Create proper emulator

This commit is contained in:
Maurice Heumann
2025-03-20 16:15:00 +01:00
parent 4da6642123
commit 851fe3acba
5 changed files with 47 additions and 26 deletions

View File

@@ -22,14 +22,14 @@ namespace test
TEST(EmulationTest, CountedEmulationIsAccurate)
{
auto emu = create_reproducible_sample_emulator();
auto emu = create_sample_emulator();
emu.start();
ASSERT_TERMINATED_SUCCESSFULLY(emu);
const auto executedInstructions = emu.get_executed_instructions();
auto new_emu = create_reproducible_sample_emulator();
auto new_emu = create_sample_emulator();
constexpr auto offset = 1;
const auto instructionsToExecute = executedInstructions - offset;

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@@ -57,6 +57,29 @@ namespace test
return settings;
}
inline windows_emulator create_emulator(emulator_settings settings, emulator_callbacks callbacks = {})
{
const auto is_verbose = enable_verbose_logging();
if (is_verbose)
{
settings.disable_logging = false;
}
settings.emulation_root = get_emulator_root();
settings.path_mappings["C:\\a.txt"] =
std::filesystem::temp_directory_path() / ("emulator-test-file-" + std::to_string(getpid()) + ".txt");
return windows_emulator{
settings,
std::move(callbacks),
emulator_interfaces{
.socket_factory = network::create_static_socket_factory(),
},
};
}
inline windows_emulator create_sample_emulator(emulator_settings settings, const sample_configuration& config = {},
emulator_callbacks callbacks = {})
{
@@ -93,9 +116,14 @@ namespace test
return create_sample_emulator(std::move(settings), config);
}
inline windows_emulator create_reproducible_sample_emulator()
inline windows_emulator create_empty_emulator()
{
return create_sample_emulator();
emulator_settings settings{
.disable_logging = true,
.use_relative_time = true,
};
return create_emulator(std::move(settings));
}
inline void bisect_emulation(windows_emulator& emu)

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@@ -4,7 +4,7 @@ namespace test
{
TEST(SerializationTest, ResettingEmulatorWorks)
{
auto emu = create_reproducible_sample_emulator();
auto emu = create_sample_emulator();
utils::buffer_serializer start_state{};
emu.serialize(start_state);
@@ -31,7 +31,7 @@ namespace test
TEST(SerializationTest, SerializedDataIsReproducible)
{
auto emu1 = create_reproducible_sample_emulator();
auto emu1 = create_sample_emulator();
emu1.start();
ASSERT_TERMINATED_SUCCESSFULLY(emu1);
@@ -41,7 +41,7 @@ namespace test
utils::buffer_deserializer deserializer{serializer1.get_buffer()};
windows_emulator new_emu{{.emulation_root = get_emulator_root(), .use_relative_time = true}};
auto new_emu = create_empty_emulator();
new_emu.deserialize(deserializer);
utils::buffer_serializer serializer2{};
@@ -55,7 +55,7 @@ namespace test
TEST(SerializationTest, EmulationIsReproducible)
{
auto emu1 = create_reproducible_sample_emulator();
auto emu1 = create_sample_emulator();
emu1.start();
ASSERT_TERMINATED_SUCCESSFULLY(emu1);
@@ -63,7 +63,7 @@ namespace test
utils::buffer_serializer serializer1{};
emu1.serialize(serializer1);
auto emu2 = create_reproducible_sample_emulator();
auto emu2 = create_sample_emulator();
emu2.start();
ASSERT_TERMINATED_SUCCESSFULLY(emu2);
@@ -76,7 +76,7 @@ namespace test
TEST(SerializationTest, DeserializedEmulatorBehavesLikeSource)
{
auto emu = create_reproducible_sample_emulator();
auto emu = create_sample_emulator();
emu.start({}, 100);
utils::buffer_serializer serializer{};
@@ -84,14 +84,7 @@ namespace test
utils::buffer_deserializer deserializer{serializer.get_buffer()};
windows_emulator new_emu{
{.emulation_root = get_emulator_root(), .use_relative_time = true},
{
.socket_factory = network::create_static_socket_factory(),
},
};
new_emu.log.disable_output(true);
auto new_emu = create_empty_emulator();
new_emu.deserialize(deserializer);
new_emu.start();

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@@ -213,25 +213,24 @@ std::unique_ptr<x64_emulator> create_default_x64_emulator()
windows_emulator::windows_emulator(application_settings app_settings, const emulator_settings& settings,
emulator_callbacks callbacks, emulator_interfaces interfaces,
std::unique_ptr<x64_emulator> emu)
: windows_emulator(settings, std::move(interfaces), std::move(emu))
: windows_emulator(settings, std::move(callbacks), std::move(interfaces), std::move(emu))
{
this->callbacks = std::move(callbacks);
fixup_application_settings(app_settings);
this->setup_process(app_settings);
}
windows_emulator::windows_emulator(const emulator_settings& settings, emulator_interfaces interfaces,
std::unique_ptr<x64_emulator> emu)
windows_emulator::windows_emulator(const emulator_settings& settings, emulator_callbacks callbacks,
emulator_interfaces interfaces, std::unique_ptr<x64_emulator> emu)
: emu_(std::move(emu)),
clock_(get_clock(interfaces, this->executed_instructions_, settings.use_relative_time)),
socket_factory_(get_socket_factory(interfaces)),
emulation_root{settings.emulation_root.empty() ? settings.emulation_root : absolute(settings.emulation_root)},
callbacks(std::move(callbacks)),
file_sys(emulation_root.empty() ? emulation_root : emulation_root / "filesys"),
memory(*this->emu_),
registry(emulation_root.empty() ? settings.registry_directory : emulation_root / "registry"),
mod_manager(memory, file_sys, callbacks),
process(*this->emu_, memory, *this->clock_, callbacks)
mod_manager(memory, file_sys, this->callbacks),
process(*this->emu_, memory, *this->clock_, this->callbacks)
{
#ifndef OS_WINDOWS
if (this->emulation_root.empty())

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@@ -71,7 +71,8 @@ class windows_emulator
process_context process;
syscall_dispatcher dispatcher;
windows_emulator(const emulator_settings& settings = {}, emulator_interfaces interfaces = {},
windows_emulator(const emulator_settings& settings = {}, emulator_callbacks callbacks = {},
emulator_interfaces interfaces = {},
std::unique_ptr<x64_emulator> emu = create_default_x64_emulator());
windows_emulator(application_settings app_settings, const emulator_settings& settings = {},
emulator_callbacks callbacks = {}, emulator_interfaces interfaces = {},