime"
|
||||
/>
|
||||
) : (
|
||||
<ClockIcon size={11} />
|
||||
)}
|
||||
<span className="library-game-card-large__playtime-text">
|
||||
{formatPlayTime(game.playTimeInMilliseconds)}
|
||||
</span>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
className="library-game-card-large__menu-button"
|
||||
onClick={handleMenuButtonClick}
|
||||
title="More options"
|
||||
>
|
||||
<ThreeBarsIcon size={16} />
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div className="library-game-card-large__logo-container">
|
||||
{logoImage ? (
|
||||
<img
|
||||
src={logoImage}
|
||||
alt={game.title}
|
||||
className="library-game-card-large__logo"
|
||||
<div className="library-game-card-large__overlay">
|
||||
<div className="library-game-card-large__top-section">
|
||||
<div className="library-game-card-large__playtime">
|
||||
{game.hasManuallyUpdatedPlaytime ? (
|
||||
<AlertFillIcon
|
||||
size={11}
|
||||
className="library-game-card-large__manual-playtime"
|
||||
/>
|
||||
) : (
|
||||
<h3 className="library-game-card-large__title">{game.title}</h3>
|
||||
<ClockIcon size={11} />
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="library-game-card-large__info-bar">
|
||||
{/* Achievements section */}
|
||||
{(game.achievementCount ?? 0) > 0 && (
|
||||
<div className="library-game-card-large__achievements">
|
||||
<div className="library-game-card-large__achievement-header">
|
||||
<div className="library-game-card-large__achievements-gap">
|
||||
<TrophyIcon
|
||||
size={14}
|
||||
className="library-game-card-large__achievement-trophy"
|
||||
/>
|
||||
<span className="library-game-card-large__achievement-count">
|
||||
{game.unlockedAchievementCount ?? 0} /{" "}
|
||||
{game.achievementCount ?? 0}
|
||||
</span>
|
||||
</div>
|
||||
<span className="library-game-card-large__achievement-percentage">
|
||||
{Math.round(
|
||||
((game.unlockedAchievementCount ?? 0) /
|
||||
(game.achievementCount ?? 1)) *
|
||||
100
|
||||
)}
|
||||
%
|
||||
</span>
|
||||
</div>
|
||||
<div className="library-game-card-large__achievement-progress">
|
||||
<div
|
||||
className="library-game-card-large__achievement-bar"
|
||||
style={{
|
||||
width: `${((game.unlockedAchievementCount ?? 0) / (game.achievementCount ?? 1)) * 100}%`,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<button
|
||||
type="button"
|
||||
className="library-game-card-large__action-button"
|
||||
onClick={handleActionClick}
|
||||
>
|
||||
{(() => {
|
||||
if (isGameDownloading) {
|
||||
return (
|
||||
<>
|
||||
<DownloadIcon
|
||||
size={16}
|
||||
className="library-game-card-large__action-icon--downloading"
|
||||
/>
|
||||
{t("downloading")}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (isGameRunning) {
|
||||
return (
|
||||
<>
|
||||
<XIcon size={16} />
|
||||
{t("close")}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
if (game.executablePath) {
|
||||
return (
|
||||
<>
|
||||
<PlayIcon size={16} />
|
||||
{t("play")}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<>
|
||||
<DownloadIcon size={16} />
|
||||
{t("download")}
|
||||
</>
|
||||
);
|
||||
})()}
|
||||
</button>
|
||||
<span className="library-game-card-large__playtime-text">
|
||||
{formatPlayTime(game.playTimeInMilliseconds)}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</button>
|
||||
<GameContextMenu
|
||||
game={game}
|
||||
visible={contextMenu.visible}
|
||||
position={contextMenu.position}
|
||||
onClose={handleCloseContextMenu}
|
||||
/>
|
||||
</>
|
||||
|
||||
<div className="library-game-card-large__logo-container">
|
||||
{logoImage ? (
|
||||
<img
|
||||
src={logoImage}
|
||||
alt={game.title}
|
||||
className="library-game-card-large__logo"
|
||||
/>
|
||||
) : (
|
||||
<h3 className="library-game-card-large__title">{game.title}</h3>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="library-game-card-large__info-bar">
|
||||
{/* Achievements section */}
|
||||
{(game.achievementCount ?? 0) > 0 && (
|
||||
<div className="library-game-card-large__achievements">
|
||||
<div className="library-game-card-large__achievement-header">
|
||||
<div className="library-game-card-large__achievements-gap">
|
||||
<TrophyIcon
|
||||
size={14}
|
||||
className="library-game-card-large__achievement-trophy"
|
||||
/>
|
||||
<span className="library-game-card-large__achievement-count">
|
||||
{game.unlockedAchievementCount ?? 0} /{" "}
|
||||
{game.achievementCount ?? 0}
|
||||
</span>
|
||||
</div>
|
||||
<span className="library-game-card-large__achievement-percentage">
|
||||
{Math.round(
|
||||
((game.unlockedAchievementCount ?? 0) /
|
||||
(game.achievementCount ?? 1)) *
|
||||
100
|
||||
)}
|
||||
%
|
||||
</span>
|
||||
</div>
|
||||
<div className="library-game-card-large__achievement-progress">
|
||||
<div
|
||||
className="library-game-card-large__achievement-bar"
|
||||
style={achievementBarStyle}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</button>
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
justify-content: space-between;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
background: linear-gradient(0deg, rgba(0, 0, 0, 0.5) 5%, transparent 100%);
|
||||
background: linear-gradient(0deg, rgba(0, 0, 0, 0.7) 20%, transparent 100%);
|
||||
padding: 8px;
|
||||
z-index: 2;
|
||||
}
|
||||
@@ -109,25 +109,26 @@
|
||||
&__achievements {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
padding: 6px 8px;
|
||||
opacity: 0;
|
||||
transform: translateY(8px);
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
transition: all ease 0.2s;
|
||||
pointer-events: none;
|
||||
pointer-events: auto;
|
||||
width: 100%;
|
||||
}
|
||||
&__achievements-gap {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
&__achievement-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
justify-content: space-between;
|
||||
margin-bottom: 8px;
|
||||
color: globals.$muted-color;
|
||||
overflow: hidden;
|
||||
height: 18px;
|
||||
}
|
||||
|
||||
&__achievements-gap {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
&__achievement-trophy {
|
||||
@@ -136,16 +137,15 @@
|
||||
}
|
||||
|
||||
&__achievement-progress {
|
||||
margin-top: 8px;
|
||||
width: 100%;
|
||||
height: 4px;
|
||||
transition: all ease 0.2s;
|
||||
background-color: rgba(255, 255, 255, 0.08);
|
||||
background-color: rgba(255, 255, 255, 0.15);
|
||||
border-radius: 4px;
|
||||
overflow: hidden;
|
||||
|
||||
&::-webkit-progress-bar {
|
||||
background-color: transparent;
|
||||
background-color: rgba(255, 255, 255, 0.15);
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
@@ -164,15 +164,10 @@
|
||||
}
|
||||
|
||||
&__achievement-count {
|
||||
font-size: 12px;
|
||||
font-weight: 500;
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
&__achievement-percentage {
|
||||
font-size: 11px;
|
||||
color: rgba(255, 255, 255, 0.7);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
@@ -209,53 +204,12 @@
|
||||
}
|
||||
}
|
||||
|
||||
&__menu-button {
|
||||
background: rgba(0, 0, 0, 0.4);
|
||||
backdrop-filter: blur(8px);
|
||||
-webkit-backdrop-filter: blur(8px);
|
||||
border: solid 1px rgba(255, 255, 255, 0.15);
|
||||
border-radius: 4px;
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
cursor: pointer;
|
||||
transition: all ease 0.2s;
|
||||
color: rgba(255, 255, 255, 0.8);
|
||||
padding: 0;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
opacity: 0;
|
||||
transform: scale(0.9);
|
||||
|
||||
&:hover {
|
||||
background: rgba(0, 0, 0, 0.6);
|
||||
border-color: rgba(255, 255, 255, 0.25);
|
||||
transform: scale(1.05);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(0.95);
|
||||
}
|
||||
}
|
||||
|
||||
&__wrapper:hover &__action-button,
|
||||
&__wrapper:hover &__menu-button {
|
||||
&__wrapper:hover &__action-button {
|
||||
opacity: 1;
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
&__wrapper:hover &__achievements {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
pointer-events: auto;
|
||||
}
|
||||
|
||||
&__action-icon {
|
||||
&--downloading {
|
||||
animation: pulse 1.5s ease-in-out infinite;
|
||||
}
|
||||
}
|
||||
|
||||
&__game-image {
|
||||
object-fit: cover;
|
||||
@@ -281,9 +235,9 @@
|
||||
}
|
||||
}
|
||||
|
||||
/* Force fixed size for compact grid cells so cards render at 220x320 */
|
||||
/* Responsive sizing for compact grid cells */
|
||||
.library__games-grid--compact .library-game-card__wrapper {
|
||||
width: 215px;
|
||||
height: 320px;
|
||||
aspect-ratio: unset;
|
||||
width: 100%;
|
||||
height: auto;
|
||||
aspect-ratio: 215 / 320;
|
||||
}
|
||||
|
||||
@@ -1,89 +1,36 @@
|
||||
import { LibraryGame } from "@types";
|
||||
import { useFormat } from "@renderer/hooks";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
import { useCallback, useState } from "react";
|
||||
import { buildGameDetailsPath } from "@renderer/helpers";
|
||||
import { useGameCard } from "@renderer/hooks";
|
||||
import { memo } from "react";
|
||||
import {
|
||||
ClockIcon,
|
||||
AlertFillIcon,
|
||||
ThreeBarsIcon,
|
||||
TrophyIcon,
|
||||
} from "@primer/octicons-react";
|
||||
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
|
||||
import { Tooltip } from "react-tooltip";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { GameContextMenu } from "@renderer/components";
|
||||
import "./library-game-card.scss";
|
||||
|
||||
interface LibraryGameCardProps {
|
||||
game: LibraryGame;
|
||||
onMouseEnter: () => void;
|
||||
onMouseLeave: () => void;
|
||||
onContextMenu: (
|
||||
game: LibraryGame,
|
||||
position: { x: number; y: number }
|
||||
) => void;
|
||||
onShowTooltip?: (gameId: string) => void;
|
||||
onHideTooltip?: () => void;
|
||||
}
|
||||
|
||||
export function LibraryGameCard({
|
||||
export const LibraryGameCard = memo(function LibraryGameCard({
|
||||
game,
|
||||
onMouseEnter,
|
||||
onMouseLeave,
|
||||
onContextMenu,
|
||||
}: Readonly<LibraryGameCardProps>) {
|
||||
const { t } = useTranslation("library");
|
||||
const { numberFormatter } = useFormat();
|
||||
const navigate = useNavigate();
|
||||
const [isTooltipHovered, setIsTooltipHovered] = useState(false);
|
||||
const [contextMenu, setContextMenu] = useState<{
|
||||
visible: boolean;
|
||||
position: { x: number; y: number };
|
||||
}>({ visible: false, position: { x: 0, y: 0 } });
|
||||
|
||||
const formatPlayTime = useCallback(
|
||||
(playTimeInMilliseconds = 0, isShort = false) => {
|
||||
const minutes = playTimeInMilliseconds / 60000;
|
||||
|
||||
if (minutes < MAX_MINUTES_TO_SHOW_IN_PLAYTIME) {
|
||||
return t(isShort ? "amount_minutes_short" : "amount_minutes", {
|
||||
amount: minutes.toFixed(0),
|
||||
});
|
||||
}
|
||||
|
||||
const hours = minutes / 60;
|
||||
const hoursKey = isShort ? "amount_hours_short" : "amount_hours";
|
||||
const hoursAmount = isShort
|
||||
? Math.floor(hours)
|
||||
: numberFormatter.format(hours);
|
||||
|
||||
return t(hoursKey, { amount: hoursAmount });
|
||||
},
|
||||
[numberFormatter, t]
|
||||
);
|
||||
|
||||
const handleCardClick = () => {
|
||||
navigate(buildGameDetailsPath(game));
|
||||
};
|
||||
|
||||
const handleContextMenu = (e: React.MouseEvent) => {
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
|
||||
setContextMenu({
|
||||
visible: true,
|
||||
position: { x: e.clientX, y: e.clientY },
|
||||
});
|
||||
};
|
||||
|
||||
const handleMenuButtonClick = (e: React.MouseEvent) => {
|
||||
e.stopPropagation();
|
||||
setContextMenu({
|
||||
visible: true,
|
||||
position: {
|
||||
x: e.currentTarget.getBoundingClientRect().right,
|
||||
y: e.currentTarget.getBoundingClientRect().bottom,
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
const handleCloseContextMenu = () => {
|
||||
setContextMenu({ visible: false, position: { x: 0, y: 0 } });
|
||||
};
|
||||
const {
|
||||
formatPlayTime,
|
||||
handleCardClick,
|
||||
handleContextMenuClick,
|
||||
} = useGameCard(game, onContextMenu);
|
||||
|
||||
const coverImage =
|
||||
game.coverImageUrl ??
|
||||
@@ -93,110 +40,75 @@ export function LibraryGameCard({
|
||||
undefined;
|
||||
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
onMouseEnter={onMouseEnter}
|
||||
onMouseLeave={onMouseLeave}
|
||||
className="library-game-card__wrapper"
|
||||
title={isTooltipHovered ? undefined : game.title}
|
||||
onClick={handleCardClick}
|
||||
onContextMenu={handleContextMenu}
|
||||
>
|
||||
<div className="library-game-card__overlay">
|
||||
<div className="library-game-card__top-section">
|
||||
<div
|
||||
className="library-game-card__playtime"
|
||||
data-tooltip-place="top"
|
||||
data-tooltip-content={
|
||||
game.hasManuallyUpdatedPlaytime
|
||||
? t("manual_playtime_tooltip")
|
||||
: undefined
|
||||
}
|
||||
data-tooltip-id={game.objectId}
|
||||
>
|
||||
{game.hasManuallyUpdatedPlaytime ? (
|
||||
<AlertFillIcon
|
||||
size={11}
|
||||
className="library-game-card__manual-playtime"
|
||||
/>
|
||||
) : (
|
||||
<ClockIcon size={11} />
|
||||
)}
|
||||
<span className="library-game-card__playtime-long">
|
||||
{formatPlayTime(game.playTimeInMilliseconds)}
|
||||
</span>
|
||||
<span className="library-game-card__playtime-short">
|
||||
{formatPlayTime(game.playTimeInMilliseconds, true)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<button
|
||||
type="button"
|
||||
className="library-game-card__menu-button"
|
||||
onClick={handleMenuButtonClick}
|
||||
title="More options"
|
||||
>
|
||||
<ThreeBarsIcon size={16} />
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onMouseEnter={onMouseEnter}
|
||||
onMouseLeave={onMouseLeave}
|
||||
className="library-game-card__wrapper"
|
||||
title={game.title}
|
||||
onClick={handleCardClick}
|
||||
onContextMenu={handleContextMenuClick}
|
||||
>
|
||||
<div className="library-game-card__overlay">
|
||||
<div className="library-game-card__top-section">
|
||||
<div className="library-game-card__playtime">
|
||||
{game.hasManuallyUpdatedPlaytime ? (
|
||||
<AlertFillIcon
|
||||
size={11}
|
||||
className="library-game-card__manual-playtime"
|
||||
/>
|
||||
) : (
|
||||
<ClockIcon size={11} />
|
||||
)}
|
||||
<span className="library-game-card__playtime-long">
|
||||
{formatPlayTime(game.playTimeInMilliseconds)}
|
||||
</span>
|
||||
<span className="library-game-card__playtime-short">
|
||||
{formatPlayTime(game.playTimeInMilliseconds, true)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
{/* Achievements section - shown on hover */}
|
||||
{(game.achievementCount ?? 0) > 0 && (
|
||||
<div className="library-game-card__achievements">
|
||||
<div className="library-game-card__achievement-header">
|
||||
<div className="library-game-card__achievements-gap">
|
||||
<TrophyIcon
|
||||
size={14}
|
||||
className="library-game-card__achievement-trophy"
|
||||
/>
|
||||
<span className="library-game-card__achievement-count">
|
||||
{game.unlockedAchievementCount ?? 0} /{" "}
|
||||
{game.achievementCount ?? 0}
|
||||
</span>
|
||||
</div>
|
||||
<span className="library-game-card__achievement-percentage">
|
||||
{Math.round(
|
||||
((game.unlockedAchievementCount ?? 0) /
|
||||
(game.achievementCount ?? 1)) *
|
||||
100
|
||||
)}
|
||||
%
|
||||
</span>
|
||||
</div>
|
||||
<div className="library-game-card__achievement-progress">
|
||||
<div
|
||||
className="library-game-card__achievement-bar"
|
||||
style={{
|
||||
width: `${((game.unlockedAchievementCount ?? 0) / (game.achievementCount ?? 1)) * 100}%`,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<img
|
||||
src={coverImage ?? undefined}
|
||||
alt={game.title}
|
||||
className="library-game-card__game-image"
|
||||
/>
|
||||
</button>
|
||||
<Tooltip
|
||||
id={game.objectId}
|
||||
style={{
|
||||
zIndex: 9999,
|
||||
}}
|
||||
openOnClick={false}
|
||||
afterShow={() => setIsTooltipHovered(true)}
|
||||
afterHide={() => setIsTooltipHovered(false)}
|
||||
{(game.achievementCount ?? 0) > 0 && (
|
||||
<div className="library-game-card__achievements">
|
||||
<div className="library-game-card__achievement-header">
|
||||
<div className="library-game-card__achievements-gap">
|
||||
<TrophyIcon
|
||||
size={13}
|
||||
className="library-game-card__achievement-trophy"
|
||||
/>
|
||||
<span className="library-game-card__achievement-count">
|
||||
{game.unlockedAchievementCount ?? 0} /{" "}
|
||||
{game.achievementCount ?? 0}
|
||||
</span>
|
||||
</div>
|
||||
<span className="library-game-card__achievement-percentage">
|
||||
{Math.round(
|
||||
((game.unlockedAchievementCount ?? 0) /
|
||||
(game.achievementCount ?? 1)) *
|
||||
100
|
||||
)}
|
||||
%
|
||||
</span>
|
||||
</div>
|
||||
<div className="library-game-card__achievement-progress">
|
||||
<div
|
||||
className="library-game-card__achievement-bar"
|
||||
style={{
|
||||
width: `${((game.unlockedAchievementCount ?? 0) / (game.achievementCount ?? 1)) * 100}%`,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<img
|
||||
src={coverImage ?? undefined}
|
||||
alt={game.title}
|
||||
className="library-game-card__game-image"
|
||||
loading="lazy"
|
||||
/>
|
||||
<GameContextMenu
|
||||
game={game}
|
||||
visible={contextMenu.visible}
|
||||
position={contextMenu.position}
|
||||
onClose={handleCloseContextMenu}
|
||||
/>
|
||||
</>
|
||||
</button>
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
.library {
|
||||
&__content {
|
||||
padding: calc(globals.$spacing-unit * 3);
|
||||
padding: calc(globals.$spacing-unit * 2);
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
overflow-y: auto;
|
||||
@@ -38,13 +38,17 @@
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
gap: calc(globals.$spacing-unit * 2);
|
||||
position: relative;
|
||||
}
|
||||
|
||||
&__controls-left {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
flex: 1;
|
||||
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
|
||||
position: relative;
|
||||
margin-right: calc(globals.$spacing-unit * 2);
|
||||
}
|
||||
|
||||
&__controls-right {
|
||||
@@ -159,31 +163,28 @@
|
||||
}
|
||||
}
|
||||
|
||||
// Compact view - smaller cards
|
||||
// Compact view - smaller cards with responsive design
|
||||
&--compact {
|
||||
grid-template-columns: repeat(auto-fill, 215px);
|
||||
grid-auto-rows: 320px;
|
||||
justify-content: start;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
|
||||
@container #{globals.$app-container} (min-width: 900px) {
|
||||
grid-template-columns: repeat(auto-fill, 215px);
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 1300px) {
|
||||
grid-template-columns: repeat(auto-fill, 215px);
|
||||
grid-template-columns: repeat(7, 1fr);
|
||||
}
|
||||
|
||||
/* keep same pattern for very large screens */
|
||||
@container #{globals.$app-container} (min-width: 2000px) {
|
||||
grid-template-columns: repeat(auto-fill, 215px);
|
||||
grid-template-columns: repeat(9, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 2600px) {
|
||||
grid-template-columns: repeat(auto-fill, 215px);
|
||||
grid-template-columns: repeat(12, 1fr);
|
||||
}
|
||||
|
||||
@container #{globals.$app-container} (min-width: 3000px) {
|
||||
grid-template-columns: repeat(auto-fill, 210px);
|
||||
grid-template-columns: repeat(14, 1fr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
import { useEffect, useMemo, useState } from "react";
|
||||
import { useLibrary, useAppDispatch } from "@renderer/hooks";
|
||||
import { useEffect, useMemo, useState, useCallback } from "react";
|
||||
import { AnimatePresence, motion } from "framer-motion";
|
||||
import { useLibrary, useAppDispatch, useAppSelector } from "@renderer/hooks";
|
||||
import { setHeaderTitle } from "@renderer/features";
|
||||
import { TelescopeIcon } from "@primer/octicons-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { LibraryGame } from "@types";
|
||||
import { GameContextMenu } from "@renderer/components";
|
||||
import { LibraryGameCard } from "./library-game-card";
|
||||
// detailed view removed — keep file if needed later
|
||||
import { LibraryGameCardLarge } from "./library-game-card-large";
|
||||
import { ViewOptions, ViewMode } from "./view-options";
|
||||
import { FilterOptions, FilterOption } from "./filter-options";
|
||||
import { SearchBar } from "./search-bar";
|
||||
import "./library.scss";
|
||||
|
||||
export default function Library() {
|
||||
@@ -20,7 +21,13 @@ export default function Library() {
|
||||
|
||||
const [viewMode, setViewMode] = useState<ViewMode>("compact");
|
||||
const [filterBy, setFilterBy] = useState<FilterOption>("all");
|
||||
const [searchQuery, setSearchQuery] = useState<string>("");
|
||||
const [contextMenu, setContextMenu] = useState<{
|
||||
game: LibraryGame | null;
|
||||
visible: boolean;
|
||||
position: { x: number; y: number };
|
||||
}>({ game: null, visible: false, position: { x: 0, y: 0 } });
|
||||
|
||||
const searchQuery = useAppSelector((state) => state.library.searchQuery);
|
||||
const dispatch = useAppDispatch();
|
||||
const { t } = useTranslation("library");
|
||||
|
||||
@@ -48,35 +55,35 @@ export default function Library() {
|
||||
};
|
||||
}, [dispatch, t, updateLibrary]);
|
||||
|
||||
const handleOnMouseEnterGameCard = () => {
|
||||
const handleOnMouseEnterGameCard = useCallback(() => {
|
||||
// Optional: pause animations if needed
|
||||
};
|
||||
}, []);
|
||||
|
||||
const handleOnMouseLeaveGameCard = () => {
|
||||
const handleOnMouseLeaveGameCard = useCallback(() => {
|
||||
// Optional: resume animations if needed
|
||||
};
|
||||
}, []);
|
||||
|
||||
const handleOpenContextMenu = useCallback(
|
||||
(game: LibraryGame, position: { x: number; y: number }) => {
|
||||
setContextMenu({ game, visible: true, position });
|
||||
},
|
||||
[]
|
||||
);
|
||||
|
||||
const handleCloseContextMenu = useCallback(() => {
|
||||
setContextMenu({ game: null, visible: false, position: { x: 0, y: 0 } });
|
||||
}, []);
|
||||
|
||||
const filteredLibrary = useMemo(() => {
|
||||
let filtered;
|
||||
|
||||
switch (filterBy) {
|
||||
case "favourited":
|
||||
case "recently_played":
|
||||
filtered = library.filter((game) => game.lastTimePlayed !== null);
|
||||
break;
|
||||
case "favorites":
|
||||
filtered = library.filter((game) => game.favorite);
|
||||
break;
|
||||
case "new":
|
||||
filtered = library.filter(
|
||||
(game) => (game.playTimeInMilliseconds || 0) === 0
|
||||
);
|
||||
break;
|
||||
case "top10":
|
||||
filtered = library
|
||||
.slice()
|
||||
.sort(
|
||||
(a, b) =>
|
||||
(b.playTimeInMilliseconds || 0) - (a.playTimeInMilliseconds || 0)
|
||||
)
|
||||
.slice(0, 10);
|
||||
break;
|
||||
case "all":
|
||||
default:
|
||||
filtered = library;
|
||||
@@ -103,16 +110,24 @@ export default function Library() {
|
||||
});
|
||||
}, [library, filterBy, searchQuery]);
|
||||
|
||||
// No sorting for now — rely on filteredLibrary
|
||||
const sortedLibrary = filteredLibrary;
|
||||
|
||||
// Calculate counts for filters
|
||||
const allGamesCount = library.length;
|
||||
const favouritedCount = library.filter((game) => game.favorite).length;
|
||||
const newGamesCount = library.filter(
|
||||
(game) => (game.playTimeInMilliseconds || 0) === 0
|
||||
).length;
|
||||
const top10Count = Math.min(10, library.length);
|
||||
const filterCounts = useMemo(() => {
|
||||
const allGamesCount = library.length;
|
||||
let recentlyPlayedCount = 0;
|
||||
let favoritesCount = 0;
|
||||
|
||||
for (const game of library) {
|
||||
if (game.lastTimePlayed !== null) recentlyPlayedCount++;
|
||||
if (game.favorite) favoritesCount++;
|
||||
}
|
||||
|
||||
return {
|
||||
allGamesCount,
|
||||
recentlyPlayedCount,
|
||||
favoritesCount,
|
||||
};
|
||||
}, [library]);
|
||||
|
||||
const hasGames = library.length > 0;
|
||||
|
||||
@@ -125,15 +140,13 @@ export default function Library() {
|
||||
<FilterOptions
|
||||
filterBy={filterBy}
|
||||
onFilterChange={setFilterBy}
|
||||
allGamesCount={allGamesCount}
|
||||
favouritedCount={favouritedCount}
|
||||
newGamesCount={newGamesCount}
|
||||
top10Count={top10Count}
|
||||
allGamesCount={filterCounts.allGamesCount}
|
||||
recentlyPlayedCount={filterCounts.recentlyPlayedCount}
|
||||
favoritesCount={filterCounts.favoritesCount}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="library__controls-right">
|
||||
<SearchBar value={searchQuery} onChange={setSearchQuery} />
|
||||
<ViewOptions viewMode={viewMode} onViewModeChange={setViewMode} />
|
||||
</div>
|
||||
</div>
|
||||
@@ -150,32 +163,61 @@ export default function Library() {
|
||||
</div>
|
||||
)}
|
||||
|
||||
{hasGames && viewMode === "large" && (
|
||||
<div className="library__games-list library__games-list--large">
|
||||
{sortedLibrary.map((game) => (
|
||||
<LibraryGameCardLarge
|
||||
key={`${game.shop}-${game.objectId}`}
|
||||
game={game}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
{hasGames && (
|
||||
<AnimatePresence mode="wait">
|
||||
{viewMode === "large" && (
|
||||
<motion.div
|
||||
key={`${filterBy}-large`}
|
||||
className="library__games-list library__games-list--large"
|
||||
initial={{ opacity: 0, x: -10 }}
|
||||
animate={{ opacity: 1, x: 0 }}
|
||||
exit={{ opacity: 0, x: 10 }}
|
||||
transition={{ duration: 0.2 }}
|
||||
>
|
||||
{sortedLibrary.map((game) => (
|
||||
<LibraryGameCardLarge
|
||||
key={`${game.shop}-${game.objectId}`}
|
||||
game={game}
|
||||
onContextMenu={handleOpenContextMenu}
|
||||
/>
|
||||
))}
|
||||
</motion.div>
|
||||
)}
|
||||
|
||||
{viewMode !== "large" && (
|
||||
<motion.ul
|
||||
key={`${filterBy}-${viewMode}`}
|
||||
className={`library__games-grid library__games-grid--${viewMode}`}
|
||||
initial={{ opacity: 0, x: -10 }}
|
||||
animate={{ opacity: 1, x: 0 }}
|
||||
exit={{ opacity: 0, x: 10 }}
|
||||
transition={{ duration: 0.2 }}
|
||||
>
|
||||
{sortedLibrary.map((game) => (
|
||||
<li
|
||||
key={`${game.shop}-${game.objectId}`}
|
||||
style={{ listStyle: "none" }}
|
||||
>
|
||||
<LibraryGameCard
|
||||
game={game}
|
||||
onMouseEnter={handleOnMouseEnterGameCard}
|
||||
onMouseLeave={handleOnMouseLeaveGameCard}
|
||||
onContextMenu={handleOpenContextMenu}
|
||||
/>
|
||||
</li>
|
||||
))}
|
||||
</motion.ul>
|
||||
)}
|
||||
</AnimatePresence>
|
||||
)}
|
||||
|
||||
{hasGames && viewMode !== "large" && (
|
||||
<ul className={`library__games-grid library__games-grid--${viewMode}`}>
|
||||
{sortedLibrary.map((game) => (
|
||||
<li
|
||||
key={`${game.shop}-${game.objectId}`}
|
||||
style={{ listStyle: "none" }}
|
||||
>
|
||||
<LibraryGameCard
|
||||
game={game}
|
||||
onMouseEnter={handleOnMouseEnterGameCard}
|
||||
onMouseLeave={handleOnMouseLeaveGameCard}
|
||||
/>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
{contextMenu.game && (
|
||||
<GameContextMenu
|
||||
game={contextMenu.game}
|
||||
visible={contextMenu.visible}
|
||||
position={contextMenu.position}
|
||||
onClose={handleCloseContextMenu}
|
||||
/>
|
||||
)}
|
||||
</section>
|
||||
);
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
.search-bar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
&__container {
|
||||
height: 32px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
padding: 4px 12px;
|
||||
background-color: transparent;
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
border-radius: 6px;
|
||||
transition: all 0.2s ease;
|
||||
width: 250px;
|
||||
|
||||
&:focus-within {
|
||||
width: 300px;
|
||||
background: rgba(255, 255, 255, 0.02);
|
||||
border-color: rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
}
|
||||
|
||||
&__icon {
|
||||
color: rgba(255, 255, 255, 0.75);
|
||||
flex-shrink: 0;
|
||||
transition: color 0.2s ease;
|
||||
}
|
||||
|
||||
&__input {
|
||||
flex: 1;
|
||||
background: transparent;
|
||||
border: none;
|
||||
outline: none;
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
font-size: 14px;
|
||||
font-family: inherit;
|
||||
min-width: 0;
|
||||
|
||||
&::placeholder {
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
}
|
||||
|
||||
&:focus ~ .search-bar__icon {
|
||||
color: rgba(255, 255, 255, 0.7);
|
||||
}
|
||||
}
|
||||
|
||||
&__clear {
|
||||
flex-shrink: 0;
|
||||
background: transparent;
|
||||
border: none;
|
||||
color: rgba(255, 255, 255, 0.65);
|
||||
font-size: 18px;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
padding: 0;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
border-radius: 3px;
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
color: rgba(255, 255, 255, 0.8);
|
||||
}
|
||||
|
||||
&:active {
|
||||
background: rgba(255, 255, 255, 0.15);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
import { SearchIcon } from "@primer/octicons-react";
|
||||
import { FC, useRef } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import "./search-bar.scss";
|
||||
|
||||
interface SearchBarProps {
|
||||
value: string;
|
||||
onChange: (value: string) => void;
|
||||
}
|
||||
|
||||
export const SearchBar: FC<SearchBarProps> = ({ value, onChange }) => {
|
||||
const { t } = useTranslation();
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
|
||||
const handleClear = () => {
|
||||
onChange("");
|
||||
inputRef.current?.focus();
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="search-bar">
|
||||
<div className="search-bar__container">
|
||||
<SearchIcon size={16} className="search-bar__icon" />
|
||||
<input
|
||||
ref={inputRef}
|
||||
type="text"
|
||||
className="search-bar__input"
|
||||
placeholder={t("Search library", { defaultValue: "Search library" })}
|
||||
value={value}
|
||||
onChange={(e) => onChange(e.target.value)}
|
||||
/>
|
||||
{value && (
|
||||
<button
|
||||
className="search-bar__clear"
|
||||
onClick={handleClear}
|
||||
aria-label="Clear search"
|
||||
>
|
||||
×
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
@@ -26,7 +26,7 @@
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: calc(globals.$spacing-unit);
|
||||
padding: 8px 10px;
|
||||
padding: 10px;
|
||||
border-radius: 6px;
|
||||
background: rgba(255, 255, 255, 0.04);
|
||||
border: none;
|
||||
@@ -38,8 +38,8 @@
|
||||
white-space: nowrap;
|
||||
|
||||
&:hover {
|
||||
color: rgba(255, 255, 255, 0.95);
|
||||
background: rgba(255, 255, 255, 0.06);
|
||||
color: rgba(255, 255, 255, 0.9);
|
||||
background: rgba(255, 255, 255, 0.08);
|
||||
}
|
||||
|
||||
&.active {
|
||||
|
||||
@@ -51,6 +51,16 @@ export const ImportThemeModal = ({
|
||||
|
||||
if (!currentTheme) return;
|
||||
|
||||
try {
|
||||
await window.electron.importThemeSoundFromStore(
|
||||
theme.id,
|
||||
themeName,
|
||||
THEME_WEB_STORE_URL
|
||||
);
|
||||
} catch (soundError) {
|
||||
logger.error("Failed to import theme sound", soundError);
|
||||
}
|
||||
|
||||
const activeTheme = await window.electron.getActiveCustomTheme();
|
||||
|
||||
if (activeTheme) {
|
||||
|
||||
@@ -17,4 +17,159 @@
|
||||
&__test-achievement-notification-button {
|
||||
align-self: flex-start;
|
||||
}
|
||||
|
||||
&__volume-control {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12px;
|
||||
|
||||
label {
|
||||
font-size: 14px;
|
||||
color: globals.$muted-color;
|
||||
}
|
||||
}
|
||||
|
||||
&__volume-slider-wrapper {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
width: 200px;
|
||||
position: relative;
|
||||
--volume-percent: 0%;
|
||||
}
|
||||
|
||||
&__volume-icon {
|
||||
color: globals.$muted-color;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
&__volume-value {
|
||||
font-size: 14px;
|
||||
color: globals.$body-color;
|
||||
font-weight: 500;
|
||||
min-width: 40px;
|
||||
text-align: right;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
&__volume-slider {
|
||||
flex: 1;
|
||||
height: 6px;
|
||||
border-radius: 3px;
|
||||
background: globals.$dark-background-color;
|
||||
outline: none;
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
cursor: pointer;
|
||||
transition: background 0.2s;
|
||||
|
||||
&::-webkit-slider-thumb {
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
border-radius: 50%;
|
||||
background: globals.$muted-color;
|
||||
cursor: pointer;
|
||||
border: 2px solid globals.$background-color;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
|
||||
transition: all 0.2s;
|
||||
margin-top: -6px;
|
||||
|
||||
&:hover {
|
||||
transform: scale(1.1);
|
||||
box-shadow: 0 2px 6px rgba(255, 255, 255, 0.4);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(1.05);
|
||||
}
|
||||
}
|
||||
|
||||
&::-moz-range-thumb {
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
border-radius: 50%;
|
||||
background: globals.$muted-color;
|
||||
cursor: pointer;
|
||||
border: 2px solid globals.$background-color;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
|
||||
transition: all 0.2s;
|
||||
margin-top: -6px;
|
||||
|
||||
&:hover {
|
||||
transform: scale(1.1);
|
||||
box-shadow: 0 2px 6px rgba(255, 255, 255, 0.4);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: scale(1.05);
|
||||
}
|
||||
}
|
||||
|
||||
&::-webkit-slider-runnable-track {
|
||||
width: 100%;
|
||||
height: 6px;
|
||||
border-radius: 3px;
|
||||
background: linear-gradient(
|
||||
to right,
|
||||
globals.$muted-color 0%,
|
||||
globals.$muted-color var(--volume-percent),
|
||||
globals.$dark-background-color var(--volume-percent),
|
||||
globals.$dark-background-color 100%
|
||||
);
|
||||
}
|
||||
|
||||
&::-moz-range-track {
|
||||
width: 100%;
|
||||
height: 6px;
|
||||
border-radius: 3px;
|
||||
background: globals.$dark-background-color;
|
||||
}
|
||||
|
||||
&::-moz-range-progress {
|
||||
height: 6px;
|
||||
border-radius: 3px;
|
||||
background: globals.$muted-color;
|
||||
}
|
||||
|
||||
&:focus {
|
||||
outline: none;
|
||||
|
||||
&::-webkit-slider-thumb {
|
||||
box-shadow: 0 0 0 3px rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
|
||||
&::-moz-range-thumb {
|
||||
box-shadow: 0 0 0 3px rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
}
|
||||
|
||||
&::-ms-thumb {
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
border-radius: 50%;
|
||||
background: globals.$muted-color;
|
||||
cursor: pointer;
|
||||
border: 2px solid globals.$background-color;
|
||||
}
|
||||
|
||||
&::-ms-track {
|
||||
width: 100%;
|
||||
height: 6px;
|
||||
background: transparent;
|
||||
border-color: transparent;
|
||||
color: transparent;
|
||||
}
|
||||
|
||||
&::-ms-fill-lower {
|
||||
background: globals.$muted-color;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
&::-ms-fill-upper {
|
||||
background: globals.$dark-background-color;
|
||||
border-radius: 3px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,11 @@
|
||||
import { useContext, useEffect, useMemo, useState } from "react";
|
||||
import {
|
||||
useContext,
|
||||
useEffect,
|
||||
useMemo,
|
||||
useState,
|
||||
useCallback,
|
||||
useRef,
|
||||
} from "react";
|
||||
import {
|
||||
TextField,
|
||||
Button,
|
||||
@@ -12,7 +19,7 @@ import languageResources from "@locales";
|
||||
import { orderBy } from "lodash-es";
|
||||
import { settingsContext } from "@renderer/context";
|
||||
import "./settings-general.scss";
|
||||
import { DesktopDownloadIcon } from "@primer/octicons-react";
|
||||
import { DesktopDownloadIcon, UnmuteIcon } from "@primer/octicons-react";
|
||||
import { logger } from "@renderer/logger";
|
||||
import { AchievementCustomNotificationPosition } from "@types";
|
||||
|
||||
@@ -43,6 +50,7 @@ export function SettingsGeneral() {
|
||||
achievementCustomNotificationsEnabled: true,
|
||||
achievementCustomNotificationPosition:
|
||||
"top-left" as AchievementCustomNotificationPosition,
|
||||
achievementSoundVolume: 15,
|
||||
language: "",
|
||||
customStyles: window.localStorage.getItem("customStyles") || "",
|
||||
});
|
||||
@@ -51,6 +59,8 @@ export function SettingsGeneral() {
|
||||
|
||||
const [defaultDownloadsPath, setDefaultDownloadsPath] = useState("");
|
||||
|
||||
const volumeUpdateTimeoutRef = useRef<NodeJS.Timeout>();
|
||||
|
||||
useEffect(() => {
|
||||
window.electron.getDefaultDownloadsPath().then((path) => {
|
||||
setDefaultDownloadsPath(path);
|
||||
@@ -81,6 +91,9 @@ export function SettingsGeneral() {
|
||||
|
||||
return () => {
|
||||
clearInterval(interval);
|
||||
if (volumeUpdateTimeoutRef.current) {
|
||||
clearTimeout(volumeUpdateTimeoutRef.current);
|
||||
}
|
||||
};
|
||||
}, []);
|
||||
|
||||
@@ -110,6 +123,9 @@ export function SettingsGeneral() {
|
||||
userPreferences.achievementCustomNotificationsEnabled ?? true,
|
||||
achievementCustomNotificationPosition:
|
||||
userPreferences.achievementCustomNotificationPosition ?? "top-left",
|
||||
achievementSoundVolume: Math.round(
|
||||
(userPreferences.achievementSoundVolume ?? 0.15) * 100
|
||||
),
|
||||
friendRequestNotificationsEnabled:
|
||||
userPreferences.friendRequestNotificationsEnabled ?? false,
|
||||
friendStartGameNotificationsEnabled:
|
||||
@@ -148,6 +164,21 @@ export function SettingsGeneral() {
|
||||
await updateUserPreferences(values);
|
||||
};
|
||||
|
||||
const handleVolumeChange = useCallback(
|
||||
(newVolume: number) => {
|
||||
setForm((prev) => ({ ...prev, achievementSoundVolume: newVolume }));
|
||||
|
||||
if (volumeUpdateTimeoutRef.current) {
|
||||
clearTimeout(volumeUpdateTimeoutRef.current);
|
||||
}
|
||||
|
||||
volumeUpdateTimeoutRef.current = setTimeout(() => {
|
||||
updateUserPreferences({ achievementSoundVolume: newVolume / 100 });
|
||||
}, 300);
|
||||
},
|
||||
[updateUserPreferences]
|
||||
);
|
||||
|
||||
const handleChangeAchievementCustomNotificationPosition = async (
|
||||
event: React.ChangeEvent<HTMLSelectElement>
|
||||
) => {
|
||||
@@ -309,6 +340,39 @@ export function SettingsGeneral() {
|
||||
</>
|
||||
)}
|
||||
|
||||
{form.achievementNotificationsEnabled && (
|
||||
<div className="settings-general__volume-control">
|
||||
<label htmlFor="achievement-volume">
|
||||
{t("achievement_sound_volume")}
|
||||
</label>
|
||||
<div className="settings-general__volume-slider-wrapper">
|
||||
<UnmuteIcon size={16} className="settings-general__volume-icon" />
|
||||
<input
|
||||
id="achievement-volume"
|
||||
type="range"
|
||||
min="0"
|
||||
max="100"
|
||||
value={form.achievementSoundVolume}
|
||||
onChange={(e) => {
|
||||
const volumePercent = parseInt(e.target.value, 10);
|
||||
if (!isNaN(volumePercent)) {
|
||||
handleVolumeChange(volumePercent);
|
||||
}
|
||||
}}
|
||||
className="settings-general__volume-slider"
|
||||
style={
|
||||
{
|
||||
"--volume-percent": `${form.achievementSoundVolume}%`,
|
||||
} as React.CSSProperties
|
||||
}
|
||||
/>
|
||||
<span className="settings-general__volume-value">
|
||||
{form.achievementSoundVolume}%
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<h2 className="settings-general__section-title">{t("common_redist")}</h2>
|
||||
|
||||
<p className="settings-general__common-redist-description">
|
||||
|
||||
@@ -47,6 +47,8 @@
|
||||
position: relative;
|
||||
border: 1px solid globals.$muted-color;
|
||||
border-radius: 2px;
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
&__footer {
|
||||
@@ -80,7 +82,7 @@
|
||||
}
|
||||
|
||||
&__info {
|
||||
padding: 16px;
|
||||
padding: 8px;
|
||||
|
||||
p {
|
||||
font-size: 16px;
|
||||
@@ -93,12 +95,39 @@
|
||||
&__notification-preview {
|
||||
padding-top: 12px;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
flex-direction: column;
|
||||
gap: 16px;
|
||||
|
||||
&__select-variation {
|
||||
flex: inherit;
|
||||
}
|
||||
}
|
||||
|
||||
&__notification-preview-controls {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 16px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
&__notification-controls {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
&__sound-actions {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
&__sound-actions-row {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,11 +3,16 @@ import "./theme-editor.scss";
|
||||
import Editor from "@monaco-editor/react";
|
||||
import { AchievementCustomNotificationPosition, Theme } from "@types";
|
||||
import { useSearchParams } from "react-router-dom";
|
||||
import { Button, SelectField } from "@renderer/components";
|
||||
import { CheckIcon } from "@primer/octicons-react";
|
||||
import { Button, SelectField, TextField } from "@renderer/components";
|
||||
import {
|
||||
CheckIcon,
|
||||
UploadIcon,
|
||||
TrashIcon,
|
||||
PlayIcon,
|
||||
} from "@primer/octicons-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import cn from "classnames";
|
||||
import { injectCustomCss } from "@renderer/helpers";
|
||||
import { injectCustomCss, getAchievementSoundVolume } from "@renderer/helpers";
|
||||
import { AchievementNotificationItem } from "@renderer/components/achievements/notification/achievement-notification";
|
||||
import { generateAchievementCustomNotificationTest } from "@shared";
|
||||
import { CollapsedMenu } from "@renderer/components/collapsed-menu/collapsed-menu";
|
||||
@@ -27,6 +32,7 @@ export default function ThemeEditor() {
|
||||
const [theme, setTheme] = useState<Theme | null>(null);
|
||||
const [code, setCode] = useState("");
|
||||
const [hasUnsavedChanges, setHasUnsavedChanges] = useState(false);
|
||||
const [soundPath, setSoundPath] = useState<string>("");
|
||||
|
||||
const [isClosingNotifications, setIsClosingNotifications] = useState(false);
|
||||
|
||||
@@ -62,6 +68,9 @@ export default function ThemeEditor() {
|
||||
if (loadedTheme) {
|
||||
setTheme(loadedTheme);
|
||||
setCode(loadedTheme.code);
|
||||
if (loadedTheme.originalSoundPath) {
|
||||
setSoundPath(loadedTheme.originalSoundPath);
|
||||
}
|
||||
if (shadowRootRef) {
|
||||
injectCustomCss(loadedTheme.code, shadowRootRef);
|
||||
}
|
||||
@@ -107,6 +116,73 @@ export default function ThemeEditor() {
|
||||
}
|
||||
};
|
||||
|
||||
const handleSelectSound = useCallback(async () => {
|
||||
if (!theme) return;
|
||||
|
||||
const { filePaths } = await window.electron.showOpenDialog({
|
||||
properties: ["openFile"],
|
||||
filters: [
|
||||
{
|
||||
name: "Audio",
|
||||
extensions: ["wav", "mp3", "ogg", "m4a"],
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
if (filePaths && filePaths.length > 0) {
|
||||
const originalPath = filePaths[0];
|
||||
await window.electron.copyThemeAchievementSound(theme.id, originalPath);
|
||||
const updatedTheme = await window.electron.getCustomThemeById(theme.id);
|
||||
if (updatedTheme) {
|
||||
setTheme(updatedTheme);
|
||||
if (updatedTheme.originalSoundPath) {
|
||||
setSoundPath(updatedTheme.originalSoundPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}, [theme]);
|
||||
|
||||
const handleRemoveSound = useCallback(async () => {
|
||||
if (!theme) return;
|
||||
|
||||
await window.electron.removeThemeAchievementSound(theme.id);
|
||||
const updatedTheme = await window.electron.getCustomThemeById(theme.id);
|
||||
if (updatedTheme) {
|
||||
setTheme(updatedTheme);
|
||||
}
|
||||
setSoundPath("");
|
||||
}, [theme]);
|
||||
|
||||
const handlePreviewSound = useCallback(async () => {
|
||||
if (!theme) return;
|
||||
|
||||
let soundUrl: string;
|
||||
|
||||
if (theme.hasCustomSound) {
|
||||
const themeSoundUrl = await window.electron.getThemeSoundDataUrl(
|
||||
theme.id
|
||||
);
|
||||
if (themeSoundUrl) {
|
||||
soundUrl = themeSoundUrl;
|
||||
} else {
|
||||
const defaultSound = (
|
||||
await import("@renderer/assets/audio/achievement.wav")
|
||||
).default;
|
||||
soundUrl = defaultSound;
|
||||
}
|
||||
} else {
|
||||
const defaultSound = (
|
||||
await import("@renderer/assets/audio/achievement.wav")
|
||||
).default;
|
||||
soundUrl = defaultSound;
|
||||
}
|
||||
|
||||
const volume = await getAchievementSoundVolume();
|
||||
const audio = new Audio(soundUrl);
|
||||
audio.volume = volume;
|
||||
audio.play();
|
||||
}, [theme]);
|
||||
|
||||
const achievementCustomNotificationPositionOptions = useMemo(() => {
|
||||
return [
|
||||
"top-left",
|
||||
@@ -164,35 +240,66 @@ export default function ThemeEditor() {
|
||||
<div className="theme-editor__footer">
|
||||
<CollapsedMenu title={t("notification_preview")}>
|
||||
<div className="theme-editor__notification-preview">
|
||||
<SelectField
|
||||
className="theme-editor__notification-preview__select-variation"
|
||||
label={t("variation")}
|
||||
options={Object.values(notificationVariations).map(
|
||||
(variation) => {
|
||||
return {
|
||||
key: variation,
|
||||
value: variation,
|
||||
label: t(variation),
|
||||
};
|
||||
}
|
||||
)}
|
||||
onChange={(value) =>
|
||||
setNotificationVariation(
|
||||
value.target.value as keyof typeof notificationVariations
|
||||
)
|
||||
<div className="theme-editor__notification-preview-controls">
|
||||
<div className="theme-editor__notification-controls">
|
||||
<SelectField
|
||||
className="theme-editor__notification-preview__select-variation"
|
||||
label={t("variation")}
|
||||
options={Object.values(notificationVariations).map(
|
||||
(variation) => {
|
||||
return {
|
||||
key: variation,
|
||||
value: variation,
|
||||
label: t(variation),
|
||||
};
|
||||
}
|
||||
)}
|
||||
onChange={(value) =>
|
||||
setNotificationVariation(
|
||||
value.target.value as keyof typeof notificationVariations
|
||||
)
|
||||
}
|
||||
/>
|
||||
|
||||
<SelectField
|
||||
label={t("alignment")}
|
||||
value={notificationAlignment}
|
||||
onChange={(e) =>
|
||||
setNotificationAlignment(
|
||||
e.target.value as AchievementCustomNotificationPosition
|
||||
)
|
||||
}
|
||||
options={achievementCustomNotificationPositionOptions}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<TextField
|
||||
label={t("select_achievement_sound")}
|
||||
value={soundPath || ""}
|
||||
placeholder={soundPath ? undefined : t("no_sound_file_selected")}
|
||||
readOnly
|
||||
disabled
|
||||
rightContent={
|
||||
<Button theme="outline" onClick={handleSelectSound}>
|
||||
<UploadIcon />
|
||||
{t("select")}
|
||||
</Button>
|
||||
}
|
||||
/>
|
||||
|
||||
<SelectField
|
||||
label={t("alignment")}
|
||||
value={notificationAlignment}
|
||||
onChange={(e) =>
|
||||
setNotificationAlignment(
|
||||
e.target.value as AchievementCustomNotificationPosition
|
||||
)
|
||||
}
|
||||
options={achievementCustomNotificationPositionOptions}
|
||||
/>
|
||||
{theme?.hasCustomSound && (
|
||||
<div className="theme-editor__sound-actions-row">
|
||||
<Button theme="outline" onClick={handleRemoveSound}>
|
||||
<TrashIcon />
|
||||
{t("remove")}
|
||||
</Button>
|
||||
<Button theme="outline" onClick={handlePreviewSound}>
|
||||
<PlayIcon />
|
||||
{t("preview")}
|
||||
</Button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="theme-editor__notification-preview-wrapper">
|
||||
<root.div>
|
||||
|
||||
@@ -113,6 +113,7 @@ export interface UserPreferences {
|
||||
achievementNotificationsEnabled?: boolean;
|
||||
achievementCustomNotificationsEnabled?: boolean;
|
||||
achievementCustomNotificationPosition?: AchievementCustomNotificationPosition;
|
||||
achievementSoundVolume?: number;
|
||||
friendRequestNotificationsEnabled?: boolean;
|
||||
friendStartGameNotificationsEnabled?: boolean;
|
||||
showDownloadSpeedInMegabytes?: boolean;
|
||||
|
||||
@@ -5,6 +5,8 @@ export interface Theme {
|
||||
authorName?: string;
|
||||
isActive: boolean;
|
||||
code: string;
|
||||
hasCustomSound?: boolean;
|
||||
originalSoundPath?: string;
|
||||
createdAt: Date;
|
||||
updatedAt: Date;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user