Support toggling emulation state

This commit is contained in:
momo5502
2025-04-28 14:58:08 +02:00
parent 0828bec9ad
commit 99f2f47e62
5 changed files with 130 additions and 26 deletions

View File

@@ -46,7 +46,7 @@ function getMessageFromQueue() {
return "";
}
return msgQueue.pop();
return msgQueue.shift();
}
function runEmulation(filesystem, file, options) {

View File

@@ -1,4 +1,4 @@
import { useState, useRef } from "react";
import { useState, useRef, useReducer } from "react";
import { Output } from "@/components/output";
import { AppSidebar } from "@/components/app-sidebar";
@@ -10,7 +10,7 @@ import {
} from "@/components/ui/sidebar";
import { Button } from "./components/ui/button";
import { Emulator, UserFile } from "./emulator";
import { Emulator, UserFile, EmulationState } from "./emulator";
import { getFilesystem } from "./filesystem";
import "./App.css";
@@ -23,7 +23,7 @@ import {
import { createDefaultSettings } from "./settings";
import { SettingsMenu } from "./components/settings-menu";
import { PlayFill, StopFill, GearFill } from "react-bootstrap-icons";
import { PlayFill, StopFill, GearFill, PauseFill } from "react-bootstrap-icons";
import { StatusIndicator } from "./components/status-indicator";
import { Header } from "./Header";
@@ -64,6 +64,7 @@ export function Playground() {
const output = useRef<Output>(null);
const [settings, setSettings] = useState(createDefaultSettings());
const [emulator, setEmulator] = useState<Emulator | null>(null);
const [, forceUpdate] = useReducer((x) => x + 1, 0);
function logLine(line: string) {
output.current?.logLine(line);
@@ -73,6 +74,18 @@ export function Playground() {
output.current?.logLines(lines);
}
function isEmulatorPaused() {
return emulator && emulator.getState() == EmulationState.Paused;
}
function toggleEmulatorState() {
if (isEmulatorPaused()) {
emulator?.resume();
} else {
emulator?.pause();
}
}
async function createEmulator(userFile: UserFile | null = null) {
emulator?.stop();
output.current?.clear();
@@ -83,7 +96,7 @@ export function Playground() {
logLine(`Processing filesystem (${current}/${total}): ${file}`);
});
const new_emulator = new Emulator(fs, logLines);
const new_emulator = new Emulator(fs, logLines, (_) => forceUpdate());
new_emulator.onTerminate().then(() => setEmulator(null));
setEmulator(new_emulator);
@@ -116,8 +129,16 @@ export function Playground() {
<Button variant="secondary" onClick={() => emulator?.stop()}>
<StopFill /> Stop Emulation
</Button>
<Button variant="secondary" onClick={() => emulator?.pause()}>
<StopFill /> Pause Emulation
<Button variant="secondary" onClick={toggleEmulatorState}>
{isEmulatorPaused() ? (
<>
<PlayFill /> Resume Emulation
</>
) : (
<>
<PauseFill /> Pause Emulation
</>
)}
</Button>
<Popover>
@@ -131,7 +152,9 @@ export function Playground() {
</PopoverContent>
</Popover>
<div className="text-right flex-1">
<StatusIndicator running={!!emulator} />
<StatusIndicator
state={emulator ? emulator.getState() : EmulationState.Stopped}
/>
</div>
</header>
<div className="flex flex-1 flex-col gap-4 p-4 overflow-auto">

View File

@@ -1,28 +1,48 @@
import { Badge } from "@/components/ui/badge";
import { CircleFill } from "react-bootstrap-icons";
import { EmulationState as State } from "@/emulator";
function getStateName(state: State) {
switch (state) {
case State.Stopped:
return "Stopped";
case State.Paused:
return "Paused";
case State.Running:
return "Running";
default:
return "";
}
}
function getStateColor(state: State) {
switch (state) {
case State.Stopped:
return "bg-orange-600";
case State.Paused:
return "bg-amber-500";
case State.Running:
return "bg-lime-600";
default:
return "";
}
}
export interface StatusIndicatorProps {
running: boolean;
state: State;
}
export function StatusIndicator(props: StatusIndicatorProps) {
const getText = () => {
return props.running ? " Running" : " Stopped";
};
const getColor = () => {
return props.running ? "bg-lime-600" : "bg-orange-600";
};
return (
<Badge variant="outline">
<CircleFill
className={
getColor() + " rounded-full mr-1 n duration-200 ease-in-out"
getStateColor(props.state) +
" rounded-full mr-1 n duration-200 ease-in-out"
}
color="transparent"
/>
{getText()}
{getStateName(props.state)}
</Badge>
);
}

View File

@@ -12,6 +12,12 @@ export interface UserFile {
data: ArrayBuffer;
}
export enum EmulationState {
Stopped,
Paused,
Running,
}
function base64Encode(uint8Array: Uint8Array): string {
let binaryString = "";
for (let i = 0; i < uint8Array.byteLength; i++) {
@@ -41,17 +47,26 @@ function decodeEvent(data: string) {
return event.unpack();
}
type StateChangeHandler = (state: EmulationState) => void;
export class Emulator {
filesystem: FileEntry[];
logHandler: LogHandler;
stateChangeHandler: StateChangeHandler;
terminatePromise: Promise<number | null>;
terminateResolve: (value: number | null) => void;
terminateReject: (reason?: any) => void;
worker: Worker;
state: EmulationState = EmulationState.Stopped;
constructor(filesystem: FileEntry[], logHandler: LogHandler) {
constructor(
filesystem: FileEntry[],
logHandler: LogHandler,
stateChangeHandler: StateChangeHandler,
) {
this.filesystem = filesystem;
this.logHandler = logHandler;
this.stateChangeHandler = stateChangeHandler;
this.terminateResolve = () => {};
this.terminateReject = () => {};
this.terminatePromise = new Promise((resolve, reject) => {
@@ -81,6 +96,7 @@ export class Emulator {
});
}
this._setState(EmulationState.Running);
this.worker.postMessage({
message: "run",
data: {
@@ -91,6 +107,19 @@ export class Emulator {
});
}
updateState() {
this.sendEvent(
new fbDebugger.DebugEventT(
fbDebugger.Event.GetStateRequest,
new fbDebugger.GetStateRequestT(),
),
);
}
getState() {
return this.state;
}
stop() {
this.worker.terminate();
this.terminateResolve(null);
@@ -119,6 +148,8 @@ export class Emulator {
new fbDebugger.PauseRequestT(),
),
);
this.updateState();
}
resume() {
@@ -128,6 +159,8 @@ export class Emulator {
new fbDebugger.RunRequestT(),
),
);
this.updateState();
}
_onMessage(event: MessageEvent) {
@@ -136,11 +169,39 @@ export class Emulator {
} else if (event.data.message == "event") {
this._onEvent(decodeEvent(event.data.data));
} else if (event.data.message == "end") {
this._setState(EmulationState.Stopped);
this.terminateResolve(0);
}
}
_onEvent(event: fbDebugger.DebugEventT) {
console.log(event);
switch (event.eventType) {
case fbDebugger.Event.GetStateResponse:
this._handle_state_response(
event.event as fbDebugger.GetStateResponseT,
);
break;
}
}
_setState(state: EmulationState) {
this.state = state;
this.stateChangeHandler(this.state);
}
_handle_state_response(response: fbDebugger.GetStateResponseT) {
switch (response.state) {
case fbDebugger.State.None:
this._setState(EmulationState.Stopped);
break;
case fbDebugger.State.Paused:
this._setState(EmulationState.Paused);
break;
case fbDebugger.State.Running:
this._setState(EmulationState.Running);
break;
}
}
}

View File

@@ -125,15 +125,15 @@ namespace debugger
void handle_read_register(const event_context& c, const Debugger::ReadRegisterRequestT& request)
{
uint8_t buffer[512]{};
const auto res =
c.win_emu.emu().read_register(static_cast<x86_register>(request.register_), buffer, sizeof(buffer));
std::array<uint8_t, 512> buffer{};
const auto res = c.win_emu.emu().read_register(static_cast<x86_register>(request.register_), buffer.data(),
buffer.size());
const auto size = std::min(sizeof(buffer), res);
const auto size = std::min(buffer.size(), res);
Debugger::ReadRegisterResponseT response{};
response.register_ = request.register_;
response.data.assign(buffer, buffer + size);
response.data.assign(buffer.data(), buffer.data() + size);
send_event(std::move(response));
}