Compare commits

...

27 Commits

Author SHA1 Message Date
Chubby Granny Chaser
6c55d667bd chore: bump version 2025-05-10 19:38:03 +01:00
Chubby Granny Chaser
a4bdc3b5f0 Merge pull request #1671 from hydralauncher/feat/HYD-781
Feat/hyd 781
2025-05-10 19:06:30 +01:00
Chubby Granny Chaser
44dc8f73e8 feat: adding staging urls for ws 2025-05-10 18:54:55 +01:00
Chubby Granny Chaser
8b8ead531d ci: updating build process 2025-05-10 18:08:47 +01:00
Chubby Granny Chaser
ec40dfdb0b ci: adding sonar ignore 2025-05-10 17:49:03 +01:00
Chubby Granny Chaser
74d93da9b3 chore: adding protobuf ts as dev dependency 2025-05-10 17:46:17 +01:00
Chubby Granny Chaser
216f813771 feat: adding new friend session notification 2025-05-10 17:43:09 +01:00
Chubby Granny Chaser
fee9cfb3e8 Merge branch 'main' of github.com:hydralauncher/hydra into feat/HYD-781 2025-05-10 17:20:57 +01:00
Chubby Granny Chaser
dcd00cda98 Merge pull request #1662 from hydralauncher/feat/get-image-assets-from-api
feat: getting image assets from api [HYD-811]
2025-05-10 17:20:36 +01:00
Zamitto
c9135715fa feat: refactor 2025-05-09 18:59:32 -03:00
Zamitto
64cea7ff85 feat: simplify get user event 2025-05-09 18:50:14 -03:00
Zamitto
382a618c3f feat: refactor assets in game details page 2025-05-09 18:30:45 -03:00
Chubby Granny Chaser
d906e3f145 ci: updating build to support ws url 2025-05-09 20:55:29 +01:00
Chubby Granny Chaser
e987b27aec ci: updating build to support ws url 2025-05-09 20:53:53 +01:00
Chubby Granny Chaser
18815a027f ci: updating build to support ws url 2025-05-09 20:53:21 +01:00
Chubby Granny Chaser
6c44cc0cc4 ci: updating build to support ws url 2025-05-09 20:52:03 +01:00
Zamitto
171c728616 Merge branch 'main' into feat/get-image-assets-from-api 2025-05-09 16:03:37 -03:00
Chubby Granny Chaser
b4ff16cfa4 Merge pull request #1667 from hydralauncher/fix/HYD-807
fix: storing rpc encrypted password
2025-05-09 15:06:23 +01:00
Chubby Granny Chaser
eb6317e659 fix: adding fallback to language 2025-05-09 13:18:38 +01:00
Zamitto
8377f85f0b fix: undo isStaging change 2025-05-09 08:49:58 -03:00
Zamitto
10504cdaf8 Merge branch 'main' into feat/get-image-assets-from-api 2025-05-09 08:49:37 -03:00
Chubby Granny Chaser
a01c77b424 fix: storing rpc encrypted password 2025-05-09 10:29:25 +01:00
Zamitto
cf818d0f4f feat: get game assets from stats 2025-05-08 09:19:12 -03:00
Zamitto
48e9536169 feat: adjust isLoading on game details context 2025-05-08 09:05:49 -03:00
Zamitto
00c589a138 feat: get image assets from api 2025-05-08 08:53:51 -03:00
Zamitto
30584492af feat: get image assets from api 2025-05-07 21:05:50 -03:00
Chubby Granny Chaser
aa18b57ada feat: adding ws 2025-04-29 10:05:27 +01:00
65 changed files with 997 additions and 362 deletions

View File

@@ -1,4 +1,5 @@
MAIN_VITE_API_URL=API_URL
MAIN_VITE_AUTH_URL=AUTH_URL
MAIN_VITE_WS_URL=
RENDERER_VITE_REAL_DEBRID_REFERRAL_ID=
RENDERER_VITE_TORBOX_REFERRAL_CODE=

View File

@@ -4,3 +4,4 @@ out
.gitignore
migration.stub
hydra-python-rpc/
src/main/generated/

View File

@@ -48,6 +48,7 @@ jobs:
MAIN_VITE_API_URL: ${{ vars.MAIN_VITE_STAGING_API_URL }}
MAIN_VITE_AUTH_URL: ${{ vars.MAIN_VITE_STAGING_AUTH_URL }}
MAIN_VITE_CHECKOUT_URL: ${{ vars.MAIN_VITE_STAGING_CHECKOUT_URL }}
MAIN_VITE_WS_URL: ${{ vars.MAIN_VITE_WS_STAGING_URL }}
RENDERER_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
MAIN_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@@ -63,6 +64,7 @@ jobs:
MAIN_VITE_API_URL: ${{ vars.MAIN_VITE_STAGING_API_URL }}
MAIN_VITE_AUTH_URL: ${{ vars.MAIN_VITE_STAGING_AUTH_URL }}
MAIN_VITE_CHECKOUT_URL: ${{ vars.MAIN_VITE_STAGING_CHECKOUT_URL }}
MAIN_VITE_WS_URL: ${{ vars.MAIN_VITE_WS_STAGING_URL }}
RENDERER_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
MAIN_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

View File

@@ -51,6 +51,7 @@ jobs:
MAIN_VITE_CHECKOUT_URL: ${{ vars.MAIN_VITE_CHECKOUT_URL }}
RENDERER_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
MAIN_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
MAIN_VITE_WS_URL: ${{ vars.MAIN_VITE_WS_URL }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
SENTRY_AUTH_TOKEN: ${{ secrets.SENTRY_AUTH_TOKEN }}
RENDERER_VITE_SENTRY_DSN: ${{ vars.SENTRY_DSN }}
@@ -66,6 +67,7 @@ jobs:
MAIN_VITE_CHECKOUT_URL: ${{ vars.MAIN_VITE_CHECKOUT_URL }}
RENDERER_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
MAIN_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
MAIN_VITE_WS_URL: ${{ vars.MAIN_VITE_WS_URL }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
SENTRY_AUTH_TOKEN: ${{ secrets.SENTRY_AUTH_TOKEN }}
RENDERER_VITE_SENTRY_DSN: ${{ vars.SENTRY_DSN }}

3
.gitmodules vendored Normal file
View File

@@ -0,0 +1,3 @@
[submodule "proto"]
path = proto
url = https://github.com/hydralauncher/hydra-protos.git

View File

@@ -1,6 +1,6 @@
{
"name": "hydralauncher",
"version": "3.4.9",
"version": "3.4.10",
"description": "Hydra",
"main": "./out/main/index.js",
"author": "Los Broxas",
@@ -28,7 +28,8 @@
"build:win": "electron-vite build && electron-builder --win",
"build:mac": "electron-vite build && electron-builder --mac",
"build:linux": "electron-vite build && electron-builder --linux",
"prepare": "husky"
"prepare": "husky",
"protoc": "npx protoc --ts_out src/main/generated --proto_path proto proto/*.proto"
},
"dependencies": {
"@electron-toolkit/preload": "^3.0.0",
@@ -74,6 +75,7 @@
"tar": "^7.4.3",
"tough-cookie": "^5.1.1",
"user-agents": "^1.1.387",
"ws": "^8.18.1",
"yaml": "^2.6.1",
"yup": "^1.5.0",
"zod": "^3.24.1"
@@ -85,6 +87,7 @@
"@electron-toolkit/eslint-config-prettier": "^2.0.0",
"@electron-toolkit/eslint-config-ts": "^2.0.0",
"@electron-toolkit/tsconfig": "^1.0.1",
"@protobuf-ts/plugin": "^2.10.0",
"@swc/core": "^1.4.16",
"@types/auto-launch": "^5.0.5",
"@types/color": "^3.0.6",
@@ -97,6 +100,7 @@
"@types/react-dom": "^18.2.18",
"@types/sound-play": "^1.1.3",
"@types/user-agents": "^1.0.4",
"@types/ws": "^8.18.1",
"@vitejs/plugin-react": "^4.2.1",
"electron": "^31.7.7",
"electron-builder": "^26.0.12",

1
proto Submodule

Submodule proto added at 7a23620f93

File diff suppressed because one or more lines are too long

1
sonar-project.properties Normal file
View File

@@ -0,0 +1 @@
sonar.exclusions=src/main/generated/**

View File

@@ -370,10 +370,11 @@
"restart_to_install_update": "Restart Hydra to install the update",
"notification_achievement_unlocked_title": "Achievement unlocked for {{game}}",
"notification_achievement_unlocked_body": "{{achievement}} and other {{count}} were unlocked",
"new_friend_request_description": "You have received a new friend request",
"new_friend_request_description": "{{displayName}} sent you a friend request",
"new_friend_request_title": "New friend request",
"extraction_complete": "Extraction complete",
"game_extracted": "{{title}} extracted successfully"
"game_extracted": "{{title}} extracted successfully",
"friend_started_playing_game": "{{displayName}} started playing a game"
},
"system_tray": {
"open": "Open Hydra",

View File

@@ -371,7 +371,8 @@
"notification_achievement_unlocked_title": "Logro desbloqueado de {{game}}",
"notification_achievement_unlocked_body": "{{achievement}} y otros {{count}} fueron desbloqueados",
"new_friend_request_title": "Nueva solicitud de amistad",
"new_friend_request_description": "Has recibido una nueva solicitud de amistad"
"new_friend_request_description": "{{displayName}} te envió una solicitud de amistad",
"friend_started_playing_game": "{{displayName}} está jugando"
},
"system_tray": {
"open": "Abrir Hydra",

View File

@@ -356,9 +356,10 @@
"new_update_available": "Versão {{version}} disponível",
"restart_to_install_update": "Reinicie o Hydra para instalar a nova versão",
"new_friend_request_title": "Novo pedido de amizade",
"new_friend_request_description": "Você recebeu um novo pedido de amizade",
"new_friend_request_description": "{{displayName}} te enviou um pedido de amizade",
"extraction_complete": "Extração concluída",
"game_extracted": "{{title}} extraído com sucesso"
"game_extracted": "{{title}} extraído com sucesso",
"friend_started_playing_game": "{{displayName}} começou a jogar"
},
"system_tray": {
"open": "Abrir Hydra",

View File

@@ -341,7 +341,8 @@
"new_update_available": "Versão {{version}} disponível",
"restart_to_install_update": "Reinicia o Hydra para instalar a nova versão",
"new_friend_request_title": "Novo pedido de amizade",
"new_friend_request_description": "Recebeste um novo pedido de amizade"
"new_friend_request_description": "{{displayName}} te enviou um pedido de amizade",
"friend_started_playing_game": "{{displayName}} começou a jogar"
},
"system_tray": {
"open": "Abrir o Hydra",

View File

@@ -1,5 +1,10 @@
import { registerEvent } from "../register-event";
import { DownloadManager, HydraApi, gamesPlaytime } from "@main/services";
import {
DownloadManager,
HydraApi,
WSClient,
gamesPlaytime,
} from "@main/services";
import { db, downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
const signOut = async (_event: Electron.IpcMainInvokeEvent) => {
@@ -30,6 +35,8 @@ const signOut = async (_event: Electron.IpcMainInvokeEvent) => {
databaseOperations,
HydraApi.post("/auth/logout").catch(() => {}),
]);
WSClient.close();
};
registerEvent("signOut", signOut);

View File

@@ -1,6 +1,7 @@
import { registerEvent } from "../register-event";
import { HydraApi } from "@main/services";
import { CatalogueCategory } from "@shared";
import { ShopAssets } from "@types";
const getCatalogue = async (
_event: Electron.IpcMainInvokeEvent,
@@ -11,7 +12,7 @@ const getCatalogue = async (
skip: "0",
});
return HydraApi.get(
return HydraApi.get<ShopAssets[]>(
`/catalogue/${category}?${params.toString()}`,
{},
{ needsAuth: false }

View File

@@ -1,10 +1,13 @@
import { getSteamAppDetails, logger } from "@main/services";
import type { ShopDetails, GameShop } from "@types";
import type { ShopDetails, GameShop, ShopDetailsWithAssets } from "@types";
import { registerEvent } from "../register-event";
import { steamGamesWorker } from "@main/workers";
import { gamesShopCacheSublevel, levelKeys } from "@main/level";
import {
gamesShopAssetsSublevel,
gamesShopCacheSublevel,
levelKeys,
} from "@main/level";
const getLocalizedSteamAppDetails = async (
objectId: string,
@@ -14,22 +17,7 @@ const getLocalizedSteamAppDetails = async (
return getSteamAppDetails(objectId, language);
}
return getSteamAppDetails(objectId, language).then(
async (localizedAppDetails) => {
const steamGame = await steamGamesWorker.run(Number(objectId), {
name: "getById",
});
if (steamGame && localizedAppDetails) {
return {
...localizedAppDetails,
name: steamGame.name,
};
}
return null;
}
);
return getSteamAppDetails(objectId, language);
};
const getGameShopDetails = async (
@@ -37,34 +25,44 @@ const getGameShopDetails = async (
objectId: string,
shop: GameShop,
language: string
): Promise<ShopDetails | null> => {
): Promise<ShopDetailsWithAssets | null> => {
if (shop === "steam") {
const cachedData = await gamesShopCacheSublevel.get(
levelKeys.gameShopCacheItem(shop, objectId, language)
);
const [cachedData, cachedAssets] = await Promise.all([
gamesShopCacheSublevel.get(
levelKeys.gameShopCacheItem(shop, objectId, language)
),
gamesShopAssetsSublevel.get(levelKeys.game(shop, objectId)),
]);
const appDetails = getLocalizedSteamAppDetails(objectId, language).then(
(result) => {
if (result) {
result.name = cachedAssets?.title ?? result.name;
gamesShopCacheSublevel
.put(levelKeys.gameShopCacheItem(shop, objectId, language), result)
.catch((err) => {
logger.error("Could not cache game details", err);
});
return {
...result,
assets: cachedAssets ?? null,
};
}
return result;
return null;
}
);
if (cachedData) {
return {
...cachedData,
objectId,
} as ShopDetails;
assets: cachedAssets ?? null,
};
}
return Promise.resolve(appDetails);
return appDetails;
}
throw new Error("Not implemented");

View File

@@ -6,17 +6,17 @@ import type { TrendingGame } from "@types";
const getTrendingGames = async (_event: Electron.IpcMainInvokeEvent) => {
const language = await db
.get<string, string>(levelKeys.language, {
valueEncoding: "utf-8",
valueEncoding: "utf8",
})
.then((language) => language || "en");
const trendingGames = await HydraApi.get<TrendingGame[]>(
"/games/trending",
"/games/featured",
{ language },
{ needsAuth: false }
).catch(() => []);
return trendingGames;
return trendingGames.slice(0, 1);
};
registerEvent("getTrendingGames", getTrendingGames);

View File

@@ -0,0 +1,14 @@
import type { GameShop, ShopAssets } from "@types";
import { gamesShopAssetsSublevel, levelKeys } from "@main/level";
import { registerEvent } from "../register-event";
const saveGameShopAssets = async (
_event: Electron.IpcMainInvokeEvent,
objectId: string,
shop: GameShop,
assets: ShopAssets
): Promise<void> => {
return gamesShopAssetsSublevel.put(levelKeys.game(shop, objectId), assets);
};
registerEvent("saveGameShopAssets", saveGameShopAssets);

View File

@@ -3,6 +3,7 @@ import { ipcMain } from "electron";
import "./catalogue/get-catalogue";
import "./catalogue/get-game-shop-details";
import "./catalogue/save-game-shop-assets";
import "./catalogue/get-how-long-to-beat";
import "./catalogue/get-random-game";
import "./catalogue/search-games";

View File

@@ -1,12 +1,13 @@
import { registerEvent } from "../register-event";
import type { GameShop } from "@types";
import { steamGamesWorker } from "@main/workers";
import { createGame } from "@main/services/library-sync";
import { steamUrlBuilder } from "@shared";
import { updateLocalUnlockedAchievements } from "@main/services/achievements/update-local-unlocked-achivements";
import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
import {
downloadsSublevel,
gamesShopAssetsSublevel,
gamesSublevel,
levelKeys,
} from "@main/level";
const addGameToLibrary = async (
_event: Electron.IpcMainInvokeEvent,
@@ -17,6 +18,8 @@ const addGameToLibrary = async (
const gameKey = levelKeys.game(shop, objectId);
let game = await gamesSublevel.get(gameKey);
const gameAssets = await gamesShopAssetsSublevel.get(gameKey);
if (game) {
await downloadsSublevel.del(gameKey);
@@ -24,17 +27,9 @@ const addGameToLibrary = async (
await gamesSublevel.put(gameKey, game);
} else {
const steamGame = await steamGamesWorker.run(Number(objectId), {
name: "getById",
});
const iconUrl = steamGame?.clientIcon
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
: null;
game = {
title,
iconUrl,
iconUrl: gameAssets?.iconUrl ?? null,
objectId,
shop,
remoteId: null,

View File

@@ -1,6 +1,10 @@
import type { LibraryGame } from "@types";
import { registerEvent } from "../register-event";
import { downloadsSublevel, gamesSublevel } from "@main/level";
import {
downloadsSublevel,
gamesShopAssetsSublevel,
gamesSublevel,
} from "@main/level";
const getLibrary = async (): Promise<LibraryGame[]> => {
return gamesSublevel
@@ -12,11 +16,13 @@ const getLibrary = async (): Promise<LibraryGame[]> => {
.filter(([_key, game]) => game.isDeleted === false)
.map(async ([key, game]) => {
const download = await downloadsSublevel.get(key);
const gameAssets = await gamesShopAssetsSublevel.get(key);
return {
id: key,
...game,
download: download ?? null,
...gameAssets,
};
})
);

View File

@@ -6,7 +6,7 @@ import { db, levelKeys } from "@main/level";
const getBadges = async (_event: Electron.IpcMainInvokeEvent) => {
const language = await db
.get<string, string>(levelKeys.language, {
valueEncoding: "utf-8",
valueEncoding: "utf8",
})
.then((language) => language || "en");

View File

@@ -1,34 +1,11 @@
import { MAIN_LOOP_INTERVAL } from "@main/constants";
import { registerEvent } from "../register-event";
import { HydraApi, WindowManager } from "@main/services";
import { publishNewFriendRequestNotification } from "@main/services/notifications";
import { UserNotLoggedInError } from "@shared";
import type { FriendRequestSync } from "@types";
interface SyncState {
friendRequestCount: number | null;
tick: number;
}
const ticksToUpdate = (2 * 60 * 1000) / MAIN_LOOP_INTERVAL; // 2 minutes
const syncState: SyncState = {
friendRequestCount: null,
tick: 0,
};
const syncFriendRequests = async () => {
export const syncFriendRequests = async () => {
return HydraApi.get<FriendRequestSync>(`/profile/friend-requests/sync`)
.then((res) => {
if (
syncState.friendRequestCount != null &&
syncState.friendRequestCount < res.friendRequestCount
) {
publishNewFriendRequestNotification();
}
syncState.friendRequestCount = res.friendRequestCount;
WindowManager.mainWindow?.webContents.send(
"on-sync-friend-requests",
res
@@ -44,16 +21,4 @@ const syncFriendRequests = async () => {
});
};
const syncFriendRequestsEvent = async (_event: Electron.IpcMainInvokeEvent) => {
return syncFriendRequests();
};
export const watchFriendRequests = async () => {
if (syncState.tick % ticksToUpdate === 0) {
await syncFriendRequests();
}
syncState.tick++;
};
registerEvent("syncFriendRequests", syncFriendRequestsEvent);
registerEvent("syncFriendRequests", syncFriendRequests);

View File

@@ -1,11 +1,14 @@
import { registerEvent } from "../register-event";
import type { Download, StartGameDownloadPayload } from "@types";
import { DownloadManager, HydraApi, logger } from "@main/services";
import { steamGamesWorker } from "@main/workers";
import { createGame } from "@main/services/library-sync";
import { Downloader, DownloadError, steamUrlBuilder } from "@shared";
import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
import { Downloader, DownloadError } from "@shared";
import {
downloadsSublevel,
gamesShopAssetsSublevel,
gamesSublevel,
levelKeys,
} from "@main/level";
import { AxiosError } from "axios";
const startGameDownload = async (
@@ -36,6 +39,7 @@ const startGameDownload = async (
}
const game = await gamesSublevel.get(gameKey);
const gameAssets = await gamesShopAssetsSublevel.get(gameKey);
/* Delete any previous download */
await downloadsSublevel.del(gameKey);
@@ -46,17 +50,9 @@ const startGameDownload = async (
isDeleted: false,
});
} else {
const steamGame = await steamGamesWorker.run(Number(objectId), {
name: "getById",
});
const iconUrl = steamGame?.clientIcon
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
: null;
await gamesSublevel.put(gameKey, {
title,
iconUrl,
iconUrl: gameAssets?.iconUrl ?? null,
objectId,
shop,
remoteId: null,

View File

@@ -16,7 +16,7 @@ const updateUserPreferences = async (
if (preferences.language) {
await db.put<string, string>(levelKeys.language, preferences.language, {
valueEncoding: "utf-8",
valueEncoding: "utf8",
});
i18next.changeLanguage(preferences.language);

View File

@@ -1,97 +1,12 @@
import { registerEvent } from "../register-event";
import { HydraApi, logger } from "@main/services";
import { steamGamesWorker } from "@main/workers";
import { HydraApi } from "@main/services";
import type { UserProfile } from "@types";
import { steamUrlBuilder } from "@shared";
const getSteamGame = async (objectId: string) => {
try {
const steamGame = await steamGamesWorker.run(Number(objectId), {
name: "getById",
});
return {
title: steamGame.name as string,
iconUrl: steamUrlBuilder.icon(objectId, steamGame.clientIcon),
};
} catch (err) {
logger.error("Failed to get Steam game", err);
return null;
}
};
const getUser = async (
_event: Electron.IpcMainInvokeEvent,
userId: string
): Promise<UserProfile | null> => {
try {
const profile = await HydraApi.get<UserProfile | null>(`/users/${userId}`);
if (!profile) return null;
const recentGames = await Promise.all(
profile.recentGames
.map(async (game) => {
const steamGame = await getSteamGame(game.objectId);
return {
...game,
...steamGame,
};
})
.filter((game) => game)
);
const libraryGames = await Promise.all(
profile.libraryGames
.map(async (game) => {
const steamGame = await getSteamGame(game.objectId);
return {
...game,
...steamGame,
};
})
.filter((game) => game)
);
if (profile.currentGame) {
const steamGame = await getSteamGame(profile.currentGame.objectId);
if (steamGame) {
profile.currentGame = {
...profile.currentGame,
...steamGame,
};
}
}
const friends = await Promise.all(
profile.friends.map(async (friend) => {
if (!friend.currentGame) return friend;
const currentGame = await getSteamGame(friend.currentGame.objectId);
return {
...friend,
currentGame: {
...friend.currentGame,
...currentGame,
},
};
})
);
return {
...profile,
friends,
libraryGames,
recentGames,
};
} catch (err) {
return null;
}
return HydraApi.get<UserProfile>(`/users/${userId}`).catch(() => null);
};
registerEvent("getUser", getUser);

View File

@@ -0,0 +1,352 @@
// @generated by protobuf-ts 2.10.0
// @generated from protobuf file "envelope.proto" (syntax proto3)
// tslint:disable
import type { BinaryWriteOptions } from "@protobuf-ts/runtime";
import type { IBinaryWriter } from "@protobuf-ts/runtime";
import { WireType } from "@protobuf-ts/runtime";
import type { BinaryReadOptions } from "@protobuf-ts/runtime";
import type { IBinaryReader } from "@protobuf-ts/runtime";
import { UnknownFieldHandler } from "@protobuf-ts/runtime";
import type { PartialMessage } from "@protobuf-ts/runtime";
import { reflectionMergePartial } from "@protobuf-ts/runtime";
import { MessageType } from "@protobuf-ts/runtime";
/**
* @generated from protobuf message FriendRequest
*/
export interface FriendRequest {
/**
* @generated from protobuf field: int32 friend_request_count = 1;
*/
friendRequestCount: number;
/**
* @generated from protobuf field: optional string sender_id = 2;
*/
senderId?: string;
}
/**
* @generated from protobuf message FriendGameSession
*/
export interface FriendGameSession {
/**
* @generated from protobuf field: string object_id = 1;
*/
objectId: string;
/**
* @generated from protobuf field: string shop = 2;
*/
shop: string;
/**
* @generated from protobuf field: string friend_id = 3;
*/
friendId: string;
}
/**
* @generated from protobuf message Envelope
*/
export interface Envelope {
/**
* @generated from protobuf oneof: payload
*/
payload:
| {
oneofKind: "friendRequest";
/**
* @generated from protobuf field: FriendRequest friend_request = 1;
*/
friendRequest: FriendRequest;
}
| {
oneofKind: "friendGameSession";
/**
* @generated from protobuf field: FriendGameSession friend_game_session = 2;
*/
friendGameSession: FriendGameSession;
}
| {
oneofKind: undefined;
};
}
// @generated message type with reflection information, may provide speed optimized methods
class FriendRequest$Type extends MessageType<FriendRequest> {
constructor() {
super("FriendRequest", [
{
no: 1,
name: "friend_request_count",
kind: "scalar",
T: 5 /*ScalarType.INT32*/,
},
{
no: 2,
name: "sender_id",
kind: "scalar",
opt: true,
T: 9 /*ScalarType.STRING*/,
},
]);
}
create(value?: PartialMessage<FriendRequest>): FriendRequest {
const message = globalThis.Object.create(this.messagePrototype!);
message.friendRequestCount = 0;
if (value !== undefined)
reflectionMergePartial<FriendRequest>(this, message, value);
return message;
}
internalBinaryRead(
reader: IBinaryReader,
length: number,
options: BinaryReadOptions,
target?: FriendRequest
): FriendRequest {
let message = target ?? this.create(),
end = reader.pos + length;
while (reader.pos < end) {
let [fieldNo, wireType] = reader.tag();
switch (fieldNo) {
case /* int32 friend_request_count */ 1:
message.friendRequestCount = reader.int32();
break;
case /* optional string sender_id */ 2:
message.senderId = reader.string();
break;
default:
let u = options.readUnknownField;
if (u === "throw")
throw new globalThis.Error(
`Unknown field ${fieldNo} (wire type ${wireType}) for ${this.typeName}`
);
let d = reader.skip(wireType);
if (u !== false)
(u === true ? UnknownFieldHandler.onRead : u)(
this.typeName,
message,
fieldNo,
wireType,
d
);
}
}
return message;
}
internalBinaryWrite(
message: FriendRequest,
writer: IBinaryWriter,
options: BinaryWriteOptions
): IBinaryWriter {
/* int32 friend_request_count = 1; */
if (message.friendRequestCount !== 0)
writer.tag(1, WireType.Varint).int32(message.friendRequestCount);
/* optional string sender_id = 2; */
if (message.senderId !== undefined)
writer.tag(2, WireType.LengthDelimited).string(message.senderId);
let u = options.writeUnknownFields;
if (u !== false)
(u == true ? UnknownFieldHandler.onWrite : u)(
this.typeName,
message,
writer
);
return writer;
}
}
/**
* @generated MessageType for protobuf message FriendRequest
*/
export const FriendRequest = new FriendRequest$Type();
// @generated message type with reflection information, may provide speed optimized methods
class FriendGameSession$Type extends MessageType<FriendGameSession> {
constructor() {
super("FriendGameSession", [
{ no: 1, name: "object_id", kind: "scalar", T: 9 /*ScalarType.STRING*/ },
{ no: 2, name: "shop", kind: "scalar", T: 9 /*ScalarType.STRING*/ },
{ no: 3, name: "friend_id", kind: "scalar", T: 9 /*ScalarType.STRING*/ },
]);
}
create(value?: PartialMessage<FriendGameSession>): FriendGameSession {
const message = globalThis.Object.create(this.messagePrototype!);
message.objectId = "";
message.shop = "";
message.friendId = "";
if (value !== undefined)
reflectionMergePartial<FriendGameSession>(this, message, value);
return message;
}
internalBinaryRead(
reader: IBinaryReader,
length: number,
options: BinaryReadOptions,
target?: FriendGameSession
): FriendGameSession {
let message = target ?? this.create(),
end = reader.pos + length;
while (reader.pos < end) {
let [fieldNo, wireType] = reader.tag();
switch (fieldNo) {
case /* string object_id */ 1:
message.objectId = reader.string();
break;
case /* string shop */ 2:
message.shop = reader.string();
break;
case /* string friend_id */ 3:
message.friendId = reader.string();
break;
default:
let u = options.readUnknownField;
if (u === "throw")
throw new globalThis.Error(
`Unknown field ${fieldNo} (wire type ${wireType}) for ${this.typeName}`
);
let d = reader.skip(wireType);
if (u !== false)
(u === true ? UnknownFieldHandler.onRead : u)(
this.typeName,
message,
fieldNo,
wireType,
d
);
}
}
return message;
}
internalBinaryWrite(
message: FriendGameSession,
writer: IBinaryWriter,
options: BinaryWriteOptions
): IBinaryWriter {
/* string object_id = 1; */
if (message.objectId !== "")
writer.tag(1, WireType.LengthDelimited).string(message.objectId);
/* string shop = 2; */
if (message.shop !== "")
writer.tag(2, WireType.LengthDelimited).string(message.shop);
/* string friend_id = 3; */
if (message.friendId !== "")
writer.tag(3, WireType.LengthDelimited).string(message.friendId);
let u = options.writeUnknownFields;
if (u !== false)
(u == true ? UnknownFieldHandler.onWrite : u)(
this.typeName,
message,
writer
);
return writer;
}
}
/**
* @generated MessageType for protobuf message FriendGameSession
*/
export const FriendGameSession = new FriendGameSession$Type();
// @generated message type with reflection information, may provide speed optimized methods
class Envelope$Type extends MessageType<Envelope> {
constructor() {
super("Envelope", [
{
no: 1,
name: "friend_request",
kind: "message",
oneof: "payload",
T: () => FriendRequest,
},
{
no: 2,
name: "friend_game_session",
kind: "message",
oneof: "payload",
T: () => FriendGameSession,
},
]);
}
create(value?: PartialMessage<Envelope>): Envelope {
const message = globalThis.Object.create(this.messagePrototype!);
message.payload = { oneofKind: undefined };
if (value !== undefined)
reflectionMergePartial<Envelope>(this, message, value);
return message;
}
internalBinaryRead(
reader: IBinaryReader,
length: number,
options: BinaryReadOptions,
target?: Envelope
): Envelope {
let message = target ?? this.create(),
end = reader.pos + length;
while (reader.pos < end) {
let [fieldNo, wireType] = reader.tag();
switch (fieldNo) {
case /* FriendRequest friend_request */ 1:
message.payload = {
oneofKind: "friendRequest",
friendRequest: FriendRequest.internalBinaryRead(
reader,
reader.uint32(),
options,
(message.payload as any).friendRequest
),
};
break;
case /* FriendGameSession friend_game_session */ 2:
message.payload = {
oneofKind: "friendGameSession",
friendGameSession: FriendGameSession.internalBinaryRead(
reader,
reader.uint32(),
options,
(message.payload as any).friendGameSession
),
};
break;
default:
let u = options.readUnknownField;
if (u === "throw")
throw new globalThis.Error(
`Unknown field ${fieldNo} (wire type ${wireType}) for ${this.typeName}`
);
let d = reader.skip(wireType);
if (u !== false)
(u === true ? UnknownFieldHandler.onRead : u)(
this.typeName,
message,
fieldNo,
wireType,
d
);
}
}
return message;
}
internalBinaryWrite(
message: Envelope,
writer: IBinaryWriter,
options: BinaryWriteOptions
): IBinaryWriter {
/* FriendRequest friend_request = 1; */
if (message.payload.oneofKind === "friendRequest")
FriendRequest.internalBinaryWrite(
message.payload.friendRequest,
writer.tag(1, WireType.LengthDelimited).fork(),
options
).join();
/* FriendGameSession friend_game_session = 2; */
if (message.payload.oneofKind === "friendGameSession")
FriendGameSession.internalBinaryWrite(
message.payload.friendGameSession,
writer.tag(2, WireType.LengthDelimited).fork(),
options
).join();
let u = options.writeUnknownFields;
if (u !== false)
(u == true ? UnknownFieldHandler.onWrite : u)(
this.typeName,
message,
writer
);
return writer;
}
}
/**
* @generated MessageType for protobuf message Envelope
*/
export const Envelope = new Envelope$Type();

View File

@@ -59,9 +59,11 @@ app.whenReady().then(async () => {
await loadState();
const language = await db.get<string, string>(levelKeys.language, {
valueEncoding: "utf-8",
});
const language = await db
.get<string, string>(levelKeys.language, {
valueEncoding: "utf8",
})
.catch(() => "en");
if (language) i18n.changeLanguage(language);

View File

@@ -0,0 +1,11 @@
import type { ShopAssets } from "@types";
import { db } from "../level";
import { levelKeys } from "./keys";
export const gamesShopAssetsSublevel = db.sublevel<string, ShopAssets>(
levelKeys.gameShopAssets,
{
valueEncoding: "json",
}
);

View File

@@ -1,5 +1,6 @@
export * from "./downloads";
export * from "./games";
export * from "./game-shop-assets";
export * from "./game-shop-cache";
export * from "./game-achievements";
export * from "./keys";

View File

@@ -6,6 +6,7 @@ export const levelKeys = {
user: "user",
auth: "auth",
themes: "themes",
gameShopAssets: "gameShopAssets",
gameShopCache: "gameShopCache",
gameShopCacheItem: (shop: GameShop, objectId: string, language: string) =>
`${shop}:${objectId}:${language}`,
@@ -14,4 +15,5 @@ export const levelKeys = {
userPreferences: "userPreferences",
language: "language",
screenState: "screenState",
rpcPassword: "rpcPassword",
};

View File

@@ -1,15 +1,21 @@
import { Aria2, DownloadManager, Ludusavi, startMainLoop } from "./services";
import { RealDebridClient } from "./services/download/real-debrid";
import { HydraApi } from "./services/hydra-api";
import { uploadGamesBatch } from "./services/library-sync";
import { downloadsSublevel } from "./level/sublevels/downloads";
import { sortBy } from "lodash-es";
import { Downloader } from "@shared";
import { levelKeys, db } from "./level";
import type { UserPreferences } from "@types";
import { TorBoxClient } from "./services/download/torbox";
import { CommonRedistManager } from "./services/common-redist-manager";
import { SystemPath } from "./services/system-path";
import {
WSClient,
SystemPath,
CommonRedistManager,
TorBoxClient,
RealDebridClient,
Aria2,
DownloadManager,
Ludusavi,
HydraApi,
uploadGamesBatch,
startMainLoop,
} from "@main/services";
export const loadState = async () => {
SystemPath.checkIfPathsAreAvailable();
@@ -37,6 +43,7 @@ export const loadState = async () => {
await HydraApi.setupApi().then(() => {
uploadGamesBatch();
WSClient.connect();
});
const downloads = await downloadsSublevel

View File

@@ -25,7 +25,7 @@ export const getGameAchievementData = async (
const language = await db
.get<string, string>(levelKeys.language, {
valueEncoding: "utf-8",
valueEncoding: "utf8",
})
.then((language) => language || "en");

View File

@@ -1 +1,3 @@
export * from "./download-manager";
export * from "./real-debrid";
export * from "./torbox";

View File

@@ -11,6 +11,7 @@ import { getUserData } from "./user/get-user-data";
import { db } from "@main/level";
import { levelKeys } from "@main/level/sublevels";
import type { Auth, User } from "@types";
import { WSClient } from "./ws/ws-client";
interface HydraApiOptions {
needsAuth?: boolean;
@@ -101,6 +102,8 @@ export class HydraApi {
WindowManager.mainWindow.webContents.send("on-signin");
await clearGamesRemoteIds();
uploadGamesBatch();
WSClient.close();
WSClient.connect();
}
}

View File

@@ -12,3 +12,6 @@ export * from "./7zip";
export * from "./game-files-manager";
export * from "./common-redist-manager";
export * from "./aria2";
export * from "./ws";
export * from "./system-path";
export * from "./library-sync";

View File

@@ -1,10 +1,15 @@
import { ShopAssets } from "@types";
import { HydraApi } from "../hydra-api";
import { steamGamesWorker } from "@main/workers";
import { steamUrlBuilder } from "@shared";
import { gamesSublevel, levelKeys } from "@main/level";
import { gamesShopAssetsSublevel, gamesSublevel, levelKeys } from "@main/level";
type ProfileGame = {
id: string;
lastTimePlayed: Date | null;
playTimeInMilliseconds: number;
} & ShopAssets;
export const mergeWithRemoteGames = async () => {
return HydraApi.get("/profile/games")
return HydraApi.get<ProfileGame[]>("/profile/games")
.then(async (response) => {
for (const game of response) {
const localGame = await gamesSublevel.get(
@@ -31,25 +36,32 @@ export const mergeWithRemoteGames = async () => {
playTimeInMilliseconds: updatedPlayTime,
});
} else {
const steamGame = await steamGamesWorker.run(Number(game.objectId), {
name: "getById",
});
const iconUrl = steamGame?.clientIcon
? steamUrlBuilder.icon(game.objectId, steamGame.clientIcon)
: null;
await gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
objectId: game.objectId,
title: steamGame?.name,
title: game.title,
remoteId: game.id,
shop: game.shop,
iconUrl,
iconUrl: game.iconUrl,
lastTimePlayed: game.lastTimePlayed,
playTimeInMilliseconds: game.playTimeInMilliseconds,
isDeleted: false,
});
}
await gamesShopAssetsSublevel.put(
levelKeys.game(game.shop, game.objectId),
{
shop: game.shop,
objectId: game.objectId,
title: game.title,
coverImageUrl: game.coverImageUrl,
libraryHeroImageUrl: game.libraryHeroImageUrl,
libraryImageUrl: game.libraryImageUrl,
logoImageUrl: game.logoImageUrl,
iconUrl: game.iconUrl,
logoPosition: game.logoPosition,
}
);
}
})
.catch(() => {});

View File

@@ -3,7 +3,6 @@ import { DownloadManager } from "./download";
import { watchProcesses } from "./process-watcher";
import { AchievementWatcherManager } from "./achievements/achievement-watcher-manager";
import { UpdateManager } from "./update-manager";
import { watchFriendRequests } from "@main/events/profile/sync-friend-requests";
import { MAIN_LOOP_INTERVAL } from "@main/constants";
export const startMainLoop = async () => {
@@ -11,7 +10,6 @@ export const startMainLoop = async () => {
while (true) {
await Promise.allSettled([
watchProcesses(),
watchFriendRequests(),
DownloadManager.watchDownloads(),
AchievementWatcherManager.watchAchievements(),
DownloadManager.getSeedStatus(),

View File

@@ -10,7 +10,7 @@ import icon from "@resources/icon.png?asset";
import { NotificationOptions, toXmlString } from "./xml";
import { logger } from "../logger";
import { WindowManager } from "../window-manager";
import type { Game, UserPreferences } from "@types";
import type { Game, GameStats, UserPreferences, UserProfile } from "@types";
import { db, levelKeys } from "@main/level";
import { restartAndInstallUpdate } from "@main/events/autoupdater/restart-and-install-update";
import { SystemPath } from "../system-path";
@@ -81,7 +81,9 @@ export const publishNotificationUpdateReadyToInstall = async (
.show();
};
export const publishNewFriendRequestNotification = async () => {
export const publishNewFriendRequestNotification = async (
user: UserProfile
) => {
const userPreferences = await db.get<string, UserPreferences | null>(
levelKeys.userPreferences,
{
@@ -97,8 +99,27 @@ export const publishNewFriendRequestNotification = async () => {
}),
body: t("new_friend_request_description", {
ns: "notifications",
displayName: user.displayName,
}),
icon: trayIcon,
icon: user?.profileImageUrl
? await downloadImage(user.profileImageUrl)
: trayIcon,
}).show();
};
export const publishFriendStartedPlayingGameNotification = async (
friend: UserProfile,
game: GameStats
) => {
new Notification({
title: t("friend_started_playing_game", {
ns: "notifications",
displayName: friend.displayName,
}),
body: game.assets?.title,
icon: friend?.profileImageUrl
? await downloadImage(friend.profileImageUrl)
: trayIcon,
}).show();
};

View File

@@ -7,7 +7,8 @@ import crypto from "node:crypto";
import { pythonRpcLogger } from "./logger";
import { Readable } from "node:stream";
import { app, dialog } from "electron";
import { app, dialog, safeStorage } from "electron";
import { db, levelKeys } from "@main/level";
interface GamePayload {
game_id: string;
@@ -30,17 +31,12 @@ const rustBinaryNameByPlatform: Partial<Record<NodeJS.Platform, string>> = {
export class PythonRPC {
public static readonly BITTORRENT_PORT = "5881";
public static readonly RPC_PORT = "8084";
private static readonly RPC_PASSWORD = crypto.randomBytes(32).toString("hex");
private static pythonProcess: cp.ChildProcess | null = null;
public static readonly rpc = axios.create({
baseURL: `http://localhost:${this.RPC_PORT}`,
headers: {
"x-hydra-rpc-password": this.RPC_PASSWORD,
},
});
private static pythonProcess: cp.ChildProcess | null = null;
private static logStderr(readable: Readable | null) {
if (!readable) return;
@@ -48,14 +44,37 @@ export class PythonRPC {
readable.on("data", pythonRpcLogger.log);
}
public static spawn(
private static async getRPCPassword() {
const existingPassword = await db.get(levelKeys.rpcPassword, {
valueEncoding: "utf8",
});
if (existingPassword)
return safeStorage.decryptString(Buffer.from(existingPassword, "hex"));
const newPassword = crypto.randomBytes(32).toString("hex");
await db.put(
levelKeys.rpcPassword,
safeStorage.encryptString(newPassword).toString("hex"),
{
valueEncoding: "utf8",
}
);
return newPassword;
}
public static async spawn(
initialDownload?: GamePayload,
initialSeeding?: GamePayload[]
) {
const rpcPassword = await this.getRPCPassword();
const commonArgs = [
this.BITTORRENT_PORT,
this.RPC_PORT,
this.RPC_PASSWORD,
rpcPassword,
initialDownload ? JSON.stringify(initialDownload) : "",
initialSeeding ? JSON.stringify(initialSeeding) : "",
app.isPackaged
@@ -116,6 +135,8 @@ export class PythonRPC {
this.pythonProcess = childProcess;
}
this.rpc.defaults.headers.common["x-hydra-rpc-password"] = rpcPassword;
}
public static kill() {

View File

@@ -0,0 +1,17 @@
import type { FriendGameSession } from "@main/generated/envelope";
import { HydraApi } from "@main/services/hydra-api";
import { publishFriendStartedPlayingGameNotification } from "@main/services/notifications";
import { GameStats } from "@types";
export const friendGameSessionEvent = async (payload: FriendGameSession) => {
const [friend, gameStats] = await Promise.all([
HydraApi.get(`/users/${payload.friendId}`),
HydraApi.get<GameStats>(
`/games/stats?objectId=${payload.objectId}&shop=steam`
),
]);
if (friend && gameStats) {
publishFriendStartedPlayingGameNotification(friend, gameStats);
}
};

View File

@@ -0,0 +1,16 @@
import type { FriendRequest } from "@main/generated/envelope";
import { HydraApi } from "@main/services/hydra-api";
import { publishNewFriendRequestNotification } from "@main/services/notifications";
import { WindowManager } from "@main/services/window-manager";
export const friendRequestEvent = async (payload: FriendRequest) => {
WindowManager.mainWindow?.webContents.send("on-sync-friend-requests", {
friendRequestCount: payload.friendRequestCount,
});
const user = await HydraApi.get(`/users/${payload.senderId}`);
if (user) {
publishNewFriendRequestNotification(user);
}
};

View File

@@ -0,0 +1 @@
export * from "./ws-client";

View File

@@ -0,0 +1,119 @@
import { WebSocket } from "ws";
import { HydraApi } from "../hydra-api";
import { Envelope } from "@main/generated/envelope";
import { logger } from "../logger";
import { friendRequestEvent } from "./events/friend-request";
import { friendGameSessionEvent } from "./events/friend-game-session";
export class WSClient {
private static ws: WebSocket | null = null;
private static reconnectInterval = 1_000;
private static readonly maxReconnectInterval = 30_000;
private static shouldReconnect = true;
private static reconnecting = false;
private static heartbeatInterval: NodeJS.Timeout | null = null;
static async connect() {
this.shouldReconnect = true;
try {
const { token } = await HydraApi.post<{ token: string }>("/auth/ws");
this.ws = new WebSocket(import.meta.env.MAIN_VITE_WS_URL, {
headers: {
Authorization: `Bearer ${token}`,
},
});
this.ws.on("open", () => {
logger.info("WS connected");
this.reconnectInterval = 1000;
this.reconnecting = false;
this.startHeartbeat();
});
this.ws.on("message", (message) => {
const envelope = Envelope.fromBinary(
new Uint8Array(Buffer.from(message.toString()))
);
logger.info("Received WS envelope:", envelope);
if (envelope.payload.oneofKind === "friendRequest") {
friendRequestEvent(envelope.payload.friendRequest);
}
if (envelope.payload.oneofKind === "friendGameSession") {
friendGameSessionEvent(envelope.payload.friendGameSession);
}
});
this.ws.on("close", () => this.handleDisconnect("close"));
this.ws.on("error", (err) => {
logger.error("WS error:", err);
this.handleDisconnect("error");
});
} catch (err) {
logger.error("Failed to connect WS:", err);
this.handleDisconnect("auth-failed");
}
}
private static handleDisconnect(reason: string) {
logger.warn(`WS disconnected due to ${reason}`);
if (this.shouldReconnect) {
this.cleanupSocket();
this.tryReconnect();
}
}
private static async tryReconnect() {
if (this.reconnecting) return;
this.reconnecting = true;
logger.info(`Reconnecting in ${this.reconnectInterval / 1000}s...`);
setTimeout(async () => {
try {
await this.connect();
} catch (err) {
logger.error("Reconnect failed:", err);
this.reconnectInterval = Math.min(
this.reconnectInterval * 2,
this.maxReconnectInterval
);
this.reconnecting = false;
this.tryReconnect();
}
}, this.reconnectInterval);
}
private static cleanupSocket() {
if (this.ws) {
this.ws.removeAllListeners();
this.ws.close();
this.ws = null;
}
if (this.heartbeatInterval) {
clearInterval(this.heartbeatInterval);
this.heartbeatInterval = null;
}
}
public static close() {
this.shouldReconnect = false;
this.reconnecting = false;
this.cleanupSocket();
}
private static startHeartbeat() {
this.heartbeatInterval = setInterval(() => {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.ping();
}
}, 15_000);
}
}

View File

@@ -6,6 +6,7 @@ interface ImportMetaEnv {
readonly MAIN_VITE_AUTH_URL: string;
readonly MAIN_VITE_CHECKOUT_URL: string;
readonly MAIN_VITE_EXTERNAL_RESOURCES_URL: string;
readonly MAIN_VITE_WS_URL: string;
}
interface ImportMeta {

View File

@@ -1,14 +0,0 @@
import path from "node:path";
import steamGamesWorkerPath from "./steam-games.worker?modulePath";
import Piscina from "piscina";
import { seedsPath } from "@main/constants";
export const steamGamesWorker = new Piscina({
filename: steamGamesWorkerPath,
workerData: {
steamGamesPath: path.join(seedsPath, "steam-games.json"),
},
maxThreads: 1,
});

View File

@@ -1,17 +0,0 @@
import type { SteamGame } from "@types";
import { slice } from "lodash-es";
import fs from "node:fs";
import { workerData } from "node:worker_threads";
const { steamGamesPath } = workerData;
const data = fs.readFileSync(steamGamesPath, "utf-8");
const steamGames = JSON.parse(data) as SteamGame[];
export const getById = (id: number) =>
steamGames.find((game) => game.id === id);
export const list = ({ limit, offset }: { limit: number; offset: number }) =>
slice(steamGames, offset, offset + limit);

View File

@@ -17,6 +17,7 @@ import type {
Theme,
FriendRequestSync,
ShortcutLocation,
ShopAssets,
} from "@types";
import type { AuthPage, CatalogueCategory } from "@shared";
import type { AxiosProgressEvent } from "axios";
@@ -64,6 +65,8 @@ contextBridge.exposeInMainWorld("electron", {
ipcRenderer.invoke("searchGames", payload, take, skip),
getCatalogue: (category: CatalogueCategory) =>
ipcRenderer.invoke("getCatalogue", category),
saveGameShopAssets: (objectId: string, shop: GameShop, assets: ShopAssets) =>
ipcRenderer.invoke("saveGameShopAssets", objectId, shop, assets),
getGameShopDetails: (objectId: string, shop: GameShop, language: string) =>
ipcRenderer.invoke("getGameShopDetails", objectId, shop, language),
getRandomGame: () => ipcRenderer.invoke("getRandomGame"),

View File

@@ -20,7 +20,6 @@ import {
setUserDetails,
setProfileBackground,
setGameRunning,
setFriendRequestCount,
} from "@renderer/features";
import { useTranslation } from "react-i18next";
import { UserFriendModal } from "./pages/shared-modals/user-friend-modal";
@@ -155,16 +154,6 @@ export function App() {
});
}, [fetchUserDetails, t, showSuccessToast, updateUserDetails]);
useEffect(() => {
const unsubscribe = window.electron.onSyncFriendRequests((result) => {
dispatch(setFriendRequestCount(result.friendRequestCount));
});
return () => {
unsubscribe();
};
}, [dispatch]);
useEffect(() => {
const unsubscribe = window.electron.onGamesRunning((gamesRunning) => {
if (gamesRunning.length) {

View File

@@ -9,7 +9,6 @@ import { useTranslation } from "react-i18next";
import { Badge } from "../badge/badge";
import { useCallback, useState, useMemo } from "react";
import { useFormat, useRepacks } from "@renderer/hooks";
import { steamUrlBuilder } from "@shared";
export interface GameCardProps
extends React.DetailedHTMLProps<
@@ -63,7 +62,7 @@ export function GameCard({ game, ...props }: GameCardProps) {
>
<div className="game-card__backdrop">
<img
src={steamUrlBuilder.library(game.objectId)}
src={game.libraryImageUrl}
alt={game.title}
className="game-card__cover"
loading="lazy"

View File

@@ -33,29 +33,27 @@ export function Hero() {
}
if (featuredGameDetails?.length) {
return featuredGameDetails.map((game, index) => (
return featuredGameDetails.map((game) => (
<button
type="button"
onClick={() => navigate(game.uri)}
className="hero"
key={index}
key={game.uri}
>
<div className="hero__backdrop">
<img
src={game.background}
alt={game.description}
src={game.libraryHeroImageUrl}
alt={game.description ?? ""}
className="hero__media"
/>
<div className="hero__content">
{game.logo && (
<img
src={game.logo}
width="250px"
alt={game.description}
loading="eager"
/>
)}
<img
src={game.logoImageUrl}
width="250px"
alt={game.description ?? ""}
loading="eager"
/>
<p className="hero__description">{game.description}</p>
</div>
</div>

View File

@@ -23,6 +23,8 @@ import { sortBy } from "lodash-es";
import cn from "classnames";
import { CommentDiscussionIcon } from "@primer/octicons-react";
import { SidebarGameItem } from "./sidebar-game-item";
import { setFriendRequestCount } from "@renderer/features/user-details-slice";
import { useDispatch } from "react-redux";
const SIDEBAR_MIN_WIDTH = 200;
const SIDEBAR_INITIAL_WIDTH = 250;
@@ -33,6 +35,8 @@ const initialSidebarWidth = window.localStorage.getItem("sidebarWidth");
export function Sidebar() {
const filterRef = useRef<HTMLInputElement>(null);
const dispatch = useDispatch();
const { t } = useTranslation("sidebar");
const { library, updateLibrary } = useLibrary();
const navigate = useNavigate();
@@ -60,6 +64,16 @@ export function Sidebar() {
updateLibrary();
}, [lastPacket?.gameId, updateLibrary]);
useEffect(() => {
const unsubscribe = window.electron.onSyncFriendRequests((result) => {
dispatch(setFriendRequestCount(result.friendRequestCount));
});
return () => {
unsubscribe();
};
}, [dispatch]);
const sidebarRef = useRef<HTMLElement>(null);
const cursorPos = useRef({ x: 0 });

View File

@@ -21,7 +21,7 @@ import type {
GameShop,
GameStats,
LibraryGame,
ShopDetails,
ShopDetailsWithAssets,
UserAchievement,
} from "@types";
@@ -69,7 +69,9 @@ export function GameDetailsContextProvider({
gameTitle,
shop,
}: Readonly<GameDetailsContextProps>) {
const [shopDetails, setShopDetails] = useState<ShopDetails | null>(null);
const [shopDetails, setShopDetails] = useState<ShopDetailsWithAssets | null>(
null
);
const [achievements, setAchievements] = useState<UserAchievement[] | null>(
null
);
@@ -79,7 +81,7 @@ export function GameDetailsContextProvider({
const [stats, setStats] = useState<GameStats | null>(null);
const [isLoading, setIsLoading] = useState(false);
const [isLoading, setIsLoading] = useState(true);
const [gameColor, setGameColor] = useState("");
const [isGameRunning, setIsGameRunning] = useState(false);
const [showRepacksModal, setShowRepacksModal] = useState(false);
@@ -120,7 +122,7 @@ export function GameDetailsContextProvider({
const abortController = new AbortController();
abortControllerRef.current = abortController;
window.electron
const shopDetailsPromise = window.electron
.getGameShopDetails(objectId, shop, getSteamLanguage(i18n.language))
.then((result) => {
if (abortController.signal.aborted) return;
@@ -135,15 +137,42 @@ export function GameDetailsContextProvider({
) {
setHasNSFWContentBlocked(true);
}
})
.finally(() => {
setIsLoading(false);
if (result?.assets) {
setIsLoading(false);
}
});
window.electron.getGameStats(objectId, shop).then((result) => {
if (abortController.signal.aborted) return;
setStats(result);
});
const statsPromise = window.electron
.getGameStats(objectId, shop)
.then((result) => {
if (abortController.signal.aborted) return null;
setStats(result);
return result;
});
Promise.all([shopDetailsPromise, statsPromise])
.then(([_, stats]) => {
if (stats) {
const assets = stats.assets;
if (assets) {
window.electron.saveGameShopAssets(objectId, shop, assets);
setShopDetails((prev) => {
if (!prev) return null;
console.log("assets", assets);
return {
...prev,
assets,
};
});
}
}
})
.finally(() => {
if (abortController.signal.aborted) return;
setIsLoading(false);
});
if (userDetails) {
window.electron

View File

@@ -3,13 +3,13 @@ import type {
GameShop,
GameStats,
LibraryGame,
ShopDetails,
ShopDetailsWithAssets,
UserAchievement,
} from "@types";
export interface GameDetailsContext {
game: LibraryGame | null;
shopDetails: ShopDetails | null;
shopDetails: ShopDetailsWithAssets | null;
repacks: GameRepack[];
shop: GameShop;
gameTitle: string;

View File

@@ -3,7 +3,6 @@ import type {
AppUpdaterEvent,
GameShop,
HowLongToBeatCategory,
ShopDetails,
Steam250Game,
DownloadProgress,
SeedingStatus,
@@ -33,6 +32,9 @@ import type {
Badge,
Auth,
ShortcutLocation,
CatalogueSearchResult,
ShopAssets,
ShopDetailsWithAssets,
} from "@types";
import type { AxiosProgressEvent } from "axios";
import type disk from "diskusage";
@@ -69,13 +71,18 @@ declare global {
payload: CatalogueSearchPayload,
take: number,
skip: number
) => Promise<{ edges: any[]; count: number }>;
getCatalogue: (category: CatalogueCategory) => Promise<any[]>;
) => Promise<{ edges: CatalogueSearchResult[]; count: number }>;
getCatalogue: (category: CatalogueCategory) => Promise<ShopAssets[]>;
saveGameShopAssets: (
objectId: string,
shop: GameShop,
assets: ShopAssets
) => Promise<void>;
getGameShopDetails: (
objectId: string,
shop: GameShop,
language: string
) => Promise<ShopDetails | null>;
) => Promise<ShopDetailsWithAssets | null>;
getRandomGame: () => Promise<Steam250Game>;
getHowLongToBeat: (
objectId: string,

View File

@@ -1,6 +1,5 @@
import { setHeaderTitle } from "@renderer/features";
import { useAppDispatch, useUserDetails } from "@renderer/hooks";
import { steamUrlBuilder } from "@shared";
import { useContext, useEffect, useRef, useState } from "react";
import { useTranslation } from "react-i18next";
import {
@@ -120,8 +119,15 @@ export function AchievementsContent({
const containerRef = useRef<HTMLDivElement | null>(null);
const [isHeaderStuck, setIsHeaderStuck] = useState(false);
const { gameTitle, objectId, shop, achievements, gameColor, setGameColor } =
useContext(gameDetailsContext);
const {
gameTitle,
objectId,
shop,
shopDetails,
achievements,
gameColor,
setGameColor,
} = useContext(gameDetailsContext);
const dispatch = useAppDispatch();
@@ -131,10 +137,13 @@ export function AchievementsContent({
}, [dispatch, gameTitle]);
const handleHeroLoad = async () => {
const output = await average(steamUrlBuilder.libraryHero(objectId!), {
amount: 1,
format: "hex",
});
const output = await average(
shopDetails?.assets?.libraryHeroImageUrl ?? "",
{
amount: 1,
format: "hex",
}
);
const backgroundColor = output
? (new Color(output).darken(0.7).toString() as string)
@@ -179,7 +188,7 @@ export function AchievementsContent({
return (
<div className="achievements-content__achievements-list">
<img
src={steamUrlBuilder.libraryHero(objectId)}
src={shopDetails?.assets?.libraryHeroImageUrl ?? ""}
className="achievements-content__achievements-list__image"
alt={gameTitle}
onLoad={handleHeroLoad}
@@ -205,7 +214,7 @@ export function AchievementsContent({
to={buildGameDetailsPath({ shop, objectId, title: gameTitle })}
>
<img
src={steamUrlBuilder.logo(objectId)}
src={shopDetails?.assets?.logoImageUrl ?? ""}
className="achievements-content__achievements-list__section__container__hero__content__game-logo"
alt={gameTitle}
/>

View File

@@ -1,4 +1,4 @@
import type { DownloadSource } from "@types";
import type { CatalogueSearchResult, DownloadSource } from "@types";
import {
useAppDispatch,
@@ -44,7 +44,7 @@ export default function Catalogue() {
const [downloadSources, setDownloadSources] = useState<DownloadSource[]>([]);
const [isLoading, setIsLoading] = useState(true);
const [results, setResults] = useState<any[]>([]);
const [results, setResults] = useState<CatalogueSearchResult[]>([]);
const [itemsCount, setItemsCount] = useState(0);

View File

@@ -25,6 +25,21 @@
border-right: 1px solid globals.$border-color;
}
&__cover-placeholder {
display: flex;
align-items: center;
justify-content: center;
color: globals.$body-color;
width: 200px;
height: 103px;
background: linear-gradient(
90deg,
rgba(255, 255, 255, 0.1) 0%,
rgba(255, 255, 255, 0.05) 50%,
rgba(255, 255, 255, 0.1) 100%
);
}
&__details {
display: flex;
flex-direction: column;

View File

@@ -1,15 +1,16 @@
import { Badge } from "@renderer/components";
import { buildGameDetailsPath } from "@renderer/helpers";
import { useAppSelector, useRepacks } from "@renderer/hooks";
import { steamUrlBuilder } from "@shared";
import { useMemo } from "react";
import { useNavigate } from "react-router-dom";
import "./game-item.scss";
import { useTranslation } from "react-i18next";
import { CatalogueSearchResult } from "@types";
import { QuestionIcon } from "@primer/octicons-react";
export interface GameItemProps {
game: any;
game: CatalogueSearchResult;
}
export function GameItem({ game }: GameItemProps) {
@@ -43,18 +44,32 @@ export function GameItem({ game }: GameItemProps) {
});
}, [game.genres, language, steamGenres]);
const libraryImage = useMemo(() => {
if (game.libraryImageUrl) {
return (
<img
className="game-item__cover"
src={game.libraryImageUrl}
alt={game.title}
loading="lazy"
/>
);
}
return (
<div className="game-item__cover-placeholder">
<QuestionIcon size={28} />
</div>
);
}, [game.libraryImageUrl, game.title]);
return (
<button
type="button"
className="game-item"
onClick={() => navigate(buildGameDetailsPath(game))}
>
<img
className="game-item__cover"
src={steamUrlBuilder.library(game.objectId)}
alt={game.title}
loading="lazy"
/>
{libraryImage}
<div className="game-item__details">
<span>{game.title}</span>

View File

@@ -9,7 +9,7 @@ import {
formatDownloadProgress,
} from "@renderer/helpers";
import { Downloader, formatBytes, steamUrlBuilder } from "@shared";
import { Downloader, formatBytes } from "@shared";
import { DOWNLOADER_NAME } from "@renderer/constants";
import { useAppSelector, useDownload, useLibrary } from "@renderer/hooks";
@@ -319,7 +319,7 @@ export function DownloadGroup({
<div className="download-group__cover">
<div className="download-group__cover-backdrop">
<img
src={steamUrlBuilder.library(game.objectId)}
src={game.libraryImageUrl ?? ""}
className="download-group__cover-image"
alt={game.title}
/>

View File

@@ -9,7 +9,7 @@ import { Sidebar } from "./sidebar/sidebar";
import { useTranslation } from "react-i18next";
import { cloudSyncContext, gameDetailsContext } from "@renderer/context";
import { AuthPage, steamUrlBuilder } from "@shared";
import { AuthPage } from "@shared";
import cloudIconAnimated from "@renderer/assets/icons/cloud-animated.gif";
import { useUserDetails } from "@renderer/hooks";
@@ -59,10 +59,13 @@ export function GameDetailsContent() {
const [backdropOpacity, setBackdropOpacity] = useState(1);
const handleHeroLoad = async () => {
const output = await average(steamUrlBuilder.libraryHero(objectId!), {
amount: 1,
format: "hex",
});
const output = await average(
shopDetails?.assets?.libraryHeroImageUrl ?? "",
{
amount: 1,
format: "hex",
}
);
const backgroundColor = output
? new Color(output).darken(0.7).toString()
@@ -100,7 +103,7 @@ export function GameDetailsContent() {
<section className="game-details__container">
<div ref={heroRef} className="game-details__hero">
<img
src={steamUrlBuilder.libraryHero(objectId!)}
src={shopDetails?.assets?.libraryHeroImageUrl ?? ""}
className="game-details__hero-image"
alt={game?.title}
onLoad={handleHeroLoad}
@@ -119,7 +122,7 @@ export function GameDetailsContent() {
>
<div className="game-details__hero-content">
<img
src={steamUrlBuilder.logo(objectId!)}
src={shopDetails?.assets?.logoImageUrl ?? ""}
className="game-details__game-logo"
alt={game?.title}
/>

View File

@@ -5,7 +5,7 @@ import { useNavigate } from "react-router-dom";
import Skeleton, { SkeletonTheme } from "react-loading-skeleton";
import { Button, GameCard, Hero } from "@renderer/components";
import type { Steam250Game } from "@types";
import type { ShopAssets, Steam250Game } from "@types";
import flameIconStatic from "@renderer/assets/icons/flame-static.png";
import flameIconAnimated from "@renderer/assets/icons/flame-animated.gif";
@@ -27,7 +27,9 @@ export default function Home() {
CatalogueCategory.Hot
);
const [catalogue, setCatalogue] = useState<Record<CatalogueCategory, any[]>>({
const [catalogue, setCatalogue] = useState<
Record<CatalogueCategory, ShopAssets[]>
>({
[CatalogueCategory.Hot]: [],
[CatalogueCategory.Weekly]: [],
[CatalogueCategory.Achievements]: [],

View File

@@ -12,7 +12,6 @@ import { userProfileContext } from "@renderer/context";
import { ClockIcon, TrophyIcon } from "@primer/octicons-react";
import { MAX_MINUTES_TO_SHOW_IN_PLAYTIME } from "@renderer/constants";
import { useTranslation } from "react-i18next";
import { steamUrlBuilder } from "@shared";
import "./user-library-game-card.scss";
interface UserLibraryGameCardProps {
@@ -150,7 +149,7 @@ export function UserLibraryGameCard({
</div>
<img
src={steamUrlBuilder.cover(game.objectId)}
src={game.coverImageUrl}
alt={game.title}
className="user-library-game__game-image"
/>

View File

@@ -36,27 +36,41 @@ export interface DownloadSource {
updatedAt: Date;
}
export interface ShopAssets {
objectId: string;
shop: GameShop;
title: string;
iconUrl: string | null;
libraryHeroImageUrl: string;
libraryImageUrl: string;
logoImageUrl: string;
logoPosition: string | null;
coverImageUrl: string;
}
export type ShopDetails = SteamAppDetails & {
objectId: string;
};
export type ShopDetailsWithAssets = ShopDetails & {
assets: ShopAssets | null;
};
export interface TorrentFile {
path: string;
length: number;
}
export interface UserGame {
export type UserGame = {
objectId: string;
shop: GameShop;
title: string;
iconUrl: string | null;
cover: string;
playTimeInSeconds: number;
lastTimePlayed: Date | null;
unlockedAchievementCount: number;
achievementCount: number;
achievementsPointsEarnedSum: number;
}
} & ShopAssets;
export interface GameRunning {
id: string;
@@ -100,13 +114,11 @@ export interface UserFriend {
profileImageUrl: string | null;
createdAt: string;
updatedAt: string;
currentGame: {
title: string;
iconUrl: string;
objectId: string;
shop: GameShop;
sessionDurationInSeconds: number;
} | null;
currentGame:
| (ShopAssets & {
sessionDurationInSeconds: number;
})
| null;
}
export interface UserFriends {
@@ -138,10 +150,10 @@ export interface UserRelation {
updatedAt: string;
}
export interface UserProfileCurrentGame extends Omit<GameRunning, "objectId"> {
objectId: string;
sessionDurationInSeconds: number;
}
export type UserProfileCurrentGame = GameRunning &
ShopAssets & {
sessionDurationInSeconds: number;
};
export type ProfileVisibility = "PUBLIC" | "PRIVATE" | "FRIENDS";
@@ -215,13 +227,12 @@ export interface DownloadSourceValidationResult {
export interface GameStats {
downloadCount: number;
playerCount: number;
assets: ShopAssets | null;
}
export interface TrendingGame {
export interface TrendingGame extends ShopAssets {
description: string | null;
uri: string;
description: string;
background: string;
logo: string | null;
}
export interface UserStatsPercentile {
@@ -302,10 +313,25 @@ export interface CatalogueSearchPayload {
developers: string[];
}
export interface LibraryGame extends Game {
export type CatalogueSearchResult = {
id: string;
download: Download | null;
}
tags: string[];
genres: string[];
objectId: string;
shop: GameShop;
createdAt: Date;
updatedAt: Date;
title: string;
installCount: number;
achievementCount: number;
shopData: string;
} & ShopAssets;
export type LibraryGame = Game &
Partial<ShopAssets> & {
id: string;
download: Download | null;
};
export * from "./game.types";
export * from "./steam.types";

View File

@@ -2004,6 +2004,42 @@
resolved "https://registry.npmjs.org/@primer/octicons-react/-/octicons-react-19.9.0.tgz"
integrity sha512-Uk4XrHyfylyfzZN9d8VFjF8FpfYHEyT4sabw+9+oP+GWAJHhPvNPTz6gXvUzJZmoblAvgcTrDslIPjz8zMh76w==
"@protobuf-ts/plugin-framework@^2.10.0":
version "2.10.0"
resolved "https://registry.yarnpkg.com/@protobuf-ts/plugin-framework/-/plugin-framework-2.10.0.tgz#e716a4b7fdb8710527101d145a000e254731abbb"
integrity sha512-EuW9irbt+w7Ml1CaAxK6xyl7pSuWVbNy0rsChxJEthMrAVTN5EPdJ3whNWvsRBa+HwRImEl8KHNnRoq/vGOHbg==
dependencies:
"@protobuf-ts/runtime" "^2.10.0"
typescript "^3.9"
"@protobuf-ts/plugin@^2.10.0":
version "2.10.0"
resolved "https://registry.yarnpkg.com/@protobuf-ts/plugin/-/plugin-2.10.0.tgz#dc91af30aeecf2a9debe2d0abf5b2a07a25156c5"
integrity sha512-iMX4C4TVfMNRLn2msK0cVg5jmizjtu5FYiy8EK5Lg6EgyR9TVHeK2rzmufWKYM2Pcg1jSwC0cFcXHQnCoeFxUg==
dependencies:
"@protobuf-ts/plugin-framework" "^2.10.0"
"@protobuf-ts/protoc" "^2.10.0"
"@protobuf-ts/runtime" "^2.10.0"
"@protobuf-ts/runtime-rpc" "^2.10.0"
typescript "^3.9"
"@protobuf-ts/protoc@^2.10.0":
version "2.10.0"
resolved "https://registry.yarnpkg.com/@protobuf-ts/protoc/-/protoc-2.10.0.tgz#4a280ead9d5b143b6ef863339980050184bcac49"
integrity sha512-S4BtGBh22+uL5E6qLVxV0QNY6tiLVB8QL7RIkvo+KYknipZfSNwubdKy5CPkrwVXzJn4s3cx7bKx1w6BxkBIPg==
"@protobuf-ts/runtime-rpc@^2.10.0":
version "2.10.0"
resolved "https://registry.yarnpkg.com/@protobuf-ts/runtime-rpc/-/runtime-rpc-2.10.0.tgz#68de8dcc369e56579569a4deafd394cf4683dc66"
integrity sha512-8CS/XPv3+pMK4v8UKhtCdvbS4h9l7aqlteKdRt0/UbIKZ8n0qHj6hX8cBhz2ngvohxCOS0N08zPr9aCLBNhW3Q==
dependencies:
"@protobuf-ts/runtime" "^2.10.0"
"@protobuf-ts/runtime@^2.10.0":
version "2.10.0"
resolved "https://registry.yarnpkg.com/@protobuf-ts/runtime/-/runtime-2.10.0.tgz#bc90f632647ff2ae72887546ddf3d193f3f43d98"
integrity sha512-ypYwGg9Pn3W/2lZ7/HW60hONGuSdzphvOY8Dq7LeNttymDe0y3LaTUUMRpuGqOT6FfrWEMnfQbyqU8AAreo8wA==
"@radix-ui/primitive@1.1.0":
version "1.1.0"
resolved "https://registry.yarnpkg.com/@radix-ui/primitive/-/primitive-1.1.0.tgz#42ef83b3b56dccad5d703ae8c42919a68798bbe2"
@@ -3423,6 +3459,13 @@
resolved "https://registry.yarnpkg.com/@types/verror/-/verror-1.10.10.tgz#d5a4b56abac169bfbc8b23d291363a682e6fa087"
integrity sha512-l4MM0Jppn18hb9xmM6wwD1uTdShpf9Pn80aXTStnK1C94gtPvJcV2FrDmbOQUAQfJ1cKZHktkQUDwEqaAKXMMg==
"@types/ws@^8.18.1":
version "8.18.1"
resolved "https://registry.yarnpkg.com/@types/ws/-/ws-8.18.1.tgz#48464e4bf2ddfd17db13d845467f6070ffea4aa9"
integrity sha512-ThVF6DCVhA8kUGy+aazFQ4kXQ7E1Ty7A3ypFOe0IcJV8O/M511G99AW24irKrW56Wt44yG9+ij8FaqoBGkuBXg==
dependencies:
"@types/node" "*"
"@types/yauzl@^2.9.1":
version "2.10.3"
resolved "https://registry.npmjs.org/@types/yauzl/-/yauzl-2.10.3.tgz"
@@ -9129,6 +9172,11 @@ typed-array-length@^1.0.7:
possible-typed-array-names "^1.0.0"
reflect.getprototypeof "^1.0.6"
typescript@^3.9:
version "3.9.10"
resolved "https://registry.yarnpkg.com/typescript/-/typescript-3.9.10.tgz#70f3910ac7a51ed6bef79da7800690b19bf778b8"
integrity sha512-w6fIxVE/H1PkLKcCPsFqKE7Kv7QUwhU8qQY2MueZXWx5cPZdwFupLgKK3vntcK98BtNHZtAF4LA/yl2a7k8R6Q==
typescript@^5.3.3, typescript@^5.4.3:
version "5.6.2"
resolved "https://registry.yarnpkg.com/typescript/-/typescript-5.6.2.tgz#d1de67b6bef77c41823f822df8f0b3bcff60a5a0"
@@ -9546,6 +9594,11 @@ ws@^8.18.0:
resolved "https://registry.yarnpkg.com/ws/-/ws-8.18.0.tgz#0d7505a6eafe2b0e712d232b42279f53bc289bbc"
integrity sha512-8VbfWfHLbbwu3+N6OKsOMpBdT4kXPDDB9cJk2bJ6mh9ucxdlnNvH1e+roYkKmN9Nxw2yjz7VzeO9oOz2zJ04Pw==
ws@^8.18.1:
version "8.18.1"
resolved "https://registry.yarnpkg.com/ws/-/ws-8.18.1.tgz#ea131d3784e1dfdff91adb0a4a116b127515e3cb"
integrity sha512-RKW2aJZMXeMxVpnZ6bck+RswznaxmzdULiBr6KY7XkTnW8uvt0iT9H5DkHUChXrc+uurzwa0rVI16n/Xzjdz1w==
xml-name-validator@^5.0.0:
version "5.0.0"
resolved "https://registry.yarnpkg.com/xml-name-validator/-/xml-name-validator-5.0.0.tgz#82be9b957f7afdacf961e5980f1bf227c0bf7673"