mirror of
https://github.com/hydralauncher/hydra.git
synced 2026-01-11 22:06:17 +00:00
Compare commits
79 Commits
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aa18b57ada |
@@ -1,4 +1,5 @@
|
||||
MAIN_VITE_API_URL=API_URL
|
||||
MAIN_VITE_AUTH_URL=AUTH_URL
|
||||
MAIN_VITE_WS_URL=
|
||||
RENDERER_VITE_REAL_DEBRID_REFERRAL_ID=
|
||||
RENDERER_VITE_TORBOX_REFERRAL_CODE=
|
||||
|
||||
@@ -4,3 +4,4 @@ out
|
||||
.gitignore
|
||||
migration.stub
|
||||
hydra-python-rpc/
|
||||
src/main/generated/
|
||||
|
||||
3
.github/workflows/build.yml
vendored
3
.github/workflows/build.yml
vendored
@@ -48,6 +48,7 @@ jobs:
|
||||
MAIN_VITE_API_URL: ${{ vars.MAIN_VITE_STAGING_API_URL }}
|
||||
MAIN_VITE_AUTH_URL: ${{ vars.MAIN_VITE_STAGING_AUTH_URL }}
|
||||
MAIN_VITE_CHECKOUT_URL: ${{ vars.MAIN_VITE_STAGING_CHECKOUT_URL }}
|
||||
MAIN_VITE_WS_URL: ${{ vars.MAIN_VITE_WS_STAGING_URL }}
|
||||
RENDERER_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
|
||||
MAIN_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
@@ -63,6 +64,7 @@ jobs:
|
||||
MAIN_VITE_API_URL: ${{ vars.MAIN_VITE_STAGING_API_URL }}
|
||||
MAIN_VITE_AUTH_URL: ${{ vars.MAIN_VITE_STAGING_AUTH_URL }}
|
||||
MAIN_VITE_CHECKOUT_URL: ${{ vars.MAIN_VITE_STAGING_CHECKOUT_URL }}
|
||||
MAIN_VITE_WS_URL: ${{ vars.MAIN_VITE_WS_STAGING_URL }}
|
||||
RENDERER_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
|
||||
MAIN_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
@@ -97,3 +99,4 @@ jobs:
|
||||
dist/*.yml
|
||||
dist/*.blockmap
|
||||
dist/*.pacman
|
||||
dist/*.AppImage
|
||||
|
||||
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -51,6 +51,7 @@ jobs:
|
||||
MAIN_VITE_CHECKOUT_URL: ${{ vars.MAIN_VITE_CHECKOUT_URL }}
|
||||
RENDERER_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
|
||||
MAIN_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
|
||||
MAIN_VITE_WS_URL: ${{ vars.MAIN_VITE_WS_URL }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
SENTRY_AUTH_TOKEN: ${{ secrets.SENTRY_AUTH_TOKEN }}
|
||||
RENDERER_VITE_SENTRY_DSN: ${{ vars.SENTRY_DSN }}
|
||||
@@ -66,6 +67,7 @@ jobs:
|
||||
MAIN_VITE_CHECKOUT_URL: ${{ vars.MAIN_VITE_CHECKOUT_URL }}
|
||||
RENDERER_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
|
||||
MAIN_VITE_EXTERNAL_RESOURCES_URL: ${{ vars.EXTERNAL_RESOURCES_URL }}
|
||||
MAIN_VITE_WS_URL: ${{ vars.MAIN_VITE_WS_URL }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
SENTRY_AUTH_TOKEN: ${{ secrets.SENTRY_AUTH_TOKEN }}
|
||||
RENDERER_VITE_SENTRY_DSN: ${{ vars.SENTRY_DSN }}
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -7,7 +7,8 @@ out
|
||||
*.log*
|
||||
.env
|
||||
.vite
|
||||
ludusavi/
|
||||
ludusavi/**
|
||||
!ludusavi/config.yaml
|
||||
hydra-python-rpc/
|
||||
.python-version
|
||||
|
||||
|
||||
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
[submodule "proto"]
|
||||
path = proto
|
||||
url = https://github.com/hydralauncher/hydra-protos.git
|
||||
BIN
binaries/aria2c
Executable file
BIN
binaries/aria2c
Executable file
Binary file not shown.
BIN
binaries/aria2c.exe
Executable file
BIN
binaries/aria2c.exe
Executable file
Binary file not shown.
@@ -3,7 +3,6 @@ productName: Hydra
|
||||
directories:
|
||||
buildResources: build
|
||||
extraResources:
|
||||
- aria2
|
||||
- ludusavi
|
||||
- hydra-python-rpc
|
||||
- seeds
|
||||
@@ -21,6 +20,7 @@ asarUnpack:
|
||||
win:
|
||||
executableName: Hydra
|
||||
extraResources:
|
||||
- from: binaries/aria2c.exe
|
||||
- from: binaries/7z.exe
|
||||
- from: binaries/7z.dll
|
||||
target:
|
||||
@@ -51,6 +51,7 @@ dmg:
|
||||
linux:
|
||||
extraResources:
|
||||
- from: binaries/7zzs
|
||||
- from: binaries/aria2c
|
||||
target:
|
||||
- AppImage
|
||||
- snap
|
||||
|
||||
6
ludusavi/config.yaml
Normal file
6
ludusavi/config.yaml
Normal file
@@ -0,0 +1,6 @@
|
||||
manifest:
|
||||
enable: false
|
||||
secondary:
|
||||
- url: https://cdn.losbroxas.org/manifest.yaml
|
||||
enable: true
|
||||
customGames: []
|
||||
13
package.json
13
package.json
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "hydralauncher",
|
||||
"version": "3.4.9",
|
||||
"version": "3.5.0",
|
||||
"description": "Hydra",
|
||||
"main": "./out/main/index.js",
|
||||
"author": "Los Broxas",
|
||||
@@ -28,7 +28,8 @@
|
||||
"build:win": "electron-vite build && electron-builder --win",
|
||||
"build:mac": "electron-vite build && electron-builder --mac",
|
||||
"build:linux": "electron-vite build && electron-builder --linux",
|
||||
"prepare": "husky"
|
||||
"prepare": "husky",
|
||||
"protoc": "npx protoc --ts_out src/main/generated --proto_path proto proto/*.proto"
|
||||
},
|
||||
"dependencies": {
|
||||
"@electron-toolkit/preload": "^3.0.0",
|
||||
@@ -48,6 +49,7 @@
|
||||
"classnames": "^2.5.1",
|
||||
"color": "^4.2.3",
|
||||
"color.js": "^1.2.0",
|
||||
"crc": "^4.3.2",
|
||||
"create-desktop-shortcuts": "^1.11.1",
|
||||
"date-fns": "^3.6.0",
|
||||
"dexie": "^4.0.10",
|
||||
@@ -61,7 +63,6 @@
|
||||
"jsonwebtoken": "^9.0.2",
|
||||
"lodash-es": "^4.17.21",
|
||||
"parse-torrent": "^11.0.17",
|
||||
"piscina": "^4.7.0",
|
||||
"rc-virtual-list": "^3.16.1",
|
||||
"react-hook-form": "^7.53.0",
|
||||
"react-i18next": "^14.1.0",
|
||||
@@ -70,10 +71,13 @@
|
||||
"react-router-dom": "^6.22.3",
|
||||
"react-tooltip": "^5.28.0",
|
||||
"sound-play": "^1.1.0",
|
||||
"steam-shortcut-editor": "https://github.com/hydralauncher/steam-shortcut-editor",
|
||||
"sudo-prompt": "^9.2.1",
|
||||
"tar": "^7.4.3",
|
||||
"tough-cookie": "^5.1.1",
|
||||
"user-agents": "^1.1.387",
|
||||
"winreg": "^1.2.5",
|
||||
"ws": "^8.18.1",
|
||||
"yaml": "^2.6.1",
|
||||
"yup": "^1.5.0",
|
||||
"zod": "^3.24.1"
|
||||
@@ -85,6 +89,7 @@
|
||||
"@electron-toolkit/eslint-config-prettier": "^2.0.0",
|
||||
"@electron-toolkit/eslint-config-ts": "^2.0.0",
|
||||
"@electron-toolkit/tsconfig": "^1.0.1",
|
||||
"@protobuf-ts/plugin": "^2.10.0",
|
||||
"@swc/core": "^1.4.16",
|
||||
"@types/auto-launch": "^5.0.5",
|
||||
"@types/color": "^3.0.6",
|
||||
@@ -97,6 +102,8 @@
|
||||
"@types/react-dom": "^18.2.18",
|
||||
"@types/sound-play": "^1.1.3",
|
||||
"@types/user-agents": "^1.0.4",
|
||||
"@types/winreg": "^1.2.36",
|
||||
"@types/ws": "^8.18.1",
|
||||
"@vitejs/plugin-react": "^4.2.1",
|
||||
"electron": "^31.7.7",
|
||||
"electron-builder": "^26.0.12",
|
||||
|
||||
1
proto
Submodule
1
proto
Submodule
Submodule proto added at 7a23620f93
@@ -3,7 +3,6 @@ const tar = require("tar");
|
||||
const util = require("node:util");
|
||||
const fs = require("node:fs");
|
||||
const path = require("node:path");
|
||||
const { spawnSync } = require("node:child_process");
|
||||
|
||||
const exec = util.promisify(require("node:child_process").exec);
|
||||
|
||||
@@ -15,8 +14,18 @@ const fileName = {
|
||||
darwin: `ludusavi-v${ludusaviVersion}-mac.tar.gz`,
|
||||
};
|
||||
|
||||
const ludusaviBinaryName = {
|
||||
win32: "ludusavi.exe",
|
||||
linux: "ludusavi",
|
||||
darwin: "ludusavi",
|
||||
};
|
||||
|
||||
const downloadLudusavi = async () => {
|
||||
if (fs.existsSync("ludusavi")) {
|
||||
if (
|
||||
fs.existsSync(
|
||||
path.join(process.cwd(), "ludusavi", ludusaviBinaryName[process.platform])
|
||||
)
|
||||
) {
|
||||
console.log("Ludusavi already exists, skipping download...");
|
||||
return;
|
||||
}
|
||||
@@ -58,79 +67,4 @@ const downloadLudusavi = async () => {
|
||||
});
|
||||
};
|
||||
|
||||
const downloadAria2WindowsAndLinux = async () => {
|
||||
const file =
|
||||
process.platform === "win32"
|
||||
? "aria2-1.37.0-win-64bit-build1.zip"
|
||||
: "aria2-1.37.0-1-x86_64.pkg.tar.zst";
|
||||
|
||||
const downloadUrl =
|
||||
process.platform === "win32"
|
||||
? `https://github.com/aria2/aria2/releases/download/release-1.37.0/${file}`
|
||||
: "https://archlinux.org/packages/extra/x86_64/aria2/download/";
|
||||
|
||||
console.log(`Downloading ${file}...`);
|
||||
|
||||
const response = await axios.get(downloadUrl, { responseType: "stream" });
|
||||
|
||||
const stream = response.data.pipe(fs.createWriteStream(file));
|
||||
|
||||
stream.on("finish", async () => {
|
||||
console.log(`Downloaded ${file}, extracting...`);
|
||||
|
||||
if (process.platform === "win32") {
|
||||
await exec(`npx extract-zip ${file}`);
|
||||
console.log("Extracted. Renaming folder...");
|
||||
|
||||
fs.mkdirSync("aria2");
|
||||
fs.copyFileSync(
|
||||
path.join(file.replace(".zip", ""), "aria2c.exe"),
|
||||
"aria2/aria2c.exe"
|
||||
);
|
||||
fs.rmSync(file.replace(".zip", ""), { recursive: true });
|
||||
} else {
|
||||
await exec(`tar --zstd -xvf ${file} usr/bin/aria2c`);
|
||||
console.log("Extracted. Copying binary file...");
|
||||
fs.mkdirSync("aria2");
|
||||
fs.copyFileSync("usr/bin/aria2c", "aria2/aria2c");
|
||||
fs.rmSync("usr", { recursive: true });
|
||||
}
|
||||
|
||||
console.log(`Extracted ${file}, removing compressed downloaded file...`);
|
||||
fs.rmSync(file);
|
||||
});
|
||||
};
|
||||
|
||||
const copyAria2Macos = async () => {
|
||||
console.log("Checking if aria2 is installed...");
|
||||
|
||||
const isAria2Installed = spawnSync("which", ["aria2c"]).status;
|
||||
|
||||
if (isAria2Installed != 0) {
|
||||
console.log("Please install aria2");
|
||||
console.log("brew install aria2");
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("Copying aria2 binary...");
|
||||
fs.mkdirSync("aria2");
|
||||
await exec(`cp $(which aria2c) aria2/aria2c`);
|
||||
};
|
||||
|
||||
const copyAria2 = () => {
|
||||
const aria2Path =
|
||||
process.platform === "win32" ? "aria2/aria2c.exe" : "aria2/aria2c";
|
||||
|
||||
if (fs.existsSync(aria2Path)) {
|
||||
console.log("Aria2 already exists, skipping download...");
|
||||
return;
|
||||
}
|
||||
if (process.platform == "darwin") {
|
||||
copyAria2Macos();
|
||||
} else {
|
||||
downloadAria2WindowsAndLinux();
|
||||
}
|
||||
};
|
||||
|
||||
copyAria2();
|
||||
downloadLudusavi();
|
||||
|
||||
@@ -20,7 +20,7 @@ const s3 = new S3Client({
|
||||
|
||||
const dist = path.resolve(__dirname, "..", "dist");
|
||||
|
||||
const extensionsToUpload = [".deb", ".exe", ".pacman"];
|
||||
const extensionsToUpload = [".deb", ".exe", ".pacman", ".AppImage"];
|
||||
|
||||
fs.readdir(dist, async (err, files) => {
|
||||
if (err) throw err;
|
||||
|
||||
File diff suppressed because one or more lines are too long
1
sonar-project.properties
Normal file
1
sonar-project.properties
Normal file
@@ -0,0 +1 @@
|
||||
sonar.exclusions=src/main/generated/**
|
||||
@@ -130,9 +130,11 @@
|
||||
"download_in_progress": "Download in progress",
|
||||
"download_paused": "Download paused",
|
||||
"last_downloaded_option": "Last downloaded option",
|
||||
"create_steam_shortcut": "Create Steam shortcut",
|
||||
"create_shortcut_success": "Shortcut created successfully",
|
||||
"you_might_need_to_restart_steam": "You might need to restart Steam to see the changes",
|
||||
"create_shortcut_error": "Error creating shortcut",
|
||||
"nsfw_content_title": "This game contains innapropriate content",
|
||||
"nsfw_content_title": "This game contains inappropriate content",
|
||||
"nsfw_content_description": "{{title}} contains content that may not be suitable for all ages. Are you sure you want to continue?",
|
||||
"allow_nsfw_content": "Continue",
|
||||
"refuse_nsfw_content": "Go back",
|
||||
@@ -199,7 +201,10 @@
|
||||
"game_removed_from_favorites": "Game removed from favorites",
|
||||
"game_added_to_favorites": "Game added to favorites",
|
||||
"automatically_extract_downloaded_files": "Automatically extract downloaded files",
|
||||
"create_start_menu_shortcut": "Create Start Menu shortcut"
|
||||
"create_start_menu_shortcut": "Create Start Menu shortcut",
|
||||
"invalid_wine_prefix_path": "Invalid Wine prefix path",
|
||||
"invalid_wine_prefix_path_description": "The path to the Wine prefix is invalid. Please check the path and try again.",
|
||||
"missing_wine_prefix": "Wine prefix is required to create a backup on Linux"
|
||||
},
|
||||
"activation": {
|
||||
"title": "Activate Hydra",
|
||||
@@ -358,7 +363,23 @@
|
||||
"install_common_redist": "Install",
|
||||
"installing_common_redist": "Installing…",
|
||||
"show_download_speed_in_megabytes": "Show download speed in megabytes per second",
|
||||
"extract_files_by_default": "Extract files by default after download"
|
||||
"extract_files_by_default": "Extract files by default after download",
|
||||
"achievement_custom_notification_position": "Achievement custom notification position",
|
||||
"top-left": "Top left",
|
||||
"top-center": "Top center",
|
||||
"top-right": "Top right",
|
||||
"bottom-left": "Bottom left",
|
||||
"bottom-center": "Bottom center",
|
||||
"bottom-right": "Bottom right",
|
||||
"enable_achievement_custom_notifications": "Enable achievement custom notifications",
|
||||
"alignment": "Alignment",
|
||||
"variation": "Variation",
|
||||
"default": "Default",
|
||||
"rare": "Rare",
|
||||
"platinum": "Platinum",
|
||||
"hidden": "Hidden",
|
||||
"test_notification": "Test notification",
|
||||
"notification_preview": "Achievement Notification Preview"
|
||||
},
|
||||
"notifications": {
|
||||
"download_complete": "Download complete",
|
||||
@@ -370,10 +391,13 @@
|
||||
"restart_to_install_update": "Restart Hydra to install the update",
|
||||
"notification_achievement_unlocked_title": "Achievement unlocked for {{game}}",
|
||||
"notification_achievement_unlocked_body": "{{achievement}} and other {{count}} were unlocked",
|
||||
"new_friend_request_description": "You have received a new friend request",
|
||||
"new_friend_request_description": "{{displayName}} sent you a friend request",
|
||||
"new_friend_request_title": "New friend request",
|
||||
"extraction_complete": "Extraction complete",
|
||||
"game_extracted": "{{title}} extracted successfully"
|
||||
"game_extracted": "{{title}} extracted successfully",
|
||||
"friend_started_playing_game": "{{displayName}} started playing a game",
|
||||
"test_achievement_notification_title": "This is a test notification",
|
||||
"test_achievement_notification_description": "Pretty cool, huh?"
|
||||
},
|
||||
"system_tray": {
|
||||
"open": "Open Hydra",
|
||||
|
||||
@@ -130,8 +130,10 @@
|
||||
"danger_zone_section_description": "Eliminar este juego de tu librería o los archivos descargados por Hydra (Esto solo eliminará los archivos de instalación y no el juego instalado)",
|
||||
"download_in_progress": "Descarga en progreso",
|
||||
"download_paused": "Descarga pausada",
|
||||
"create_steam_shortcut": "Crear atajo de Steam",
|
||||
"last_downloaded_option": "Última opción descargada",
|
||||
"create_shortcut_success": "Atajo creado con éxito",
|
||||
"you_might_need_to_restart_steam": "Es posible que necesites reiniciar Steam para ver los cambios",
|
||||
"create_shortcut_error": "Error al crear un atajo",
|
||||
"nsfw_content_title": "Este juego contiene contenido inapropiado.",
|
||||
"nsfw_content_description": "{{title}} puede ser no adecuado para todas las edades por su contenido. \n¿Deseas continuar de igual forma?",
|
||||
@@ -198,7 +200,10 @@
|
||||
"download_error_not_cached_on_real_debrid": "Esta descarga no está disponible en Real-Debrid y el estado de descarga del sondeo de Real-Debrid aún no está disponible.",
|
||||
"download_error_not_cached_on_torbox": "Esta descarga no está disponible en TorBox y el estado de descarga del sondeo aún no está disponible.",
|
||||
"game_added_to_favorites": "Juego añadido a favoritos",
|
||||
"game_removed_from_favorites": "Juego removido de favoritos"
|
||||
"game_removed_from_favorites": "Juego removido de favoritos",
|
||||
"invalid_wine_prefix_path": "Ruta de prefixo Wine inválida",
|
||||
"invalid_wine_prefix_path_description": "La ruta al prefixo Wine es inválida. Por favor, verifica la ruta y vuelve a intentarlo.",
|
||||
"missing_wine_prefix": ""
|
||||
},
|
||||
"activation": {
|
||||
"title": "Activar Hydra",
|
||||
@@ -371,7 +376,8 @@
|
||||
"notification_achievement_unlocked_title": "Logro desbloqueado de {{game}}",
|
||||
"notification_achievement_unlocked_body": "{{achievement}} y otros {{count}} fueron desbloqueados",
|
||||
"new_friend_request_title": "Nueva solicitud de amistad",
|
||||
"new_friend_request_description": "Has recibido una nueva solicitud de amistad"
|
||||
"new_friend_request_description": "{{displayName}} te envió una solicitud de amistad",
|
||||
"friend_started_playing_game": "{{displayName}} está jugando"
|
||||
},
|
||||
"system_tray": {
|
||||
"open": "Abrir Hydra",
|
||||
|
||||
@@ -118,7 +118,9 @@
|
||||
"download_in_progress": "Download em andamento",
|
||||
"download_paused": "Download pausado",
|
||||
"last_downloaded_option": "Última opção baixada",
|
||||
"create_steam_shortcut": "Criar atalho na Steam",
|
||||
"create_shortcut_success": "Atalho criado com sucesso",
|
||||
"you_might_need_to_restart_steam": "Você pode precisar reiniciar a Steam para ver as alterações",
|
||||
"create_shortcut_error": "Erro ao criar atalho",
|
||||
"nsfw_content_title": "Este jogo contém conteúdo inapropriado",
|
||||
"nsfw_content_description": "{{title}} contém conteúdo que pode não ser apropriado para todas as idades. Você deseja continuar?",
|
||||
@@ -188,7 +190,9 @@
|
||||
"game_removed_from_favorites": "Jogo removido dos favoritos",
|
||||
"game_added_to_favorites": "Jogo adicionado aos favoritos",
|
||||
"automatically_extract_downloaded_files": "Extrair automaticamente os arquivos baixados",
|
||||
"create_start_menu_shortcut": "Criar atalho no Menu Iniciar"
|
||||
"create_start_menu_shortcut": "Criar atalho no Menu Iniciar",
|
||||
"invalid_wine_prefix_path": "Caminho do prefixo Wine inválido",
|
||||
"invalid_wine_prefix_path_description": "O caminho para o prefixo Wine é inválido. Por favor, verifique o caminho e tente novamente."
|
||||
},
|
||||
"activation": {
|
||||
"title": "Ativação",
|
||||
@@ -345,7 +349,23 @@
|
||||
"install_common_redist": "Instalar",
|
||||
"installing_common_redist": "Instalando…",
|
||||
"show_download_speed_in_megabytes": "Exibir taxas de download em megabytes por segundo",
|
||||
"extract_files_by_default": "Extrair arquivos automaticamente após o download"
|
||||
"extract_files_by_default": "Extrair arquivos automaticamente após o download",
|
||||
"enable_achievement_custom_notifications": "Habilitar notificações customizadas de conquistas",
|
||||
"top-left": "Superior esquerdo",
|
||||
"top-center": "Superior central",
|
||||
"top-right": "Superior direito",
|
||||
"bottom-left": "Inferior esquerdo",
|
||||
"bottom-right": "Inferior direito",
|
||||
"bottom-center": "Inferior central",
|
||||
"achievement_custom_notification_position": "Posição das notificações customizadas de conquista",
|
||||
"alignment": "Alinhamento",
|
||||
"variation": "Variação",
|
||||
"default": "Padrão",
|
||||
"rare": "Rara",
|
||||
"platinum": "Platina",
|
||||
"hidden": "Oculta",
|
||||
"test_notification": "Testar notificação",
|
||||
"notification_preview": "Prévia da Notificação de Conquistas"
|
||||
},
|
||||
"notifications": {
|
||||
"download_complete": "Download concluído",
|
||||
@@ -356,9 +376,12 @@
|
||||
"new_update_available": "Versão {{version}} disponível",
|
||||
"restart_to_install_update": "Reinicie o Hydra para instalar a nova versão",
|
||||
"new_friend_request_title": "Novo pedido de amizade",
|
||||
"new_friend_request_description": "Você recebeu um novo pedido de amizade",
|
||||
"new_friend_request_description": "{{displayName}} te enviou um pedido de amizade",
|
||||
"extraction_complete": "Extração concluída",
|
||||
"game_extracted": "{{title}} extraído com sucesso"
|
||||
"game_extracted": "{{title}} extraído com sucesso",
|
||||
"friend_started_playing_game": "{{displayName}} começou a jogar",
|
||||
"test_achievement_notification_title": "Esta é uma notificação de teste",
|
||||
"test_achievement_notification_description": "Bem legal, né?"
|
||||
},
|
||||
"system_tray": {
|
||||
"open": "Abrir Hydra",
|
||||
|
||||
@@ -341,7 +341,8 @@
|
||||
"new_update_available": "Versão {{version}} disponível",
|
||||
"restart_to_install_update": "Reinicia o Hydra para instalar a nova versão",
|
||||
"new_friend_request_title": "Novo pedido de amizade",
|
||||
"new_friend_request_description": "Recebeste um novo pedido de amizade"
|
||||
"new_friend_request_description": "{{displayName}} te enviou um pedido de amizade",
|
||||
"friend_started_playing_game": "{{displayName}} começou a jogar"
|
||||
},
|
||||
"system_tray": {
|
||||
"open": "Abrir o Hydra",
|
||||
|
||||
@@ -2,8 +2,6 @@ import { app } from "electron";
|
||||
import path from "node:path";
|
||||
import { SystemPath } from "./services/system-path";
|
||||
|
||||
export const LUDUSAVI_MANIFEST_URL = "https://cdn.losbroxas.org/manifest.yaml";
|
||||
|
||||
export const defaultDownloadsPath = SystemPath.getPath("downloads");
|
||||
|
||||
export const isStaging = import.meta.env.MAIN_VITE_API_URL.includes("staging");
|
||||
@@ -16,6 +14,8 @@ export const windowsStartMenuPath = path.join(
|
||||
"Programs"
|
||||
);
|
||||
|
||||
export const publicProfilePath = "C:/Users/Public";
|
||||
|
||||
export const levelDatabasePath = path.join(
|
||||
SystemPath.getPath("userData"),
|
||||
`hydra-db${isStaging ? "-staging" : ""}`
|
||||
@@ -40,4 +40,6 @@ export const backupsPath = path.join(SystemPath.getPath("userData"), "Backups");
|
||||
|
||||
export const appVersion = app.getVersion() + (isStaging ? "-staging" : "");
|
||||
|
||||
export const ASSETS_PATH = path.join(SystemPath.getPath("userData"), "Assets");
|
||||
|
||||
export const MAIN_LOOP_INTERVAL = 1500;
|
||||
|
||||
@@ -1,5 +1,10 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { DownloadManager, HydraApi, gamesPlaytime } from "@main/services";
|
||||
import {
|
||||
DownloadManager,
|
||||
HydraApi,
|
||||
WSClient,
|
||||
gamesPlaytime,
|
||||
} from "@main/services";
|
||||
import { db, downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
|
||||
|
||||
const signOut = async (_event: Electron.IpcMainInvokeEvent) => {
|
||||
@@ -30,6 +35,8 @@ const signOut = async (_event: Electron.IpcMainInvokeEvent) => {
|
||||
databaseOperations,
|
||||
HydraApi.post("/auth/logout").catch(() => {}),
|
||||
]);
|
||||
|
||||
WSClient.close();
|
||||
};
|
||||
|
||||
registerEvent("signOut", signOut);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { HydraApi } from "@main/services";
|
||||
import { CatalogueCategory } from "@shared";
|
||||
import { ShopAssets } from "@types";
|
||||
|
||||
const getCatalogue = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
@@ -11,7 +12,7 @@ const getCatalogue = async (
|
||||
skip: "0",
|
||||
});
|
||||
|
||||
return HydraApi.get(
|
||||
return HydraApi.get<ShopAssets[]>(
|
||||
`/catalogue/${category}?${params.toString()}`,
|
||||
{},
|
||||
{ needsAuth: false }
|
||||
|
||||
@@ -1,10 +1,13 @@
|
||||
import { getSteamAppDetails, logger } from "@main/services";
|
||||
|
||||
import type { ShopDetails, GameShop } from "@types";
|
||||
import type { ShopDetails, GameShop, ShopDetailsWithAssets } from "@types";
|
||||
|
||||
import { registerEvent } from "../register-event";
|
||||
import { steamGamesWorker } from "@main/workers";
|
||||
import { gamesShopCacheSublevel, levelKeys } from "@main/level";
|
||||
import {
|
||||
gamesShopAssetsSublevel,
|
||||
gamesShopCacheSublevel,
|
||||
levelKeys,
|
||||
} from "@main/level";
|
||||
|
||||
const getLocalizedSteamAppDetails = async (
|
||||
objectId: string,
|
||||
@@ -14,22 +17,7 @@ const getLocalizedSteamAppDetails = async (
|
||||
return getSteamAppDetails(objectId, language);
|
||||
}
|
||||
|
||||
return getSteamAppDetails(objectId, language).then(
|
||||
async (localizedAppDetails) => {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
if (steamGame && localizedAppDetails) {
|
||||
return {
|
||||
...localizedAppDetails,
|
||||
name: steamGame.name,
|
||||
};
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
);
|
||||
return getSteamAppDetails(objectId, language);
|
||||
};
|
||||
|
||||
const getGameShopDetails = async (
|
||||
@@ -37,34 +25,44 @@ const getGameShopDetails = async (
|
||||
objectId: string,
|
||||
shop: GameShop,
|
||||
language: string
|
||||
): Promise<ShopDetails | null> => {
|
||||
): Promise<ShopDetailsWithAssets | null> => {
|
||||
if (shop === "steam") {
|
||||
const cachedData = await gamesShopCacheSublevel.get(
|
||||
levelKeys.gameShopCacheItem(shop, objectId, language)
|
||||
);
|
||||
const [cachedData, cachedAssets] = await Promise.all([
|
||||
gamesShopCacheSublevel.get(
|
||||
levelKeys.gameShopCacheItem(shop, objectId, language)
|
||||
),
|
||||
gamesShopAssetsSublevel.get(levelKeys.game(shop, objectId)),
|
||||
]);
|
||||
|
||||
const appDetails = getLocalizedSteamAppDetails(objectId, language).then(
|
||||
(result) => {
|
||||
if (result) {
|
||||
result.name = cachedAssets?.title ?? result.name;
|
||||
|
||||
gamesShopCacheSublevel
|
||||
.put(levelKeys.gameShopCacheItem(shop, objectId, language), result)
|
||||
.catch((err) => {
|
||||
logger.error("Could not cache game details", err);
|
||||
});
|
||||
|
||||
return {
|
||||
...result,
|
||||
assets: cachedAssets ?? null,
|
||||
};
|
||||
}
|
||||
|
||||
return result;
|
||||
return null;
|
||||
}
|
||||
);
|
||||
|
||||
if (cachedData) {
|
||||
return {
|
||||
...cachedData,
|
||||
objectId,
|
||||
} as ShopDetails;
|
||||
assets: cachedAssets ?? null,
|
||||
};
|
||||
}
|
||||
|
||||
return Promise.resolve(appDetails);
|
||||
return appDetails;
|
||||
}
|
||||
|
||||
throw new Error("Not implemented");
|
||||
|
||||
@@ -6,17 +6,17 @@ import type { TrendingGame } from "@types";
|
||||
const getTrendingGames = async (_event: Electron.IpcMainInvokeEvent) => {
|
||||
const language = await db
|
||||
.get<string, string>(levelKeys.language, {
|
||||
valueEncoding: "utf-8",
|
||||
valueEncoding: "utf8",
|
||||
})
|
||||
.then((language) => language || "en");
|
||||
|
||||
const trendingGames = await HydraApi.get<TrendingGame[]>(
|
||||
"/games/trending",
|
||||
"/games/featured",
|
||||
{ language },
|
||||
{ needsAuth: false }
|
||||
).catch(() => []);
|
||||
|
||||
return trendingGames;
|
||||
return trendingGames.slice(0, 1);
|
||||
};
|
||||
|
||||
registerEvent("getTrendingGames", getTrendingGames);
|
||||
|
||||
14
src/main/events/catalogue/save-game-shop-assets.ts
Normal file
14
src/main/events/catalogue/save-game-shop-assets.ts
Normal file
@@ -0,0 +1,14 @@
|
||||
import type { GameShop, ShopAssets } from "@types";
|
||||
import { gamesShopAssetsSublevel, levelKeys } from "@main/level";
|
||||
import { registerEvent } from "../register-event";
|
||||
|
||||
const saveGameShopAssets = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
objectId: string,
|
||||
shop: GameShop,
|
||||
assets: ShopAssets
|
||||
): Promise<void> => {
|
||||
return gamesShopAssetsSublevel.put(levelKeys.game(shop, objectId), assets);
|
||||
};
|
||||
|
||||
registerEvent("saveGameShopAssets", saveGameShopAssets);
|
||||
@@ -1,74 +1,93 @@
|
||||
import { HydraApi, logger, Ludusavi, WindowManager } from "@main/services";
|
||||
import { CloudSync, HydraApi, logger, WindowManager } from "@main/services";
|
||||
import fs from "node:fs";
|
||||
import * as tar from "tar";
|
||||
import { registerEvent } from "../register-event";
|
||||
import axios from "axios";
|
||||
import os from "node:os";
|
||||
import path from "node:path";
|
||||
import { backupsPath } from "@main/constants";
|
||||
import type { GameShop } from "@types";
|
||||
import { backupsPath, publicProfilePath } from "@main/constants";
|
||||
import type { GameShop, LudusaviBackupMapping } from "@types";
|
||||
|
||||
import YAML from "yaml";
|
||||
import { normalizePath } from "@main/helpers";
|
||||
import { addTrailingSlash, normalizePath } from "@main/helpers";
|
||||
import { SystemPath } from "@main/services/system-path";
|
||||
import { gamesSublevel, levelKeys } from "@main/level";
|
||||
|
||||
export interface LudusaviBackup {
|
||||
files: {
|
||||
[key: string]: {
|
||||
hash: string;
|
||||
size: number;
|
||||
};
|
||||
};
|
||||
}
|
||||
export const transformLudusaviBackupPathIntoWindowsPath = (
|
||||
backupPath: string,
|
||||
winePrefixPath?: string | null
|
||||
) => {
|
||||
return backupPath
|
||||
.replace(winePrefixPath ? addTrailingSlash(winePrefixPath) : "", "")
|
||||
.replace("drive_c", "C:");
|
||||
};
|
||||
|
||||
const replaceLudusaviBackupWithCurrentUser = (
|
||||
export const addWinePrefixToWindowsPath = (
|
||||
windowsPath: string,
|
||||
winePrefixPath?: string | null
|
||||
) => {
|
||||
if (!winePrefixPath) {
|
||||
return windowsPath;
|
||||
}
|
||||
|
||||
return path.join(winePrefixPath, windowsPath.replace("C:", "drive_c"));
|
||||
};
|
||||
|
||||
const restoreLudusaviBackup = (
|
||||
backupPath: string,
|
||||
title: string,
|
||||
homeDir: string
|
||||
homeDir: string,
|
||||
winePrefixPath?: string | null,
|
||||
artifactWinePrefixPath?: string | null
|
||||
) => {
|
||||
const gameBackupPath = path.join(backupPath, title);
|
||||
const mappingYamlPath = path.join(gameBackupPath, "mapping.yaml");
|
||||
|
||||
const data = fs.readFileSync(mappingYamlPath, "utf8");
|
||||
const manifest = YAML.parse(data) as {
|
||||
backups: LudusaviBackup[];
|
||||
backups: LudusaviBackupMapping[];
|
||||
drives: Record<string, string>;
|
||||
};
|
||||
|
||||
const currentHomeDir = normalizePath(SystemPath.getPath("home"));
|
||||
const userProfilePath =
|
||||
CloudSync.getWindowsLikeUserProfilePath(winePrefixPath);
|
||||
|
||||
/* Renaming logic */
|
||||
if (os.platform() === "win32") {
|
||||
const mappedHomeDir = path.join(
|
||||
gameBackupPath,
|
||||
path.join("drive-C", homeDir.replace("C:", ""))
|
||||
);
|
||||
|
||||
if (fs.existsSync(mappedHomeDir)) {
|
||||
fs.renameSync(
|
||||
mappedHomeDir,
|
||||
path.join(gameBackupPath, "drive-C", currentHomeDir.replace("C:", ""))
|
||||
manifest.backups.forEach((backup) => {
|
||||
Object.keys(backup.files).forEach((key) => {
|
||||
const sourcePathWithDrives = Object.entries(manifest.drives).reduce(
|
||||
(prev, [driveKey, driveValue]) => {
|
||||
return prev.replace(driveValue, driveKey);
|
||||
},
|
||||
key
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
const backups = manifest.backups.map((backup: LudusaviBackup) => {
|
||||
const files = Object.entries(backup.files).reduce((prev, [key, value]) => {
|
||||
const updatedKey = key.replace(homeDir, currentHomeDir);
|
||||
const sourcePath = path.join(gameBackupPath, sourcePathWithDrives);
|
||||
|
||||
return {
|
||||
...prev,
|
||||
[updatedKey]: value,
|
||||
};
|
||||
}, {});
|
||||
logger.info(`Source path: ${sourcePath}`);
|
||||
|
||||
return {
|
||||
...backup,
|
||||
files,
|
||||
};
|
||||
const destinationPath = transformLudusaviBackupPathIntoWindowsPath(
|
||||
key,
|
||||
artifactWinePrefixPath
|
||||
)
|
||||
.replace(
|
||||
homeDir,
|
||||
addWinePrefixToWindowsPath(userProfilePath, winePrefixPath)
|
||||
)
|
||||
.replace(
|
||||
publicProfilePath,
|
||||
addWinePrefixToWindowsPath(publicProfilePath, winePrefixPath)
|
||||
);
|
||||
|
||||
logger.info(`Moving ${sourcePath} to ${destinationPath}`);
|
||||
|
||||
fs.mkdirSync(path.dirname(destinationPath), { recursive: true });
|
||||
|
||||
if (fs.existsSync(destinationPath)) {
|
||||
fs.unlinkSync(destinationPath);
|
||||
}
|
||||
|
||||
fs.renameSync(sourcePath, destinationPath);
|
||||
});
|
||||
});
|
||||
|
||||
fs.writeFileSync(mappingYamlPath, YAML.stringify({ ...manifest, backups }));
|
||||
};
|
||||
|
||||
const downloadGameArtifact = async (
|
||||
@@ -78,10 +97,18 @@ const downloadGameArtifact = async (
|
||||
gameArtifactId: string
|
||||
) => {
|
||||
try {
|
||||
const { downloadUrl, objectKey, homeDir } = await HydraApi.post<{
|
||||
const game = await gamesSublevel.get(levelKeys.game(shop, objectId));
|
||||
|
||||
const {
|
||||
downloadUrl,
|
||||
objectKey,
|
||||
homeDir,
|
||||
winePrefixPath: artifactWinePrefixPath,
|
||||
} = await HydraApi.post<{
|
||||
downloadUrl: string;
|
||||
objectKey: string;
|
||||
homeDir: string;
|
||||
winePrefixPath: string | null;
|
||||
}>(`/profile/games/artifacts/${gameArtifactId}/download`);
|
||||
|
||||
const zipLocation = path.join(SystemPath.getPath("userData"), objectKey);
|
||||
@@ -109,34 +136,34 @@ const downloadGameArtifact = async (
|
||||
response.data.pipe(writer);
|
||||
|
||||
writer.on("error", (err) => {
|
||||
logger.error("Failed to write zip", err);
|
||||
logger.error("Failed to write tar file", err);
|
||||
throw err;
|
||||
});
|
||||
|
||||
fs.mkdirSync(backupPath, { recursive: true });
|
||||
|
||||
writer.on("close", () => {
|
||||
tar
|
||||
.x({
|
||||
file: zipLocation,
|
||||
cwd: backupPath,
|
||||
})
|
||||
.then(async () => {
|
||||
replaceLudusaviBackupWithCurrentUser(
|
||||
backupPath,
|
||||
objectId,
|
||||
normalizePath(homeDir)
|
||||
);
|
||||
writer.on("close", async () => {
|
||||
await tar.x({
|
||||
file: zipLocation,
|
||||
cwd: backupPath,
|
||||
});
|
||||
|
||||
Ludusavi.restoreBackup(backupPath).then(() => {
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
`on-backup-download-complete-${objectId}-${shop}`,
|
||||
true
|
||||
);
|
||||
});
|
||||
});
|
||||
restoreLudusaviBackup(
|
||||
backupPath,
|
||||
objectId,
|
||||
normalizePath(homeDir),
|
||||
game?.winePrefixPath,
|
||||
artifactWinePrefixPath
|
||||
);
|
||||
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
`on-backup-download-complete-${objectId}-${shop}`,
|
||||
true
|
||||
);
|
||||
});
|
||||
} catch (err) {
|
||||
logger.error("Failed to download game artifact", err);
|
||||
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
`on-backup-download-complete-${objectId}-${shop}`,
|
||||
false
|
||||
|
||||
@@ -3,6 +3,7 @@ import { ipcMain } from "electron";
|
||||
|
||||
import "./catalogue/get-catalogue";
|
||||
import "./catalogue/get-game-shop-details";
|
||||
import "./catalogue/save-game-shop-assets";
|
||||
import "./catalogue/get-how-long-to-beat";
|
||||
import "./catalogue/get-random-game";
|
||||
import "./catalogue/search-games";
|
||||
@@ -33,6 +34,8 @@ import "./library/remove-game-from-library";
|
||||
import "./library/select-game-wine-prefix";
|
||||
import "./library/reset-game-achievements";
|
||||
import "./library/toggle-automatic-cloud-sync";
|
||||
import "./library/get-default-wine-prefix-selection-path";
|
||||
import "./library/create-steam-shortcut";
|
||||
import "./misc/open-checkout";
|
||||
import "./misc/open-external";
|
||||
import "./misc/show-open-dialog";
|
||||
@@ -84,6 +87,8 @@ import "./cloud-save/upload-save-game";
|
||||
import "./cloud-save/delete-game-artifact";
|
||||
import "./cloud-save/select-game-backup-path";
|
||||
import "./notifications/publish-new-repacks-notification";
|
||||
import "./notifications/update-achievement-notification-window";
|
||||
import "./notifications/show-achievement-test-notification";
|
||||
import "./themes/add-custom-theme";
|
||||
import "./themes/delete-custom-theme";
|
||||
import "./themes/get-all-custom-themes";
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
|
||||
import type { GameShop } from "@types";
|
||||
|
||||
import { steamGamesWorker } from "@main/workers";
|
||||
import { createGame } from "@main/services/library-sync";
|
||||
import { steamUrlBuilder } from "@shared";
|
||||
import { updateLocalUnlockedAchievements } from "@main/services/achievements/update-local-unlocked-achivements";
|
||||
import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
|
||||
import {
|
||||
downloadsSublevel,
|
||||
gamesShopAssetsSublevel,
|
||||
gamesSublevel,
|
||||
levelKeys,
|
||||
} from "@main/level";
|
||||
|
||||
const addGameToLibrary = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
@@ -17,6 +18,8 @@ const addGameToLibrary = async (
|
||||
const gameKey = levelKeys.game(shop, objectId);
|
||||
let game = await gamesSublevel.get(gameKey);
|
||||
|
||||
const gameAssets = await gamesShopAssetsSublevel.get(gameKey);
|
||||
|
||||
if (game) {
|
||||
await downloadsSublevel.del(gameKey);
|
||||
|
||||
@@ -24,17 +27,9 @@ const addGameToLibrary = async (
|
||||
|
||||
await gamesSublevel.put(gameKey, game);
|
||||
} else {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
const iconUrl = steamGame?.clientIcon
|
||||
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
|
||||
: null;
|
||||
|
||||
game = {
|
||||
title,
|
||||
iconUrl,
|
||||
iconUrl: gameAssets?.iconUrl ?? null,
|
||||
objectId,
|
||||
shop,
|
||||
remoteId: null,
|
||||
|
||||
181
src/main/events/library/create-steam-shortcut.ts
Normal file
181
src/main/events/library/create-steam-shortcut.ts
Normal file
@@ -0,0 +1,181 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import type { GameShop, GameStats } from "@types";
|
||||
import { gamesSublevel, levelKeys } from "@main/level";
|
||||
import {
|
||||
composeSteamShortcut,
|
||||
getSteamLocation,
|
||||
getSteamShortcuts,
|
||||
getSteamUsersIds,
|
||||
HydraApi,
|
||||
logger,
|
||||
SystemPath,
|
||||
writeSteamShortcuts,
|
||||
} from "@main/services";
|
||||
import fs from "node:fs";
|
||||
import axios from "axios";
|
||||
import path from "node:path";
|
||||
import { ASSETS_PATH } from "@main/constants";
|
||||
|
||||
const downloadAsset = async (downloadPath: string, url?: string | null) => {
|
||||
try {
|
||||
if (fs.existsSync(downloadPath)) {
|
||||
return downloadPath;
|
||||
}
|
||||
|
||||
if (!url) {
|
||||
return null;
|
||||
}
|
||||
|
||||
fs.mkdirSync(path.dirname(downloadPath), { recursive: true });
|
||||
|
||||
const response = await axios.get(url, { responseType: "arraybuffer" });
|
||||
fs.writeFileSync(downloadPath, response.data);
|
||||
|
||||
return downloadPath;
|
||||
} catch (error) {
|
||||
logger.error("Failed to download asset", error);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
const downloadAssetsFromSteam = async (
|
||||
shop: GameShop,
|
||||
objectId: string,
|
||||
assets: GameStats["assets"]
|
||||
) => {
|
||||
const gameAssetsPath = path.join(ASSETS_PATH, `${shop}-${objectId}`);
|
||||
|
||||
return await Promise.all([
|
||||
downloadAsset(path.join(gameAssetsPath, "icon.ico"), assets?.iconUrl),
|
||||
downloadAsset(
|
||||
path.join(gameAssetsPath, "hero.jpg"),
|
||||
assets?.libraryHeroImageUrl
|
||||
),
|
||||
downloadAsset(path.join(gameAssetsPath, "logo.png"), assets?.logoImageUrl),
|
||||
downloadAsset(
|
||||
path.join(gameAssetsPath, "cover.jpg"),
|
||||
assets?.coverImageUrl
|
||||
),
|
||||
downloadAsset(
|
||||
path.join(gameAssetsPath, "library.jpg"),
|
||||
assets?.libraryImageUrl
|
||||
),
|
||||
]);
|
||||
};
|
||||
|
||||
const copyAssetIfExists = async (
|
||||
sourcePath: string | null,
|
||||
destinationPath: string
|
||||
) => {
|
||||
if (sourcePath && fs.existsSync(sourcePath)) {
|
||||
logger.info("Copying Steam asset", sourcePath, destinationPath);
|
||||
await fs.promises.cp(sourcePath, destinationPath);
|
||||
}
|
||||
};
|
||||
|
||||
const createSteamShortcut = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
shop: GameShop,
|
||||
objectId: string
|
||||
) => {
|
||||
const gameKey = levelKeys.game(shop, objectId);
|
||||
const game = await gamesSublevel.get(gameKey);
|
||||
|
||||
if (game) {
|
||||
if (!game.executablePath) {
|
||||
throw new Error("No executable path found for game");
|
||||
}
|
||||
|
||||
const { assets } = await HydraApi.get<GameStats>(
|
||||
`/games/stats?objectId=${objectId}&shop=${shop}`
|
||||
);
|
||||
|
||||
const steamUserIds = await getSteamUsersIds();
|
||||
|
||||
if (!steamUserIds.length) {
|
||||
logger.error("No Steam user ID found");
|
||||
return;
|
||||
}
|
||||
|
||||
const [iconImage, heroImage, logoImage, coverImage, libraryImage] =
|
||||
await downloadAssetsFromSteam(game.shop, game.objectId, assets);
|
||||
|
||||
const newShortcut = composeSteamShortcut(
|
||||
game.title,
|
||||
game.executablePath,
|
||||
iconImage
|
||||
);
|
||||
|
||||
for (const steamUserId of steamUserIds) {
|
||||
logger.info("Adding shortcut for Steam user", steamUserId);
|
||||
|
||||
const steamShortcuts = await getSteamShortcuts(steamUserId);
|
||||
|
||||
if (steamShortcuts.some((shortcut) => shortcut.appname === game.title)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const gridPath = path.join(
|
||||
await getSteamLocation(),
|
||||
"userdata",
|
||||
steamUserId.toString(),
|
||||
"config",
|
||||
"grid"
|
||||
);
|
||||
|
||||
await fs.promises.mkdir(gridPath, { recursive: true });
|
||||
|
||||
await Promise.all([
|
||||
copyAssetIfExists(
|
||||
heroImage,
|
||||
path.join(gridPath, `${newShortcut.appid}_hero.jpg`)
|
||||
),
|
||||
copyAssetIfExists(
|
||||
logoImage,
|
||||
path.join(gridPath, `${newShortcut.appid}_logo.png`)
|
||||
),
|
||||
copyAssetIfExists(
|
||||
coverImage,
|
||||
path.join(gridPath, `${newShortcut.appid}p.jpg`)
|
||||
),
|
||||
copyAssetIfExists(
|
||||
libraryImage,
|
||||
path.join(gridPath, `${newShortcut.appid}.jpg`)
|
||||
),
|
||||
]);
|
||||
|
||||
steamShortcuts.push(newShortcut);
|
||||
|
||||
logger.info(newShortcut);
|
||||
logger.info("Writing Steam shortcuts", steamShortcuts);
|
||||
|
||||
await writeSteamShortcuts(steamUserId, steamShortcuts);
|
||||
}
|
||||
|
||||
if (process.platform === "linux" && !game.winePrefixPath) {
|
||||
const steamWinePrefixes = path.join(
|
||||
SystemPath.getPath("home"),
|
||||
".local",
|
||||
"share",
|
||||
"Steam",
|
||||
"steamapps",
|
||||
"compatdata"
|
||||
);
|
||||
|
||||
const winePrefixPath = path.join(
|
||||
steamWinePrefixes,
|
||||
newShortcut.appid.toString(),
|
||||
"pfx"
|
||||
);
|
||||
|
||||
await fs.promises.mkdir(winePrefixPath, { recursive: true });
|
||||
|
||||
await gamesSublevel.put(gameKey, {
|
||||
...game,
|
||||
winePrefixPath,
|
||||
});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
registerEvent("createSteamShortcut", createSteamShortcut);
|
||||
@@ -0,0 +1,30 @@
|
||||
import { logger, SystemPath } from "@main/services";
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
import { registerEvent } from "../register-event";
|
||||
|
||||
const getDefaultWinePrefixSelectionPath = async (
|
||||
_event: Electron.IpcMainInvokeEvent
|
||||
) => {
|
||||
try {
|
||||
const steamWinePrefixes = path.join(
|
||||
SystemPath.getPath("home"),
|
||||
".local",
|
||||
"share",
|
||||
"Steam",
|
||||
"steamapps",
|
||||
"compatdata"
|
||||
);
|
||||
|
||||
return await fs.promises.realpath(steamWinePrefixes);
|
||||
} catch (err) {
|
||||
logger.error("Failed to get default wine prefix selection path", err);
|
||||
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
registerEvent(
|
||||
"getDefaultWinePrefixSelectionPath",
|
||||
getDefaultWinePrefixSelectionPath
|
||||
);
|
||||
@@ -1,6 +1,10 @@
|
||||
import type { LibraryGame } from "@types";
|
||||
import { registerEvent } from "../register-event";
|
||||
import { downloadsSublevel, gamesSublevel } from "@main/level";
|
||||
import {
|
||||
downloadsSublevel,
|
||||
gamesShopAssetsSublevel,
|
||||
gamesSublevel,
|
||||
} from "@main/level";
|
||||
|
||||
const getLibrary = async (): Promise<LibraryGame[]> => {
|
||||
return gamesSublevel
|
||||
@@ -12,11 +16,13 @@ const getLibrary = async (): Promise<LibraryGame[]> => {
|
||||
.filter(([_key, game]) => game.isDeleted === false)
|
||||
.map(async ([key, game]) => {
|
||||
const download = await downloadsSublevel.get(key);
|
||||
const gameAssets = await gamesShopAssetsSublevel.get(key);
|
||||
|
||||
return {
|
||||
id: key,
|
||||
...game,
|
||||
download: download ?? null,
|
||||
...gameAssets,
|
||||
};
|
||||
})
|
||||
);
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import fs from "node:fs";
|
||||
import { levelKeys, gamesSublevel } from "@main/level";
|
||||
import { Wine } from "@main/services";
|
||||
import type { GameShop } from "@types";
|
||||
|
||||
const selectGameWinePrefix = async (
|
||||
@@ -14,9 +16,24 @@ const selectGameWinePrefix = async (
|
||||
|
||||
if (!game) return;
|
||||
|
||||
if (!winePrefixPath) {
|
||||
await gamesSublevel.put(gameKey, {
|
||||
...game,
|
||||
winePrefixPath: null,
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
const realWinePrefixPath = await fs.promises.realpath(winePrefixPath);
|
||||
|
||||
if (!Wine.validatePrefix(realWinePrefixPath)) {
|
||||
throw new Error("Invalid wine prefix path");
|
||||
}
|
||||
|
||||
await gamesSublevel.put(gameKey, {
|
||||
...game,
|
||||
winePrefixPath: winePrefixPath,
|
||||
winePrefixPath: realWinePrefixPath,
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
@@ -7,11 +7,11 @@ const verifyExecutablePathInUse = async (
|
||||
) => {
|
||||
for await (const game of gamesSublevel.values()) {
|
||||
if (game.executablePath === executablePath) {
|
||||
return true;
|
||||
return game;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return null;
|
||||
};
|
||||
|
||||
registerEvent("verifyExecutablePathInUse", verifyExecutablePathInUse);
|
||||
|
||||
@@ -6,7 +6,7 @@ import { db, levelKeys } from "@main/level";
|
||||
const getBadges = async (_event: Electron.IpcMainInvokeEvent) => {
|
||||
const language = await db
|
||||
.get<string, string>(levelKeys.language, {
|
||||
valueEncoding: "utf-8",
|
||||
valueEncoding: "utf8",
|
||||
})
|
||||
.then((language) => language || "en");
|
||||
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { WindowManager } from "@main/services";
|
||||
|
||||
const showAchievementTestNotification = async (
|
||||
_event: Electron.IpcMainInvokeEvent
|
||||
) => {
|
||||
setTimeout(() => {
|
||||
WindowManager.showAchievementTestNotification();
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
registerEvent(
|
||||
"showAchievementTestNotification",
|
||||
showAchievementTestNotification
|
||||
);
|
||||
@@ -0,0 +1,29 @@
|
||||
import { db, levelKeys } from "@main/level";
|
||||
import { registerEvent } from "../register-event";
|
||||
import { WindowManager } from "@main/services";
|
||||
import { UserPreferences } from "@types";
|
||||
|
||||
const updateAchievementCustomNotificationWindow = async (
|
||||
_event: Electron.IpcMainInvokeEvent
|
||||
) => {
|
||||
const userPreferences = await db.get<string, UserPreferences>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}
|
||||
);
|
||||
|
||||
WindowManager.closeNotificationWindow();
|
||||
|
||||
if (
|
||||
userPreferences.achievementNotificationsEnabled !== false &&
|
||||
userPreferences.achievementCustomNotificationsEnabled !== false
|
||||
) {
|
||||
WindowManager.createNotificationWindow();
|
||||
}
|
||||
};
|
||||
|
||||
registerEvent(
|
||||
"updateAchievementCustomNotificationWindow",
|
||||
updateAchievementCustomNotificationWindow
|
||||
);
|
||||
@@ -1,34 +1,11 @@
|
||||
import { MAIN_LOOP_INTERVAL } from "@main/constants";
|
||||
import { registerEvent } from "../register-event";
|
||||
import { HydraApi, WindowManager } from "@main/services";
|
||||
import { publishNewFriendRequestNotification } from "@main/services/notifications";
|
||||
import { UserNotLoggedInError } from "@shared";
|
||||
import type { FriendRequestSync } from "@types";
|
||||
|
||||
interface SyncState {
|
||||
friendRequestCount: number | null;
|
||||
tick: number;
|
||||
}
|
||||
|
||||
const ticksToUpdate = (2 * 60 * 1000) / MAIN_LOOP_INTERVAL; // 2 minutes
|
||||
|
||||
const syncState: SyncState = {
|
||||
friendRequestCount: null,
|
||||
tick: 0,
|
||||
};
|
||||
|
||||
const syncFriendRequests = async () => {
|
||||
export const syncFriendRequests = async () => {
|
||||
return HydraApi.get<FriendRequestSync>(`/profile/friend-requests/sync`)
|
||||
.then((res) => {
|
||||
if (
|
||||
syncState.friendRequestCount != null &&
|
||||
syncState.friendRequestCount < res.friendRequestCount
|
||||
) {
|
||||
publishNewFriendRequestNotification();
|
||||
}
|
||||
|
||||
syncState.friendRequestCount = res.friendRequestCount;
|
||||
|
||||
WindowManager.mainWindow?.webContents.send(
|
||||
"on-sync-friend-requests",
|
||||
res
|
||||
@@ -44,16 +21,4 @@ const syncFriendRequests = async () => {
|
||||
});
|
||||
};
|
||||
|
||||
const syncFriendRequestsEvent = async (_event: Electron.IpcMainInvokeEvent) => {
|
||||
return syncFriendRequests();
|
||||
};
|
||||
|
||||
export const watchFriendRequests = async () => {
|
||||
if (syncState.tick % ticksToUpdate === 0) {
|
||||
await syncFriendRequests();
|
||||
}
|
||||
|
||||
syncState.tick++;
|
||||
};
|
||||
|
||||
registerEvent("syncFriendRequests", syncFriendRequestsEvent);
|
||||
registerEvent("syncFriendRequests", syncFriendRequests);
|
||||
|
||||
@@ -21,6 +21,7 @@ const updateCustomTheme = async (
|
||||
|
||||
if (theme.isActive) {
|
||||
WindowManager.mainWindow?.webContents.send("css-injected", code);
|
||||
WindowManager.notificationWindow?.webContents.send("css-injected", code);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import type { Download, StartGameDownloadPayload } from "@types";
|
||||
import { DownloadManager, HydraApi, logger } from "@main/services";
|
||||
|
||||
import { steamGamesWorker } from "@main/workers";
|
||||
import { createGame } from "@main/services/library-sync";
|
||||
import { Downloader, DownloadError, steamUrlBuilder } from "@shared";
|
||||
import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
|
||||
import { Downloader, DownloadError } from "@shared";
|
||||
import {
|
||||
downloadsSublevel,
|
||||
gamesShopAssetsSublevel,
|
||||
gamesSublevel,
|
||||
levelKeys,
|
||||
} from "@main/level";
|
||||
import { AxiosError } from "axios";
|
||||
|
||||
const startGameDownload = async (
|
||||
@@ -36,6 +39,7 @@ const startGameDownload = async (
|
||||
}
|
||||
|
||||
const game = await gamesSublevel.get(gameKey);
|
||||
const gameAssets = await gamesShopAssetsSublevel.get(gameKey);
|
||||
|
||||
/* Delete any previous download */
|
||||
await downloadsSublevel.del(gameKey);
|
||||
@@ -46,17 +50,9 @@ const startGameDownload = async (
|
||||
isDeleted: false,
|
||||
});
|
||||
} else {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
const iconUrl = steamGame?.clientIcon
|
||||
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
|
||||
: null;
|
||||
|
||||
await gamesSublevel.put(gameKey, {
|
||||
title,
|
||||
iconUrl,
|
||||
iconUrl: gameAssets?.iconUrl ?? null,
|
||||
objectId,
|
||||
shop,
|
||||
remoteId: null,
|
||||
|
||||
@@ -16,7 +16,7 @@ const updateUserPreferences = async (
|
||||
|
||||
if (preferences.language) {
|
||||
await db.put<string, string>(levelKeys.language, preferences.language, {
|
||||
valueEncoding: "utf-8",
|
||||
valueEncoding: "utf8",
|
||||
});
|
||||
|
||||
i18next.changeLanguage(preferences.language);
|
||||
|
||||
@@ -1,97 +1,12 @@
|
||||
import { registerEvent } from "../register-event";
|
||||
import { HydraApi, logger } from "@main/services";
|
||||
import { steamGamesWorker } from "@main/workers";
|
||||
import { HydraApi } from "@main/services";
|
||||
import type { UserProfile } from "@types";
|
||||
import { steamUrlBuilder } from "@shared";
|
||||
|
||||
const getSteamGame = async (objectId: string) => {
|
||||
try {
|
||||
const steamGame = await steamGamesWorker.run(Number(objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
return {
|
||||
title: steamGame.name as string,
|
||||
iconUrl: steamUrlBuilder.icon(objectId, steamGame.clientIcon),
|
||||
};
|
||||
} catch (err) {
|
||||
logger.error("Failed to get Steam game", err);
|
||||
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
const getUser = async (
|
||||
_event: Electron.IpcMainInvokeEvent,
|
||||
userId: string
|
||||
): Promise<UserProfile | null> => {
|
||||
try {
|
||||
const profile = await HydraApi.get<UserProfile | null>(`/users/${userId}`);
|
||||
|
||||
if (!profile) return null;
|
||||
|
||||
const recentGames = await Promise.all(
|
||||
profile.recentGames
|
||||
.map(async (game) => {
|
||||
const steamGame = await getSteamGame(game.objectId);
|
||||
|
||||
return {
|
||||
...game,
|
||||
...steamGame,
|
||||
};
|
||||
})
|
||||
.filter((game) => game)
|
||||
);
|
||||
|
||||
const libraryGames = await Promise.all(
|
||||
profile.libraryGames
|
||||
.map(async (game) => {
|
||||
const steamGame = await getSteamGame(game.objectId);
|
||||
|
||||
return {
|
||||
...game,
|
||||
...steamGame,
|
||||
};
|
||||
})
|
||||
.filter((game) => game)
|
||||
);
|
||||
|
||||
if (profile.currentGame) {
|
||||
const steamGame = await getSteamGame(profile.currentGame.objectId);
|
||||
|
||||
if (steamGame) {
|
||||
profile.currentGame = {
|
||||
...profile.currentGame,
|
||||
...steamGame,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
const friends = await Promise.all(
|
||||
profile.friends.map(async (friend) => {
|
||||
if (!friend.currentGame) return friend;
|
||||
|
||||
const currentGame = await getSteamGame(friend.currentGame.objectId);
|
||||
|
||||
return {
|
||||
...friend,
|
||||
currentGame: {
|
||||
...friend.currentGame,
|
||||
...currentGame,
|
||||
},
|
||||
};
|
||||
})
|
||||
);
|
||||
|
||||
return {
|
||||
...profile,
|
||||
friends,
|
||||
libraryGames,
|
||||
recentGames,
|
||||
};
|
||||
} catch (err) {
|
||||
return null;
|
||||
}
|
||||
return HydraApi.get<UserProfile>(`/users/${userId}`).catch(() => null);
|
||||
};
|
||||
|
||||
registerEvent("getUser", getUser);
|
||||
|
||||
352
src/main/generated/envelope.ts
Normal file
352
src/main/generated/envelope.ts
Normal file
@@ -0,0 +1,352 @@
|
||||
// @generated by protobuf-ts 2.10.0
|
||||
// @generated from protobuf file "envelope.proto" (syntax proto3)
|
||||
// tslint:disable
|
||||
import type { BinaryWriteOptions } from "@protobuf-ts/runtime";
|
||||
import type { IBinaryWriter } from "@protobuf-ts/runtime";
|
||||
import { WireType } from "@protobuf-ts/runtime";
|
||||
import type { BinaryReadOptions } from "@protobuf-ts/runtime";
|
||||
import type { IBinaryReader } from "@protobuf-ts/runtime";
|
||||
import { UnknownFieldHandler } from "@protobuf-ts/runtime";
|
||||
import type { PartialMessage } from "@protobuf-ts/runtime";
|
||||
import { reflectionMergePartial } from "@protobuf-ts/runtime";
|
||||
import { MessageType } from "@protobuf-ts/runtime";
|
||||
/**
|
||||
* @generated from protobuf message FriendRequest
|
||||
*/
|
||||
export interface FriendRequest {
|
||||
/**
|
||||
* @generated from protobuf field: int32 friend_request_count = 1;
|
||||
*/
|
||||
friendRequestCount: number;
|
||||
/**
|
||||
* @generated from protobuf field: optional string sender_id = 2;
|
||||
*/
|
||||
senderId?: string;
|
||||
}
|
||||
/**
|
||||
* @generated from protobuf message FriendGameSession
|
||||
*/
|
||||
export interface FriendGameSession {
|
||||
/**
|
||||
* @generated from protobuf field: string object_id = 1;
|
||||
*/
|
||||
objectId: string;
|
||||
/**
|
||||
* @generated from protobuf field: string shop = 2;
|
||||
*/
|
||||
shop: string;
|
||||
/**
|
||||
* @generated from protobuf field: string friend_id = 3;
|
||||
*/
|
||||
friendId: string;
|
||||
}
|
||||
/**
|
||||
* @generated from protobuf message Envelope
|
||||
*/
|
||||
export interface Envelope {
|
||||
/**
|
||||
* @generated from protobuf oneof: payload
|
||||
*/
|
||||
payload:
|
||||
| {
|
||||
oneofKind: "friendRequest";
|
||||
/**
|
||||
* @generated from protobuf field: FriendRequest friend_request = 1;
|
||||
*/
|
||||
friendRequest: FriendRequest;
|
||||
}
|
||||
| {
|
||||
oneofKind: "friendGameSession";
|
||||
/**
|
||||
* @generated from protobuf field: FriendGameSession friend_game_session = 2;
|
||||
*/
|
||||
friendGameSession: FriendGameSession;
|
||||
}
|
||||
| {
|
||||
oneofKind: undefined;
|
||||
};
|
||||
}
|
||||
// @generated message type with reflection information, may provide speed optimized methods
|
||||
class FriendRequest$Type extends MessageType<FriendRequest> {
|
||||
constructor() {
|
||||
super("FriendRequest", [
|
||||
{
|
||||
no: 1,
|
||||
name: "friend_request_count",
|
||||
kind: "scalar",
|
||||
T: 5 /*ScalarType.INT32*/,
|
||||
},
|
||||
{
|
||||
no: 2,
|
||||
name: "sender_id",
|
||||
kind: "scalar",
|
||||
opt: true,
|
||||
T: 9 /*ScalarType.STRING*/,
|
||||
},
|
||||
]);
|
||||
}
|
||||
create(value?: PartialMessage<FriendRequest>): FriendRequest {
|
||||
const message = globalThis.Object.create(this.messagePrototype!);
|
||||
message.friendRequestCount = 0;
|
||||
if (value !== undefined)
|
||||
reflectionMergePartial<FriendRequest>(this, message, value);
|
||||
return message;
|
||||
}
|
||||
internalBinaryRead(
|
||||
reader: IBinaryReader,
|
||||
length: number,
|
||||
options: BinaryReadOptions,
|
||||
target?: FriendRequest
|
||||
): FriendRequest {
|
||||
let message = target ?? this.create(),
|
||||
end = reader.pos + length;
|
||||
while (reader.pos < end) {
|
||||
let [fieldNo, wireType] = reader.tag();
|
||||
switch (fieldNo) {
|
||||
case /* int32 friend_request_count */ 1:
|
||||
message.friendRequestCount = reader.int32();
|
||||
break;
|
||||
case /* optional string sender_id */ 2:
|
||||
message.senderId = reader.string();
|
||||
break;
|
||||
default:
|
||||
let u = options.readUnknownField;
|
||||
if (u === "throw")
|
||||
throw new globalThis.Error(
|
||||
`Unknown field ${fieldNo} (wire type ${wireType}) for ${this.typeName}`
|
||||
);
|
||||
let d = reader.skip(wireType);
|
||||
if (u !== false)
|
||||
(u === true ? UnknownFieldHandler.onRead : u)(
|
||||
this.typeName,
|
||||
message,
|
||||
fieldNo,
|
||||
wireType,
|
||||
d
|
||||
);
|
||||
}
|
||||
}
|
||||
return message;
|
||||
}
|
||||
internalBinaryWrite(
|
||||
message: FriendRequest,
|
||||
writer: IBinaryWriter,
|
||||
options: BinaryWriteOptions
|
||||
): IBinaryWriter {
|
||||
/* int32 friend_request_count = 1; */
|
||||
if (message.friendRequestCount !== 0)
|
||||
writer.tag(1, WireType.Varint).int32(message.friendRequestCount);
|
||||
/* optional string sender_id = 2; */
|
||||
if (message.senderId !== undefined)
|
||||
writer.tag(2, WireType.LengthDelimited).string(message.senderId);
|
||||
let u = options.writeUnknownFields;
|
||||
if (u !== false)
|
||||
(u == true ? UnknownFieldHandler.onWrite : u)(
|
||||
this.typeName,
|
||||
message,
|
||||
writer
|
||||
);
|
||||
return writer;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @generated MessageType for protobuf message FriendRequest
|
||||
*/
|
||||
export const FriendRequest = new FriendRequest$Type();
|
||||
// @generated message type with reflection information, may provide speed optimized methods
|
||||
class FriendGameSession$Type extends MessageType<FriendGameSession> {
|
||||
constructor() {
|
||||
super("FriendGameSession", [
|
||||
{ no: 1, name: "object_id", kind: "scalar", T: 9 /*ScalarType.STRING*/ },
|
||||
{ no: 2, name: "shop", kind: "scalar", T: 9 /*ScalarType.STRING*/ },
|
||||
{ no: 3, name: "friend_id", kind: "scalar", T: 9 /*ScalarType.STRING*/ },
|
||||
]);
|
||||
}
|
||||
create(value?: PartialMessage<FriendGameSession>): FriendGameSession {
|
||||
const message = globalThis.Object.create(this.messagePrototype!);
|
||||
message.objectId = "";
|
||||
message.shop = "";
|
||||
message.friendId = "";
|
||||
if (value !== undefined)
|
||||
reflectionMergePartial<FriendGameSession>(this, message, value);
|
||||
return message;
|
||||
}
|
||||
internalBinaryRead(
|
||||
reader: IBinaryReader,
|
||||
length: number,
|
||||
options: BinaryReadOptions,
|
||||
target?: FriendGameSession
|
||||
): FriendGameSession {
|
||||
let message = target ?? this.create(),
|
||||
end = reader.pos + length;
|
||||
while (reader.pos < end) {
|
||||
let [fieldNo, wireType] = reader.tag();
|
||||
switch (fieldNo) {
|
||||
case /* string object_id */ 1:
|
||||
message.objectId = reader.string();
|
||||
break;
|
||||
case /* string shop */ 2:
|
||||
message.shop = reader.string();
|
||||
break;
|
||||
case /* string friend_id */ 3:
|
||||
message.friendId = reader.string();
|
||||
break;
|
||||
default:
|
||||
let u = options.readUnknownField;
|
||||
if (u === "throw")
|
||||
throw new globalThis.Error(
|
||||
`Unknown field ${fieldNo} (wire type ${wireType}) for ${this.typeName}`
|
||||
);
|
||||
let d = reader.skip(wireType);
|
||||
if (u !== false)
|
||||
(u === true ? UnknownFieldHandler.onRead : u)(
|
||||
this.typeName,
|
||||
message,
|
||||
fieldNo,
|
||||
wireType,
|
||||
d
|
||||
);
|
||||
}
|
||||
}
|
||||
return message;
|
||||
}
|
||||
internalBinaryWrite(
|
||||
message: FriendGameSession,
|
||||
writer: IBinaryWriter,
|
||||
options: BinaryWriteOptions
|
||||
): IBinaryWriter {
|
||||
/* string object_id = 1; */
|
||||
if (message.objectId !== "")
|
||||
writer.tag(1, WireType.LengthDelimited).string(message.objectId);
|
||||
/* string shop = 2; */
|
||||
if (message.shop !== "")
|
||||
writer.tag(2, WireType.LengthDelimited).string(message.shop);
|
||||
/* string friend_id = 3; */
|
||||
if (message.friendId !== "")
|
||||
writer.tag(3, WireType.LengthDelimited).string(message.friendId);
|
||||
let u = options.writeUnknownFields;
|
||||
if (u !== false)
|
||||
(u == true ? UnknownFieldHandler.onWrite : u)(
|
||||
this.typeName,
|
||||
message,
|
||||
writer
|
||||
);
|
||||
return writer;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @generated MessageType for protobuf message FriendGameSession
|
||||
*/
|
||||
export const FriendGameSession = new FriendGameSession$Type();
|
||||
// @generated message type with reflection information, may provide speed optimized methods
|
||||
class Envelope$Type extends MessageType<Envelope> {
|
||||
constructor() {
|
||||
super("Envelope", [
|
||||
{
|
||||
no: 1,
|
||||
name: "friend_request",
|
||||
kind: "message",
|
||||
oneof: "payload",
|
||||
T: () => FriendRequest,
|
||||
},
|
||||
{
|
||||
no: 2,
|
||||
name: "friend_game_session",
|
||||
kind: "message",
|
||||
oneof: "payload",
|
||||
T: () => FriendGameSession,
|
||||
},
|
||||
]);
|
||||
}
|
||||
create(value?: PartialMessage<Envelope>): Envelope {
|
||||
const message = globalThis.Object.create(this.messagePrototype!);
|
||||
message.payload = { oneofKind: undefined };
|
||||
if (value !== undefined)
|
||||
reflectionMergePartial<Envelope>(this, message, value);
|
||||
return message;
|
||||
}
|
||||
internalBinaryRead(
|
||||
reader: IBinaryReader,
|
||||
length: number,
|
||||
options: BinaryReadOptions,
|
||||
target?: Envelope
|
||||
): Envelope {
|
||||
let message = target ?? this.create(),
|
||||
end = reader.pos + length;
|
||||
while (reader.pos < end) {
|
||||
let [fieldNo, wireType] = reader.tag();
|
||||
switch (fieldNo) {
|
||||
case /* FriendRequest friend_request */ 1:
|
||||
message.payload = {
|
||||
oneofKind: "friendRequest",
|
||||
friendRequest: FriendRequest.internalBinaryRead(
|
||||
reader,
|
||||
reader.uint32(),
|
||||
options,
|
||||
(message.payload as any).friendRequest
|
||||
),
|
||||
};
|
||||
break;
|
||||
case /* FriendGameSession friend_game_session */ 2:
|
||||
message.payload = {
|
||||
oneofKind: "friendGameSession",
|
||||
friendGameSession: FriendGameSession.internalBinaryRead(
|
||||
reader,
|
||||
reader.uint32(),
|
||||
options,
|
||||
(message.payload as any).friendGameSession
|
||||
),
|
||||
};
|
||||
break;
|
||||
default:
|
||||
let u = options.readUnknownField;
|
||||
if (u === "throw")
|
||||
throw new globalThis.Error(
|
||||
`Unknown field ${fieldNo} (wire type ${wireType}) for ${this.typeName}`
|
||||
);
|
||||
let d = reader.skip(wireType);
|
||||
if (u !== false)
|
||||
(u === true ? UnknownFieldHandler.onRead : u)(
|
||||
this.typeName,
|
||||
message,
|
||||
fieldNo,
|
||||
wireType,
|
||||
d
|
||||
);
|
||||
}
|
||||
}
|
||||
return message;
|
||||
}
|
||||
internalBinaryWrite(
|
||||
message: Envelope,
|
||||
writer: IBinaryWriter,
|
||||
options: BinaryWriteOptions
|
||||
): IBinaryWriter {
|
||||
/* FriendRequest friend_request = 1; */
|
||||
if (message.payload.oneofKind === "friendRequest")
|
||||
FriendRequest.internalBinaryWrite(
|
||||
message.payload.friendRequest,
|
||||
writer.tag(1, WireType.LengthDelimited).fork(),
|
||||
options
|
||||
).join();
|
||||
/* FriendGameSession friend_game_session = 2; */
|
||||
if (message.payload.oneofKind === "friendGameSession")
|
||||
FriendGameSession.internalBinaryWrite(
|
||||
message.payload.friendGameSession,
|
||||
writer.tag(2, WireType.LengthDelimited).fork(),
|
||||
options
|
||||
).join();
|
||||
let u = options.writeUnknownFields;
|
||||
if (u !== false)
|
||||
(u == true ? UnknownFieldHandler.onWrite : u)(
|
||||
this.typeName,
|
||||
message,
|
||||
writer
|
||||
);
|
||||
return writer;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @generated MessageType for protobuf message Envelope
|
||||
*/
|
||||
export const Envelope = new Envelope$Type();
|
||||
@@ -32,3 +32,8 @@ export const isPortableVersion = () => {
|
||||
|
||||
export const normalizePath = (str: string) =>
|
||||
path.posix.normalize(str).replace(/\\/g, "/");
|
||||
|
||||
export const addTrailingSlash = (str: string) =>
|
||||
str.endsWith("/") ? str : `${str}/`;
|
||||
|
||||
export * from "./reg-parser";
|
||||
|
||||
58
src/main/helpers/reg-parser.ts
Normal file
58
src/main/helpers/reg-parser.ts
Normal file
@@ -0,0 +1,58 @@
|
||||
type RegValue = string | number | null;
|
||||
|
||||
interface RegEntry {
|
||||
path: string;
|
||||
timestamp?: string;
|
||||
values: Record<string, RegValue>;
|
||||
}
|
||||
|
||||
export function parseRegFile(content: string): RegEntry[] {
|
||||
const lines = content.split(/\r?\n/);
|
||||
const entries: RegEntry[] = [];
|
||||
|
||||
let currentPath: string | null = null;
|
||||
let currentEntry: RegEntry | null = null;
|
||||
|
||||
for (const rawLine of lines) {
|
||||
const line = rawLine.trim();
|
||||
if (!line || line.startsWith(";") || line.startsWith(";;")) continue;
|
||||
|
||||
if (line.startsWith("#")) {
|
||||
const match = line.match(/^#time=(\w+)/);
|
||||
if (match && currentEntry) {
|
||||
currentEntry.timestamp = match[1];
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (line.startsWith("[")) {
|
||||
const match = line.match(/^\[(.+?)\](?:\s+\d+)?/);
|
||||
if (match) {
|
||||
if (currentEntry) entries.push(currentEntry);
|
||||
currentPath = match[1];
|
||||
currentEntry = { path: currentPath, values: {} };
|
||||
}
|
||||
} else if (currentEntry) {
|
||||
const kvMatch = line.match(/^"?(.*?)"?=(.*)$/);
|
||||
if (kvMatch) {
|
||||
const [, key, rawValue] = kvMatch;
|
||||
let value: RegValue;
|
||||
|
||||
if (rawValue === '""') {
|
||||
value = "";
|
||||
} else if (rawValue.startsWith("dword:")) {
|
||||
value = parseInt(rawValue.slice(6), 16);
|
||||
} else if (rawValue.startsWith('"') && rawValue.endsWith('"')) {
|
||||
value = rawValue.slice(1, -1);
|
||||
} else {
|
||||
value = rawValue;
|
||||
}
|
||||
|
||||
currentEntry.values[key || "@"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (currentEntry) entries.push(currentEntry);
|
||||
return entries;
|
||||
}
|
||||
@@ -23,7 +23,9 @@ autoUpdater.logger = logger;
|
||||
const gotTheLock = app.requestSingleInstanceLock();
|
||||
if (!gotTheLock) app.quit();
|
||||
|
||||
app.commandLine.appendSwitch("--no-sandbox");
|
||||
if (process.platform !== "linux") {
|
||||
app.commandLine.appendSwitch("--no-sandbox");
|
||||
}
|
||||
|
||||
i18n.init({
|
||||
resources,
|
||||
@@ -59,9 +61,11 @@ app.whenReady().then(async () => {
|
||||
|
||||
await loadState();
|
||||
|
||||
const language = await db.get<string, string>(levelKeys.language, {
|
||||
valueEncoding: "utf-8",
|
||||
});
|
||||
const language = await db
|
||||
.get<string, string>(levelKeys.language, {
|
||||
valueEncoding: "utf8",
|
||||
})
|
||||
.catch(() => "en");
|
||||
|
||||
if (language) i18n.changeLanguage(language);
|
||||
|
||||
@@ -69,6 +73,7 @@ app.whenReady().then(async () => {
|
||||
WindowManager.createMainWindow();
|
||||
}
|
||||
|
||||
WindowManager.createNotificationWindow();
|
||||
WindowManager.createSystemTray(language || "en");
|
||||
});
|
||||
|
||||
|
||||
11
src/main/level/sublevels/game-shop-assets.ts
Normal file
11
src/main/level/sublevels/game-shop-assets.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
import type { ShopAssets } from "@types";
|
||||
|
||||
import { db } from "../level";
|
||||
import { levelKeys } from "./keys";
|
||||
|
||||
export const gamesShopAssetsSublevel = db.sublevel<string, ShopAssets>(
|
||||
levelKeys.gameShopAssets,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}
|
||||
);
|
||||
@@ -1,5 +1,6 @@
|
||||
export * from "./downloads";
|
||||
export * from "./games";
|
||||
export * from "./game-shop-assets";
|
||||
export * from "./game-shop-cache";
|
||||
export * from "./game-achievements";
|
||||
export * from "./keys";
|
||||
|
||||
@@ -6,6 +6,7 @@ export const levelKeys = {
|
||||
user: "user",
|
||||
auth: "auth",
|
||||
themes: "themes",
|
||||
gameShopAssets: "gameShopAssets",
|
||||
gameShopCache: "gameShopCache",
|
||||
gameShopCacheItem: (shop: GameShop, objectId: string, language: string) =>
|
||||
`${shop}:${objectId}:${language}`,
|
||||
@@ -14,4 +15,5 @@ export const levelKeys = {
|
||||
userPreferences: "userPreferences",
|
||||
language: "language",
|
||||
screenState: "screenState",
|
||||
rpcPassword: "rpcPassword",
|
||||
};
|
||||
|
||||
@@ -1,19 +1,23 @@
|
||||
import { Aria2, DownloadManager, Ludusavi, startMainLoop } from "./services";
|
||||
import { RealDebridClient } from "./services/download/real-debrid";
|
||||
import { HydraApi } from "./services/hydra-api";
|
||||
import { uploadGamesBatch } from "./services/library-sync";
|
||||
import { downloadsSublevel } from "./level/sublevels/downloads";
|
||||
import { sortBy } from "lodash-es";
|
||||
import { Downloader } from "@shared";
|
||||
import { levelKeys, db } from "./level";
|
||||
import type { UserPreferences } from "@types";
|
||||
import { TorBoxClient } from "./services/download/torbox";
|
||||
import { CommonRedistManager } from "./services/common-redist-manager";
|
||||
import { SystemPath } from "./services/system-path";
|
||||
import {
|
||||
WSClient,
|
||||
SystemPath,
|
||||
CommonRedistManager,
|
||||
TorBoxClient,
|
||||
RealDebridClient,
|
||||
Aria2,
|
||||
DownloadManager,
|
||||
HydraApi,
|
||||
uploadGamesBatch,
|
||||
startMainLoop,
|
||||
Ludusavi,
|
||||
} from "@main/services";
|
||||
|
||||
export const loadState = async () => {
|
||||
SystemPath.checkIfPathsAreAvailable();
|
||||
|
||||
const userPreferences = await db.get<string, UserPreferences | null>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
@@ -23,7 +27,9 @@ export const loadState = async () => {
|
||||
|
||||
await import("./events");
|
||||
|
||||
Aria2.spawn();
|
||||
if (process.platform !== "darwin") {
|
||||
Aria2.spawn();
|
||||
}
|
||||
|
||||
if (userPreferences?.realDebridApiToken) {
|
||||
RealDebridClient.authorize(userPreferences.realDebridApiToken);
|
||||
@@ -33,10 +39,11 @@ export const loadState = async () => {
|
||||
TorBoxClient.authorize(userPreferences.torBoxApiToken);
|
||||
}
|
||||
|
||||
Ludusavi.addManifestToLudusaviConfig();
|
||||
Ludusavi.copyConfigFileToUserData();
|
||||
|
||||
await HydraApi.setupApi().then(() => {
|
||||
uploadGamesBatch();
|
||||
WSClient.connect();
|
||||
});
|
||||
|
||||
const downloads = await downloadsSublevel
|
||||
@@ -70,4 +77,6 @@ export const loadState = async () => {
|
||||
startMainLoop();
|
||||
|
||||
CommonRedistManager.downloadCommonRedist();
|
||||
|
||||
SystemPath.checkIfPathsAreAvailable();
|
||||
};
|
||||
|
||||
@@ -7,11 +7,18 @@ import {
|
||||
findAllAchievementFiles,
|
||||
getAlternativeObjectIds,
|
||||
} from "./find-achivement-files";
|
||||
import type { AchievementFile, Game, UnlockedAchievement } from "@types";
|
||||
import type {
|
||||
AchievementFile,
|
||||
Game,
|
||||
UnlockedAchievement,
|
||||
UserPreferences,
|
||||
} from "@types";
|
||||
import { achievementsLogger } from "../logger";
|
||||
import { Cracker } from "@shared";
|
||||
import { publishCombinedNewAchievementNotification } from "../notifications";
|
||||
import { gamesSublevel } from "@main/level";
|
||||
import { db, gamesSublevel, levelKeys } from "@main/level";
|
||||
import { WindowManager } from "../window-manager";
|
||||
import { sleep } from "@main/helpers";
|
||||
|
||||
const fileStats: Map<string, number> = new Map();
|
||||
const fltFiles: Map<string, Set<string>> = new Map();
|
||||
@@ -184,7 +191,7 @@ export class AchievementWatcherManager {
|
||||
return mergeAchievements(game, unlockedAchievements, false);
|
||||
}
|
||||
|
||||
private static preSearchAchievementsWindows = async () => {
|
||||
private static async getGameAchievementFilesWindows() {
|
||||
const games = await gamesSublevel
|
||||
.values()
|
||||
.all()
|
||||
@@ -194,24 +201,24 @@ export class AchievementWatcherManager {
|
||||
|
||||
return Promise.all(
|
||||
games.map((game) => {
|
||||
const gameAchievementFiles: AchievementFile[] = [];
|
||||
const achievementFiles: AchievementFile[] = [];
|
||||
|
||||
for (const objectId of getAlternativeObjectIds(game.objectId)) {
|
||||
gameAchievementFiles.push(
|
||||
achievementFiles.push(
|
||||
...(gameAchievementFilesMap.get(objectId) || [])
|
||||
);
|
||||
|
||||
gameAchievementFiles.push(
|
||||
achievementFiles.push(
|
||||
...findAchievementFileInExecutableDirectory(game)
|
||||
);
|
||||
}
|
||||
|
||||
return this.preProcessGameAchievementFiles(game, gameAchievementFiles);
|
||||
return { game, achievementFiles };
|
||||
})
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
private static preSearchAchievementsWithWine = async () => {
|
||||
private static async getGameAchievementFilesLinux() {
|
||||
const games = await gamesSublevel
|
||||
.values()
|
||||
.all()
|
||||
@@ -219,37 +226,70 @@ export class AchievementWatcherManager {
|
||||
|
||||
return Promise.all(
|
||||
games.map((game) => {
|
||||
const gameAchievementFiles = findAchievementFiles(game);
|
||||
const achievementFiles = findAchievementFiles(game);
|
||||
const achievementFileInsideDirectory =
|
||||
findAchievementFileInExecutableDirectory(game);
|
||||
|
||||
gameAchievementFiles.push(...achievementFileInsideDirectory);
|
||||
achievementFiles.push(...achievementFileInsideDirectory);
|
||||
|
||||
return this.preProcessGameAchievementFiles(game, gameAchievementFiles);
|
||||
return { game, achievementFiles };
|
||||
})
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
public static async preSearchAchievements() {
|
||||
await sleep(2000);
|
||||
|
||||
try {
|
||||
const newAchievementsCount =
|
||||
const gameAchievementFiles =
|
||||
process.platform === "win32"
|
||||
? await this.preSearchAchievementsWindows()
|
||||
: await this.preSearchAchievementsWithWine();
|
||||
? await this.getGameAchievementFilesWindows()
|
||||
: await this.getGameAchievementFilesLinux();
|
||||
|
||||
const newAchievementsCount: number[] = [];
|
||||
|
||||
for (const { game, achievementFiles } of gameAchievementFiles) {
|
||||
const result = await this.preProcessGameAchievementFiles(
|
||||
game,
|
||||
achievementFiles
|
||||
);
|
||||
|
||||
newAchievementsCount.push(result);
|
||||
}
|
||||
|
||||
const totalNewGamesWithAchievements = newAchievementsCount.filter(
|
||||
(achievements) => achievements
|
||||
).length;
|
||||
|
||||
const totalNewAchievements = newAchievementsCount.reduce(
|
||||
(acc, val) => acc + val,
|
||||
0
|
||||
);
|
||||
|
||||
if (totalNewAchievements > 0) {
|
||||
publishCombinedNewAchievementNotification(
|
||||
totalNewAchievements,
|
||||
totalNewGamesWithAchievements
|
||||
const userPreferences = await db.get<string, UserPreferences>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}
|
||||
);
|
||||
|
||||
if (userPreferences.achievementNotificationsEnabled !== false) {
|
||||
if (userPreferences.achievementCustomNotificationsEnabled !== false) {
|
||||
WindowManager.notificationWindow?.webContents.send(
|
||||
"on-combined-achievements-unlocked",
|
||||
totalNewGamesWithAchievements,
|
||||
totalNewAchievements,
|
||||
userPreferences.achievementCustomNotificationPosition ??
|
||||
"top-left"
|
||||
);
|
||||
} else {
|
||||
publishCombinedNewAchievementNotification(
|
||||
totalNewAchievements,
|
||||
totalNewGamesWithAchievements
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
achievementsLogger.error("Error on preSearchAchievements", err);
|
||||
|
||||
@@ -25,7 +25,7 @@ export const getGameAchievementData = async (
|
||||
|
||||
const language = await db
|
||||
.get<string, string>(levelKeys.language, {
|
||||
valueEncoding: "utf-8",
|
||||
valueEncoding: "utf8",
|
||||
})
|
||||
.then((language) => language || "en");
|
||||
|
||||
@@ -38,7 +38,9 @@ export const getGameAchievementData = async (
|
||||
await gameAchievementsSublevel.put(levelKeys.game(shop, objectId), {
|
||||
unlockedAchievements: cachedAchievements?.unlockedAchievements ?? [],
|
||||
achievements,
|
||||
cacheExpiresTimestamp: Date.now() + 1000 * 60 * 30, // 30 minutes
|
||||
cacheExpiresTimestamp: achievements.length
|
||||
? Date.now() + 1000 * 60 * 30 // 30 minutes
|
||||
: undefined,
|
||||
});
|
||||
|
||||
return achievements;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import type {
|
||||
AchievementNotificationInfo,
|
||||
Game,
|
||||
GameShop,
|
||||
UnlockedAchievement,
|
||||
@@ -12,6 +13,13 @@ import { publishNewAchievementNotification } from "../notifications";
|
||||
import { SubscriptionRequiredError } from "@shared";
|
||||
import { achievementsLogger } from "../logger";
|
||||
import { db, gameAchievementsSublevel, levelKeys } from "@main/level";
|
||||
import { getGameAchievementData } from "./get-game-achievement-data";
|
||||
|
||||
const isRareAchievement = (points: number) => {
|
||||
const rawPercentage = (50 - Math.sqrt(points)) * 2;
|
||||
|
||||
return rawPercentage < 10;
|
||||
};
|
||||
|
||||
const saveAchievementsOnLocal = async (
|
||||
objectId: string,
|
||||
@@ -48,12 +56,22 @@ export const mergeAchievements = async (
|
||||
achievements: UnlockedAchievement[],
|
||||
publishNotification: boolean
|
||||
) => {
|
||||
const [localGameAchievement, userPreferences] = await Promise.all([
|
||||
gameAchievementsSublevel.get(levelKeys.game(game.shop, game.objectId)),
|
||||
db.get<string, UserPreferences>(levelKeys.userPreferences, {
|
||||
let localGameAchievement = await gameAchievementsSublevel.get(
|
||||
levelKeys.game(game.shop, game.objectId)
|
||||
);
|
||||
const userPreferences = await db.get<string, UserPreferences>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}),
|
||||
]);
|
||||
}
|
||||
);
|
||||
|
||||
if (!localGameAchievement) {
|
||||
await getGameAchievementData(game.objectId, game.shop, true);
|
||||
localGameAchievement = await gameAchievementsSublevel.get(
|
||||
levelKeys.game(game.shop, game.objectId)
|
||||
);
|
||||
}
|
||||
|
||||
const achievementsData = localGameAchievement?.achievements ?? [];
|
||||
const unlockedAchievements = localGameAchievement?.unlockedAchievements ?? [];
|
||||
@@ -84,9 +102,9 @@ export const mergeAchievements = async (
|
||||
if (
|
||||
newAchievements.length &&
|
||||
publishNotification &&
|
||||
userPreferences?.achievementNotificationsEnabled
|
||||
userPreferences.achievementNotificationsEnabled !== false
|
||||
) {
|
||||
const achievementsInfo = newAchievements
|
||||
const filteredAchievements = newAchievements
|
||||
.toSorted((a, b) => {
|
||||
return a.unlockTime - b.unlockTime;
|
||||
})
|
||||
@@ -98,21 +116,41 @@ export const mergeAchievements = async (
|
||||
);
|
||||
});
|
||||
})
|
||||
.filter((achievement) => Boolean(achievement))
|
||||
.map((achievement) => {
|
||||
.filter((achievement) => !!achievement);
|
||||
|
||||
const achievementsInfo: AchievementNotificationInfo[] =
|
||||
filteredAchievements.map((achievement, index) => {
|
||||
return {
|
||||
displayName: achievement!.displayName,
|
||||
iconUrl: achievement!.icon,
|
||||
title: achievement.displayName,
|
||||
description: achievement.description,
|
||||
points: achievement.points,
|
||||
isHidden: achievement.hidden,
|
||||
isRare: achievement.points
|
||||
? isRareAchievement(achievement.points)
|
||||
: false,
|
||||
isPlatinum:
|
||||
index === filteredAchievements.length - 1 &&
|
||||
newAchievements.length + unlockedAchievements.length ===
|
||||
achievementsData.length,
|
||||
iconUrl: achievement.icon,
|
||||
};
|
||||
});
|
||||
|
||||
publishNewAchievementNotification({
|
||||
achievements: achievementsInfo,
|
||||
unlockedAchievementCount: mergedLocalAchievements.length,
|
||||
totalAchievementCount: achievementsData.length,
|
||||
gameTitle: game.title,
|
||||
gameIcon: game.iconUrl,
|
||||
});
|
||||
if (userPreferences.achievementCustomNotificationsEnabled !== false) {
|
||||
WindowManager.notificationWindow?.webContents.send(
|
||||
"on-achievement-unlocked",
|
||||
userPreferences.achievementCustomNotificationPosition ?? "top-left",
|
||||
achievementsInfo
|
||||
);
|
||||
} else {
|
||||
publishNewAchievementNotification({
|
||||
achievements: achievementsInfo,
|
||||
unlockedAchievementCount: mergedLocalAchievements.length,
|
||||
totalAchievementCount: achievementsData.length,
|
||||
gameTitle: game.title,
|
||||
gameIcon: game.iconUrl,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if (game.remoteId) {
|
||||
|
||||
@@ -7,8 +7,8 @@ export class Aria2 {
|
||||
|
||||
public static spawn() {
|
||||
const binaryPath = app.isPackaged
|
||||
? path.join(process.resourcesPath, "aria2", "aria2c")
|
||||
: path.join(__dirname, "..", "..", "aria2", "aria2c");
|
||||
? path.join(process.resourcesPath, "aria2c")
|
||||
: path.join(__dirname, "..", "..", "binaries", "aria2c");
|
||||
|
||||
this.process = cp.spawn(
|
||||
binaryPath,
|
||||
|
||||
@@ -7,7 +7,7 @@ import os from "node:os";
|
||||
import type { GameShop, User } from "@types";
|
||||
import { backupsPath } from "@main/constants";
|
||||
import { HydraApi } from "./hydra-api";
|
||||
import { normalizePath } from "@main/helpers";
|
||||
import { normalizePath, parseRegFile } from "@main/helpers";
|
||||
import { logger } from "./logger";
|
||||
import { WindowManager } from "./window-manager";
|
||||
import axios from "axios";
|
||||
@@ -17,6 +17,39 @@ import i18next, { t } from "i18next";
|
||||
import { SystemPath } from "./system-path";
|
||||
|
||||
export class CloudSync {
|
||||
public static getWindowsLikeUserProfilePath(winePrefixPath?: string | null) {
|
||||
if (process.platform === "linux") {
|
||||
if (!winePrefixPath) {
|
||||
throw new Error("Wine prefix path is required");
|
||||
}
|
||||
|
||||
const userReg = fs.readFileSync(
|
||||
path.join(winePrefixPath, "user.reg"),
|
||||
"utf8"
|
||||
);
|
||||
|
||||
const entries = parseRegFile(userReg);
|
||||
const volatileEnvironment = entries.find(
|
||||
(entry) => entry.path === "Volatile Environment"
|
||||
);
|
||||
|
||||
if (!volatileEnvironment) {
|
||||
throw new Error("Volatile environment not found in user.reg");
|
||||
}
|
||||
|
||||
const { values } = volatileEnvironment;
|
||||
const userProfile = String(values["USERPROFILE"]);
|
||||
|
||||
if (userProfile) {
|
||||
return normalizePath(userProfile);
|
||||
} else {
|
||||
throw new Error("User profile not found in user.reg");
|
||||
}
|
||||
}
|
||||
|
||||
return normalizePath(SystemPath.getPath("home"));
|
||||
}
|
||||
|
||||
public static getBackupLabel(automatic: boolean) {
|
||||
const language = i18next.language;
|
||||
|
||||
@@ -102,9 +135,12 @@ export class CloudSync {
|
||||
shop,
|
||||
objectId,
|
||||
hostname: os.hostname(),
|
||||
homeDir: normalizePath(SystemPath.getPath("home")),
|
||||
winePrefixPath: game?.winePrefixPath
|
||||
? fs.realpathSync(game.winePrefixPath)
|
||||
: null,
|
||||
homeDir: this.getWindowsLikeUserProfilePath(game?.winePrefixPath ?? null),
|
||||
downloadOptionTitle,
|
||||
platform: os.platform(),
|
||||
platform: process.platform,
|
||||
label,
|
||||
});
|
||||
|
||||
|
||||
@@ -1 +1,3 @@
|
||||
export * from "./download-manager";
|
||||
export * from "./real-debrid";
|
||||
export * from "./torbox";
|
||||
|
||||
@@ -11,6 +11,7 @@ import { getUserData } from "./user/get-user-data";
|
||||
import { db } from "@main/level";
|
||||
import { levelKeys } from "@main/level/sublevels";
|
||||
import type { Auth, User } from "@types";
|
||||
import { WSClient } from "./ws/ws-client";
|
||||
|
||||
interface HydraApiOptions {
|
||||
needsAuth?: boolean;
|
||||
@@ -41,7 +42,7 @@ export class HydraApi {
|
||||
subscription: null,
|
||||
};
|
||||
|
||||
private static isLoggedIn() {
|
||||
public static isLoggedIn() {
|
||||
return this.userAuth.authToken !== "";
|
||||
}
|
||||
|
||||
@@ -101,6 +102,8 @@ export class HydraApi {
|
||||
WindowManager.mainWindow.webContents.send("on-signin");
|
||||
await clearGamesRemoteIds();
|
||||
uploadGamesBatch();
|
||||
WSClient.close();
|
||||
WSClient.connect();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,3 +12,7 @@ export * from "./7zip";
|
||||
export * from "./game-files-manager";
|
||||
export * from "./common-redist-manager";
|
||||
export * from "./aria2";
|
||||
export * from "./ws";
|
||||
export * from "./system-path";
|
||||
export * from "./library-sync";
|
||||
export * from "./wine";
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
import { ShopAssets } from "@types";
|
||||
import { HydraApi } from "../hydra-api";
|
||||
import { steamGamesWorker } from "@main/workers";
|
||||
import { steamUrlBuilder } from "@shared";
|
||||
import { gamesSublevel, levelKeys } from "@main/level";
|
||||
import { gamesShopAssetsSublevel, gamesSublevel, levelKeys } from "@main/level";
|
||||
|
||||
type ProfileGame = {
|
||||
id: string;
|
||||
lastTimePlayed: Date | null;
|
||||
playTimeInMilliseconds: number;
|
||||
} & ShopAssets;
|
||||
|
||||
export const mergeWithRemoteGames = async () => {
|
||||
return HydraApi.get("/profile/games")
|
||||
return HydraApi.get<ProfileGame[]>("/profile/games")
|
||||
.then(async (response) => {
|
||||
for (const game of response) {
|
||||
const localGame = await gamesSublevel.get(
|
||||
@@ -31,25 +36,32 @@ export const mergeWithRemoteGames = async () => {
|
||||
playTimeInMilliseconds: updatedPlayTime,
|
||||
});
|
||||
} else {
|
||||
const steamGame = await steamGamesWorker.run(Number(game.objectId), {
|
||||
name: "getById",
|
||||
});
|
||||
|
||||
const iconUrl = steamGame?.clientIcon
|
||||
? steamUrlBuilder.icon(game.objectId, steamGame.clientIcon)
|
||||
: null;
|
||||
|
||||
await gamesSublevel.put(levelKeys.game(game.shop, game.objectId), {
|
||||
objectId: game.objectId,
|
||||
title: steamGame?.name,
|
||||
title: game.title,
|
||||
remoteId: game.id,
|
||||
shop: game.shop,
|
||||
iconUrl,
|
||||
iconUrl: game.iconUrl,
|
||||
lastTimePlayed: game.lastTimePlayed,
|
||||
playTimeInMilliseconds: game.playTimeInMilliseconds,
|
||||
isDeleted: false,
|
||||
});
|
||||
}
|
||||
|
||||
await gamesShopAssetsSublevel.put(
|
||||
levelKeys.game(game.shop, game.objectId),
|
||||
{
|
||||
shop: game.shop,
|
||||
objectId: game.objectId,
|
||||
title: game.title,
|
||||
coverImageUrl: game.coverImageUrl,
|
||||
libraryHeroImageUrl: game.libraryHeroImageUrl,
|
||||
libraryImageUrl: game.libraryImageUrl,
|
||||
logoImageUrl: game.logoImageUrl,
|
||||
iconUrl: game.iconUrl,
|
||||
logoPosition: game.logoPosition,
|
||||
}
|
||||
);
|
||||
}
|
||||
})
|
||||
.catch(() => {});
|
||||
|
||||
@@ -15,7 +15,7 @@ export const uploadGamesBatch = async () => {
|
||||
);
|
||||
});
|
||||
|
||||
const gamesChunks = chunk(games, 50);
|
||||
const gamesChunks = chunk(games, 30);
|
||||
|
||||
for (const chunk of gamesChunks) {
|
||||
await HydraApi.post(
|
||||
@@ -33,7 +33,9 @@ export const uploadGamesBatch = async () => {
|
||||
|
||||
await mergeWithRemoteGames();
|
||||
|
||||
AchievementWatcherManager.preSearchAchievements();
|
||||
if (HydraApi.isLoggedIn()) {
|
||||
AchievementWatcherManager.preSearchAchievements();
|
||||
}
|
||||
|
||||
if (WindowManager.mainWindow)
|
||||
WindowManager.mainWindow.webContents.send("on-library-batch-complete");
|
||||
|
||||
@@ -1,70 +1,89 @@
|
||||
import type { GameShop, LudusaviBackup, LudusaviConfig } from "@types";
|
||||
import Piscina from "piscina";
|
||||
|
||||
import { app } from "electron";
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
import YAML from "yaml";
|
||||
|
||||
import ludusaviWorkerPath from "../workers/ludusavi.worker?modulePath";
|
||||
import { LUDUSAVI_MANIFEST_URL } from "@main/constants";
|
||||
import cp from "node:child_process";
|
||||
import { SystemPath } from "./system-path";
|
||||
|
||||
export class Ludusavi {
|
||||
private static ludusaviPath = path.join(
|
||||
SystemPath.getPath("appData"),
|
||||
private static ludusaviPath = app.isPackaged
|
||||
? path.join(process.resourcesPath, "ludusavi")
|
||||
: path.join(__dirname, "..", "..", "ludusavi");
|
||||
|
||||
private static binaryPath = path.join(this.ludusaviPath, "ludusavi");
|
||||
private static configPath = path.join(
|
||||
SystemPath.getPath("userData"),
|
||||
"ludusavi"
|
||||
);
|
||||
private static ludusaviConfigPath = path.join(
|
||||
this.ludusaviPath,
|
||||
"config.yaml"
|
||||
);
|
||||
private static binaryPath = app.isPackaged
|
||||
? path.join(process.resourcesPath, "ludusavi", "ludusavi")
|
||||
: path.join(__dirname, "..", "..", "ludusavi", "ludusavi");
|
||||
|
||||
private static worker = new Piscina({
|
||||
filename: ludusaviWorkerPath,
|
||||
workerData: {
|
||||
binaryPath: this.binaryPath,
|
||||
},
|
||||
maxThreads: 1,
|
||||
});
|
||||
|
||||
static async getConfig() {
|
||||
if (!fs.existsSync(this.ludusaviConfigPath)) {
|
||||
await this.worker.run(undefined, { name: "generateConfig" });
|
||||
}
|
||||
|
||||
public static async getConfig() {
|
||||
const config = YAML.parse(
|
||||
fs.readFileSync(this.ludusaviConfigPath, "utf-8")
|
||||
fs.readFileSync(path.join(this.ludusaviPath, "config.yaml"), "utf-8")
|
||||
) as LudusaviConfig;
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
static async backupGame(
|
||||
_shop: GameShop,
|
||||
objectId: string,
|
||||
backupPath: string,
|
||||
winePrefix?: string | null
|
||||
): Promise<LudusaviBackup> {
|
||||
return this.worker.run(
|
||||
{ title: objectId, backupPath, winePrefix },
|
||||
{ name: "backupGame" }
|
||||
);
|
||||
public static async copyConfigFileToUserData() {
|
||||
if (!fs.existsSync(this.configPath)) {
|
||||
fs.mkdirSync(this.configPath, { recursive: true });
|
||||
fs.cpSync(
|
||||
path.join(this.ludusaviPath, "config.yaml"),
|
||||
path.join(this.configPath, "config.yaml")
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
static async getBackupPreview(
|
||||
public static async backupGame(
|
||||
_shop: GameShop,
|
||||
objectId: string,
|
||||
backupPath?: string | null,
|
||||
winePrefix?: string | null,
|
||||
preview?: boolean
|
||||
): Promise<LudusaviBackup> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const args = [
|
||||
"--config",
|
||||
this.configPath,
|
||||
"backup",
|
||||
objectId,
|
||||
"--api",
|
||||
"--force",
|
||||
];
|
||||
|
||||
if (preview) args.push("--preview");
|
||||
if (backupPath) args.push("--path", backupPath);
|
||||
if (winePrefix) args.push("--wine-prefix", winePrefix);
|
||||
|
||||
cp.execFile(
|
||||
this.binaryPath,
|
||||
args,
|
||||
(err: cp.ExecFileException | null, stdout: string) => {
|
||||
if (err) {
|
||||
return reject(err);
|
||||
}
|
||||
|
||||
return resolve(JSON.parse(stdout) as LudusaviBackup);
|
||||
}
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
public static async getBackupPreview(
|
||||
_shop: GameShop,
|
||||
objectId: string,
|
||||
winePrefix?: string | null
|
||||
): Promise<LudusaviBackup | null> {
|
||||
const config = await this.getConfig();
|
||||
|
||||
const backupData = await this.worker.run(
|
||||
{ title: objectId, winePrefix, preview: true },
|
||||
{ name: "backupGame" }
|
||||
const backupData = await this.backupGame(
|
||||
_shop,
|
||||
objectId,
|
||||
null,
|
||||
winePrefix,
|
||||
true
|
||||
);
|
||||
|
||||
const customGame = config.customGames.find(
|
||||
@@ -77,19 +96,6 @@ export class Ludusavi {
|
||||
};
|
||||
}
|
||||
|
||||
static async restoreBackup(backupPath: string) {
|
||||
return this.worker.run(backupPath, { name: "restoreBackup" });
|
||||
}
|
||||
|
||||
static async addManifestToLudusaviConfig() {
|
||||
const config = await this.getConfig();
|
||||
|
||||
config.manifest.enable = false;
|
||||
config.manifest.secondary = [{ url: LUDUSAVI_MANIFEST_URL, enable: true }];
|
||||
|
||||
fs.writeFileSync(this.ludusaviConfigPath, YAML.stringify(config));
|
||||
}
|
||||
|
||||
static async addCustomGame(title: string, savePath: string | null) {
|
||||
const config = await this.getConfig();
|
||||
const filteredGames = config.customGames.filter(
|
||||
@@ -105,6 +111,10 @@ export class Ludusavi {
|
||||
}
|
||||
|
||||
config.customGames = filteredGames;
|
||||
fs.writeFileSync(this.ludusaviConfigPath, YAML.stringify(config));
|
||||
|
||||
fs.writeFileSync(
|
||||
path.join(this.configPath, "config.yaml"),
|
||||
YAML.stringify(config)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ import { DownloadManager } from "./download";
|
||||
import { watchProcesses } from "./process-watcher";
|
||||
import { AchievementWatcherManager } from "./achievements/achievement-watcher-manager";
|
||||
import { UpdateManager } from "./update-manager";
|
||||
import { watchFriendRequests } from "@main/events/profile/sync-friend-requests";
|
||||
import { MAIN_LOOP_INTERVAL } from "@main/constants";
|
||||
|
||||
export const startMainLoop = async () => {
|
||||
@@ -11,7 +10,6 @@ export const startMainLoop = async () => {
|
||||
while (true) {
|
||||
await Promise.allSettled([
|
||||
watchProcesses(),
|
||||
watchFriendRequests(),
|
||||
DownloadManager.watchDownloads(),
|
||||
AchievementWatcherManager.watchAchievements(),
|
||||
DownloadManager.getSeedStatus(),
|
||||
|
||||
@@ -10,7 +10,7 @@ import icon from "@resources/icon.png?asset";
|
||||
import { NotificationOptions, toXmlString } from "./xml";
|
||||
import { logger } from "../logger";
|
||||
import { WindowManager } from "../window-manager";
|
||||
import type { Game, UserPreferences } from "@types";
|
||||
import type { Game, GameStats, UserPreferences, UserProfile } from "@types";
|
||||
import { db, levelKeys } from "@main/level";
|
||||
import { restartAndInstallUpdate } from "@main/events/autoupdater/restart-and-install-update";
|
||||
import { SystemPath } from "../system-path";
|
||||
@@ -81,7 +81,9 @@ export const publishNotificationUpdateReadyToInstall = async (
|
||||
.show();
|
||||
};
|
||||
|
||||
export const publishNewFriendRequestNotification = async () => {
|
||||
export const publishNewFriendRequestNotification = async (
|
||||
user: UserProfile
|
||||
) => {
|
||||
const userPreferences = await db.get<string, UserPreferences | null>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
@@ -97,8 +99,27 @@ export const publishNewFriendRequestNotification = async () => {
|
||||
}),
|
||||
body: t("new_friend_request_description", {
|
||||
ns: "notifications",
|
||||
displayName: user.displayName,
|
||||
}),
|
||||
icon: trayIcon,
|
||||
icon: user?.profileImageUrl
|
||||
? await downloadImage(user.profileImageUrl)
|
||||
: trayIcon,
|
||||
}).show();
|
||||
};
|
||||
|
||||
export const publishFriendStartedPlayingGameNotification = async (
|
||||
friend: UserProfile,
|
||||
game: GameStats
|
||||
) => {
|
||||
new Notification({
|
||||
title: t("friend_started_playing_game", {
|
||||
ns: "notifications",
|
||||
displayName: friend.displayName,
|
||||
}),
|
||||
body: game.assets?.title,
|
||||
icon: friend?.profileImageUrl
|
||||
? await downloadImage(friend.profileImageUrl)
|
||||
: trayIcon,
|
||||
}).show();
|
||||
};
|
||||
|
||||
@@ -141,7 +162,7 @@ export const publishExtractionCompleteNotification = async (game: Game) => {
|
||||
};
|
||||
|
||||
export const publishNewAchievementNotification = async (info: {
|
||||
achievements: { displayName: string; iconUrl: string }[];
|
||||
achievements: { title: string; iconUrl: string }[];
|
||||
unlockedAchievementCount: number;
|
||||
totalAchievementCount: number;
|
||||
gameTitle: string;
|
||||
@@ -155,12 +176,12 @@ export const publishNewAchievementNotification = async (info: {
|
||||
gameTitle: info.gameTitle,
|
||||
achievementCount: info.achievements.length,
|
||||
}),
|
||||
body: info.achievements.map((a) => a.displayName).join(", "),
|
||||
body: info.achievements.map((a) => a.title).join(", "),
|
||||
icon: (await downloadImage(info.gameIcon)) ?? icon,
|
||||
}
|
||||
: {
|
||||
title: t("achievement_unlocked", { ns: "achievement" }),
|
||||
body: info.achievements[0].displayName,
|
||||
body: info.achievements[0].title,
|
||||
icon: (await downloadImage(info.achievements[0].iconUrl)) ?? icon,
|
||||
};
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ import crypto from "node:crypto";
|
||||
import { pythonRpcLogger } from "./logger";
|
||||
import { Readable } from "node:stream";
|
||||
import { app, dialog } from "electron";
|
||||
import { db, levelKeys } from "@main/level";
|
||||
|
||||
interface GamePayload {
|
||||
game_id: string;
|
||||
@@ -21,26 +22,15 @@ const binaryNameByPlatform: Partial<Record<NodeJS.Platform, string>> = {
|
||||
win32: "hydra-python-rpc.exe",
|
||||
};
|
||||
|
||||
const rustBinaryNameByPlatform: Partial<Record<NodeJS.Platform, string>> = {
|
||||
darwin: "hydra-httpdl",
|
||||
linux: "hydra-httpdl",
|
||||
win32: "hydra-httpdl.exe",
|
||||
};
|
||||
|
||||
export class PythonRPC {
|
||||
public static readonly BITTORRENT_PORT = "5881";
|
||||
public static readonly RPC_PORT = "8084";
|
||||
private static readonly RPC_PASSWORD = crypto.randomBytes(32).toString("hex");
|
||||
|
||||
private static pythonProcess: cp.ChildProcess | null = null;
|
||||
|
||||
public static readonly rpc = axios.create({
|
||||
baseURL: `http://localhost:${this.RPC_PORT}`,
|
||||
headers: {
|
||||
"x-hydra-rpc-password": this.RPC_PASSWORD,
|
||||
},
|
||||
});
|
||||
|
||||
private static pythonProcess: cp.ChildProcess | null = null;
|
||||
|
||||
private static logStderr(readable: Readable | null) {
|
||||
if (!readable) return;
|
||||
|
||||
@@ -48,30 +38,34 @@ export class PythonRPC {
|
||||
readable.on("data", pythonRpcLogger.log);
|
||||
}
|
||||
|
||||
public static spawn(
|
||||
private static async getRPCPassword() {
|
||||
const existingPassword = await db.get(levelKeys.rpcPassword, {
|
||||
valueEncoding: "utf8",
|
||||
});
|
||||
|
||||
if (existingPassword) return existingPassword;
|
||||
|
||||
const newPassword = crypto.randomBytes(32).toString("hex");
|
||||
|
||||
await db.put(levelKeys.rpcPassword, newPassword, {
|
||||
valueEncoding: "utf8",
|
||||
});
|
||||
|
||||
return newPassword;
|
||||
}
|
||||
|
||||
public static async spawn(
|
||||
initialDownload?: GamePayload,
|
||||
initialSeeding?: GamePayload[]
|
||||
) {
|
||||
const rpcPassword = await this.getRPCPassword();
|
||||
|
||||
const commonArgs = [
|
||||
this.BITTORRENT_PORT,
|
||||
this.RPC_PORT,
|
||||
this.RPC_PASSWORD,
|
||||
rpcPassword,
|
||||
initialDownload ? JSON.stringify(initialDownload) : "",
|
||||
initialSeeding ? JSON.stringify(initialSeeding) : "",
|
||||
app.isPackaged
|
||||
? path.join(
|
||||
process.resourcesPath,
|
||||
rustBinaryNameByPlatform[process.platform]!
|
||||
)
|
||||
: path.join(
|
||||
__dirname,
|
||||
"..",
|
||||
"..",
|
||||
"rust_rpc",
|
||||
"target",
|
||||
"debug",
|
||||
rustBinaryNameByPlatform[process.platform]!
|
||||
),
|
||||
];
|
||||
|
||||
if (app.isPackaged) {
|
||||
@@ -116,6 +110,8 @@ export class PythonRPC {
|
||||
|
||||
this.pythonProcess = childProcess;
|
||||
}
|
||||
|
||||
this.rpc.defaults.headers.common["x-hydra-rpc-password"] = rpcPassword;
|
||||
}
|
||||
|
||||
public static kill() {
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
import axios from "axios";
|
||||
import path from "node:path";
|
||||
import fs from "node:fs";
|
||||
import { crc32 } from "crc";
|
||||
import WinReg from "winreg";
|
||||
import { parseBuffer, writeBuffer } from "steam-shortcut-editor";
|
||||
|
||||
import type { SteamAppDetails } from "@types";
|
||||
import type { SteamAppDetails, SteamShortcut } from "@types";
|
||||
|
||||
import { logger } from "./logger";
|
||||
import { SystemPath } from "./system-path";
|
||||
|
||||
export interface SteamAppDetailsResponse {
|
||||
[key: string]: {
|
||||
@@ -11,6 +17,36 @@ export interface SteamAppDetailsResponse {
|
||||
};
|
||||
}
|
||||
|
||||
export const getSteamLocation = async () => {
|
||||
if (process.platform === "linux") {
|
||||
return path.join(SystemPath.getPath("home"), ".local", "share", "Steam");
|
||||
}
|
||||
|
||||
if (process.platform === "darwin") {
|
||||
return path.join(
|
||||
SystemPath.getPath("home"),
|
||||
"Library",
|
||||
"Application Support",
|
||||
"Steam"
|
||||
);
|
||||
}
|
||||
|
||||
const regKey = new WinReg({
|
||||
hive: WinReg.HKCU,
|
||||
key: "\\Software\\Valve\\Steam",
|
||||
});
|
||||
|
||||
return new Promise<string>((resolve, reject) => {
|
||||
regKey.get("SteamPath", (err, value) => {
|
||||
if (err) {
|
||||
reject(err);
|
||||
}
|
||||
|
||||
resolve(value.value);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
export const getSteamAppDetails = async (
|
||||
objectId: string,
|
||||
language: string
|
||||
@@ -40,3 +76,86 @@ export const getSteamAppDetails = async (
|
||||
return null;
|
||||
});
|
||||
};
|
||||
|
||||
export const getSteamUsersIds = async () => {
|
||||
const userDataPath = await getSteamLocation();
|
||||
|
||||
const userIds = fs.readdirSync(path.join(userDataPath, "userdata"), {
|
||||
withFileTypes: true,
|
||||
});
|
||||
|
||||
return userIds
|
||||
.filter((dir) => dir.isDirectory())
|
||||
.map((dir) => Number(dir.name));
|
||||
};
|
||||
|
||||
export const getSteamShortcuts = async (steamUserId: number) => {
|
||||
const shortcutsPath = path.join(
|
||||
await getSteamLocation(),
|
||||
"userdata",
|
||||
steamUserId.toString(),
|
||||
"config",
|
||||
"shortcuts.vdf"
|
||||
);
|
||||
|
||||
if (!fs.existsSync(shortcutsPath)) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const shortcuts = parseBuffer(fs.readFileSync(shortcutsPath));
|
||||
|
||||
return shortcuts.shortcuts as SteamShortcut[];
|
||||
};
|
||||
|
||||
export const generateSteamShortcutAppId = (
|
||||
exePath: string,
|
||||
gameName: string
|
||||
) => {
|
||||
const input = exePath + gameName;
|
||||
const crcValue = crc32(input) >>> 0;
|
||||
const steamAppId = (crcValue | 0x80000000) >>> 0;
|
||||
return steamAppId;
|
||||
};
|
||||
|
||||
export const composeSteamShortcut = (
|
||||
title: string,
|
||||
executablePath: string,
|
||||
iconPath: string | null
|
||||
): SteamShortcut => {
|
||||
return {
|
||||
appid: generateSteamShortcutAppId(executablePath, title),
|
||||
appname: title,
|
||||
Exe: `"${executablePath}"`,
|
||||
StartDir: `"${path.dirname(executablePath)}"`,
|
||||
icon: iconPath ?? "",
|
||||
ShortcutPath: "",
|
||||
LaunchOptions: "",
|
||||
IsHidden: false,
|
||||
AllowDesktopConfig: true,
|
||||
AllowOverlay: true,
|
||||
OpenVR: false,
|
||||
Devkit: false,
|
||||
DevkitGameID: "",
|
||||
DevkitOverrideAppID: false,
|
||||
LastPlayTime: 0,
|
||||
FlatpakAppID: "",
|
||||
};
|
||||
};
|
||||
|
||||
export const writeSteamShortcuts = async (
|
||||
steamUserId: number,
|
||||
shortcuts: SteamShortcut[]
|
||||
) => {
|
||||
const buffer = writeBuffer({ shortcuts });
|
||||
|
||||
return fs.promises.writeFile(
|
||||
path.join(
|
||||
await getSteamLocation(),
|
||||
"userdata",
|
||||
steamUserId.toString(),
|
||||
"config",
|
||||
"shortcuts.vdf"
|
||||
),
|
||||
buffer
|
||||
);
|
||||
};
|
||||
|
||||
@@ -38,7 +38,7 @@ export class SystemPath {
|
||||
try {
|
||||
return app.getPath(pathName);
|
||||
} catch (error) {
|
||||
logger.error(`Error getting path: ${error}`);
|
||||
console.error(`Error getting path: ${error}`);
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import {
|
||||
Tray,
|
||||
app,
|
||||
nativeImage,
|
||||
screen,
|
||||
shell,
|
||||
} from "electron";
|
||||
import { is } from "@electron-toolkit/utils";
|
||||
@@ -17,12 +18,17 @@ import { HydraApi } from "./hydra-api";
|
||||
import UserAgent from "user-agents";
|
||||
import { db, gamesSublevel, levelKeys } from "@main/level";
|
||||
import { orderBy, slice } from "lodash-es";
|
||||
import type { ScreenState, UserPreferences } from "@types";
|
||||
import { AuthPage } from "@shared";
|
||||
import type {
|
||||
AchievementCustomNotificationPosition,
|
||||
ScreenState,
|
||||
UserPreferences,
|
||||
} from "@types";
|
||||
import { AuthPage, generateAchievementCustomNotificationTest } from "@shared";
|
||||
import { isStaging } from "@main/constants";
|
||||
|
||||
export class WindowManager {
|
||||
public static mainWindow: Electron.BrowserWindow | null = null;
|
||||
public static notificationWindow: Electron.BrowserWindow | null = null;
|
||||
|
||||
private static readonly editorWindows: Map<string, BrowserWindow> = new Map();
|
||||
|
||||
@@ -259,6 +265,141 @@ export class WindowManager {
|
||||
}
|
||||
}
|
||||
|
||||
private static loadNotificationWindowURL() {
|
||||
if (is.dev && process.env["ELECTRON_RENDERER_URL"]) {
|
||||
this.notificationWindow?.loadURL(
|
||||
`${process.env["ELECTRON_RENDERER_URL"]}#/achievement-notification`
|
||||
);
|
||||
} else {
|
||||
this.notificationWindow?.loadFile(
|
||||
path.join(__dirname, "../renderer/index.html"),
|
||||
{
|
||||
hash: "achievement-notification",
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly NOTIFICATION_WINDOW_WIDTH = 360;
|
||||
private static readonly NOTIFICATION_WINDOW_HEIGHT = 140;
|
||||
|
||||
private static async getNotificationWindowPosition(
|
||||
position: AchievementCustomNotificationPosition | undefined
|
||||
) {
|
||||
const display = screen.getPrimaryDisplay();
|
||||
const { width, height } = display.workAreaSize;
|
||||
|
||||
if (position === "bottom-center") {
|
||||
return {
|
||||
x: (width - this.NOTIFICATION_WINDOW_WIDTH) / 2,
|
||||
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
|
||||
};
|
||||
}
|
||||
|
||||
if (position === "bottom-right") {
|
||||
return {
|
||||
x: width - this.NOTIFICATION_WINDOW_WIDTH,
|
||||
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
|
||||
};
|
||||
}
|
||||
|
||||
if (position === "top-center") {
|
||||
return {
|
||||
x: (width - this.NOTIFICATION_WINDOW_WIDTH) / 2,
|
||||
y: 0,
|
||||
};
|
||||
}
|
||||
|
||||
if (position === "bottom-left") {
|
||||
return {
|
||||
x: 0,
|
||||
y: height - this.NOTIFICATION_WINDOW_HEIGHT,
|
||||
};
|
||||
}
|
||||
|
||||
if (position === "top-right") {
|
||||
return {
|
||||
x: width - this.NOTIFICATION_WINDOW_WIDTH,
|
||||
y: 0,
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
x: 0,
|
||||
y: 0,
|
||||
};
|
||||
}
|
||||
|
||||
public static async createNotificationWindow() {
|
||||
if (this.notificationWindow) return;
|
||||
|
||||
const userPreferences = await db.get<string, UserPreferences | undefined>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}
|
||||
);
|
||||
|
||||
if (
|
||||
userPreferences?.achievementNotificationsEnabled === false ||
|
||||
userPreferences?.achievementCustomNotificationsEnabled === false
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
const { x, y } = await this.getNotificationWindowPosition(
|
||||
userPreferences?.achievementCustomNotificationPosition
|
||||
);
|
||||
|
||||
this.notificationWindow = new BrowserWindow({
|
||||
transparent: true,
|
||||
maximizable: false,
|
||||
autoHideMenuBar: true,
|
||||
minimizable: false,
|
||||
focusable: false,
|
||||
skipTaskbar: true,
|
||||
frame: false,
|
||||
width: this.NOTIFICATION_WINDOW_WIDTH,
|
||||
height: this.NOTIFICATION_WINDOW_HEIGHT,
|
||||
x,
|
||||
y,
|
||||
webPreferences: {
|
||||
preload: path.join(__dirname, "../preload/index.mjs"),
|
||||
sandbox: false,
|
||||
},
|
||||
});
|
||||
this.notificationWindow.setIgnoreMouseEvents(true);
|
||||
// this.notificationWindow.setVisibleOnAllWorkspaces(true, {
|
||||
// visibleOnFullScreen: true,
|
||||
// });
|
||||
this.notificationWindow.setAlwaysOnTop(true, "screen-saver", 1);
|
||||
this.loadNotificationWindowURL();
|
||||
}
|
||||
|
||||
public static async showAchievementTestNotification() {
|
||||
const userPreferences = await db.get<string, UserPreferences>(
|
||||
levelKeys.userPreferences,
|
||||
{
|
||||
valueEncoding: "json",
|
||||
}
|
||||
);
|
||||
|
||||
const language = userPreferences.language ?? "en";
|
||||
|
||||
this.notificationWindow?.webContents.send(
|
||||
"on-achievement-unlocked",
|
||||
userPreferences.achievementCustomNotificationPosition ?? "top-left",
|
||||
[generateAchievementCustomNotificationTest(t, language)]
|
||||
);
|
||||
}
|
||||
|
||||
public static async closeNotificationWindow() {
|
||||
if (this.notificationWindow) {
|
||||
this.notificationWindow.close();
|
||||
this.notificationWindow = null;
|
||||
}
|
||||
}
|
||||
|
||||
public static openEditorWindow(themeId: string) {
|
||||
if (this.mainWindow) {
|
||||
const existingWindow = this.editorWindows.get(themeId);
|
||||
@@ -271,13 +412,13 @@ export class WindowManager {
|
||||
}
|
||||
|
||||
const editorWindow = new BrowserWindow({
|
||||
width: 600,
|
||||
width: 720,
|
||||
height: 720,
|
||||
minWidth: 600,
|
||||
minHeight: 540,
|
||||
backgroundColor: "#1c1c1c",
|
||||
titleBarStyle: process.platform === "linux" ? "default" : "hidden",
|
||||
...(process.platform === "linux" ? { icon } : {}),
|
||||
icon,
|
||||
trafficLightPosition: { x: 16, y: 16 },
|
||||
titleBarOverlay: {
|
||||
symbolColor: "#DADBE1",
|
||||
|
||||
30
src/main/services/wine.ts
Normal file
30
src/main/services/wine.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
|
||||
export class Wine {
|
||||
public static validatePrefix(winePrefixPath: string) {
|
||||
const requiredFiles = [
|
||||
{ name: "system.reg", type: "file" },
|
||||
{ name: "user.reg", type: "file" },
|
||||
{ name: "userdef.reg", type: "file" },
|
||||
{ name: "dosdevices", type: "dir" },
|
||||
{ name: "drive_c", type: "dir" },
|
||||
];
|
||||
|
||||
for (const file of requiredFiles) {
|
||||
const filePath = path.join(winePrefixPath, file.name);
|
||||
|
||||
if (file.type === "file" && !fs.existsSync(filePath)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (file.type === "dir") {
|
||||
if (!fs.existsSync(filePath) || !fs.lstatSync(filePath).isDirectory()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
17
src/main/services/ws/events/friend-game-session.ts
Normal file
17
src/main/services/ws/events/friend-game-session.ts
Normal file
@@ -0,0 +1,17 @@
|
||||
import type { FriendGameSession } from "@main/generated/envelope";
|
||||
import { HydraApi } from "@main/services/hydra-api";
|
||||
import { publishFriendStartedPlayingGameNotification } from "@main/services/notifications";
|
||||
import { GameStats } from "@types";
|
||||
|
||||
export const friendGameSessionEvent = async (payload: FriendGameSession) => {
|
||||
const [friend, gameStats] = await Promise.all([
|
||||
HydraApi.get(`/users/${payload.friendId}`),
|
||||
HydraApi.get<GameStats>(
|
||||
`/games/stats?objectId=${payload.objectId}&shop=steam`
|
||||
),
|
||||
]);
|
||||
|
||||
if (friend && gameStats) {
|
||||
publishFriendStartedPlayingGameNotification(friend, gameStats);
|
||||
}
|
||||
};
|
||||
16
src/main/services/ws/events/friend-request.ts
Normal file
16
src/main/services/ws/events/friend-request.ts
Normal file
@@ -0,0 +1,16 @@
|
||||
import type { FriendRequest } from "@main/generated/envelope";
|
||||
import { HydraApi } from "@main/services/hydra-api";
|
||||
import { publishNewFriendRequestNotification } from "@main/services/notifications";
|
||||
import { WindowManager } from "@main/services/window-manager";
|
||||
|
||||
export const friendRequestEvent = async (payload: FriendRequest) => {
|
||||
WindowManager.mainWindow?.webContents.send("on-sync-friend-requests", {
|
||||
friendRequestCount: payload.friendRequestCount,
|
||||
});
|
||||
|
||||
const user = await HydraApi.get(`/users/${payload.senderId}`);
|
||||
|
||||
if (user) {
|
||||
publishNewFriendRequestNotification(user);
|
||||
}
|
||||
};
|
||||
1
src/main/services/ws/index.ts
Normal file
1
src/main/services/ws/index.ts
Normal file
@@ -0,0 +1 @@
|
||||
export * from "./ws-client";
|
||||
119
src/main/services/ws/ws-client.ts
Normal file
119
src/main/services/ws/ws-client.ts
Normal file
@@ -0,0 +1,119 @@
|
||||
import { WebSocket } from "ws";
|
||||
import { HydraApi } from "../hydra-api";
|
||||
import { Envelope } from "@main/generated/envelope";
|
||||
import { logger } from "../logger";
|
||||
import { friendRequestEvent } from "./events/friend-request";
|
||||
import { friendGameSessionEvent } from "./events/friend-game-session";
|
||||
|
||||
export class WSClient {
|
||||
private static ws: WebSocket | null = null;
|
||||
private static reconnectInterval = 1_000;
|
||||
private static readonly maxReconnectInterval = 30_000;
|
||||
private static shouldReconnect = true;
|
||||
private static reconnecting = false;
|
||||
private static heartbeatInterval: NodeJS.Timeout | null = null;
|
||||
|
||||
static async connect() {
|
||||
this.shouldReconnect = true;
|
||||
|
||||
try {
|
||||
const { token } = await HydraApi.post<{ token: string }>("/auth/ws");
|
||||
|
||||
this.ws = new WebSocket(import.meta.env.MAIN_VITE_WS_URL, {
|
||||
headers: {
|
||||
Authorization: `Bearer ${token}`,
|
||||
},
|
||||
});
|
||||
|
||||
this.ws.on("open", () => {
|
||||
logger.info("WS connected");
|
||||
this.reconnectInterval = 1000;
|
||||
this.reconnecting = false;
|
||||
|
||||
this.startHeartbeat();
|
||||
});
|
||||
|
||||
this.ws.on("message", (message) => {
|
||||
const envelope = Envelope.fromBinary(
|
||||
new Uint8Array(Buffer.from(message.toString()))
|
||||
);
|
||||
|
||||
logger.info("Received WS envelope:", envelope);
|
||||
|
||||
if (envelope.payload.oneofKind === "friendRequest") {
|
||||
friendRequestEvent(envelope.payload.friendRequest);
|
||||
}
|
||||
|
||||
if (envelope.payload.oneofKind === "friendGameSession") {
|
||||
friendGameSessionEvent(envelope.payload.friendGameSession);
|
||||
}
|
||||
});
|
||||
|
||||
this.ws.on("close", () => this.handleDisconnect("close"));
|
||||
this.ws.on("error", (err) => {
|
||||
logger.error("WS error:", err);
|
||||
this.handleDisconnect("error");
|
||||
});
|
||||
} catch (err) {
|
||||
logger.error("Failed to connect WS:", err);
|
||||
this.handleDisconnect("auth-failed");
|
||||
}
|
||||
}
|
||||
|
||||
private static handleDisconnect(reason: string) {
|
||||
logger.warn(`WS disconnected due to ${reason}`);
|
||||
|
||||
if (this.shouldReconnect) {
|
||||
this.cleanupSocket();
|
||||
this.tryReconnect();
|
||||
}
|
||||
}
|
||||
|
||||
private static async tryReconnect() {
|
||||
if (this.reconnecting) return;
|
||||
this.reconnecting = true;
|
||||
|
||||
logger.info(`Reconnecting in ${this.reconnectInterval / 1000}s...`);
|
||||
|
||||
setTimeout(async () => {
|
||||
try {
|
||||
await this.connect();
|
||||
} catch (err) {
|
||||
logger.error("Reconnect failed:", err);
|
||||
this.reconnectInterval = Math.min(
|
||||
this.reconnectInterval * 2,
|
||||
this.maxReconnectInterval
|
||||
);
|
||||
this.reconnecting = false;
|
||||
this.tryReconnect();
|
||||
}
|
||||
}, this.reconnectInterval);
|
||||
}
|
||||
|
||||
private static cleanupSocket() {
|
||||
if (this.ws) {
|
||||
this.ws.removeAllListeners();
|
||||
this.ws.close();
|
||||
this.ws = null;
|
||||
}
|
||||
|
||||
if (this.heartbeatInterval) {
|
||||
clearInterval(this.heartbeatInterval);
|
||||
this.heartbeatInterval = null;
|
||||
}
|
||||
}
|
||||
|
||||
public static close() {
|
||||
this.shouldReconnect = false;
|
||||
this.reconnecting = false;
|
||||
this.cleanupSocket();
|
||||
}
|
||||
|
||||
private static startHeartbeat() {
|
||||
this.heartbeatInterval = setInterval(() => {
|
||||
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
|
||||
this.ws.ping();
|
||||
}
|
||||
}, 15_000);
|
||||
}
|
||||
}
|
||||
1
src/main/vite-env.d.ts
vendored
1
src/main/vite-env.d.ts
vendored
@@ -6,6 +6,7 @@ interface ImportMetaEnv {
|
||||
readonly MAIN_VITE_AUTH_URL: string;
|
||||
readonly MAIN_VITE_CHECKOUT_URL: string;
|
||||
readonly MAIN_VITE_EXTERNAL_RESOURCES_URL: string;
|
||||
readonly MAIN_VITE_WS_URL: string;
|
||||
}
|
||||
|
||||
interface ImportMeta {
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
import path from "node:path";
|
||||
import steamGamesWorkerPath from "./steam-games.worker?modulePath";
|
||||
|
||||
import Piscina from "piscina";
|
||||
|
||||
import { seedsPath } from "@main/constants";
|
||||
|
||||
export const steamGamesWorker = new Piscina({
|
||||
filename: steamGamesWorkerPath,
|
||||
workerData: {
|
||||
steamGamesPath: path.join(seedsPath, "steam-games.json"),
|
||||
},
|
||||
maxThreads: 1,
|
||||
});
|
||||
@@ -1,56 +0,0 @@
|
||||
import type { LudusaviBackup } from "@types";
|
||||
import cp from "node:child_process";
|
||||
|
||||
import { workerData } from "node:worker_threads";
|
||||
|
||||
const { binaryPath } = workerData;
|
||||
|
||||
export const backupGame = ({
|
||||
title,
|
||||
backupPath,
|
||||
preview = false,
|
||||
winePrefix,
|
||||
}: {
|
||||
title: string;
|
||||
backupPath: string;
|
||||
preview?: boolean;
|
||||
winePrefix?: string;
|
||||
}) => {
|
||||
return new Promise((resolve, reject) => {
|
||||
const args = ["backup", title, "--api", "--force"];
|
||||
|
||||
if (preview) args.push("--preview");
|
||||
if (backupPath) args.push("--path", backupPath);
|
||||
if (winePrefix) args.push("--wine-prefix", winePrefix);
|
||||
|
||||
cp.execFile(
|
||||
binaryPath,
|
||||
args,
|
||||
(err: cp.ExecFileException | null, stdout: string) => {
|
||||
if (err) {
|
||||
return reject(err);
|
||||
}
|
||||
|
||||
return resolve(JSON.parse(stdout) as LudusaviBackup);
|
||||
}
|
||||
);
|
||||
});
|
||||
};
|
||||
|
||||
export const restoreBackup = (backupPath: string) => {
|
||||
const result = cp.execFileSync(binaryPath, [
|
||||
"restore",
|
||||
"--path",
|
||||
backupPath,
|
||||
"--api",
|
||||
"--force",
|
||||
]);
|
||||
|
||||
return JSON.parse(result.toString("utf-8")) as LudusaviBackup;
|
||||
};
|
||||
|
||||
export const generateConfig = () => {
|
||||
const result = cp.execFileSync(binaryPath, ["schema", "config"]);
|
||||
|
||||
return JSON.parse(result.toString("utf-8")) as LudusaviBackup;
|
||||
};
|
||||
@@ -1,17 +0,0 @@
|
||||
import type { SteamGame } from "@types";
|
||||
import { slice } from "lodash-es";
|
||||
import fs from "node:fs";
|
||||
|
||||
import { workerData } from "node:worker_threads";
|
||||
|
||||
const { steamGamesPath } = workerData;
|
||||
|
||||
const data = fs.readFileSync(steamGamesPath, "utf-8");
|
||||
|
||||
const steamGames = JSON.parse(data) as SteamGame[];
|
||||
|
||||
export const getById = (id: number) =>
|
||||
steamGames.find((game) => game.id === id);
|
||||
|
||||
export const list = ({ limit, offset }: { limit: number; offset: number }) =>
|
||||
slice(steamGames, offset, offset + limit);
|
||||
@@ -17,6 +17,9 @@ import type {
|
||||
Theme,
|
||||
FriendRequestSync,
|
||||
ShortcutLocation,
|
||||
ShopAssets,
|
||||
AchievementCustomNotificationPosition,
|
||||
AchievementNotificationInfo,
|
||||
} from "@types";
|
||||
import type { AuthPage, CatalogueCategory } from "@shared";
|
||||
import type { AxiosProgressEvent } from "axios";
|
||||
@@ -64,6 +67,8 @@ contextBridge.exposeInMainWorld("electron", {
|
||||
ipcRenderer.invoke("searchGames", payload, take, skip),
|
||||
getCatalogue: (category: CatalogueCategory) =>
|
||||
ipcRenderer.invoke("getCatalogue", category),
|
||||
saveGameShopAssets: (objectId: string, shop: GameShop, assets: ShopAssets) =>
|
||||
ipcRenderer.invoke("saveGameShopAssets", objectId, shop, assets),
|
||||
getGameShopDetails: (objectId: string, shop: GameShop, language: string) =>
|
||||
ipcRenderer.invoke("getGameShopDetails", objectId, shop, language),
|
||||
getRandomGame: () => ipcRenderer.invoke("getRandomGame"),
|
||||
@@ -186,6 +191,10 @@ contextBridge.exposeInMainWorld("electron", {
|
||||
ipcRenderer.invoke("resetGameAchievements", shop, objectId),
|
||||
extractGameDownload: (shop: GameShop, objectId: string) =>
|
||||
ipcRenderer.invoke("extractGameDownload", shop, objectId),
|
||||
getDefaultWinePrefixSelectionPath: () =>
|
||||
ipcRenderer.invoke("getDefaultWinePrefixSelectionPath"),
|
||||
createSteamShortcut: (shop: GameShop, objectId: string) =>
|
||||
ipcRenderer.invoke("createSteamShortcut", shop, objectId),
|
||||
onGamesRunning: (
|
||||
cb: (
|
||||
gamesRunning: Pick<GameRunning, "id" | "sessionDurationInMillis">[]
|
||||
@@ -202,12 +211,6 @@ contextBridge.exposeInMainWorld("electron", {
|
||||
return () =>
|
||||
ipcRenderer.removeListener("on-library-batch-complete", listener);
|
||||
},
|
||||
onAchievementUnlocked: (cb: () => void) => {
|
||||
const listener = (_event: Electron.IpcRendererEvent) => cb();
|
||||
ipcRenderer.on("on-achievement-unlocked", listener);
|
||||
return () =>
|
||||
ipcRenderer.removeListener("on-achievement-unlocked", listener);
|
||||
},
|
||||
onExtractionComplete: (cb: (shop: GameShop, objectId: string) => void) => {
|
||||
const listener = (
|
||||
_event: Electron.IpcRendererEvent,
|
||||
@@ -405,6 +408,42 @@ contextBridge.exposeInMainWorld("electron", {
|
||||
/* Notifications */
|
||||
publishNewRepacksNotification: (newRepacksCount: number) =>
|
||||
ipcRenderer.invoke("publishNewRepacksNotification", newRepacksCount),
|
||||
onAchievementUnlocked: (
|
||||
cb: (
|
||||
position?: AchievementCustomNotificationPosition,
|
||||
achievements?: AchievementNotificationInfo[]
|
||||
) => void
|
||||
) => {
|
||||
const listener = (
|
||||
_event: Electron.IpcRendererEvent,
|
||||
position?: AchievementCustomNotificationPosition,
|
||||
achievements?: AchievementNotificationInfo[]
|
||||
) => cb(position, achievements);
|
||||
ipcRenderer.on("on-achievement-unlocked", listener);
|
||||
return () =>
|
||||
ipcRenderer.removeListener("on-achievement-unlocked", listener);
|
||||
},
|
||||
onCombinedAchievementsUnlocked: (
|
||||
cb: (
|
||||
gameCount: number,
|
||||
achievementsCount: number,
|
||||
position: AchievementCustomNotificationPosition
|
||||
) => void
|
||||
) => {
|
||||
const listener = (
|
||||
_event: Electron.IpcRendererEvent,
|
||||
gameCount: number,
|
||||
achievementCount: number,
|
||||
position: AchievementCustomNotificationPosition
|
||||
) => cb(gameCount, achievementCount, position);
|
||||
ipcRenderer.on("on-combined-achievements-unlocked", listener);
|
||||
return () =>
|
||||
ipcRenderer.removeListener("on-combined-achievements-unlocked", listener);
|
||||
},
|
||||
updateAchievementCustomNotificationWindow: () =>
|
||||
ipcRenderer.invoke("updateAchievementCustomNotificationWindow"),
|
||||
showAchievementTestNotification: () =>
|
||||
ipcRenderer.invoke("showAchievementTestNotification"),
|
||||
|
||||
/* Themes */
|
||||
addCustomTheme: (theme: Theme) => ipcRenderer.invoke("addCustomTheme", theme),
|
||||
|
||||
@@ -20,7 +20,6 @@ import {
|
||||
setUserDetails,
|
||||
setProfileBackground,
|
||||
setGameRunning,
|
||||
setFriendRequestCount,
|
||||
} from "@renderer/features";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { UserFriendModal } from "./pages/shared-modals/user-friend-modal";
|
||||
@@ -155,16 +154,6 @@ export function App() {
|
||||
});
|
||||
}, [fetchUserDetails, t, showSuccessToast, updateUserDetails]);
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = window.electron.onSyncFriendRequests((result) => {
|
||||
dispatch(setFriendRequestCount(result.friendRequestCount));
|
||||
});
|
||||
|
||||
return () => {
|
||||
unsubscribe();
|
||||
};
|
||||
}, [dispatch]);
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = window.electron.onGamesRunning((gamesRunning) => {
|
||||
if (gamesRunning.length) {
|
||||
|
||||
BIN
src/renderer/src/assets/icons/ellipses.png
Normal file
BIN
src/renderer/src/assets/icons/ellipses.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.6 KiB |
5
src/renderer/src/assets/icons/trophy.svg
Normal file
5
src/renderer/src/assets/icons/trophy.svg
Normal file
@@ -0,0 +1,5 @@
|
||||
<svg width="36" height="36" viewBox="0 0 36 36" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="Frame 933">
|
||||
<path id="Vector" d="M29.3333 10.5H26.8333V8.83333C26.8333 8.61232 26.7455 8.40036 26.5893 8.24408C26.433 8.0878 26.221 8 26 8H11C10.779 8 10.567 8.0878 10.4107 8.24408C10.2545 8.40036 10.1667 8.61232 10.1667 8.83333V10.5H7.66667C7.22464 10.5 6.80072 10.6756 6.48816 10.9882C6.17559 11.3007 6 11.7246 6 12.1667V13.8333C6 14.9384 6.43899 15.9982 7.22039 16.7796C7.6073 17.1665 8.06663 17.4734 8.57215 17.6828C9.07768 17.8922 9.61949 18 10.1667 18H10.5469C11.0378 19.5556 11.9737 20.9333 13.2391 21.9628C14.5044 22.9923 16.0437 23.6285 17.6667 23.7927V26.3333H15.1667C14.9457 26.3333 14.7337 26.4211 14.5774 26.5774C14.4211 26.7337 14.3333 26.9457 14.3333 27.1667C14.3333 27.3877 14.4211 27.5996 14.5774 27.7559C14.7337 27.9122 14.9457 28 15.1667 28H21.8333C22.0543 28 22.2663 27.9122 22.4226 27.7559C22.5789 27.5996 22.6667 27.3877 22.6667 27.1667C22.6667 26.9457 22.5789 26.7337 22.4226 26.5774C22.2663 26.4211 22.0543 26.3333 21.8333 26.3333H19.3333V23.7896C22.6604 23.4531 25.4208 21.1187 26.425 18H26.8333C27.9384 18 28.9982 17.561 29.7796 16.7796C30.561 15.9982 31 14.9384 31 13.8333V12.1667C31 11.7246 30.8244 11.3007 30.5118 10.9882C30.1993 10.6756 29.7754 10.5 29.3333 10.5ZM10.1667 16.3333C9.50363 16.3333 8.86774 16.0699 8.3989 15.6011C7.93006 15.1323 7.66667 14.4964 7.66667 13.8333V12.1667H10.1667V15.5C10.1667 15.7778 10.1802 16.0556 10.2073 16.3333H10.1667ZM29.3333 13.8333C29.3333 14.4964 29.0699 15.1323 28.6011 15.6011C28.1323 16.0699 27.4964 16.3333 26.8333 16.3333H26.7812C26.8154 16.0255 26.8328 15.716 26.8333 15.4062V12.1667H29.3333V13.8333Z" fill="white"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.7 KiB |
@@ -0,0 +1,519 @@
|
||||
@use "../../../scss/globals.scss";
|
||||
|
||||
$margin-horizontal: 40px;
|
||||
$margin-top: 52px;
|
||||
$margin-bottom: 28px;
|
||||
|
||||
@keyframes content-in {
|
||||
0% {
|
||||
width: 80px;
|
||||
opacity: 0;
|
||||
transform: scale(0);
|
||||
}
|
||||
100% {
|
||||
width: 80px;
|
||||
opacity: 1;
|
||||
transform: scale(1);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes content-wait {
|
||||
0% {
|
||||
width: 80px;
|
||||
}
|
||||
100% {
|
||||
width: 80px;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes trophy-out {
|
||||
0% {
|
||||
opacity: 1;
|
||||
}
|
||||
50% {
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes ellipses-stand-by {
|
||||
0% {
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
@keyframes ellipses-out {
|
||||
0% {
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
scale: 1.5;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes content-expand {
|
||||
0% {
|
||||
width: 80px;
|
||||
}
|
||||
100% {
|
||||
width: calc(360px - $margin-horizontal);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes chip-stand-by {
|
||||
0% {
|
||||
opacity: 0;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes chip-in {
|
||||
0% {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
100% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes title-in {
|
||||
0% {
|
||||
transform: translateY(10px);
|
||||
opacity: 0;
|
||||
}
|
||||
100% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes description-in {
|
||||
0% {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
100% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes dark-overlay {
|
||||
0% {
|
||||
opacity: 0.7;
|
||||
}
|
||||
50% {
|
||||
opacity: 0.7;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes content-out {
|
||||
0% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
transform: translateY(-20px);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes shine {
|
||||
from {
|
||||
transform: translateX(0px) rotate(36deg);
|
||||
}
|
||||
to {
|
||||
transform: translateX(420px) rotate(36deg);
|
||||
}
|
||||
}
|
||||
|
||||
.achievement-notification {
|
||||
width: 360px;
|
||||
height: 192px;
|
||||
display: flex;
|
||||
|
||||
&--top-left {
|
||||
align-items: start;
|
||||
}
|
||||
|
||||
&--top-center {
|
||||
align-items: start;
|
||||
}
|
||||
|
||||
&--top-right {
|
||||
justify-content: end;
|
||||
align-items: start;
|
||||
}
|
||||
|
||||
&--bottom-left {
|
||||
align-items: end;
|
||||
}
|
||||
|
||||
&--bottom-center {
|
||||
align-items: end;
|
||||
}
|
||||
|
||||
&--bottom-right {
|
||||
justify-content: end;
|
||||
align-items: end;
|
||||
}
|
||||
|
||||
&__outer-container {
|
||||
position: relative;
|
||||
display: grid;
|
||||
width: calc(360px - $margin-horizontal);
|
||||
overflow: clip;
|
||||
border: 1px solid #ffffff1a;
|
||||
animation:
|
||||
content-in 450ms ease-in-out,
|
||||
content-wait 450ms ease-in-out 450ms,
|
||||
content-expand 450ms ease-in-out 900ms;
|
||||
box-shadow: 0px 2px 16px 0px rgba(0, 0, 0, 0.25);
|
||||
}
|
||||
|
||||
&--top-left &__outer-container {
|
||||
margin: $margin-top 0 0 $margin-horizontal;
|
||||
}
|
||||
|
||||
&--top-center &__outer-container {
|
||||
margin: $margin-top 0 0 $margin-horizontal;
|
||||
}
|
||||
|
||||
&--top-right &__outer-container {
|
||||
margin: $margin-top $margin-horizontal 0 0;
|
||||
}
|
||||
|
||||
&--bottom-left &__outer-container {
|
||||
margin: 0 0 $margin-bottom $margin-horizontal;
|
||||
}
|
||||
|
||||
&--bottom-center &__outer-container {
|
||||
margin: 0 0 $margin-bottom $margin-horizontal;
|
||||
}
|
||||
|
||||
&--bottom-right &__outer-container {
|
||||
margin: 0 $margin-horizontal $margin-bottom 0;
|
||||
}
|
||||
|
||||
&--closing .achievement-notification__outer-container {
|
||||
animation: content-out 450ms ease-in-out;
|
||||
animation-fill-mode: forwards;
|
||||
}
|
||||
|
||||
&__container {
|
||||
width: calc(360px - $margin-horizontal);
|
||||
display: flex;
|
||||
padding: 8px 16px 8px 8px;
|
||||
background: globals.$background-color;
|
||||
}
|
||||
|
||||
&--platinum &__container {
|
||||
background: linear-gradient(94deg, #1c1c1c -25%, #044838 100%);
|
||||
}
|
||||
|
||||
&--rare &__container {
|
||||
&::before {
|
||||
content: "";
|
||||
position: absolute;
|
||||
top: -50%;
|
||||
left: -60px;
|
||||
width: 29px;
|
||||
height: 134px;
|
||||
transform: translateX(0px) rotate(36deg);
|
||||
opacity: 0.2;
|
||||
background: #d9d9d9;
|
||||
filter: blur(8px);
|
||||
animation: shine 450ms ease-in-out 1350ms;
|
||||
}
|
||||
}
|
||||
|
||||
&__content {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
&__icon {
|
||||
box-sizing: border-box;
|
||||
min-width: 64px;
|
||||
min-height: 64px;
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
border-radius: 2px;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
&--rare &__icon {
|
||||
outline: 1px solid #f4a510;
|
||||
box-shadow: 0px 0px 12px 0px rgba(244, 165, 16, 0.25);
|
||||
}
|
||||
|
||||
&--platinum &__icon {
|
||||
outline: 1px solid #0cf1ca;
|
||||
box-shadow: 0px 0px 12px 0px rgba(12, 241, 202, 0.25);
|
||||
}
|
||||
|
||||
&__additional-overlay {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 80px;
|
||||
height: 80px;
|
||||
}
|
||||
|
||||
&__dark-overlay {
|
||||
position: absolute;
|
||||
top: 8px;
|
||||
left: 8px;
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
background: #000;
|
||||
opacity: 0;
|
||||
z-index: 1;
|
||||
animation: dark-overlay 900ms ease-in-out;
|
||||
}
|
||||
|
||||
&__trophy-overlay {
|
||||
position: absolute;
|
||||
mask-image: url("/src/assets/icons/trophy.svg");
|
||||
top: 22px;
|
||||
left: 22px;
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
opacity: 0;
|
||||
z-index: 1;
|
||||
animation: trophy-out 900ms ease-in-out;
|
||||
background: #fff;
|
||||
}
|
||||
|
||||
&--rare &__trophy-overlay {
|
||||
background: linear-gradient(
|
||||
118deg,
|
||||
#e8ad15 18.96%,
|
||||
#d5900f 26.41%,
|
||||
#e8ad15 29.99%,
|
||||
#e4aa15 38.89%,
|
||||
#ca890e 42.43%,
|
||||
#ca880e 46.59%,
|
||||
#ecbe1a 50.08%,
|
||||
#ecbd1a 53.48%,
|
||||
#b3790d 57.39%,
|
||||
#66470a 75.64%,
|
||||
#a37a13 78.2%,
|
||||
#987112 79.28%,
|
||||
#503808 83.6%,
|
||||
#3e2d08 85.77%
|
||||
),
|
||||
#fff;
|
||||
}
|
||||
|
||||
&--platinum &__trophy-overlay {
|
||||
background: linear-gradient(
|
||||
118deg,
|
||||
#15e8d6 18.96%,
|
||||
#0fd5a7 26.41%,
|
||||
#15e8b7 29.99%,
|
||||
#15e4b4 38.89%,
|
||||
#0eca7f 42.43%,
|
||||
#0eca9e 46.59%,
|
||||
#1aecbb 50.08%,
|
||||
#1aecb0 53.48%,
|
||||
#0db392 57.39%,
|
||||
#0a6648 75.64%,
|
||||
#13a38b 78.2%,
|
||||
#129862 79.28%,
|
||||
#085042 83.6%,
|
||||
#083e31 85.77%
|
||||
);
|
||||
}
|
||||
|
||||
&__ellipses-overlay {
|
||||
position: absolute;
|
||||
top: 8px;
|
||||
left: 8px;
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
z-index: 2;
|
||||
opacity: 0;
|
||||
animation: ellipses-out 900ms ease-in-out;
|
||||
}
|
||||
|
||||
&__text-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
&__title {
|
||||
font-size: 14px;
|
||||
font-weight: 700;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
color: globals.$muted-color;
|
||||
animation: title-in 450ms ease-in-out 900ms;
|
||||
}
|
||||
|
||||
&__hidden-icon {
|
||||
margin-right: 4px;
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
&__description {
|
||||
font-size: 14px;
|
||||
font-weight: 400;
|
||||
overflow: hidden;
|
||||
-webkit-line-clamp: 2; /* number of lines to show */
|
||||
line-clamp: 2;
|
||||
display: -webkit-box;
|
||||
-webkit-box-orient: vertical;
|
||||
color: globals.$body-color;
|
||||
animation: description-in 450ms ease-in-out 900ms;
|
||||
}
|
||||
|
||||
&--closing &__chip {
|
||||
animation: content-out 450ms ease-in-out;
|
||||
animation-fill-mode: forwards;
|
||||
}
|
||||
|
||||
&__chip {
|
||||
position: absolute;
|
||||
right: 8px;
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
padding: 0 8px;
|
||||
border-radius: 300px;
|
||||
align-items: center;
|
||||
background: globals.$muted-color;
|
||||
height: 24px;
|
||||
animation:
|
||||
chip-stand-by 900ms ease-in-out,
|
||||
chip-in 450ms ease-in-out 900ms;
|
||||
z-index: 2;
|
||||
|
||||
&__icon {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
path {
|
||||
fill: globals.$background-color;
|
||||
}
|
||||
}
|
||||
|
||||
&__label {
|
||||
color: globals.$background-color;
|
||||
font-weight: 700;
|
||||
}
|
||||
}
|
||||
|
||||
&--top-left &__chip {
|
||||
top: -12px;
|
||||
margin: $margin-top 0 0 $margin-horizontal;
|
||||
}
|
||||
|
||||
&--top-center &__chip {
|
||||
top: -12px;
|
||||
margin: $margin-top 0 0 $margin-horizontal;
|
||||
}
|
||||
|
||||
&--top-right &__chip {
|
||||
top: -12px;
|
||||
margin: $margin-top $margin-horizontal 0 0;
|
||||
}
|
||||
|
||||
&--bottom-left &__chip {
|
||||
bottom: 70px;
|
||||
margin: 0 0 $margin-bottom $margin-horizontal;
|
||||
}
|
||||
|
||||
&--bottom-center &__chip {
|
||||
bottom: 70px;
|
||||
margin: 0 0 $margin-bottom $margin-horizontal;
|
||||
}
|
||||
|
||||
&--bottom-right &__chip {
|
||||
bottom: 70px;
|
||||
margin: 0 $margin-horizontal $margin-bottom 0;
|
||||
}
|
||||
|
||||
&--rare &__chip {
|
||||
background: linear-gradient(
|
||||
160deg,
|
||||
#e8ad15 18.96%,
|
||||
#d5900f 26.41%,
|
||||
#e8ad15 29.99%,
|
||||
#e4aa15 38.89%,
|
||||
#ca890e 42.43%,
|
||||
#ca880e 46.59%,
|
||||
#ecbe1a 50.08%,
|
||||
#ecbd1a 53.48%,
|
||||
#b3790d 57.39%,
|
||||
#66470a 75.64%,
|
||||
#a37a13 78.2%,
|
||||
#987112 79.28%,
|
||||
#503808 83.6%,
|
||||
#3e2d08 85.77%
|
||||
);
|
||||
&__icon {
|
||||
path {
|
||||
fill: #fff;
|
||||
}
|
||||
}
|
||||
&__label {
|
||||
color: #fff;
|
||||
}
|
||||
}
|
||||
|
||||
&--platinum &__chip {
|
||||
background: linear-gradient(
|
||||
118deg,
|
||||
#15e8d6 18.96%,
|
||||
#0fd5a7 26.41%,
|
||||
#15e8b7 29.99%,
|
||||
#15e4b4 38.89%,
|
||||
#0eca7f 42.43%,
|
||||
#0eca9e 46.59%,
|
||||
#1aecbb 50.08%,
|
||||
#1aecb0 53.48%,
|
||||
#0db392 57.39%,
|
||||
#0a6648 75.64%,
|
||||
#13a38b 78.2%,
|
||||
#129862 79.28%,
|
||||
#085042 83.6%,
|
||||
#083e31 85.77%
|
||||
);
|
||||
&__icon {
|
||||
path {
|
||||
fill: #fff;
|
||||
}
|
||||
}
|
||||
&__label {
|
||||
color: #fff;
|
||||
}
|
||||
}
|
||||
|
||||
&--closing * {
|
||||
animation: none;
|
||||
}
|
||||
|
||||
&--closing *::before,
|
||||
&--closing *::after {
|
||||
animation: none !important;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
import {
|
||||
AchievementCustomNotificationPosition,
|
||||
AchievementNotificationInfo,
|
||||
} from "@types";
|
||||
import cn from "classnames";
|
||||
import "./achievement-notification.scss";
|
||||
import HydraIcon from "@renderer/assets/icons/hydra.svg?react";
|
||||
import { EyeClosedIcon } from "@primer/octicons-react";
|
||||
import Ellipses from "@renderer/assets/icons/ellipses.png";
|
||||
|
||||
interface AchievementNotificationProps {
|
||||
position: AchievementCustomNotificationPosition;
|
||||
achievement: AchievementNotificationInfo;
|
||||
isClosing: boolean;
|
||||
}
|
||||
|
||||
export function AchievementNotificationItem({
|
||||
position,
|
||||
achievement,
|
||||
isClosing,
|
||||
}: Readonly<AchievementNotificationProps>) {
|
||||
const baseClassName = "achievement-notification";
|
||||
|
||||
return (
|
||||
<div
|
||||
className={cn("achievement-notification", {
|
||||
[`${baseClassName}--${position}`]: true,
|
||||
[`${baseClassName}--closing`]: isClosing,
|
||||
[`${baseClassName}--hidden`]: achievement.isHidden,
|
||||
[`${baseClassName}--rare`]: achievement.isRare,
|
||||
[`${baseClassName}--platinum`]: achievement.isPlatinum,
|
||||
})}
|
||||
>
|
||||
{achievement.points && (
|
||||
<div className="achievement-notification__chip">
|
||||
<HydraIcon className="achievement-notification__chip__icon" />
|
||||
<span className="achievement-notification__chip__label">
|
||||
+{achievement.points}
|
||||
</span>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="achievement-notification__outer-container">
|
||||
<div className="achievement-notification__container">
|
||||
<div className="achievement-notification__content">
|
||||
<img
|
||||
src={achievement.iconUrl}
|
||||
alt={achievement.title}
|
||||
className="achievement-notification__icon"
|
||||
/>
|
||||
<div className="achievement-notification__text-container">
|
||||
<p className="achievement-notification__title">
|
||||
{achievement.isHidden && (
|
||||
<span className="achievement-notification__hidden-icon">
|
||||
<EyeClosedIcon size={16} />
|
||||
</span>
|
||||
)}
|
||||
{achievement.title}
|
||||
</p>
|
||||
<p className="achievement-notification__description">
|
||||
{achievement.description}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="achievement-notification__additional-overlay">
|
||||
<div className="achievement-notification__dark-overlay"></div>
|
||||
<img
|
||||
className="achievement-notification__ellipses-overlay"
|
||||
src={Ellipses}
|
||||
alt="Ellipses effect"
|
||||
/>
|
||||
<div className="achievement-notification__trophy-overlay"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,12 +1,16 @@
|
||||
import cn from "classnames";
|
||||
import { PlacesType, Tooltip } from "react-tooltip";
|
||||
|
||||
import "./button.scss";
|
||||
import { useId } from "react";
|
||||
|
||||
export interface ButtonProps
|
||||
extends React.DetailedHTMLProps<
|
||||
React.ButtonHTMLAttributes<HTMLButtonElement>,
|
||||
HTMLButtonElement
|
||||
> {
|
||||
tooltip?: string;
|
||||
tooltipPlace?: PlacesType;
|
||||
theme?: "primary" | "outline" | "dark" | "danger";
|
||||
}
|
||||
|
||||
@@ -14,15 +18,32 @@ export function Button({
|
||||
children,
|
||||
theme = "primary",
|
||||
className,
|
||||
tooltip,
|
||||
tooltipPlace = "top",
|
||||
...props
|
||||
}: Readonly<ButtonProps>) {
|
||||
const id = useId();
|
||||
|
||||
const tooltipProps = tooltip
|
||||
? {
|
||||
"data-tooltip-id": id,
|
||||
"data-tooltip-place": tooltipPlace,
|
||||
"data-tooltip-content": tooltip,
|
||||
}
|
||||
: {};
|
||||
|
||||
return (
|
||||
<button
|
||||
type="button"
|
||||
className={cn("button", `button--${theme}`, className)}
|
||||
{...props}
|
||||
>
|
||||
{children}
|
||||
</button>
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
className={cn("button", `button--${theme}`, className)}
|
||||
{...props}
|
||||
{...tooltipProps}
|
||||
>
|
||||
{children}
|
||||
</button>
|
||||
|
||||
{tooltip && <Tooltip id={id} />}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
@use "../../scss/globals.scss";
|
||||
|
||||
.collapsed-menu {
|
||||
&__button {
|
||||
height: 72px;
|
||||
padding: calc(globals.$spacing-unit * 2) calc(globals.$spacing-unit * 2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
background-color: globals.$background-color;
|
||||
color: globals.$muted-color;
|
||||
width: 100%;
|
||||
cursor: pointer;
|
||||
transition: all ease 0.2s;
|
||||
gap: globals.$spacing-unit;
|
||||
font-size: globals.$body-font-size;
|
||||
font-weight: bold;
|
||||
|
||||
&:hover {
|
||||
background-color: rgba(255, 255, 255, 0.05);
|
||||
}
|
||||
|
||||
&:active {
|
||||
opacity: globals.$active-opacity;
|
||||
}
|
||||
}
|
||||
|
||||
&__chevron {
|
||||
transition: transform ease 0.2s;
|
||||
|
||||
&--open {
|
||||
transform: rotate(180deg);
|
||||
}
|
||||
}
|
||||
|
||||
&__content {
|
||||
overflow: hidden;
|
||||
transition: max-height 0.4s cubic-bezier(0, 1, 0, 1);
|
||||
position: relative;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { ChevronDownIcon } from "@primer/octicons-react";
|
||||
import "./collapsed-menu.scss";
|
||||
|
||||
export interface CollapsedMenuProps {
|
||||
title: string;
|
||||
children: React.ReactNode;
|
||||
}
|
||||
|
||||
export function CollapsedMenu({
|
||||
title,
|
||||
children,
|
||||
}: Readonly<CollapsedMenuProps>) {
|
||||
const content = useRef<HTMLDivElement>(null);
|
||||
const [isOpen, setIsOpen] = useState(true);
|
||||
const [height, setHeight] = useState(0);
|
||||
|
||||
useEffect(() => {
|
||||
if (content.current && content.current.scrollHeight !== height) {
|
||||
setHeight(isOpen ? content.current.scrollHeight : 0);
|
||||
} else if (!isOpen) {
|
||||
setHeight(0);
|
||||
}
|
||||
}, [isOpen, children, height]);
|
||||
|
||||
return (
|
||||
<div className="collapsed-menu">
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setIsOpen(!isOpen)}
|
||||
className="collapsed-menu__button"
|
||||
>
|
||||
<ChevronDownIcon
|
||||
className={`collapsed-menu__chevron ${
|
||||
isOpen ? "collapsed-menu__chevron--open" : ""
|
||||
}`}
|
||||
/>
|
||||
<span>{title}</span>
|
||||
</button>
|
||||
|
||||
<div
|
||||
ref={content}
|
||||
className="collapsed-menu__content"
|
||||
style={{
|
||||
maxHeight: `${height}px`,
|
||||
}}
|
||||
>
|
||||
{children}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -9,7 +9,6 @@ import { useTranslation } from "react-i18next";
|
||||
import { Badge } from "../badge/badge";
|
||||
import { useCallback, useState, useMemo } from "react";
|
||||
import { useFormat, useRepacks } from "@renderer/hooks";
|
||||
import { steamUrlBuilder } from "@shared";
|
||||
|
||||
export interface GameCardProps
|
||||
extends React.DetailedHTMLProps<
|
||||
@@ -63,7 +62,7 @@ export function GameCard({ game, ...props }: GameCardProps) {
|
||||
>
|
||||
<div className="game-card__backdrop">
|
||||
<img
|
||||
src={steamUrlBuilder.library(game.objectId)}
|
||||
src={game.libraryImageUrl}
|
||||
alt={game.title}
|
||||
className="game-card__cover"
|
||||
loading="lazy"
|
||||
|
||||
@@ -33,29 +33,27 @@ export function Hero() {
|
||||
}
|
||||
|
||||
if (featuredGameDetails?.length) {
|
||||
return featuredGameDetails.map((game, index) => (
|
||||
return featuredGameDetails.map((game) => (
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => navigate(game.uri)}
|
||||
className="hero"
|
||||
key={index}
|
||||
key={game.uri}
|
||||
>
|
||||
<div className="hero__backdrop">
|
||||
<img
|
||||
src={game.background}
|
||||
alt={game.description}
|
||||
src={game.libraryHeroImageUrl}
|
||||
alt={game.description ?? ""}
|
||||
className="hero__media"
|
||||
/>
|
||||
|
||||
<div className="hero__content">
|
||||
{game.logo && (
|
||||
<img
|
||||
src={game.logo}
|
||||
width="250px"
|
||||
alt={game.description}
|
||||
loading="eager"
|
||||
/>
|
||||
)}
|
||||
<img
|
||||
src={game.logoImageUrl}
|
||||
width="250px"
|
||||
alt={game.description ?? ""}
|
||||
loading="eager"
|
||||
/>
|
||||
<p className="hero__description">{game.description}</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -18,12 +18,13 @@ export function SelectField({
|
||||
options = [{ key: "-", value: value?.toString() || "-", label: "-" }],
|
||||
theme = "primary",
|
||||
onChange,
|
||||
}: SelectProps) {
|
||||
className,
|
||||
}: Readonly<SelectProps>) {
|
||||
const [isFocused, setIsFocused] = useState(false);
|
||||
const id = useId();
|
||||
|
||||
return (
|
||||
<div className="select-field__container">
|
||||
<div className={cn("select-field__container", className)}>
|
||||
{label && (
|
||||
<label htmlFor={id} className="select-field__label">
|
||||
{label}
|
||||
|
||||
@@ -23,6 +23,8 @@ import { sortBy } from "lodash-es";
|
||||
import cn from "classnames";
|
||||
import { CommentDiscussionIcon } from "@primer/octicons-react";
|
||||
import { SidebarGameItem } from "./sidebar-game-item";
|
||||
import { setFriendRequestCount } from "@renderer/features/user-details-slice";
|
||||
import { useDispatch } from "react-redux";
|
||||
|
||||
const SIDEBAR_MIN_WIDTH = 200;
|
||||
const SIDEBAR_INITIAL_WIDTH = 250;
|
||||
@@ -33,6 +35,8 @@ const initialSidebarWidth = window.localStorage.getItem("sidebarWidth");
|
||||
export function Sidebar() {
|
||||
const filterRef = useRef<HTMLInputElement>(null);
|
||||
|
||||
const dispatch = useDispatch();
|
||||
|
||||
const { t } = useTranslation("sidebar");
|
||||
const { library, updateLibrary } = useLibrary();
|
||||
const navigate = useNavigate();
|
||||
@@ -60,6 +64,16 @@ export function Sidebar() {
|
||||
updateLibrary();
|
||||
}, [lastPacket?.gameId, updateLibrary]);
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = window.electron.onSyncFriendRequests((result) => {
|
||||
dispatch(setFriendRequestCount(result.friendRequestCount));
|
||||
});
|
||||
|
||||
return () => {
|
||||
unsubscribe();
|
||||
};
|
||||
}, [dispatch]);
|
||||
|
||||
const sidebarRef = useRef<HTMLElement>(null);
|
||||
|
||||
const cursorPos = useRef({ x: 0 });
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { Downloader } from "@shared";
|
||||
|
||||
export const VERSION_CODENAME = "Polychrome";
|
||||
export const VERSION_CODENAME = "Lumen";
|
||||
|
||||
export const DOWNLOADER_NAME = {
|
||||
[Downloader.RealDebrid]: "Real-Debrid",
|
||||
|
||||
@@ -21,7 +21,7 @@ import type {
|
||||
GameShop,
|
||||
GameStats,
|
||||
LibraryGame,
|
||||
ShopDetails,
|
||||
ShopDetailsWithAssets,
|
||||
UserAchievement,
|
||||
} from "@types";
|
||||
|
||||
@@ -69,7 +69,9 @@ export function GameDetailsContextProvider({
|
||||
gameTitle,
|
||||
shop,
|
||||
}: Readonly<GameDetailsContextProps>) {
|
||||
const [shopDetails, setShopDetails] = useState<ShopDetails | null>(null);
|
||||
const [shopDetails, setShopDetails] = useState<ShopDetailsWithAssets | null>(
|
||||
null
|
||||
);
|
||||
const [achievements, setAchievements] = useState<UserAchievement[] | null>(
|
||||
null
|
||||
);
|
||||
@@ -79,7 +81,7 @@ export function GameDetailsContextProvider({
|
||||
|
||||
const [stats, setStats] = useState<GameStats | null>(null);
|
||||
|
||||
const [isLoading, setIsLoading] = useState(false);
|
||||
const [isLoading, setIsLoading] = useState(true);
|
||||
const [gameColor, setGameColor] = useState("");
|
||||
const [isGameRunning, setIsGameRunning] = useState(false);
|
||||
const [showRepacksModal, setShowRepacksModal] = useState(false);
|
||||
@@ -120,7 +122,7 @@ export function GameDetailsContextProvider({
|
||||
const abortController = new AbortController();
|
||||
abortControllerRef.current = abortController;
|
||||
|
||||
window.electron
|
||||
const shopDetailsPromise = window.electron
|
||||
.getGameShopDetails(objectId, shop, getSteamLanguage(i18n.language))
|
||||
.then((result) => {
|
||||
if (abortController.signal.aborted) return;
|
||||
@@ -135,15 +137,41 @@ export function GameDetailsContextProvider({
|
||||
) {
|
||||
setHasNSFWContentBlocked(true);
|
||||
}
|
||||
})
|
||||
.finally(() => {
|
||||
setIsLoading(false);
|
||||
|
||||
if (result?.assets) {
|
||||
setIsLoading(false);
|
||||
}
|
||||
});
|
||||
|
||||
window.electron.getGameStats(objectId, shop).then((result) => {
|
||||
if (abortController.signal.aborted) return;
|
||||
setStats(result);
|
||||
});
|
||||
const statsPromise = window.electron
|
||||
.getGameStats(objectId, shop)
|
||||
.then((result) => {
|
||||
if (abortController.signal.aborted) return null;
|
||||
setStats(result);
|
||||
return result;
|
||||
});
|
||||
|
||||
Promise.all([shopDetailsPromise, statsPromise])
|
||||
.then(([_, stats]) => {
|
||||
if (stats) {
|
||||
const assets = stats.assets;
|
||||
if (assets) {
|
||||
window.electron.saveGameShopAssets(objectId, shop, assets);
|
||||
|
||||
setShopDetails((prev) => {
|
||||
if (!prev) return null;
|
||||
return {
|
||||
...prev,
|
||||
assets,
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
})
|
||||
.finally(() => {
|
||||
if (abortController.signal.aborted) return;
|
||||
setIsLoading(false);
|
||||
});
|
||||
|
||||
if (userDetails) {
|
||||
window.electron
|
||||
|
||||
@@ -3,13 +3,13 @@ import type {
|
||||
GameShop,
|
||||
GameStats,
|
||||
LibraryGame,
|
||||
ShopDetails,
|
||||
ShopDetailsWithAssets,
|
||||
UserAchievement,
|
||||
} from "@types";
|
||||
|
||||
export interface GameDetailsContext {
|
||||
game: LibraryGame | null;
|
||||
shopDetails: ShopDetails | null;
|
||||
shopDetails: ShopDetailsWithAssets | null;
|
||||
repacks: GameRepack[];
|
||||
shop: GameShop;
|
||||
gameTitle: string;
|
||||
|
||||
35
src/renderer/src/declaration.d.ts
vendored
35
src/renderer/src/declaration.d.ts
vendored
@@ -3,7 +3,6 @@ import type {
|
||||
AppUpdaterEvent,
|
||||
GameShop,
|
||||
HowLongToBeatCategory,
|
||||
ShopDetails,
|
||||
Steam250Game,
|
||||
DownloadProgress,
|
||||
SeedingStatus,
|
||||
@@ -33,6 +32,11 @@ import type {
|
||||
Badge,
|
||||
Auth,
|
||||
ShortcutLocation,
|
||||
CatalogueSearchResult,
|
||||
ShopAssets,
|
||||
ShopDetailsWithAssets,
|
||||
AchievementCustomNotificationPosition,
|
||||
AchievementNotificationInfo,
|
||||
} from "@types";
|
||||
import type { AxiosProgressEvent } from "axios";
|
||||
import type disk from "diskusage";
|
||||
@@ -69,13 +73,18 @@ declare global {
|
||||
payload: CatalogueSearchPayload,
|
||||
take: number,
|
||||
skip: number
|
||||
) => Promise<{ edges: any[]; count: number }>;
|
||||
getCatalogue: (category: CatalogueCategory) => Promise<any[]>;
|
||||
) => Promise<{ edges: CatalogueSearchResult[]; count: number }>;
|
||||
getCatalogue: (category: CatalogueCategory) => Promise<ShopAssets[]>;
|
||||
saveGameShopAssets: (
|
||||
objectId: string,
|
||||
shop: GameShop,
|
||||
assets: ShopAssets
|
||||
) => Promise<void>;
|
||||
getGameShopDetails: (
|
||||
objectId: string,
|
||||
shop: GameShop,
|
||||
language: string
|
||||
) => Promise<ShopDetails | null>;
|
||||
) => Promise<ShopDetailsWithAssets | null>;
|
||||
getRandomGame: () => Promise<Steam250Game>;
|
||||
getHowLongToBeat: (
|
||||
objectId: string,
|
||||
@@ -168,10 +177,11 @@ declare global {
|
||||
minimized: boolean;
|
||||
}) => Promise<void>;
|
||||
extractGameDownload: (shop: GameShop, objectId: string) => Promise<boolean>;
|
||||
onAchievementUnlocked: (cb: () => void) => () => Electron.IpcRenderer;
|
||||
onExtractionComplete: (
|
||||
cb: (shop: GameShop, objectId: string) => void
|
||||
) => () => Electron.IpcRenderer;
|
||||
getDefaultWinePrefixSelectionPath: () => Promise<string | null>;
|
||||
createSteamShortcut: (shop: GameShop, objectId: string) => Promise<void>;
|
||||
|
||||
/* Download sources */
|
||||
putDownloadSource: (
|
||||
@@ -314,6 +324,21 @@ declare global {
|
||||
|
||||
/* Notifications */
|
||||
publishNewRepacksNotification: (newRepacksCount: number) => Promise<void>;
|
||||
onAchievementUnlocked: (
|
||||
cb: (
|
||||
position?: AchievementCustomNotificationPosition,
|
||||
achievements?: AchievementNotificationInfo[]
|
||||
) => void
|
||||
) => () => Electron.IpcRenderer;
|
||||
onCombinedAchievementsUnlocked: (
|
||||
cb: (
|
||||
gameCount: number,
|
||||
achievementCount: number,
|
||||
position: AchievementCustomNotificationPosition
|
||||
) => void
|
||||
) => () => Electron.IpcRenderer;
|
||||
updateAchievementCustomNotificationWindow: () => Promise<void>;
|
||||
showAchievementTestNotification: () => Promise<void>;
|
||||
|
||||
/* Themes */
|
||||
addCustomTheme: (theme: Theme) => Promise<void>;
|
||||
|
||||
@@ -30,6 +30,7 @@ import Settings from "./pages/settings/settings";
|
||||
import Profile from "./pages/profile/profile";
|
||||
import Achievements from "./pages/achievements/achievements";
|
||||
import ThemeEditor from "./pages/theme-editor/theme-editor";
|
||||
import { AchievementNotification } from "./pages/achievements/notification/achievement-notification";
|
||||
|
||||
Sentry.init({
|
||||
dsn: import.meta.env.RENDERER_VITE_SENTRY_DSN,
|
||||
@@ -84,6 +85,10 @@ ReactDOM.createRoot(document.getElementById("root")!).render(
|
||||
</Route>
|
||||
|
||||
<Route path="/theme-editor" element={<ThemeEditor />} />
|
||||
<Route
|
||||
path="/achievement-notification"
|
||||
element={<AchievementNotification />}
|
||||
/>
|
||||
</Routes>
|
||||
</HashRouter>
|
||||
</Provider>
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import { setHeaderTitle } from "@renderer/features";
|
||||
import { useAppDispatch, useUserDetails } from "@renderer/hooks";
|
||||
import { steamUrlBuilder } from "@shared";
|
||||
import { useContext, useEffect, useRef, useState } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import {
|
||||
@@ -120,8 +119,15 @@ export function AchievementsContent({
|
||||
const containerRef = useRef<HTMLDivElement | null>(null);
|
||||
const [isHeaderStuck, setIsHeaderStuck] = useState(false);
|
||||
|
||||
const { gameTitle, objectId, shop, achievements, gameColor, setGameColor } =
|
||||
useContext(gameDetailsContext);
|
||||
const {
|
||||
gameTitle,
|
||||
objectId,
|
||||
shop,
|
||||
shopDetails,
|
||||
achievements,
|
||||
gameColor,
|
||||
setGameColor,
|
||||
} = useContext(gameDetailsContext);
|
||||
|
||||
const dispatch = useAppDispatch();
|
||||
|
||||
@@ -131,10 +137,13 @@ export function AchievementsContent({
|
||||
}, [dispatch, gameTitle]);
|
||||
|
||||
const handleHeroLoad = async () => {
|
||||
const output = await average(steamUrlBuilder.libraryHero(objectId!), {
|
||||
amount: 1,
|
||||
format: "hex",
|
||||
});
|
||||
const output = await average(
|
||||
shopDetails?.assets?.libraryHeroImageUrl ?? "",
|
||||
{
|
||||
amount: 1,
|
||||
format: "hex",
|
||||
}
|
||||
);
|
||||
|
||||
const backgroundColor = output
|
||||
? (new Color(output).darken(0.7).toString() as string)
|
||||
@@ -179,7 +188,7 @@ export function AchievementsContent({
|
||||
return (
|
||||
<div className="achievements-content__achievements-list">
|
||||
<img
|
||||
src={steamUrlBuilder.libraryHero(objectId)}
|
||||
src={shopDetails?.assets?.libraryHeroImageUrl ?? ""}
|
||||
className="achievements-content__achievements-list__image"
|
||||
alt={gameTitle}
|
||||
onLoad={handleHeroLoad}
|
||||
@@ -205,7 +214,7 @@ export function AchievementsContent({
|
||||
to={buildGameDetailsPath({ shop, objectId, title: gameTitle })}
|
||||
>
|
||||
<img
|
||||
src={steamUrlBuilder.logo(objectId)}
|
||||
src={shopDetails?.assets?.logoImageUrl ?? ""}
|
||||
className="achievements-content__achievements-list__section__container__hero__content__game-logo"
|
||||
alt={gameTitle}
|
||||
/>
|
||||
|
||||
@@ -0,0 +1,162 @@
|
||||
import { useCallback, useEffect, useRef, useState } from "react";
|
||||
import achievementSound from "@renderer/assets/audio/achievement.wav";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import {
|
||||
AchievementCustomNotificationPosition,
|
||||
AchievementNotificationInfo,
|
||||
} from "@types";
|
||||
import { injectCustomCss } from "@renderer/helpers";
|
||||
import { AchievementNotificationItem } from "@renderer/components/achievements/notification/achievement-notification";
|
||||
|
||||
const NOTIFICATION_TIMEOUT = 4000;
|
||||
|
||||
export function AchievementNotification() {
|
||||
const { t } = useTranslation("achievement");
|
||||
|
||||
const [isClosing, setIsClosing] = useState(false);
|
||||
const [isVisible, setIsVisible] = useState(false);
|
||||
const [position, setPosition] =
|
||||
useState<AchievementCustomNotificationPosition>("top-left");
|
||||
|
||||
const [achievements, setAchievements] = useState<
|
||||
AchievementNotificationInfo[]
|
||||
>([]);
|
||||
const [currentAchievement, setCurrentAchievement] =
|
||||
useState<AchievementNotificationInfo | null>(null);
|
||||
|
||||
const achievementAnimation = useRef(-1);
|
||||
const closingAnimation = useRef(-1);
|
||||
const visibleAnimation = useRef(-1);
|
||||
|
||||
const playAudio = useCallback(() => {
|
||||
const audio = new Audio(achievementSound);
|
||||
audio.volume = 0.1;
|
||||
audio.play();
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = window.electron.onCombinedAchievementsUnlocked(
|
||||
(gameCount, achievementCount, position) => {
|
||||
if (gameCount === 0 || achievementCount === 0) return;
|
||||
|
||||
setPosition(position);
|
||||
|
||||
setAchievements([
|
||||
{
|
||||
title: t("new_achievements_unlocked", {
|
||||
gameCount,
|
||||
achievementCount,
|
||||
}),
|
||||
isHidden: false,
|
||||
isRare: false,
|
||||
isPlatinum: false,
|
||||
points: 0,
|
||||
iconUrl: "https://cdn.losbroxas.org/favicon.svg",
|
||||
},
|
||||
]);
|
||||
|
||||
playAudio();
|
||||
}
|
||||
);
|
||||
|
||||
return () => {
|
||||
unsubscribe();
|
||||
};
|
||||
}, [t, playAudio]);
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = window.electron.onAchievementUnlocked(
|
||||
(position, achievements) => {
|
||||
if (!achievements?.length) return;
|
||||
if (position) {
|
||||
setPosition(position);
|
||||
}
|
||||
|
||||
setAchievements((ach) => ach.concat(achievements));
|
||||
|
||||
playAudio();
|
||||
}
|
||||
);
|
||||
|
||||
return () => {
|
||||
unsubscribe();
|
||||
};
|
||||
}, [playAudio]);
|
||||
|
||||
const hasAchievementsPending = achievements.length > 0;
|
||||
|
||||
const startAnimateClosing = useCallback(() => {
|
||||
cancelAnimationFrame(closingAnimation.current);
|
||||
cancelAnimationFrame(visibleAnimation.current);
|
||||
cancelAnimationFrame(achievementAnimation.current);
|
||||
|
||||
setIsClosing(true);
|
||||
|
||||
const zero = performance.now();
|
||||
closingAnimation.current = requestAnimationFrame(
|
||||
function animateClosing(time) {
|
||||
if (time - zero <= 450) {
|
||||
closingAnimation.current = requestAnimationFrame(animateClosing);
|
||||
} else {
|
||||
setIsVisible(false);
|
||||
setAchievements((ach) => ach.slice(1));
|
||||
}
|
||||
}
|
||||
);
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (hasAchievementsPending) {
|
||||
setIsClosing(false);
|
||||
setIsVisible(true);
|
||||
|
||||
let zero = performance.now();
|
||||
cancelAnimationFrame(closingAnimation.current);
|
||||
cancelAnimationFrame(visibleAnimation.current);
|
||||
cancelAnimationFrame(achievementAnimation.current);
|
||||
achievementAnimation.current = requestAnimationFrame(
|
||||
function animateLock(time) {
|
||||
if (time - zero > NOTIFICATION_TIMEOUT) {
|
||||
zero = performance.now();
|
||||
startAnimateClosing();
|
||||
}
|
||||
achievementAnimation.current = requestAnimationFrame(animateLock);
|
||||
}
|
||||
);
|
||||
}
|
||||
}, [hasAchievementsPending, startAnimateClosing, currentAchievement]);
|
||||
|
||||
useEffect(() => {
|
||||
if (achievements.length) {
|
||||
setCurrentAchievement(achievements[0]);
|
||||
}
|
||||
}, [achievements]);
|
||||
|
||||
useEffect(() => {
|
||||
const loadAndApplyTheme = async () => {
|
||||
const activeTheme = await window.electron.getActiveCustomTheme();
|
||||
if (activeTheme?.code) {
|
||||
injectCustomCss(activeTheme.code);
|
||||
}
|
||||
};
|
||||
loadAndApplyTheme();
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = window.electron.onCssInjected((cssString) => {
|
||||
injectCustomCss(cssString);
|
||||
});
|
||||
|
||||
return () => unsubscribe();
|
||||
}, []);
|
||||
|
||||
if (!isVisible || !currentAchievement) return null;
|
||||
|
||||
return (
|
||||
<AchievementNotificationItem
|
||||
achievement={currentAchievement}
|
||||
isClosing={isClosing}
|
||||
position={position}
|
||||
/>
|
||||
);
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { DownloadSource } from "@types";
|
||||
import type { CatalogueSearchResult, DownloadSource } from "@types";
|
||||
|
||||
import {
|
||||
useAppDispatch,
|
||||
@@ -44,7 +44,7 @@ export default function Catalogue() {
|
||||
const [downloadSources, setDownloadSources] = useState<DownloadSource[]>([]);
|
||||
const [isLoading, setIsLoading] = useState(true);
|
||||
|
||||
const [results, setResults] = useState<any[]>([]);
|
||||
const [results, setResults] = useState<CatalogueSearchResult[]>([]);
|
||||
|
||||
const [itemsCount, setItemsCount] = useState(0);
|
||||
|
||||
|
||||
@@ -25,6 +25,21 @@
|
||||
border-right: 1px solid globals.$border-color;
|
||||
}
|
||||
|
||||
&__cover-placeholder {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: globals.$body-color;
|
||||
width: 200px;
|
||||
height: 103px;
|
||||
background: linear-gradient(
|
||||
90deg,
|
||||
rgba(255, 255, 255, 0.1) 0%,
|
||||
rgba(255, 255, 255, 0.05) 50%,
|
||||
rgba(255, 255, 255, 0.1) 100%
|
||||
);
|
||||
}
|
||||
|
||||
&__details {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
import { Badge } from "@renderer/components";
|
||||
import { buildGameDetailsPath } from "@renderer/helpers";
|
||||
import { useAppSelector, useRepacks } from "@renderer/hooks";
|
||||
import { steamUrlBuilder } from "@shared";
|
||||
import { useMemo } from "react";
|
||||
import { useNavigate } from "react-router-dom";
|
||||
|
||||
import "./game-item.scss";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { CatalogueSearchResult } from "@types";
|
||||
import { QuestionIcon } from "@primer/octicons-react";
|
||||
|
||||
export interface GameItemProps {
|
||||
game: any;
|
||||
game: CatalogueSearchResult;
|
||||
}
|
||||
|
||||
export function GameItem({ game }: GameItemProps) {
|
||||
@@ -43,18 +44,32 @@ export function GameItem({ game }: GameItemProps) {
|
||||
});
|
||||
}, [game.genres, language, steamGenres]);
|
||||
|
||||
const libraryImage = useMemo(() => {
|
||||
if (game.libraryImageUrl) {
|
||||
return (
|
||||
<img
|
||||
className="game-item__cover"
|
||||
src={game.libraryImageUrl}
|
||||
alt={game.title}
|
||||
loading="lazy"
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="game-item__cover-placeholder">
|
||||
<QuestionIcon size={28} />
|
||||
</div>
|
||||
);
|
||||
}, [game.libraryImageUrl, game.title]);
|
||||
|
||||
return (
|
||||
<button
|
||||
type="button"
|
||||
className="game-item"
|
||||
onClick={() => navigate(buildGameDetailsPath(game))}
|
||||
>
|
||||
<img
|
||||
className="game-item__cover"
|
||||
src={steamUrlBuilder.library(game.objectId)}
|
||||
alt={game.title}
|
||||
loading="lazy"
|
||||
/>
|
||||
{libraryImage}
|
||||
|
||||
<div className="game-item__details">
|
||||
<span>{game.title}</span>
|
||||
|
||||
@@ -9,7 +9,7 @@ import {
|
||||
formatDownloadProgress,
|
||||
} from "@renderer/helpers";
|
||||
|
||||
import { Downloader, formatBytes, steamUrlBuilder } from "@shared";
|
||||
import { Downloader, formatBytes } from "@shared";
|
||||
import { DOWNLOADER_NAME } from "@renderer/constants";
|
||||
import { useAppSelector, useDownload, useLibrary } from "@renderer/hooks";
|
||||
|
||||
@@ -319,7 +319,7 @@ export function DownloadGroup({
|
||||
<div className="download-group__cover">
|
||||
<div className="download-group__cover-backdrop">
|
||||
<img
|
||||
src={steamUrlBuilder.library(game.objectId)}
|
||||
src={game.libraryImageUrl ?? ""}
|
||||
className="download-group__cover-image"
|
||||
alt={game.title}
|
||||
/>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user