mirror of
https://github.com/momo5502/emulator.git
synced 2026-01-18 19:23:56 +00:00
Fix deserialization with 'used' emulator instance (#113)
This commit is contained in:
@@ -55,6 +55,11 @@ class emulator : public cpu_interface, public memory_manager, public hook_interf
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void perform_deserialization(utils::buffer_deserializer& buffer, const bool is_snapshot)
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{
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if (!is_snapshot)
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{
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this->unmap_all_memory();
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}
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this->deserialize_state(buffer, is_snapshot);
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this->deserialize_memory_state(buffer, is_snapshot);
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}
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@@ -94,6 +94,7 @@ namespace utils
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void memory_manager::serialize_memory_state(utils::buffer_serializer& buffer, const bool is_snapshot) const
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{
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buffer.write_atomic(this->memory_layout_state_version_);
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buffer.write_map(this->reserved_regions_);
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if (is_snapshot)
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@@ -125,15 +126,10 @@ void memory_manager::deserialize_memory_state(utils::buffer_deserializer& buffer
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{
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if (!is_snapshot)
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{
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for (const auto& reserved_region : this->reserved_regions_)
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{
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for (const auto& region : reserved_region.second.committed_regions)
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{
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this->unmap_memory(region.first, region.second.length);
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}
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}
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assert(this->reserved_regions_.empty());
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}
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buffer.read_atomic(this->memory_layout_state_version_);
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buffer.read_map(this->reserved_regions_);
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if (is_snapshot)
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@@ -434,6 +430,19 @@ bool memory_manager::release_memory(const uint64_t address, size_t size)
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return true;
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}
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void memory_manager::unmap_all_memory()
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{
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for (const auto& reserved_region : this->reserved_regions_)
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{
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for (const auto& region : reserved_region.second.committed_regions)
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{
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this->unmap_memory(region.first, region.second.length);
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}
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}
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this->reserved_regions_.clear();
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}
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uint64_t memory_manager::find_free_allocation_base(const size_t size, const uint64_t start) const
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{
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uint64_t start_address = std::max(MIN_ALLOCATION_ADDRESS, start ? start : 0x100000000ULL);
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@@ -101,6 +101,8 @@ class memory_manager
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bool release_memory(uint64_t address, size_t size);
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void unmap_all_memory();
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uint64_t allocate_memory(const size_t size, const memory_permission permissions, const bool reserve_only = false)
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{
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const auto allocation_base = this->find_free_allocation_base(size);
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@@ -157,6 +157,12 @@ namespace utils
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return object;
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}
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template <typename T>
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void read_atomic(std::atomic<T>& val)
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{
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val = this->read<T>();
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}
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template <typename T>
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void read_optional(std::optional<T>& val)
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{
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@@ -390,6 +396,12 @@ namespace utils
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}
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}
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template <typename T>
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void write_atomic(const std::atomic<T>& val)
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{
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this->write(val.load());
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}
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template <typename T>
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void write_optional(const std::optional<T>& val)
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{
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@@ -2,6 +2,33 @@
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namespace test
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{
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TEST(SerializationTest, ResettingEmulatorWorks)
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{
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auto emu = create_sample_emulator();
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utils::buffer_serializer start_state{};
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emu.serialize(start_state);
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emu.start();
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ASSERT_TERMINATED_SUCCESSFULLY(emu);
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utils::buffer_serializer end_state1{};
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emu.serialize(end_state1);
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utils::buffer_deserializer deserializer{start_state.get_buffer()};
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emu.deserialize(deserializer);
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emu.start();
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ASSERT_TERMINATED_SUCCESSFULLY(emu);
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utils::buffer_serializer end_state2{};
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emu.serialize(end_state2);
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ASSERT_EQ(end_state1.get_buffer(), end_state2.get_buffer());
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}
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TEST(SerializationTest, SerializedDataIsReproducible)
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{
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auto emu1 = create_sample_emulator();
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@@ -338,6 +338,11 @@ class moved_marker
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return this->was_moved_;
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}
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void mark_as_moved()
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{
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this->was_moved_ = true;
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}
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private:
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bool was_moved_{false};
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};
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@@ -498,6 +503,11 @@ class emulator_thread : ref_counted_object
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buffer.read_vector(this->last_registers);
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}
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void leak_memory()
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{
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this->marker.mark_as_moved();
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}
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private:
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void setup_registers(x64_emulator& emu, const process_context& context) const;
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@@ -657,6 +667,11 @@ struct process_context
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buffer.read_vector(this->default_register_set);
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buffer.read(this->spawned_thread_count);
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for (auto& thread : this->threads | std::views::values)
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{
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thread.leak_memory();
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}
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buffer.read(this->threads);
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this->active_thread = this->threads.get(buffer.read<uint64_t>());
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@@ -92,7 +92,8 @@ void syscall_dispatcher::dispatch(windows_emulator& win_emu)
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if (mod != context.ntdll && mod != context.win32u)
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{
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win_emu.callbacks().inline_syscall(syscall_id, address, mod ? mod->name.c_str() : "<N/A>",
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entry->second.name.c_str());
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entry->second.name);
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win_emu.log.print(color::blue, "Executing inline syscall: %s (0x%X) at 0x%" PRIx64 " (%s)\n",
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entry->second.name.c_str(), syscall_id, address, mod ? mod->name.c_str() : "<N/A>");
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}
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@@ -101,7 +102,10 @@ void syscall_dispatcher::dispatch(windows_emulator& win_emu)
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if (mod->is_within(context.previous_ip))
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{
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const auto rsp = c.emu.read_stack_pointer();
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const auto return_address = c.emu.read_memory<uint64_t>(rsp);
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uint64_t return_address{};
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c.emu.try_read_memory(rsp, &return_address, sizeof(return_address));
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const auto* mod_name = context.mod_manager.find_name(return_address);
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win_emu.log.print(color::dark_gray,
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@@ -111,9 +115,11 @@ void syscall_dispatcher::dispatch(windows_emulator& win_emu)
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else
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{
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const auto* previous_mod = context.mod_manager.find_by_address(context.previous_ip);
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win_emu.callbacks().outofline_syscall(syscall_id, address, mod ? mod->name.c_str() : "<N/A>",
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entry->second.name.c_str(), context.previous_ip,
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entry->second.name, context.previous_ip,
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previous_mod ? previous_mod->name.c_str() : "<N/A>");
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win_emu.log.print(color::blue,
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"Crafted out-of-line syscall: %s (0x%X) at 0x%" PRIx64 " (%s) via 0x%" PRIx64
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" (%s)\n",
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@@ -897,13 +897,13 @@ void windows_emulator::setup_process(const emulator_settings& settings)
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void windows_emulator::yield_thread()
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{
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this->switch_thread = true;
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this->switch_thread_ = true;
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this->emu().stop();
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}
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void windows_emulator::perform_thread_switch()
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{
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this->switch_thread = false;
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this->switch_thread_ = false;
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while (!switch_to_next_thread(*this))
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{
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// TODO: Optimize that
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@@ -931,7 +931,7 @@ void windows_emulator::on_instruction_execution(const uint64_t address)
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const auto thread_insts = ++thread.executed_instructions;
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if (thread_insts % MAX_INSTRUCTIONS_PER_TIME_SLICE == 0)
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{
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this->switch_thread = true;
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this->switch_thread_ = true;
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this->emu().stop();
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}
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@@ -960,7 +960,10 @@ void windows_emulator::on_instruction_execution(const uint64_t address)
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if (export_entry != binary->address_names.end())
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{
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const auto rsp = this->emu().read_stack_pointer();
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const auto return_address = this->emu().read_memory<uint64_t>(rsp);
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uint64_t return_address{};
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this->emu().try_read_memory(rsp, &return_address, sizeof(return_address));
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const auto* mod_name = this->process().mod_manager.find_name(return_address);
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log.print(is_interesting_call ? color::yellow : color::dark_gray,
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@@ -1088,14 +1091,14 @@ void windows_emulator::start(std::chrono::nanoseconds timeout, size_t count)
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while (true)
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{
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if (this->switch_thread || !this->current_thread().is_thread_ready(*this))
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if (this->switch_thread_ || !this->current_thread().is_thread_ready(*this))
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{
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this->perform_thread_switch();
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}
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this->emu().start_from_ip(timeout, count);
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if (!this->switch_thread && !this->emu().has_violation())
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if (!this->switch_thread_ && !this->emu().has_violation())
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{
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break;
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}
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@@ -1128,6 +1131,7 @@ void windows_emulator::start(std::chrono::nanoseconds timeout, size_t count)
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void windows_emulator::serialize(utils::buffer_serializer& buffer) const
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{
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buffer.write(this->switch_thread_);
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buffer.write(this->use_relative_time_);
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this->file_sys().serialize(buffer);
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this->emu().serialize(buffer);
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@@ -1145,6 +1149,7 @@ void windows_emulator::deserialize(utils::buffer_deserializer& buffer)
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return windows_emulator_wrapper{*this}; //
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});
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buffer.read(this->switch_thread_);
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buffer.read(this->use_relative_time_);
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this->file_sys().deserialize(buffer);
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@@ -119,7 +119,6 @@ class windows_emulator
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bool verbose_calls{false};
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bool buffer_stdout{false};
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bool fuzzing{false};
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bool switch_thread{false};
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void yield_thread();
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void perform_thread_switch();
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@@ -155,8 +154,11 @@ class windows_emulator
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file_system file_sys_;
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emulator_callbacks callbacks_{};
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bool switch_thread_{false};
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bool use_relative_time_{false};
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bool silent_until_main_{false};
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std::unique_ptr<x64_emulator> emu_{};
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std::vector<instruction_hook_callback> syscall_hooks_{};
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